Adjust G purchase and unit placement on board.
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AANA_RLP_playetest3_I3.AAM
@Stucifer Nice, I do like G42 a lot more then OOB, really hope Board Game Nation hosts another one :)
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
7 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
5 fighters moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
7 armour, 1 artillery, 1 infantry and 8 mech_infantrys moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Baltic States
8 mech_infantrys moved from Germany to Baltic States
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 2 transports
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer
Casualties for Americans: 2 transports
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 mech_infantrys
Germans roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Western Ukraine
2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 mech_infantrys
Battle in 110 Sea Zone
Germans attack with 5 fighters
Americans defend with 1 destroyer
Germans roll dice for 5 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Baltic States
Germans attack with 7 armour, 1 artillery, 2 infantry and 16 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 1 artillery, 2 infantry and 16 mech_infantrys in Baltic States, round 2 : 10/26 hits, 7.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour, 1 artillery, 1 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Baltic States
1 armour and 3 mech_infantrys moved from Eastern Poland to Romania
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from Norway to Finland
2 infantry moved from 113 Sea Zone to Norway
1 carrier and 1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Greece to Western Germany
1 tactical_bomber moved from Western Ukraine to Germany
1 bomber moved from Western Ukraine to Western Germany
Place Units - Germans
10 mech_infantrys placed in Germany
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.33
Germans regular : 4.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
2 infantry moved from Egypt to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
Combat - British
Battle in 125 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship and 1 cruiser
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the British lost in 92 Sea Zone
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship and 1 cruiser
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Alexandria, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 fighter and 1 infantry in Alexandria, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Alexandria, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 bomber
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
1 fighter moved from 92 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to Trans-Jordan
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from West India to India
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
1 carrier placed in 98 Sea Zone
3 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Italians regular : 0.50
Germans regular : -0.33
British regular : -0.83
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
1 fighter owned by the Italians lost in 98 Sea Zone
1 destroyer owned by the British and 1 tactical_bomber owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
British roll dice for 1 carrier and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Italians: 1 fighter
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece
1 artillery and 1 infantry moved from Bulgaria to Greece
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : -2.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
6 armour and 2 mech_infantrys moved from Smolensk to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Iraq to Caucasus
4 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 6 armour, 1 artillery, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 6 armour, 1 artillery, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 7/15 hits, 6.67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 6 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 2 artilleries and 1 infantry
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Ukraine to Western Ukraine
7 infantry moved from Russia to Bryansk
1 aaGun, 2 armour, 3 artilleries and 1 mech_infantry moved from Novgorod to Archangel
2 armour, 2 infantry and 1 mech_infantry moved from Archangel to Smolensk
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Bryansk
2 fighters moved from Western Ukraine to Russia
2 fighters moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Chahar to Central Mongolia
2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
7 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Ukraine
1 armour, 1 bomber and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 4 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Non Combat Move - Japanese
2 infantry moved from Kwangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Anhwe
4 artilleries, 4 infantry and 1 mech_infantry moved from Hopei to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Manchuria to Amur
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to Sumatra
1 fighter moved from Philippines to Sumatra
1 fighter moved from Philippines to Java
1 tactical_bomber moved from Japan to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Korea to Japan
1 infantry moved from Manchuria to Korea
1 infantry moved from Shan State to French Indo China
2 submarines moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 fighter and 2 infantry placed in Japan
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
3 destroyers placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans buy 4 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Finland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
3 bombers moved from Western Germany to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Baltic States to Belarus
1 tactical_bomber moved from Germany to Bessarabia
1 armour and 1 mech_infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to Scotland
2 fighters moved from Western Germany to 111 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 fighter and 2 infantry
British defend with 1 airfield and 1 fighter
Germans roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 fighter in Scotland, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Scotland
Germans roll dice for 1 fighter and 1 infantry in Scotland, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter in Scotland, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Scotland
1 fighter owned by the Germans retreated
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Belarus, round 2 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 carrier and 1 cruiser moved from 104 Sea Zone to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
3 fighters moved from 111 Sea Zone to Western Germany
1 aaGun, 1 artillery and 5 infantry moved from France to Southern France
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from Greece to Bulgaria
3 armour and 8 mech_infantrys moved from Baltic States to Novgorod
4 armour and 8 mech_infantrys moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Romania to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Belarus to Eastern Poland
1 tactical_bomber moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
3 bombers moved from Eastern Poland to Poland
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
2 mech_infantrys placed in France
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -4.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 carrier and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from India to Sumatra
Combat - British
Battle in Sumatra
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 fighters and 2 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 4/4 hits, 2.00 expected hits
1 artillery owned by the British and 3 infantry owned by the British lost in Sumatra
2 infantry owned by the Japanese lost in Sumatra
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Japanese win with 2 fighters remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from India to Burma
2 aaGuns, 3 artilleries and 6 infantry moved from Burma to Yunnan
1 fighter moved from Trans-Jordan to West India
1 armour and 1 mech_infantry moved from Persia to West India
1 fighter moved from Malta to Morocco
1 fighter moved from Scotland to United Kingdom
Place Units - British
1 carrier and 2 transports placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 2.00
British regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Bulgaria
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
Place Units - Italians
5 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Greece: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Bessarabia
1 bomber moved from Russia to Yakut S.S.R.
7 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 bomber and 7 infantry
Japanese defend with 1 artillery and 5 infantry
Russians roll dice for 1 bomber and 7 infantry in Yakut S.S.R., round 2 : 3/8 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 5 infantry in Yakut S.S.R., round 2 : 5/6 hits, 2.00 expected hits
5 infantry owned by the Russians lost in Yakut S.S.R.
3 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 1 bomber and 2 infantry in Yakut S.S.R., round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yakut S.S.R., round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 1 bomber and 2 infantry in Yakut S.S.R., round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
1 bomber owned by the Russians retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 7 infantry
Casualties for Japanese: 5 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Bessarabia
2 fighters owned by the Russians retreated
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bryansk
2 fighters moved from Bessarabia to Russia
1 aaGun and 2 artilleries moved from Archangel to Smolensk
1 infantry moved from Smolensk to Archangel
1 aaGun, 6 armour, 1 artillery and 1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Tsinghai
2 mech_infantrys moved from Russia to Novosibirsk
1 bomber moved from Yakut S.S.R. to Timguska
1 fighter moved from Russia to Shensi
1 armour and 2 mech_infantrys moved from Russia to Smolensk
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
3 fighters placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 3.33
Germans regular : 0.67
Russians regular : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 3 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Sumatra to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Anhwe to Chahar
3 mech_infantrys moved from Manchuria to Chahar
4 artilleries and 4 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kiangsu to Hopei
2 fighters moved from Japan to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Hopei
Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Hopei, round 2 : 1/9 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 3 mech_infantrys in Chahar, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports
British defend with 1 fighter, 1 tactical_bomber and 2 transports; Americans defend with 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/15 hits, 8.17 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -4.00
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 3 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Sumatra to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Anhwe to Chahar
3 mech_infantrys moved from Manchuria to Chahar
4 artilleries and 4 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kiangsu to Hopei
2 fighters moved from Japan to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Hopei
Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Hopei, round 2 : 1/9 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 3 mech_infantrys in Chahar, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports
British defend with 1 fighter, 1 tactical_bomber and 2 transports; Americans defend with 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/15 hits, 8.17 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 5 transports in 42 Sea Zone, round 2 : 3/12 hits, 5.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 carrier owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 9/15 hits, 8.17 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -3.00
Japanese regular : -4.17
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 3 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Sumatra to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Anhwe to Chahar
3 mech_infantrys moved from Manchuria to Chahar
4 artilleries and 4 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kiangsu to Hopei
2 fighters moved from Japan to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Hopei
Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Hopei, round 2 : 1/9 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 3 mech_infantrys in Chahar, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports
British defend with 1 fighter, 1 tactical_bomber and 2 transports; Americans defend with 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/15 hits, 8.17 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 5 transports in 42 Sea Zone, round 2 : 3/12 hits, 5.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 carrier owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 9/15 hits, 8.17 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 5 transports in 42 Sea Zone, round 3 : 4/10 hits, 5.17 expected hits
1 bomber owned by the Japanese and 3 submarines owned by the Japanese lost in 42 Sea Zone
1 fighter owned by the ANZAC, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the British, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 4 : 5/14 hits, 7.50 expected hits
Americans roll dice for 1 battleship and 5 transports in 42 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 transport owned by the ANZAC, 2 transports owned by the British, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 159
Casualties for Japanese: 1 bomber, 1 carrier and 3 submarines
Casualties for Americans: 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for ANZAC: 1 destroyer, 1 fighter and 1 transport
Casualties for British: 1 fighter, 1 tactical_bomber and 2 transports
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
4 mech_infantrys moved from Kweichow to Kwangsi
2 infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Buryatia to Yenisey
2 mech_infantrys moved from Amur to Yakut S.S.R.
1 mech_infantry moved from Amur to Siberia
3 infantry moved from Korea to Amur
Place Units - Japanese
3 infantry placed in French Indo China
3 armour placed in Kiangsu
3 armour placed in Manchuria
2 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -4.83
Japanese regular : -6.67
ANZAC regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
9 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Szechwan
Place Units - Chinese
3 artilleries placed in Kweichow
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
3 mech_infantrys moved from Novgorod to Belarus
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Belarus
1 tactical_bomber moved from Romania to Ukraine
2 bombers moved from Poland to Belarus
1 bomber moved from Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 artilleries in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
2 artilleries owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/7 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 4/7 hits, 3.00 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 carrier, 1 cruiser and 1 fighter moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 mech_infantrys moved from France to Southern France
2 fighters moved from Western Germany to Novgorod
1 transport moved from 111 Sea Zone to 113 Sea Zone
1 bomber moved from Western Ukraine to Novgorod
2 bombers moved from Belarus to Novgorod
1 tactical_bomber moved from Western Germany to Poland
Place Units - Germans
1 armour and 2 mech_infantrys placed in France
2 infantry placed in Western Germany
2 tactical_bombers placed in Novgorod
2 fighters placed in Western Germany
Germans undo move 4.
Germans undo move 3.
1 fighter and 1 tactical_bomber placed in Western Germany
1 fighter and 1 tactical_bomber placed in Novgorod
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Yunnan to French Indo China
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Yunnan to French Indo China
Combat - British
Battle in French Indo China
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 factory_minor and 4 infantry
British roll dice for 2 artilleries and 3 infantry in French Indo China, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 4 infantry in French Indo China, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 2 artilleries and 3 infantry in French Indo China, round 3 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 2 artilleries and 3 infantry in French Indo China, round 4 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 2 artilleries and 2 infantry in French Indo China, round 5 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 aaGuns, 1 artillery and 3 infantry moved from Yunnan to Shan State
2 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from West India to Burma
1 fighter moved from West India to Shan State
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to United Kingdom
Place Units - British
1 destroyer and 2 transports placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : -2.33
British regular : -0.83
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Combat Move - Italians
2 artilleries and 4 infantry moved from Greece to Turkey
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Turkey
Combat - Italians
Battle in Turkey
Italians attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Turkey, round 2 : 3/10 hits, 4.00 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Italians lost in Turkey
3 infantry owned by the Neutral_True lost in Turkey
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 3/7 hits, 3.33 expected hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Neutral_True lost in Turkey
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 4 : 2/7 hits, 3.33 expected hits
Neutral_True roll dice for 2 infantry in Turkey, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Turkey
Italians win, taking Turkey from Neutral_True with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 3 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from Turkey to Greece
1 bomber moved from Greece to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Holland Belgium
3 mech_infantrys moved from Northern Italy to Southern France
2 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Bessarabia
1 armour moved from Romania to Baltic States
1 mech_infantry moved from Romania to Greece
1 armour and 1 mech_infantry moved from Romania to Northern Italy
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -2.67
Neutral_True regular : -2.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
2 artilleries moved from Smolensk to Archangel
1 mech_infantry moved from Smolensk to Archangel
2 mech_infantrys moved from Smolensk to Belarus
1 armour moved from Smolensk to Archangel
1 armour moved from Smolensk to Belarus
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
2 fighters moved from Russia to Baltic States
2 mech_infantrys moved from Novosibirsk to Yenisey
1 bomber moved from Timguska to Yenisey
1 fighter moved from Russia to Yenisey
1 fighter moved from Russia to Baltic States
1 armour moved from Smolensk to Archangel
1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians lost in Bessarabia
1 armour owned by the Italians lost in Bessarabia
Russians win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 1 armour
Battle in Yenisey
Russians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour and 1 artillery
Russians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Yenisey, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yenisey, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians lost in Yenisey
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in Ukraine
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 3 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 1 bomber
EDIT: Adding units owned by Russians to Yenisey: 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in Archangel
Russians attack with 2 armour, 2 artilleries and 1 mech_infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Archangel, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour and 1 artillery in Archangel, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour and 1 artillery in Archangel, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians lost in Archangel
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 2
Casualties for Russians: 2 artilleries and 1 mech_infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Baltic States
Russians attack with 3 fighters
Italians defend with 1 armour
Russians roll dice for 3 fighters in Baltic States, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Baltic States
1 armour owned by the Italians lost in Baltic States
Russians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Russians: 1 fighter
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Germans defend with 3 mech_infantrys
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Belarus, round 3 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Belarus, round 4 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 aaGun moved from Smolensk to Belarus
2 fighters moved from Baltic States to Bryansk
2 fighters moved from Bessarabia to Caucasus
5 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 fighter moved from Yenisey to Timguska
1 mech_infantry moved from Tsinghai to Caucasus
1 fighter moved from Shensi to Caucasus
5 infantry moved from Shensi to Kweichow
Place Units - Russians
3 infantry placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
Germans regular : 0.17
Russians regular : 0.33