@farmboy 2 US ftrs on US CV
1 US ftr on UK CV
1 UK ftr + tac on UK CV
cwglee51 axis vs simon allie +40 G40 OOB
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Szechwan 1 bomber moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 3 mech_infantrys moved from Kiangsu to Anhwe 2 fighters moved from Manchuria to Anhwe 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone 1 destroyer owned by the British lost in 37 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Anhwe Japanese attack with 2 fighters and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 3 mech_infantrys in Anhwe, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Anhwe to Manchuria 1 bomber moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 submarine moved from 36 Sea Zone to 39 Sea Zone 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to Japan 1 bomber moved from Japan to French Indo China Place Units - Japanese 1 factory_minor placed in Kwangtung 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 2.50 British regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 91 Sea Zone to Southern France 1 fighter moved from 91 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in Holland Belgium Americans attack with 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking 17 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Southern France to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone EDIT: 1 artillery moved from Iwo Jima to 17 Sea Zone EDIT: 1 artillery and 1 transport moved from 17 Sea Zone to 33 Sea Zone EDIT: 1 artillery moved from 33 Sea Zone to Caroline Islands 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States 1 submarine placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 airfield, 1 artillery and 2 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Hopei to Anhwe 2 infantry moved from Shensi to Szechwan 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe 1 mech_infantry owned by the Japanese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 7 PUs; Combat Move - British 5 fighters, 1 infantry and 2 tactical_bombers moved from India to Burma 1 bomber moved from India to Rostov 1 fighter moved from 98 Sea Zone to Rostov 1 armour moved from Northwest Persia to Rostov 2 artilleries and 6 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in Rostov British attack with 1 armour, 1 bomber and 1 fighter Italians defend with 1 armour British roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Rostov British win, taking Rostov from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Burma British attack with 5 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 6/8 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Rostov to Volgograd 5 fighters and 2 tactical_bombers moved from Burma to India 3 artilleries moved from Persia to Northwest Persia 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 artillery and 8 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Normandy Bordeaux to 98 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 artilleries placed in Persia 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 UK_Pacific collect 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.17 Japanese regular : 0.67 Italians regular : -0.83 Germans regular : -0.33 British regular : 2.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 4 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Slovakia Hungary to Southern France 1 fighter moved from Southern Italy to Southern France 1 armour moved from Morocco to Algeria 2 artilleries moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 2 fighters moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 bomber moved from Southern France to Southern Italy 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,5,4,5,2,4,6,3 Italians collect 7 PUs (11 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.50 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from Hawaiian Islands to Caroline Islands Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 2 infantry moved from Tobruk to Libya 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French 1 infantry moved from Tobruk to Libya 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 1 bomber, 1 fighter, 7 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Smolensk to Novgorod Germans take Archangel from Russians Germans take Novgorod from Russians 1 armour and 1 mech_infantry moved from Russia to Urals Germans take Vologda from Russians Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Russia to Novosibirsk Germans take Samara from Russians Germans take Novosibirsk from Russians 1 armour moved from Russia to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 2 mech_infantrys moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 infantry moved from Smolensk to Belarus 1 mech_infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus 2 infantry moved from Western Germany to Holland Belgium 3 bombers moved from Western Germany to Holland Belgium 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 1 bomber moved from Ukraine to Rostov Combat - Germans Battle in Holland Belgium Germans attack with 3 bombers and 2 infantry Americans defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Rostov Germans win, taking Rostov from British with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Belarus Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 bomber moved from Rostov to Western Germany 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Germany 4 armour and 4 mech_infantrys moved from Smolensk to Novgorod 2 armour moved from Smolensk to Bryansk 14 mech_infantrys moved from Russia to Bryansk 5 artilleries moved from Russia to Bryansk 32 infantry moved from Russia to Bryansk 3 aaGuns moved from Russia to Bryansk 3 bombers moved from Holland Belgium to Western Germany 7 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France 3 infantry moved from Germany to Western Germany 3 fighters moved from Germany to Yugoslavia 7 infantry moved from Norway to Finland 2 fighters and 1 tactical_bomber moved from Germany to Western Germany Place Units - Germans 1 airfield placed in Yugoslavia 2 submarines placed in 113 Sea Zone 1 armour and 2 mech_infantrys placed in Russia 3 mech_infantrys placed in Ukraine 1 bomber, 1 fighter and 3 mech_infantrys placed in Western Germany 2 infantry placed in Germany 5 infantry placed in Western Germany Germans undo move 7. 3 infantry placed in France 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,5,2,5,5,1,3,6 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 62 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.33 Germans regular : -1.00 British regular : -0.50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Combat Move - Russians 2 infantry moved from Caucasus to Rostov 6 artilleries and 53 infantry moved from Volgograd to Rostov 1 armour, 3 artilleries and 2 infantry moved from Karelia to Finland Combat - Russians Battle in Finland Russians attack with 1 armour, 3 artilleries and 2 infantry Germans defend with 7 infantry Russians roll dice for 1 armour, 3 artilleries and 2 infantry in Finland, round 2 : 4/6 hits, 2.17 expected hits Germans roll dice for 7 infantry in Finland, round 2 : 3/7 hits, 2.33 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland 4 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour and 2 artilleries in Finland, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 3 infantry in Finland, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Russians lost in Finland 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour and 1 artillery in Finland, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Finland, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Finland Russians roll dice for 1 armour in Finland, round 5 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 infantry in Finland, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour in Finland, round 6 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Finland, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Finland, round 7 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Finland, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 3 artilleries and 2 infantry Casualties for Germans: 7 infantry Battle in Rostov Russians attack with 6 artilleries and 55 infantry Germans defend with 2 mech_infantrys Russians roll dice for 6 artilleries and 55 infantry in Rostov, round 2 : 15/61 hits, 12.17 expected hits Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 2 mech_infantrys owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 6 artilleries and 54 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 aaGuns moved from Volgograd to Rostov 1 armour moved from Northwest Persia to Rostov 1 armour moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 aaGun moved from Karelia to Finland 1 mech_infantry moved from Eastern Persia to Northwest Persia Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 4.17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Kiangsu to Anhwe 3 fighters moved from Manchuria to Anhwe 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Burma 3 bombers moved from French Indo China to Burma 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in Burma Japanese attack with 3 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 3 bombers and 2 infantry in Burma, round 2 : 3/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 3 fighters and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 3 fighters and 3 mech_infantrys in Anhwe, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 3 fighters and 2 mech_infantrys in Anhwe, round 3 : 4/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 fighters moved from Anhwe to Manchuria 1 submarine moved from 6 Sea Zone to 36 Sea Zone 3 bombers moved from Burma to French Indo China 2 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 4 mech_infantrys moved from French Indo China to Yunnan Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in French Indo China 1 artillery and 1 infantry placed in Malaya Japanese undo move 3. 1 transport placed in 36 Sea Zone 2 mech_infantrys placed in French Indo China 1 mech_infantry placed in Malaya 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.83 UK_Pacific regular : -0.33 -
@simon33 - just checking in if we’re still active here?
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@cwglee51 said in cwglee51 axis vs simon allie +40 G40 OOB:
@simon33 - just checking in if we’re still active here?
Going to try and get to this tomorrow. I’ve had some stresses recently.
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Holland Belgium 1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 fighters moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Combat - AmericansCombat Hit Differential Summary :
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Scramble to SZ6?
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@simon33 none
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Holland Belgium 1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 fighters moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Combat - Americans Battle in Morocco Battle in 6 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Morocco from Italians, taking 6 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 armour, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 2 armour, 1 artillery, 1 fighter and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/5 hits, 2.17 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Korea Non Combat Move - Americans 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Southern France to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 4 fighters moved from 6 Sea Zone to 17 Sea Zone 1 carrier and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 4 fighters and 1 infantry placed in Western United States 1 submarine placed in 105 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 4 infantry moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Sikang, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Sikang, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Sikang, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 3 infantry in Sikang, round 6 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Korea from Japanese, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 4 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Volgograd to Ukraine EDIT: 1 transport moved from 33 Sea Zone to 26 Sea Zone 2 fighters, 1 infantry and 2 tactical_bombers moved from India to Burma Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Burma British attack with 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma 2 infantry owned by the Japanese lost in Burma British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Burma to India 1 fighter moved from Volgograd to Rostov 1 fighter moved from 98 Sea Zone to Rostov 2 fighters moved from India to Rostov 1 bomber moved from Ukraine to Rostov 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 mech_infantry moved from Northwest Persia to Rostov 4 artilleries and 10 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 2 infantry moved from Iraq to Northwest Persia 3 artilleries moved from Persia to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 artillery and 10 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Normandy Bordeaux to 98 Sea Zone 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun and 4 infantry moved from Normandy Bordeaux to Southern France 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 artilleries placed in Persia 1 artillery and 2 infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : -1.17 Italians regular : 0.33 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : -0.33 British regular : -0.50 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to Normandy Bordeaux Italians take Normandy Bordeaux from Americans 5 infantry moved from France to Southern France 2 artilleries moved from France to Southern France 1 mech_infantry moved from France to Southern France 1 bomber and 3 fighters moved from Southern Italy to Southern France 5 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 artilleries, 1 bomber, 3 fighters, 10 infantry and 1 mech_infantry British defend with 1 aaGun and 4 infantry; Americans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour British roll AA dice in Southern France : 0/3 hits, 0.50 expected hits Italians roll dice for 2 artilleries, 1 bomber, 3 fighters, 10 infantry and 1 mech_infantry in Southern France, round 2 : 7/17 hits, 5.00 expected hits Americans roll dice for 1 aaGun, 2 armour, 1 artillery and 4 infantry in Southern France, round 2 : 1/7 hits, 2.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 aaGun owned by the British, 1 armour owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the British lost in Southern France Italians roll dice for 2 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 mech_infantry in Southern France, round 3 : 2/16 hits, 4.83 expected hits Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 30 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 4 infantry Casualties for Americans: 2 armour and 1 artillery Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 bomber moved from Southern France to Southern Italy 2 mech_infantrys moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 aaGuns moved from France to Southern France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,5,5,1,4,1,3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Italians collect 4 PUs (15 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Americans regular : -2.17 Italians regular : -0.83 British AA : -0.50 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Libya to Tunisia ANZAC take Tunisia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Libya to Tunisia 1 infantry moved from Iraq to Northwest Persia 2 cruisers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





