None Scrambled.
SZ106:
OOL = Destroyer first
Sub submerges if the destroyer is hit and the sub survives to the next round
@simon33 - just checking in if we’re still active here?
@cwglee51 said in cwglee51 axis vs simon allie +40 G40 OOB:
@simon33 - just checking in if we’re still active here?
Going to try and get to this tomorrow. I’ve had some stresses recently.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Combat Hit Differential Summary :
Scramble to SZ6?
@simon33 none
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in Morocco
Battle in 6 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Morocco from Italians, taking 6 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/5 hits, 2.17 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in Korea
Non Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Southern France to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
4 fighters moved from 6 Sea Zone to 17 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
4 fighters and 1 infantry placed in Western United States
1 submarine placed in 105 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
4 infantry moved from Shensi to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Sikang, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Sikang, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Sikang, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 3 infantry in Sikang, round 6 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Korea from Japanese, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 4 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Volgograd to Ukraine
EDIT: 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 fighters, 1 infantry and 2 tactical_bombers moved from India to Burma
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Burma
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
2 infantry owned by the Japanese lost in Burma
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Burma to India
1 fighter moved from Volgograd to Rostov
1 fighter moved from 98 Sea Zone to Rostov
2 fighters moved from India to Rostov
1 bomber moved from Ukraine to Rostov
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Rostov
4 artilleries and 10 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
3 artilleries moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 artillery and 10 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Normandy Bordeaux to 98 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 4 infantry moved from Normandy Bordeaux to Southern France
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 artilleries placed in Persia
1 artillery and 2 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -1.17
Italians regular : 0.33
Japanese regular : -0.67
Germans AA : -0.17
Germans regular : -0.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
5 infantry moved from France to Southern France
2 artilleries moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 bomber and 3 fighters moved from Southern Italy to Southern France
5 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 artilleries, 1 bomber, 3 fighters, 10 infantry and 1 mech_infantry
British defend with 1 aaGun and 4 infantry; Americans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour
British roll AA dice in Southern France : 0/3 hits, 0.50 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 3 fighters, 10 infantry and 1 mech_infantry in Southern France, round 2 : 7/17 hits, 5.00 expected hits
Americans roll dice for 1 aaGun, 2 armour, 1 artillery and 4 infantry in Southern France, round 2 : 1/7 hits, 2.67 expected hits
1 infantry owned by the Italians lost in Southern France
1 aaGun owned by the British, 1 armour owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the British lost in Southern France
Italians roll dice for 2 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 mech_infantry in Southern France, round 3 : 2/16 hits, 4.83 expected hits
Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 4 infantry
Casualties for Americans: 2 armour and 1 artillery
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
2 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 aaGuns moved from France to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,5,5,1,4,1,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Italians collect 4 PUs (15 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : -2.17
Italians regular : -0.83
British AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Libya to Tunisia
ANZAC take Tunisia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Libya to Tunisia
1 infantry moved from Iraq to Northwest Persia
2 cruisers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 69 PUs;
Germans buy 1 bomber, 3 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour and 1 mech_infantry moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Karelia to Finland
1 mech_infantry moved from Russia to Volgograd
Germans take Volgograd from Russians
3 armour and 3 mech_infantrys moved from Novosibirsk to Sikang
Germans take Tsinghai from Chinese
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
3 infantry moved from Western Germany to Holland Belgium
3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Germany to Holland Belgium
2 armour and 1 mech_infantry moved from Russia to Bryansk
3 armour and 3 mech_infantrys moved from Novgorod to Smolensk
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 armour and 1 infantry
Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 4.00 expected hits
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Finland
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 aaGun and 1 armour
Germans roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 aaGun and 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Finland
1 aaGun owned by the Russians lost in Finland
Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 1 armour
Battle in Sikang
Germans attack with 3 armour and 3 mech_infantrys
Chinese defend with 5 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Sikang, round 2 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 5 infantry in Sikang, round 2 : 3/5 hits, 1.67 expected hits
3 mech_infantrys owned by the Germans lost in Sikang
2 infantry owned by the Chinese lost in Sikang
Germans roll dice for 3 armour in Sikang, round 3 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Sikang
Germans roll dice for 3 armour in Sikang, round 4 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Sikang
Germans roll dice for 3 armour in Sikang, round 5 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for Chinese: 5 infantry
Non Combat Move - Germans
4 mech_infantrys moved from Ukraine to Bryansk
1 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
Place Units - Germans
2 submarines placed in 113 Sea Zone
1 bomber placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
3 infantry placed in Ukraine
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,2,2,5,2,6,2,2
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 68 Optional[PUs]
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.83
Russians regular : 0.00
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Rostov to Tambov
Russians take Tambov from Germans
1 artillery and 3 infantry moved from Rostov to Ukraine
5 fighters and 1 tactical_bomber moved from Northwest Persia to Ukraine
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 3 mech_infantrys
Russians roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 4.17 expected hits
Germans roll dice for 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 5/6 hits, 2.00 expected hits
1 fighter owned by the Russians, 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
3 infantry owned by the Germans lost in Ukraine
1 tactical_bomber owned by the Russians and 4 fighters owned by the Russians retreated
Germans win with 3 mech_infantrys remaining. Battle score for attacker is -14
Casualties for Russians: 1 artillery, 1 fighter and 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 aaGuns and 18 infantry moved from Amur to Korea
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 3.00
Russians regular : -1.17
Unbelievable dice.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Anhwe to Shensi
Japanese take Shensi from Chinese
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
2 bombers moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Kweichow
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 mech_infantrys in Kweichow, round 2 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 bomber and 2 mech_infantrys in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 mech_infantrys in Kweichow, round 4 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 19 Sea Zone
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
9 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
3 fighters moved from Manchuria to French Indo China
1 bomber moved from Kweichow to French Indo China
2 bombers moved from Szechwan to French Indo China
3 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
4 infantry moved from French Indo China to Shan State
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 submarine placed in 36 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.67
Japanese regular : -2.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Combat Move - British
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 2 fighters moved from Rostov to 97 Sea Zone
2 fighters and 1 mech_infantry moved from Rostov to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 mech_infantry moved from Kazakhstan to Samara
British take Samara from Germans
1 artillery and 2 infantry moved from Caucasus to Volgograd
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
Combat - British
Combat Hit Differential Summary :
Scramble to SZ97?
@simon33 max scramble 6 fighters.
please lose dd then 3 Ger fighters then 3 Italian fighters.
Wow, I got some luck there.
@simon33 don’t see any posted game =)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 3 infantry and 9 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
3 submarines moved from 97 Sea Zone to 93 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
Combat - Americans
Battle in Marianas
Battle in Algeria
Americans attack with 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Americans roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Algeria, round 2 : 3/8 hits, 2.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Algeria, round 2 : 5/6 hits, 2.17 expected hits
3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Algeria
1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 artillery and 2 fighters in Algeria, round 3 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 armour and 2 artilleries in Algeria, round 3 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 2 fighters in Algeria, round 4 : 3/3 hits, 1.33 expected hits
Italians roll dice for 1 armour and 2 artilleries in Algeria, round 4 : 1/3 hits, 1.17 expected hits
1 artillery owned by the Americans lost in Algeria
2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Marianas from Japanese with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 17 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from Algeria to 96 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - Americans
1 factory_minor placed in Korea
9 submarines placed in 10 Sea Zone
2 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 4 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 2 fighters moved from Rostov to 97 Sea Zone
2 fighters and 1 mech_infantry moved from Rostov to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 mech_infantry moved from Kazakhstan to Samara
British take Samara from Germans
1 artillery and 2 infantry moved from Caucasus to Volgograd
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
Combat - British
Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Volgograd
British attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 3/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Volgograd
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor; Italians defend with 3 mech_infantrys
British roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 3/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British and 1 fighter owned by the British lost in Ukraine
2 mech_infantrys owned by the Italians lost in Ukraine
1 fighter owned by the British retreated
Germans win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for British: 1 fighter and 2 mech_infantrys
Casualties for Italians: 2 mech_infantrys
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine; Americans loiter and taunt
Germans defend with 3 fighters; Italians defend with 1 destroyer and 3 fighters
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 4 fighters in 97 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Italians roll dice for 1 destroyer and 6 fighters in 97 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the British lost in 97 Sea Zone
1 destroyer owned by the Italians and 3 fighters owned by the Germans lost in 97 Sea Zone
British roll dice for 1 bomber and 4 fighters in 97 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits
Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
2 fighters owned by the British lost in 97 Sea Zone
3 fighters owned by the Italians lost in 97 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 22
Casualties for British: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Casualties for Italians: 1 destroyer and 3 fighters
Casualties for Germans: 3 fighters
Non Combat Move - British
2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Ukraine to Rostov
1 infantry moved from Caucasus to Kazakhstan
3 artilleries and 7 infantry moved from Caucasus to Rostov
3 artilleries and 2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 artillery and 10 infantry moved from Iraq to Northwest Persia
3 artilleries moved from Persia to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 6 infantry moved from Libya to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Central United States
1 bomber moved from 97 Sea Zone to Rostov
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
Place Units - British
1 destroyer placed in 81 Sea Zone
3 infantry placed in Union of South Africa
3 artilleries placed in Persia
1 artillery and 1 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.17
Germans regular : 2.67
British regular : 4.33
@cwglee51 said in cwglee51 axis vs simon allie +40 G40 OOB:
@simon33 don’t see any posted game =)
Oops, sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Tambov
1 bomber moved from Southern Italy to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Russia
2 artilleries moved from Southern France to Northern Italy
9 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Southern France to Northern Italy
2 aaGuns moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,5,3,1,4,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Italians collect 13 PUs (5 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.33