@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
I think you can still get in 3 more fighters than I was counting but Kreighund has said it was illegal. So can you redo the turn. You can edit in the other battles if you like.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 infantry, 9 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 109 Sea Zone
3 fighters and 5 tactical_bombers moved from Normandy Bordeaux to 109 Sea Zone
1 armour moved from Volgograd to Rostov
Germans take Rostov from British
1 armour moved from Rostov to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Western Ukraine to Tambov
6 mech_infantrys moved from Ukraine to Tambov
2 mech_infantrys moved from Russia to Novosibirsk
1 armour moved from Russia to Volgograd
1 artillery and 1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from British
3 bombers moved from Ukraine to Russia
2 infantry moved from Germany to Greater Southern Germany
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 3 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
1 destroyer owned by the British lost in 109 Sea Zone
Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to Southern Italy
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
3 fighters and 5 tactical_bombers moved from 109 Sea Zone to Western Germany
12 infantry moved from Normandy Bordeaux to France
Place Units - Germans
1 submarine and 2 transports placed in 112 Sea Zone
1 bomber placed in Western Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
2 infantry placed in Yugoslavia
Turn Complete - Germans
Germans collect 69 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 75 Optional[PUs]
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 0.67
@simon33 i just re-did the whole turn. Change of plan =)
@simon33 also i’ll assume no scramble in 109 unless you tell me otherwise…i’m determined to keep that convoyed!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Combat Move - Russians
6 infantry moved from Hopei to Shensi
Non Combat Move - Russians
8 infantry moved from Jehol to Anhwe
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
3 bombers moved from Malaya to 80 Sea Zone
1 mech_infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Malaya to Shan State
2 artilleries moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
5 fighters moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 6 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 6 fighters and 2 mech_infantrys in Yunnan, round 2 : 4/8 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 3 bombers
British defend with 1 destroyer
Japanese roll dice for 3 bombers in 80 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win with 3 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
3 bombers moved from 80 Sea Zone to West India
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
3 fighters moved from Yunnan to Shan State
3 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in West India
3 mech_infantrys placed in India
2 mech_infantrys placed in Malaya
1 mech_infantry placed in French Indo China
1 fighter placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,1,4,6,2,1,4,4,6,2,4,3
Japanese collect 32 PUs (8 lost to blockades); end with 32 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.67
British regular : -0.33
Oh bother, forgot Spain.
I’ll add it here.
[dice 8d6<=2]
[dice 11d6<=3]
def [dice 6d6<=2]
8d6<=2: 4, 6, 6, 4, 4, 5, 6, 1; Hits: 1
11d6<=3: 4, 6, 3, 5, 4, 2, 4, 2, 3, 3, 5; Hits: 5
6d6<=2: 1, 3, 1, 6, 4, 2; Hits: 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 fighters and 5 infantry; Remaining resources: 4 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 bomber moved from French Equatorial Africa to Saudi Arabia
1 infantry moved from Trans-Jordan to Saudi Arabia
1 mech_infantry moved from Persia to Saudi Arabia
1 bomber moved from Caroline Islands to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
10 fighters moved from 35 Sea Zone to Borneo
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
Combat - Americans
Battle in Sumatra
Battle in Borneo
Americans attack with 1 artillery, 10 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 10 fighters and 1 infantry in Borneo, round 2 : 3/12 hits, 5.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Sumatra from Japanese, taking Borneo from Japanese with 1 artillery and 10 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Saudi Arabia
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 0/3 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Saudi Arabia
Americans roll dice for 1 bomber and 1 mech_infantry in Saudi Arabia, round 3 : 1/2 hits, 0.83 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 2/2 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Saudi Arabia
1 infantry owned by the Neutral_True lost in Saudi Arabia
Neutral_True win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 1 infantry
Battle in Kwangsi
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Kwangsi
1 mech_infantry owned by the Japanese lost in Kwangsi
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 3 infantry
EDIT: Removing units owned by Neutral_True from Spain: 6 infantry
EDIT: Changing ownership of Spain from Neutral_True to Americans
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
2 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Korea to Manchuria
3 infantry moved from Manchuria to Jehol
1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 3 fighters and 14 submarines moved from 35 Sea Zone to 42 Sea Zone
10 fighters moved from Borneo to 42 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 carrier moved from 87 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 fighters moved from Eastern United States to 92 Sea Zone
2 artilleries and 2 infantry moved from Libya to Tobruk
4 artilleries moved from Gibraltar to Spain
1 infantry moved from Gibraltar to Spain
1 submarine moved from 93 Sea Zone to 92 Sea Zone
5 fighters moved from 92 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 92 Sea Zone
1 fighter moved from 92 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 fighters placed in Eastern United States
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Korea
Turn Complete - Americans
Americans collect 78 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Germans
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
7 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Kweichow
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Japanese
1 infantry moved from Ethiopia to British Somaliland
1 fighter moved from Persia to Kazakhstan
1 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan
2 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 fighter moved from Gibraltar to Venezuela
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
10 artilleries and 10 infantry moved from Caucasus to Turkey
10 artilleries and 10 infantry moved from Caucasus to Turkey
Combat - British
Battle in British Somaliland
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Somaliland
British win, taking British Somaliland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Venezuela
British attack with 1 artillery, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Venezuela
1 infantry owned by the Neutral_True lost in Venezuela
British roll dice for 1 artillery and 1 fighter in Venezuela, round 3 : 1/2 hits, 0.83 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
British win, taking Venezuela from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 20 artilleries and 20 infantry
Neutral_True defend with 8 infantry
British roll dice for 20 artilleries and 20 infantry in Turkey, round 2 : 16/40 hits, 13.33 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the British lost in Turkey
8 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 20 artilleries and 19 infantry remaining. Battle score for attacker is 21
Casualties for British: 1 infantry
Casualties for Neutral_True: 8 infantry
Battle in Rostov
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia
2 fighters and 1 tactical_bomber moved from Rostov to Persia
10 artilleries and 15 infantry moved from Caucasus to Northwest Persia
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
1 armour moved from Union of South Africa to Tanganyika Territory
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Venezuela to British Guiana
2 infantry moved from Gibraltar to Spain
2 infantry moved from Iraq to Persia
1 armour and 6 mech_infantrys moved from Caucasus to Persia
Place Units - British
1 destroyer placed in 106 Sea Zone
2 artilleries and 1 infantry placed in Union of South Africa
3 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 40 PUs (4 lost to blockades); end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3.50
Japanese regular : 1.00
Germans regular : -0.67
Neutral_True regular : 0.00
British regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 fighters and 5 infantry; Remaining resources: 4 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 bomber moved from French Equatorial Africa to Saudi Arabia
1 infantry moved from Trans-Jordan to Saudi Arabia
1 mech_infantry moved from Persia to Saudi Arabia
1 bomber moved from Caroline Islands to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
10 fighters moved from 35 Sea Zone to Borneo
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
Combat - Americans
Battle in Sumatra
Battle in Borneo
Americans attack with 1 artillery, 10 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 10 fighters and 1 infantry in Borneo, round 2 : 3/12 hits, 5.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Sumatra from Japanese, taking Borneo from Japanese with 1 artillery and 10 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Saudi Arabia
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 0/3 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Saudi Arabia
Americans roll dice for 1 bomber and 1 mech_infantry in Saudi Arabia, round 3 : 1/2 hits, 0.83 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 2/2 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Saudi Arabia
1 infantry owned by the Neutral_True lost in Saudi Arabia
Neutral_True win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 1 infantry
Battle in Kwangsi
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Kwangsi
1 mech_infantry owned by the Japanese lost in Kwangsi
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 3 infantry
EDIT: Removing units owned by Neutral_True from Spain: 6 infantry
EDIT: Changing ownership of Spain from Neutral_True to Americans
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
2 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Korea to Manchuria
3 infantry moved from Manchuria to Jehol
1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 3 fighters and 14 submarines moved from 35 Sea Zone to 42 Sea Zone
10 fighters moved from Borneo to 42 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 carrier moved from 87 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 fighters moved from Eastern United States to 92 Sea Zone
2 artilleries and 2 infantry moved from Libya to Tobruk
4 artilleries moved from Gibraltar to Spain
1 infantry moved from Gibraltar to Spain
1 submarine moved from 93 Sea Zone to 92 Sea Zone
5 fighters moved from 92 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 92 Sea Zone
1 fighter moved from 92 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 fighters placed in Eastern United States
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Korea
Turn Complete - Americans
Americans collect 78 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Germans
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
7 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Kweichow
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Japanese
1 infantry moved from Ethiopia to British Somaliland
1 fighter moved from Persia to Kazakhstan
1 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan
2 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 fighter moved from Gibraltar to Venezuela
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
10 artilleries and 10 infantry moved from Caucasus to Turkey
10 artilleries and 10 infantry moved from Caucasus to Turkey
Combat - British
Battle in British Somaliland
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Somaliland
British win, taking British Somaliland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Venezuela
British attack with 1 artillery, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Venezuela
1 infantry owned by the Neutral_True lost in Venezuela
British roll dice for 1 artillery and 1 fighter in Venezuela, round 3 : 1/2 hits, 0.83 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
British win, taking Venezuela from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 20 artilleries and 20 infantry
Neutral_True defend with 8 infantry
British roll dice for 20 artilleries and 20 infantry in Turkey, round 2 : 16/40 hits, 13.33 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the British lost in Turkey
8 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 20 artilleries and 19 infantry remaining. Battle score for attacker is 21
Casualties for British: 1 infantry
Casualties for Neutral_True: 8 infantry
Battle in Rostov
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia
2 fighters and 1 tactical_bomber moved from Rostov to Persia
10 artilleries and 15 infantry moved from Caucasus to Northwest Persia
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
1 armour moved from Union of South Africa to Tanganyika Territory
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Venezuela to British Guiana
2 infantry moved from Gibraltar to Spain
2 infantry moved from Iraq to Persia
1 armour and 6 mech_infantrys moved from Caucasus to Persia
Place Units - British
1 destroyer placed in 106 Sea Zone
2 artilleries and 1 infantry placed in Union of South Africa
3 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 40 PUs (4 lost to blockades); end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to United Kingdom: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3.50
Japanese regular : 1.00
Germans regular : -0.67
Neutral_True regular : 0.00
British regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 bomber moved from Russia to Southern Italy
1 infantry moved from France to Normandy Bordeaux
Non Combat Move - Italians
1 aaGun and 6 infantry moved from Yugoslavia to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Italians collect 15 PUs (1 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
@simon33 - can you edit the mech to N italy pls.
@simon33 - and mvoe the inf from greece to albania
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters moved from 35 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
EDIT: 1 infantry moved from Greece to Albania
EDIT: 1 mech_infantry moved from Southern Italy to Northern Italy
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 artillery, 6 fighters and 1 infantry in Java, round 2 : 6/8 hits, 3.67 expected hits
Japanese roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
1 mech_infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from New South Wales to 42 Sea Zone
6 fighters moved from Java to 42 Sea Zone
1 fighter moved from Caucasus to Iraq
3 infantry moved from Persia to Iraq
3 carriers moved from 35 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Persia to Iraq
Non Combat Move - French
1 infantry moved from Caucasus to Turkey
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 2.33
USSR moves are Jehol -> Anwhe, Anwhe -> Kweichow, Shensi. Planes stay in Persia. Can I move the USSR sub, if it survives, on USA?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 11 mech_infantrys and 3 transports; Remaining resources: 2 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 105 Sea Zone
2 artilleries and 4 infantry moved from 105 Sea Zone to Spain
1 bomber moved from Western Germany to Spain
10 bombers moved from Southern Italy to Spain
1 artillery and 1 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Yenisey to Yakut S.S.R.
3 bombers moved from Russia to Yakut S.S.R.
1 mech_infantry moved from Volgograd to Caucasus
Germans take Caucasus from British
1 tactical_bomber moved from Western Germany to Spain
2 tactical_bombers moved from Western Germany to Spain
Combat - Germans
Battle in Yakut S.S.R.
Germans attack with 3 bombers and 2 mech_infantrys
Americans defend with 1 armour and 1 mech_infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Yakut S.S.R., round 2 : 4/5 hits, 2.33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Yakut S.S.R.
Germans win, taking Yakut S.S.R. from Americans with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Rostov
Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 2 artilleries, 11 bombers, 4 infantry and 3 tactical_bombers
British defend with 2 infantry; Americans defend with 4 artilleries and 1 infantry
Germans roll dice for 2 artilleries, 11 bombers, 4 infantry and 3 tactical_bombers in Spain, round 2 : 9/20 hits, 10.50 expected hits
Americans roll dice for 4 artilleries and 3 infantry in Spain, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germans lost in Spain
1 infantry owned by the Americans, 4 artilleries owned by the Americans and 2 infantry owned by the British lost in Spain
Germans win, taking Spain from Americans with 2 artilleries, 11 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for Americans: 4 artilleries and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
11 bombers moved from Spain to Western Germany
3 tactical_bombers moved from Spain to France
2 infantry moved from France to Western Germany
2 infantry moved from Greater Southern Germany to Western Germany
4 infantry moved from Yugoslavia to Albania
3 mech_infantrys moved from Ukraine to Romania
1 mech_infantry moved from Volgograd to Kazakhstan
17 armour and 43 mech_infantrys moved from Volgograd to Caucasus
8 artilleries moved from Volgograd to Caucasus
9 mech_infantrys moved from Tambov to Caucasus
2 aaGuns moved from Volgograd to Caucasus
3 bombers moved from Yakut S.S.R. to Timguska
2 mech_infantrys moved from Novosibirsk to Timguska
2 mech_infantrys moved from Russia to Novosibirsk
1 fighter and 2 tactical_bombers moved from Western Germany to Norway
1 infantry moved from France to Switzerland
Germans take Switzerland from Neutral_True
9 infantry moved from France to Southern France
1 mech_infantry moved from Russia to Belarus
1 aaGun moved from Western Germany to France
Place Units - Germans
1 airfield placed in Norway
3 transports placed in 112 Sea Zone
2 artilleries placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in France
2 mech_infantrys placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Germans collect 72 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 79 Optional[PUs]
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Germans regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
4 infantry moved from Jehol to Anhwe
8 infantry moved from Anhwe to Kweichow
6 infantry moved from Shensi to Kweichow
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Jehol to Anhwe
Turn Complete - Russians
Combat Hit Differential Summary :
@simon33 - amended 1 german unit placement
@simon33 - and bomber fleet as well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 11 bombers
EDIT: Adding units owned by Germans to Southern Italy: 11 bombers
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Japanese take 80 Sea Zone from British
1 bomber moved from West India to 76 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 76 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 76 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 bomber moved from 76 Sea Zone to Eastern Persia
2 bombers moved from West India to Eastern Persia
2 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from Shan State to India
1 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
2 mech_infantrys moved from Malaya to Burma
3 fighters moved from Shan State to India
3 fighters moved from Malaya to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 43 Sea Zone to 39 Sea Zone
7 carriers moved from 37 Sea Zone to 39 Sea Zone
10 fighters moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to India
4 tactical_bombers moved from Malaya to India
2 battleships and 5 destroyers moved from 37 Sea Zone to 39 Sea Zone
2 cruisers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 carrier placed in 39 Sea Zone
1 fighter placed in India
1 armour and 1 mech_infantry placed in West India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,2,2,4,2,4,5,1,4,1,4,6
Japanese collect 16 PUs (8 lost to blockades); end with 17 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :