@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
cwglee51 axis vs simon allie +40 G40 OOB
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Purchase Units - Italians Italians buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber British defend with 1 artillery Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from Rostov to Russia 1 infantry moved from Albania to Greece 2 artilleries moved from Northern Italy to Southern Italy 6 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 bomber placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Italians collect 14 PUs (2 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.33 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 carriers and 6 fighters moved from 36 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Queensland to Caroline Islands 1 carrier moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 fighters, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 9 armour moved from Volgograd to Rostov Germans take Rostov from British 6 mech_infantrys moved from Ukraine to Rostov 3 mech_infantrys moved from Bryansk to Rostov 9 armour and 9 mech_infantrys moved from Rostov to Caucasus 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from British 1 armour moved from Kazakhstan to Caucasus 46 mech_infantrys moved from Volgograd to Caucasus 7 armour moved from Volgograd to Caucasus 5 artilleries moved from Volgograd to Caucasus 3 bombers moved from Ukraine to Caucasus 9 bombers moved from Southern Italy to Caucasus 3 fighters moved from Yugoslavia to Caucasus 3 fighters moved from Southern Italy to Caucasus 1 bomber moved from Western Germany to Caucasus 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 3 fighters moved from Normandy Bordeaux to 109 Sea Zone 5 tactical_bombers moved from Normandy Bordeaux to 109 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 99 Sea Zone Germans win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 109 Sea Zone Germans attack with 3 fighters, 1 submarine and 5 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 5 tactical_bombers in 109 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone Germans win with 3 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 17 armour, 5 artilleries, 13 bombers, 6 fighters and 55 mech_infantrys British defend with 1 armour, 30 artilleries, 1 factory_minor, 2 fighters, 37 infantry, 6 mech_infantrys and 2 tactical_bombers; French defend with 1 infantry; ANZAC defend with 1 fighter Germans roll dice for 17 armour, 5 artilleries, 13 bombers, 6 fighters and 55 mech_infantrys in Caucasus, round 2 : 25/96 hits, 31.83 expected hits British roll dice for 1 armour, 30 artilleries, 3 fighters, 38 infantry, 6 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 20/80 hits, 28.17 expected hits 20 mech_infantrys owned by the Germans lost in Caucasus 1 infantry owned by the French and 24 infantry owned by the British lost in Caucasus Germans roll dice for 17 armour, 5 artilleries, 13 bombers, 6 fighters and 35 mech_infantrys in Caucasus, round 3 : 31/76 hits, 28.50 expected hits British roll dice for 1 armour, 30 artilleries, 3 fighters, 13 infantry, 6 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 18/55 hits, 19.83 expected hits 18 mech_infantrys owned by the Germans lost in Caucasus 6 mech_infantrys owned by the British, 12 artilleries owned by the British and 13 infantry owned by the British lost in Caucasus Germans roll dice for 17 armour, 5 artilleries, 13 bombers, 6 fighters and 17 mech_infantrys in Caucasus, round 4 : 27/58 hits, 25.50 expected hits British roll dice for 1 armour, 18 artilleries, 3 fighters and 2 tactical_bombers in Caucasus, round 4 : 10/24 hits, 9.50 expected hits 10 mech_infantrys owned by the Germans lost in Caucasus 1 fighter owned by the ANZAC, 2 tactical_bombers owned by the British, 18 artilleries owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from British with 17 armour, 5 artilleries, 13 bombers, 6 fighters and 7 mech_infantrys remaining. Battle score for attacker is 124 Casualties for Germans: 48 mech_infantrys Casualties for British: 1 armour, 30 artilleries, 2 fighters, 37 infantry, 6 mech_infantrys and 2 tactical_bombers Casualties for French: 1 infantry Casualties for ANZAC: 1 fighter Non Combat Move - Germans 2 aaGuns moved from Volgograd to Caucasus 3 bombers moved from Caucasus to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 3 fighters and 5 tactical_bombers moved from 109 Sea Zone to Western Germany 12 infantry moved from Normandy Bordeaux to France 1 armour and 2 mech_infantrys moved from Russia to Novosibirsk 1 artillery and 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Western Ukraine to Rostov 2 infantry moved from Germany to Western Germany 3 fighters moved from Caucasus to Ukraine 3 fighters moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Ukraine 9 bombers moved from Caucasus to Ukraine Place Units - Germans 1 submarine placed in 112 Sea Zone 3 infantry placed in Yugoslavia 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 1 bomber, 2 fighters and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 76 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Germans regular : -1.50 British regular : -9.83 -
I didn’t think that move, tank from Volgograd to Rostov, mech from Ukraine to Volgograd, both to Caucasus, was legal. I will ask the question.
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@simon33 - chat GPT said it was legal, but yes let’s get an expert A&A opinion.
Also if you want to re-do Anzac/France to block feel free. -
I think you can still get in 3 more fighters than I was counting but Kreighund has said it was illegal. So can you redo the turn. You can edit in the other battles if you like.
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 2 infantry, 9 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 109 Sea Zone 3 fighters and 5 tactical_bombers moved from Normandy Bordeaux to 109 Sea Zone 1 armour moved from Volgograd to Rostov Germans take Rostov from British 1 armour moved from Rostov to Volgograd 3 mech_infantrys moved from Bryansk to Volgograd 3 mech_infantrys moved from Western Ukraine to Tambov 6 mech_infantrys moved from Ukraine to Tambov 2 mech_infantrys moved from Russia to Novosibirsk 1 armour moved from Russia to Volgograd 1 artillery and 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from British 3 bombers moved from Ukraine to Russia 2 infantry moved from Germany to Greater Southern Germany 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 3 fighters, 1 submarine and 5 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone 1 destroyer owned by the British lost in 109 Sea Zone Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 bomber moved from Western Germany to Southern Italy 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone 3 fighters and 5 tactical_bombers moved from 109 Sea Zone to Western Germany 12 infantry moved from Normandy Bordeaux to France Place Units - Germans 1 submarine and 2 transports placed in 112 Sea Zone 1 bomber placed in Western Germany 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia 2 infantry placed in Yugoslavia Turn Complete - Germans Germans collect 69 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 75 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans regular : 0.67 British regular : 0.67 -
@simon33 i just re-did the whole turn. Change of plan =)
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@simon33 also i’ll assume no scramble in 109 unless you tell me otherwise…i’m determined to keep that convoyed!
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Combat Move - Russians 6 infantry moved from Hopei to Shensi Non Combat Move - Russians 8 infantry moved from Jehol to Anhwe 1 submarine moved from 92 Sea Zone to 93 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 3 bombers moved from Malaya to 80 Sea Zone 1 mech_infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Malaya to Shan State 1 mech_infantry moved from Malaya to Shan State 2 artilleries moved from West India to Eastern Persia 1 infantry moved from West India to Eastern Persia 2 infantry moved from India to West India 5 fighters moved from 37 Sea Zone to Yunnan 1 fighter moved from 37 Sea Zone to Yunnan 1 fighter moved from 37 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 6 fighters and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 6 fighters and 2 mech_infantrys in Yunnan, round 2 : 4/8 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 80 Sea Zone Japanese attack with 3 bombers British defend with 1 destroyer Japanese roll dice for 3 bombers in 80 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 80 Sea Zone Japanese win with 3 bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 3 bombers moved from 80 Sea Zone to West India 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 3 fighters moved from Yunnan to Shan State 3 fighters moved from Shan State to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 2 tactical_bombers moved from Malaya to 37 Sea Zone Place Units - Japanese 3 mech_infantrys placed in West India 3 mech_infantrys placed in India 2 mech_infantrys placed in Malaya 1 mech_infantry placed in French Indo China 1 fighter placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,1,4,6,2,1,4,4,6,2,4,3 Japanese collect 32 PUs (8 lost to blockades); end with 32 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.67 British regular : -0.33





