I see why I normally protect sz92.
cwglee51 axis vs simon allie +40 G40 OOB
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Purchase Units - Italians Italians buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber British defend with 1 artillery Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from Rostov to Russia 1 infantry moved from Albania to Greece 2 artilleries moved from Northern Italy to Southern Italy 6 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 bomber placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Italians collect 14 PUs (2 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.33 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 carriers and 6 fighters moved from 36 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Queensland to Caroline Islands 1 carrier moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 fighters, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 9 armour moved from Volgograd to Rostov Germans take Rostov from British 6 mech_infantrys moved from Ukraine to Rostov 3 mech_infantrys moved from Bryansk to Rostov 9 armour and 9 mech_infantrys moved from Rostov to Caucasus 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from British 1 armour moved from Kazakhstan to Caucasus 46 mech_infantrys moved from Volgograd to Caucasus 7 armour moved from Volgograd to Caucasus 5 artilleries moved from Volgograd to Caucasus 3 bombers moved from Ukraine to Caucasus 9 bombers moved from Southern Italy to Caucasus 3 fighters moved from Yugoslavia to Caucasus 3 fighters moved from Southern Italy to Caucasus 1 bomber moved from Western Germany to Caucasus 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 3 fighters moved from Normandy Bordeaux to 109 Sea Zone 5 tactical_bombers moved from Normandy Bordeaux to 109 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 99 Sea Zone Germans win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 109 Sea Zone Germans attack with 3 fighters, 1 submarine and 5 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 5 tactical_bombers in 109 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone Germans win with 3 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 17 armour, 5 artilleries, 13 bombers, 6 fighters and 55 mech_infantrys British defend with 1 armour, 30 artilleries, 1 factory_minor, 2 fighters, 37 infantry, 6 mech_infantrys and 2 tactical_bombers; French defend with 1 infantry; ANZAC defend with 1 fighter Germans roll dice for 17 armour, 5 artilleries, 13 bombers, 6 fighters and 55 mech_infantrys in Caucasus, round 2 : 25/96 hits, 31.83 expected hits British roll dice for 1 armour, 30 artilleries, 3 fighters, 38 infantry, 6 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 20/80 hits, 28.17 expected hits 20 mech_infantrys owned by the Germans lost in Caucasus 1 infantry owned by the French and 24 infantry owned by the British lost in Caucasus Germans roll dice for 17 armour, 5 artilleries, 13 bombers, 6 fighters and 35 mech_infantrys in Caucasus, round 3 : 31/76 hits, 28.50 expected hits British roll dice for 1 armour, 30 artilleries, 3 fighters, 13 infantry, 6 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 18/55 hits, 19.83 expected hits 18 mech_infantrys owned by the Germans lost in Caucasus 6 mech_infantrys owned by the British, 12 artilleries owned by the British and 13 infantry owned by the British lost in Caucasus Germans roll dice for 17 armour, 5 artilleries, 13 bombers, 6 fighters and 17 mech_infantrys in Caucasus, round 4 : 27/58 hits, 25.50 expected hits British roll dice for 1 armour, 18 artilleries, 3 fighters and 2 tactical_bombers in Caucasus, round 4 : 10/24 hits, 9.50 expected hits 10 mech_infantrys owned by the Germans lost in Caucasus 1 fighter owned by the ANZAC, 2 tactical_bombers owned by the British, 18 artilleries owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from British with 17 armour, 5 artilleries, 13 bombers, 6 fighters and 7 mech_infantrys remaining. Battle score for attacker is 124 Casualties for Germans: 48 mech_infantrys Casualties for British: 1 armour, 30 artilleries, 2 fighters, 37 infantry, 6 mech_infantrys and 2 tactical_bombers Casualties for French: 1 infantry Casualties for ANZAC: 1 fighter Non Combat Move - Germans 2 aaGuns moved from Volgograd to Caucasus 3 bombers moved from Caucasus to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 3 fighters and 5 tactical_bombers moved from 109 Sea Zone to Western Germany 12 infantry moved from Normandy Bordeaux to France 1 armour and 2 mech_infantrys moved from Russia to Novosibirsk 1 artillery and 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Western Ukraine to Rostov 2 infantry moved from Germany to Western Germany 3 fighters moved from Caucasus to Ukraine 3 fighters moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Ukraine 9 bombers moved from Caucasus to Ukraine Place Units - Germans 1 submarine placed in 112 Sea Zone 3 infantry placed in Yugoslavia 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 1 bomber, 2 fighters and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 76 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Germans regular : -1.50 British regular : -9.83 -
I didn’t think that move, tank from Volgograd to Rostov, mech from Ukraine to Volgograd, both to Caucasus, was legal. I will ask the question.
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@simon33 - chat GPT said it was legal, but yes let’s get an expert A&A opinion.
Also if you want to re-do Anzac/France to block feel free. -
I think you can still get in 3 more fighters than I was counting but Kreighund has said it was illegal. So can you redo the turn. You can edit in the other battles if you like.
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 2 infantry, 9 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 109 Sea Zone 3 fighters and 5 tactical_bombers moved from Normandy Bordeaux to 109 Sea Zone 1 armour moved from Volgograd to Rostov Germans take Rostov from British 1 armour moved from Rostov to Volgograd 3 mech_infantrys moved from Bryansk to Volgograd 3 mech_infantrys moved from Western Ukraine to Tambov 6 mech_infantrys moved from Ukraine to Tambov 2 mech_infantrys moved from Russia to Novosibirsk 1 armour moved from Russia to Volgograd 1 artillery and 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from British 3 bombers moved from Ukraine to Russia 2 infantry moved from Germany to Greater Southern Germany 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 3 fighters, 1 submarine and 5 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone 1 destroyer owned by the British lost in 109 Sea Zone Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 bomber moved from Western Germany to Southern Italy 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone 3 fighters and 5 tactical_bombers moved from 109 Sea Zone to Western Germany 12 infantry moved from Normandy Bordeaux to France Place Units - Germans 1 submarine and 2 transports placed in 112 Sea Zone 1 bomber placed in Western Germany 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia 2 infantry placed in Yugoslavia Turn Complete - Germans Germans collect 69 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 75 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans regular : 0.67 British regular : 0.67 -
@simon33 i just re-did the whole turn. Change of plan =)
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@simon33 also i’ll assume no scramble in 109 unless you tell me otherwise…i’m determined to keep that convoyed!
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Combat Move - Russians 6 infantry moved from Hopei to Shensi Non Combat Move - Russians 8 infantry moved from Jehol to Anhwe 1 submarine moved from 92 Sea Zone to 93 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 3 bombers moved from Malaya to 80 Sea Zone 1 mech_infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Malaya to Shan State 1 mech_infantry moved from Malaya to Shan State 2 artilleries moved from West India to Eastern Persia 1 infantry moved from West India to Eastern Persia 2 infantry moved from India to West India 5 fighters moved from 37 Sea Zone to Yunnan 1 fighter moved from 37 Sea Zone to Yunnan 1 fighter moved from 37 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 6 fighters and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 6 fighters and 2 mech_infantrys in Yunnan, round 2 : 4/8 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 80 Sea Zone Japanese attack with 3 bombers British defend with 1 destroyer Japanese roll dice for 3 bombers in 80 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 80 Sea Zone Japanese win with 3 bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 3 bombers moved from 80 Sea Zone to West India 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 3 fighters moved from Yunnan to Shan State 3 fighters moved from Shan State to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 2 tactical_bombers moved from Malaya to 37 Sea Zone Place Units - Japanese 3 mech_infantrys placed in West India 3 mech_infantrys placed in India 2 mech_infantrys placed in Malaya 1 mech_infantry placed in French Indo China 1 fighter placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,1,4,6,2,1,4,4,6,2,4,3 Japanese collect 32 PUs (8 lost to blockades); end with 32 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.67 British regular : -0.33 -
Oh bother, forgot Spain.
I’ll add it here.
[dice 8d6<=2]
[dice 11d6<=3]def [dice 6d6<=2]
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8d6<=2: 4, 6, 6, 4, 4, 5, 6, 1; Hits: 1
11d6<=3: 4, 6, 3, 5, 4, 2, 4, 2, 3, 3, 5; Hits: 5
6d6<=2: 1, 3, 1, 6, 4, 2; Hits: 3 -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 fighters and 5 infantry; Remaining resources: 4 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 bomber moved from French Equatorial Africa to Saudi Arabia 1 infantry moved from Trans-Jordan to Saudi Arabia 1 mech_infantry moved from Persia to Saudi Arabia 1 bomber moved from Caroline Islands to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 10 fighters moved from 35 Sea Zone to Borneo 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Suiyuyan to Kansu Chinese take Kansu from Germans Combat - Americans Battle in Sumatra Battle in Borneo Americans attack with 1 artillery, 10 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 10 fighters and 1 infantry in Borneo, round 2 : 3/12 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Borneo 1 infantry owned by the Japanese lost in Borneo Americans win, taking Sumatra from Japanese, taking Borneo from Japanese with 1 artillery and 10 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Saudi Arabia Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 0/3 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Saudi Arabia Americans roll dice for 1 bomber and 1 mech_infantry in Saudi Arabia, round 3 : 1/2 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Saudi Arabia 1 infantry owned by the Neutral_True lost in Saudi Arabia Neutral_True win with 1 infantry remaining. Battle score for attacker is -16 Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry Casualties for Neutral_True: 1 infantry Battle in Kwangsi Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kwangsi 1 mech_infantry owned by the Japanese lost in Kwangsi Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 3 infantry EDIT: Removing units owned by Neutral_True from Spain: 6 infantry EDIT: Changing ownership of Spain from Neutral_True to Americans EDIT: Turning off Edit Mode 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 2 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Korea to Manchuria 3 infantry moved from Manchuria to Jehol 1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 3 fighters and 14 submarines moved from 35 Sea Zone to 42 Sea Zone 10 fighters moved from Borneo to 42 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 carrier moved from 87 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 2 fighters moved from Eastern United States to 92 Sea Zone 2 artilleries and 2 infantry moved from Libya to Tobruk 4 artilleries moved from Gibraltar to Spain 1 infantry moved from Gibraltar to Spain 1 submarine moved from 93 Sea Zone to 92 Sea Zone 5 fighters moved from 92 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from 92 Sea Zone to United Kingdom 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 armour and 1 mech_infantry moved from Kwangtung to Anhwe Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 3 fighters placed in Eastern United States 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Korea Turn Complete - Americans Americans collect 78 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Germans 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 7 infantry moved from Shensi to Kansu 2 infantry moved from Shensi to Kweichow 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 22 PUs; end with 24 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Tanganyika Territory British take Tanganyika Territory from Japanese 1 infantry moved from Ethiopia to British Somaliland 1 fighter moved from Persia to Kazakhstan 1 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan 2 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 fighter moved from Gibraltar to Venezuela 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 10 artilleries and 10 infantry moved from Caucasus to Turkey 10 artilleries and 10 infantry moved from Caucasus to Turkey Combat - British Battle in British Somaliland British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Somaliland British win, taking British Somaliland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Venezuela British attack with 1 artillery, 1 fighter and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Venezuela 1 infantry owned by the Neutral_True lost in Venezuela British roll dice for 1 artillery and 1 fighter in Venezuela, round 3 : 1/2 hits, 0.83 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Venezuela British win, taking Venezuela from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Turkey British attack with 20 artilleries and 20 infantry Neutral_True defend with 8 infantry British roll dice for 20 artilleries and 20 infantry in Turkey, round 2 : 16/40 hits, 13.33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the British lost in Turkey 8 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 20 artilleries and 19 infantry remaining. Battle score for attacker is 21 Casualties for British: 1 infantry Casualties for Neutral_True: 8 infantry Battle in Rostov British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia 2 fighters and 1 tactical_bomber moved from Rostov to Persia 10 artilleries and 15 infantry moved from Caucasus to Northwest Persia 1 armour moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 armour moved from Union of South Africa to Tanganyika Territory 1 submarine moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Venezuela to British Guiana 2 infantry moved from Gibraltar to Spain 2 infantry moved from Iraq to Persia 1 armour and 6 mech_infantrys moved from Caucasus to Persia Place Units - British 1 destroyer placed in 106 Sea Zone 2 artilleries and 1 infantry placed in Union of South Africa 3 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4 British collect 40 PUs (4 lost to blockades); end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -3.50 Japanese regular : 1.00 Germans regular : -0.67 Neutral_True regular : 0.00 British regular : 2.67 -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 fighters and 5 infantry; Remaining resources: 4 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 bomber moved from French Equatorial Africa to Saudi Arabia 1 infantry moved from Trans-Jordan to Saudi Arabia 1 mech_infantry moved from Persia to Saudi Arabia 1 bomber moved from Caroline Islands to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 10 fighters moved from 35 Sea Zone to Borneo 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Suiyuyan to Kansu Chinese take Kansu from Germans Combat - Americans Battle in Sumatra Battle in Borneo Americans attack with 1 artillery, 10 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 10 fighters and 1 infantry in Borneo, round 2 : 3/12 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Borneo 1 infantry owned by the Japanese lost in Borneo Americans win, taking Sumatra from Japanese, taking Borneo from Japanese with 1 artillery and 10 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Saudi Arabia Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 0/3 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Saudi Arabia Americans roll dice for 1 bomber and 1 mech_infantry in Saudi Arabia, round 3 : 1/2 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Saudi Arabia 1 infantry owned by the Neutral_True lost in Saudi Arabia Neutral_True win with 1 infantry remaining. Battle score for attacker is -16 Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry Casualties for Neutral_True: 1 infantry Battle in Kwangsi Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kwangsi 1 mech_infantry owned by the Japanese lost in Kwangsi Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 3 infantry EDIT: Removing units owned by Neutral_True from Spain: 6 infantry EDIT: Changing ownership of Spain from Neutral_True to Americans EDIT: Turning off Edit Mode 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 2 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Korea to Manchuria 3 infantry moved from Manchuria to Jehol 1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 3 fighters and 14 submarines moved from 35 Sea Zone to 42 Sea Zone 10 fighters moved from Borneo to 42 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 carrier moved from 87 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 2 fighters moved from Eastern United States to 92 Sea Zone 2 artilleries and 2 infantry moved from Libya to Tobruk 4 artilleries moved from Gibraltar to Spain 1 infantry moved from Gibraltar to Spain 1 submarine moved from 93 Sea Zone to 92 Sea Zone 5 fighters moved from 92 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from 92 Sea Zone to United Kingdom 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 armour and 1 mech_infantry moved from Kwangtung to Anhwe Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 3 fighters placed in Eastern United States 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Korea Turn Complete - Americans Americans collect 78 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Germans 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 7 infantry moved from Shensi to Kansu 2 infantry moved from Shensi to Kweichow 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 22 PUs; end with 24 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Tanganyika Territory British take Tanganyika Territory from Japanese 1 infantry moved from Ethiopia to British Somaliland 1 fighter moved from Persia to Kazakhstan 1 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan 2 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 fighter moved from Gibraltar to Venezuela 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 10 artilleries and 10 infantry moved from Caucasus to Turkey 10 artilleries and 10 infantry moved from Caucasus to Turkey Combat - British Battle in British Somaliland British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Somaliland British win, taking British Somaliland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Venezuela British attack with 1 artillery, 1 fighter and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Venezuela 1 infantry owned by the Neutral_True lost in Venezuela British roll dice for 1 artillery and 1 fighter in Venezuela, round 3 : 1/2 hits, 0.83 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Venezuela British win, taking Venezuela from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Turkey British attack with 20 artilleries and 20 infantry Neutral_True defend with 8 infantry British roll dice for 20 artilleries and 20 infantry in Turkey, round 2 : 16/40 hits, 13.33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the British lost in Turkey 8 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 20 artilleries and 19 infantry remaining. Battle score for attacker is 21 Casualties for British: 1 infantry Casualties for Neutral_True: 8 infantry Battle in Rostov British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia 2 fighters and 1 tactical_bomber moved from Rostov to Persia 10 artilleries and 15 infantry moved from Caucasus to Northwest Persia 1 armour moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 armour moved from Union of South Africa to Tanganyika Territory 1 submarine moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Venezuela to British Guiana 2 infantry moved from Gibraltar to Spain 2 infantry moved from Iraq to Persia 1 armour and 6 mech_infantrys moved from Caucasus to Persia Place Units - British 1 destroyer placed in 106 Sea Zone 2 artilleries and 1 infantry placed in Union of South Africa 3 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4 British collect 40 PUs (4 lost to blockades); end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 3 infantry EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by British to United Kingdom: 4 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -3.50 Japanese regular : 1.00 Germans regular : -0.67 Neutral_True regular : 0.00 British regular : 2.67 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Italians Italians buy 1 mech_infantry and 1 transport; Remaining resources: 3 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 bomber moved from Russia to Southern Italy 1 infantry moved from France to Normandy Bordeaux Non Combat Move - Italians 1 aaGun and 6 infantry moved from Yugoslavia to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Italians collect 15 PUs (1 lost to blockades); end with 18 PUsCombat Hit Differential Summary :
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@simon33 - can you edit the mech to N italy pls.
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@simon33 - and mvoe the inf from greece to albania
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 6 fighters moved from 35 Sea Zone to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java EDIT: 1 infantry moved from Greece to Albania EDIT: 1 mech_infantry moved from Southern Italy to Northern Italy Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 6 fighters and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery, 6 fighters and 1 infantry in Java, round 2 : 6/8 hits, 3.67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java 1 mech_infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from New South Wales to 42 Sea Zone 6 fighters moved from Java to 42 Sea Zone 1 fighter moved from Caucasus to Iraq 3 infantry moved from Persia to Iraq 3 carriers moved from 35 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Persia to Iraq Non Combat Move - French 1 infantry moved from Caucasus to Turkey Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 2.33





