sent a chat so we don’t clutter up this thread
Gamerman01 v TheGoodCaptain (+8) Loser bracket final
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6d6<=3: 6, 3, 2, 5, 3, 2; Hits: 4
1d6<=4: 2; Hits: 1
1d6<=4: 3; Hits: 1 -
ill do the NCM tomorrow
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Sure, no problem,
I guess I have to keep waiting to see your combat move since you didn’t post it when asking for casualties…See below if you didn’t see my tip about a better way to roll dice on forum
Neat move, at last we have a tech roll!
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@The_Good_Captain said in Gamerman01 v TheGoodCaptain (+8) Loser bracket final:
The Japanese rolled 10 tech dice and got Long Range Aircraft and Super Submarines.
I did two land combats and I’m doing this air/naval battle last here on the forums as per our agreement pre-game.
Rolling for the 8 fighters only and then will wait for your casualty selection before rolling the bomber.
[dice 8d6]
The combat move is in my first post regarding this turn. I’m not sure what you mean otherwise?
I rolled the last roll in accordance with the < feature.
Let me know if we’re talking past each other.
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Thank you for your patient reply!
I see that I overlooked both.
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Game History
Round: 10 Research Technology - Japanese Japanese spend 50 on tech rolls Japanese roll 4,3,6,5,3,6,1,1,5,4 and gets 2 hits Japanese discover Long Range Aircraft and Super subs Activate Technology - Japanese Japanese activating Long Range Aircraft and Super subs Combat Move - Japanese 4 fighters moved from Japan Sea Zone to New Guinea Sea Zone 3 fighters moved from India to New Guinea Sea Zone 1 fighter moved from Red Sea Zone to New Guinea Sea Zone 1 bomber moved from India to New Guinea Sea Zone 1 infantry moved from Anglo Sudan Egypt to Red Sea Zone 1 infantry moved from Manchuria to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 infantry moved from Manchuria to Soviet Far East 1 infantry moved from Japan to Japan Sea Zone 1 infantry and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone 1 infantry moved from Hawaii Sea Zone to Hawaiian Islands Japanese take Hawaiian Islands from Americans 1 armour moved from India to Persia 1 infantry moved from Anglo Sudan Egypt to Red Sea Zone 2 infantry moved from Red Sea Zone to Persia Combat - Japanese Battle in Soviet Far East Japanese attack with 3 infantry Russians defend with 1 infantry Japanese roll dice for 3 infantry in Soviet Far East, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Japanese attack with 1 armour and 2 infantry British defend with 2 armour Japanese roll dice for 1 battleship in Persia, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 2 infantry in Persia, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 2 armour in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Persia 2 armour owned by the British lost in Persia Japanese win, taking Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 2 armour Turning on Edit Mode EDIT: Removing units owned by Japanese from New Guinea Sea Zone: 3 fighters EDIT: Removing units owned by Americans from New Guinea Sea Zone: 2 carriers, 1 fighter, 1 submarine and 4 transports EDIT: Turning off Edit Mode Battle in New Guinea Sea Zone Japanese attack with 1 bomber and 5 fighters Non Combat Move - Japanese 4 fighters moved from New Guinea Sea Zone to Hawaii Sea Zone 1 fighter moved from New Guinea Sea Zone to French Indo China 1 bomber moved from New Guinea Sea Zone to Manchuria 1 armour moved from India to Kwangtung 1 infantry moved from China to Manchuria 1 infantry moved from Sinkiang to China 1 infantry moved from Kwangtung to Manchuria 1 infantry moved from French Indo China to Kwangtung 1 infantry moved from India to Sinkiang 6 infantry moved from India to French Indo China 2 infantry moved from Syria Jordan to Anglo Sudan Egypt 1 aaGun moved from Manchuria to Japan Sea Zone 1 aaGun moved from Japan Sea Zone to Japan 5 infantry moved from Japan to Japan Sea Zone 1 battleship, 2 carriers, 5 infantry, 4 submarines and 5 transports moved from Japan Sea Zone to Hawaii Sea Zone 5 infantry moved from Hawaii Sea Zone to Hawaiian Islands Turn Complete - Japanese Japanese collect 45 PUs; end with 46 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Russians regular : 0.67 British regular : 0.33J10.tsvg Axis: +1.72
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I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: Classic League
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 fighter moved from Russia to Yakut S.S.R. 1 armour and 2 fighters moved from Russia to Sinkiang Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 armour and 1 fighter Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 fighter in Yakut S.S.R., round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sinkiang Russians attack with 1 armour and 2 fighters Japanese defend with 1 infantry Russians roll dice for 1 armour and 2 fighters in Sinkiang, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Finland Norway to Karelia S.S.R. 1 aaGun moved from Evenki National Okrug to Novosibirsk 1 transport moved from West Spain Sea Zone to East US Sea Zone 1 fighter moved from Yakut S.S.R. to Russia 3 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Caucasus 46 infantry moved from Russia to Karelia S.S.R. 2 fighters moved from Sinkiang to Novosibirsk 2 armour moved from Russia to Karelia S.S.R. Place Units - Russians 1 armour and 6 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : 0.50 -
#1 Thank you for your patience through the holidays
#2 I’m sorry for the rythm I brokeI do know you fully understand how Long range air at J10 disrupts all Allied plans, but I actually didn’t sit down and look at it until today. Plenty of gymnastics in my mind over the last week, though, so it’s not like I played it 2 hours after you posted J10.
Back to you! I recommend a battleship and a submarine - that would really screw up Allied fleet movements 🙃
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@gamerman01 I attacked Karelia. Your AA gun missed and the Germans scored 21 hits on the first round of combat (+5.67 using low luck). Do you want to survive the Brits or take them as casualties?

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Take the British
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Game History
Round: 11 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Germans 48 infantry moved from Ukraine S.S.R. to Karelia S.S.R. 6 armour and 17 infantry moved from East Europe to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 2 armour moved from Germany to Karelia S.S.R. Combat - Germans Battle in Karelia S.S.R. Germans attack with 8 armour, 1 fighter and 65 infantry British defend with 2 infantry; Russians defend with 1 aaGun, 3 armour, 1 factory and 52 infantry Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Germans roll dice for 8 armour, 1 fighter and 65 infantry in Karelia S.S.R., round 2 : 21/74 hits, 15.33 expected hits Russians roll dice for 3 armour and 54 infantry in Karelia S.S.R., round 2 : 21/57 hits, 19.00 expected hits 21 infantry owned by the Germans lost in Karelia S.S.R. 19 infantry owned by the Russians and 2 infantry owned by the British lost in Karelia S.S.R. Germans roll dice for 8 armour, 1 fighter and 44 infantry in Karelia S.S.R., round 3 : 12/53 hits, 11.83 expected hits Russians roll dice for 3 armour and 33 infantry in Karelia S.S.R., round 3 : 11/36 hits, 12.00 expected hits 11 infantry owned by the Germans lost in Karelia S.S.R. 12 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 8 armour, 1 fighter and 33 infantry in Karelia S.S.R., round 4 : 8/42 hits, 10.00 expected hits Russians roll dice for 3 armour and 21 infantry in Karelia S.S.R., round 4 : 3/24 hits, 8.00 expected hits 3 infantry owned by the Germans lost in Karelia S.S.R. 8 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 8 armour, 1 fighter and 30 infantry in Karelia S.S.R., round 5 : 8/39 hits, 9.50 expected hits Russians roll dice for 3 armour and 13 infantry in Karelia S.S.R., round 5 : 6/16 hits, 5.33 expected hits 6 infantry owned by the Germans lost in Karelia S.S.R. 8 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 8 armour, 1 fighter and 24 infantry in Karelia S.S.R., round 6 : 5/33 hits, 8.50 expected hits Russians roll dice for 3 armour and 5 infantry in Karelia S.S.R., round 6 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 5 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 8 armour, 1 fighter and 23 infantry in Karelia S.S.R., round 7 : 10/32 hits, 8.33 expected hits Russians roll dice for 3 armour in Karelia S.S.R., round 7 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Karelia S.S.R. 3 armour owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 8 armour, 1 fighter and 21 infantry remaining. Battle score for attacker is 45 Casualties for Germans: 44 infantry Casualties for British: 2 infantry Casualties for Russians: 3 armour and 52 infantry Non Combat Move - Germans 1 fighter moved from Anglo Sudan Egypt to Germany 1 fighter moved from Karelia S.S.R. to East Europe 10 infantry moved from Germany to East Europe Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 33 PUsCombat Hit Differential Summary :
Russians regular : -4.00 Germans regular : 0.50 Russians AA : -0.17G11.tsvg Axis: +11.41
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@gamerman01 small edit - ill put both fighters in Germany
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: Classic League
Game History
Round: 11 Purchase Units - British British buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Kazakh S.S.R. to India 1 bomber moved from Kazakh S.S.R. to India 3 armour moved from Russia to Persia 1 fighter moved from Russia to Persia 1 infantry moved from Caucasus to Persia 1 fighter and 2 infantry moved from Kazakh S.S.R. to Persia Combat - British Battle in India British attack with 1 armour and 1 bomber Japanese defend with 1 infantry British roll dice for 1 armour and 1 bomber in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in India 1 infantry owned by the Japanese lost in India British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Japanese: 1 infantry Battle in Persia British attack with 3 armour, 2 fighters and 3 infantry Japanese defend with 1 armour and 1 infantry British roll dice for 3 armour, 2 fighters and 3 infantry in Persia, round 2 : 3/8 hits, 3.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Persia British win, taking Persia from Japanese with 3 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - British 2 fighters moved from Persia to Russia 1 bomber moved from United Kingdom to French Equatorial Africa 2 infantry moved from French West Africa to French Equatorial Africa 2 infantry moved from Algeria to French Equatorial Africa 1 armour moved from Finland Norway to North Sea Zone 1 armour moved from United Kingdom to North Sea Zone 1 transport moved from West Spain Sea Zone to North Sea Zone 1 armour moved from United Kingdom to North Sea Zone 3 armour and 3 transports moved from North Sea Zone to West Spain Sea Zone 3 armour moved from West Spain Sea Zone to Algeria 1 transport moved from West Africa Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from North Sea Zone to Finland Norway 10 infantry moved from Novosibirsk to Sinkiang 1 bomber moved from India to Sinkiang 1 bomber moved from Sinkiang to Novosibirsk 1 infantry moved from Russia to Caucasus 2 infantry moved from Kazakh S.S.R. to Sinkiang 1 infantry moved from Kazakh S.S.R. to Sinkiang 1 infantry moved from Kazakh S.S.R. to Sinkiang 6 infantry moved from Kazakh S.S.R. to Russia Place Units - British 7 infantry placed in United Kingdom Turn Complete - British British collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 British regular : -0.17
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