Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Got the big one done, should be able to get to ours Sunday
:p
Was too pooped to pop last night,
You’re next though
TripleA Turn Summary for game: Classic League
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to Hawaii Sea Zone
2 infantry and 1 transport moved from Hawaii Sea Zone to New Guinea Sea Zone
2 infantry moved from New Guinea Sea Zone to New Guinea
Americans take New Guinea from Japanese
Combat - Americans
Non Combat Move - Americans
1 battleship moved from Hawaii Sea Zone to West US Sea Zone
3 fighters moved from Yakut S.S.R. to Wake Island
3 fighters moved from Hawaii Sea Zone to Wake Island
1 bomber moved from Kazakh S.S.R. to Wake Island
1 bomber moved from West US to Wake Island
2 carriers, 1 fighter, 1 submarine and 2 transports moved from Hawaii Sea Zone to New Guinea Sea Zone
1 transport moved from Hawaii Sea Zone to New Guinea Sea Zone
4 infantry moved from East US to East US Sea Zone
4 infantry and 2 transports moved from East US Sea Zone to West Spain Sea Zone
4 infantry moved from West Spain Sea Zone to Algeria
1 fighter moved from North Sea Zone to Algeria
1 armour moved from East US to East US Sea Zone
2 infantry moved from Congo to French Equatorial Africa
Place Units - Americans
1 carrier and 1 transport placed in West US Sea Zone
2 infantry placed in West US
Turn Complete - Americans
Americans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Classic League
Game History
Round: 10
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Persia
3 fighters moved from Novosibirsk to Persia
Combat - Russians
Battle in Persia
Russians attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Persia, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Persia
2 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
6 infantry moved from Kazakh S.S.R. to Russia
32 infantry moved from Karelia S.S.R. to Russia
2 infantry moved from Novosibirsk to Russia
1 aaGun moved from Karelia S.S.R. to Finland Norway
1 aaGun moved from Novosibirsk to Evenki National Okrug
9 armour moved from Novosibirsk to Russia
3 fighters moved from Persia to Russia
1 armour and 1 transport moved from East US Sea Zone to West Spain Sea Zone
1 submarine moved from East US Sea Zone to West Spain Sea Zone
Place Units - Russians
1 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : 0.17
Thanks again, friend,
life difficulty level up a bit lately
Hope all is well with you
💐🌷🌹🌸🌺
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Caucasus to Persia
1 fighter moved from Anglo Sudan Egypt to Persia
48 infantry moved from Caucasus to Ukraine S.S.R.
12 infantry moved from Germany to East Europe
4 infantry moved from Germany to East Europe
Combat - Germans
Battle in East Europe
Germans attack with 16 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 16 infantry in East Europe, round 2 : 0/16 hits, 2.67 expected hits
British roll dice for 1 armour and 1 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 16 infantry in East Europe, round 3 : 2/16 hits, 2.67 expected hits
British roll dice for 1 armour and 1 infantry in East Europe, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in East Europe
Germans win, taking East Europe from British with 16 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 48 infantry
British defend with 2 infantry
Germans roll dice for 48 infantry in Ukraine S.S.R., round 2 : 6/48 hits, 8.00 expected hits
British roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
2 infantry owned by the British lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 47 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Persia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Persia, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Persia
Germans win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Persia to Anglo Sudan Egypt
2 infantry moved from South Europe to West Europe
2 armour moved from West Europe to Germany
1 infantry moved from Germany to East Europe
Place Units - Germans
2 infantry placed in South Europe
1 fighter and 5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 6 armour
EDIT: Adding units owned by Germans to East Europe: 6 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 infantry
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -4.17
British regular : -1.33
G10.tsvg Axis: +1.90
TripleA Turn Summary for game: Classic League
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Karelia S.S.R. to Caucasus
Russians take Caucasus from Germans
2 armour and 1 bomber moved from Kazakh S.S.R. to Persia
1 fighter moved from Russia to Persia
Combat - British
Battle in Persia
British attack with 2 armour, 1 bomber and 1 fighter
Germans defend with 2 infantry
British roll dice for 2 armour, 1 bomber and 1 fighter in Persia, round 2 : 3/4 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from Persia to Kazakh S.S.R.
1 fighter moved from Persia to Kazakh S.S.R.
1 fighter moved from United Kingdom to Russia
3 armour moved from Finland Norway to Russia
1 infantry moved from Karelia S.S.R. to Russia
2 infantry moved from Finland Norway to Karelia S.S.R.
2 infantry moved from United Kingdom to North Sea Zone
2 infantry and 1 transport moved from North Sea Zone to West Africa Sea Zone
2 infantry moved from West Africa Sea Zone to French West Africa
1 armour and 2 infantry moved from United Kingdom to North Sea Zone
2 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
2 infantry moved from West Spain Sea Zone to Algeria
1 armour moved from North Sea Zone to Finland Norway
10 infantry moved from Russia to Novosibirsk
12 infantry moved from Russia to Kazakh S.S.R.
Place Units - British
2 armour, 1 bomber and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
British regular : 0.83
Sorry to interrupt, guys. I just wanted to look into your game. After downloading the latest saved game, I tried to open it and was surprised by this error:

I wasn’t aware that there is a classic_league map and wanted to download it, but TripleA couldn’t find it.
Is this a new Classic map, and where did you get it?
Thanks in advance and PEACE

We are using a modified map because we wanted to have a feature that automatically tracks unit counts so that we don’t inadvertently break the unit count caps.
Would be NO PROBLEM if we were playing in person!
I tried zipping the 2 folders that are needed, but even then they are just slightly bigger than I am able to upload here. If you provide me with your e-mail address I could share them over the internet. They’re 9 MB and might not e-mail either, but I could use dropbox to get them to you. And then I can tell you where to save them

This screen shot will let you know if it’s worth the trouble to copy in this module 🤼 〽️ ⌚ 🗽
⛩️ ☭ ✙ 💂
@gamerman01 you should be able to upload anything through mediafire. Just watch out for the spam ads. That’s how I share modules on my YouTube channel.
Do you work in tech support or a customer service type job? You’re amazing!