sent a chat so we don’t clutter up this thread
Gamerman01 v TheGoodCaptain (+8) Loser bracket final
-
Thanks again, friend,
life difficulty level up a bit lately
Hope all is well with you
💐🌷🌹🌸🌺 -
Game History
Round: 10 Purchase Units - Germans Germans buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Caucasus to Persia 1 fighter moved from Anglo Sudan Egypt to Persia 48 infantry moved from Caucasus to Ukraine S.S.R. 12 infantry moved from Germany to East Europe 4 infantry moved from Germany to East Europe Combat - Germans Battle in East Europe Germans attack with 16 infantry British defend with 1 armour and 1 infantry Germans roll dice for 16 infantry in East Europe, round 2 : 0/16 hits, 2.67 expected hits British roll dice for 1 armour and 1 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 16 infantry in East Europe, round 3 : 2/16 hits, 2.67 expected hits British roll dice for 1 armour and 1 infantry in East Europe, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in East Europe Germans win, taking East Europe from British with 16 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 armour and 1 infantry Battle in Ukraine S.S.R. Germans attack with 48 infantry British defend with 2 infantry Germans roll dice for 48 infantry in Ukraine S.S.R., round 2 : 6/48 hits, 8.00 expected hits British roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. 2 infantry owned by the British lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from British with 47 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Persia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Persia, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Persia Germans win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Persia to Anglo Sudan Egypt 2 infantry moved from South Europe to West Europe 2 armour moved from West Europe to Germany 1 infantry moved from Germany to East Europe Place Units - Germans 2 infantry placed in South Europe 1 fighter and 5 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 6 armour EDIT: Adding units owned by Germans to East Europe: 6 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 infantry EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -4.17 British regular : -1.33G10.tsvg Axis: +1.90
-
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: Classic League
Game History
Round: 10 Purchase Units - British British buy 2 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Karelia S.S.R. to Caucasus Russians take Caucasus from Germans 2 armour and 1 bomber moved from Kazakh S.S.R. to Persia 1 fighter moved from Russia to Persia Combat - British Battle in Persia British attack with 2 armour, 1 bomber and 1 fighter Germans defend with 2 infantry British roll dice for 2 armour, 1 bomber and 1 fighter in Persia, round 2 : 3/4 hits, 2.17 expected hits Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber moved from Persia to Kazakh S.S.R. 1 fighter moved from Persia to Kazakh S.S.R. 1 fighter moved from United Kingdom to Russia 3 armour moved from Finland Norway to Russia 1 infantry moved from Karelia S.S.R. to Russia 2 infantry moved from Finland Norway to Karelia S.S.R. 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to West Africa Sea Zone 2 infantry moved from West Africa Sea Zone to French West Africa 1 armour and 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone 2 infantry moved from West Spain Sea Zone to Algeria 1 armour moved from North Sea Zone to Finland Norway 10 infantry moved from Russia to Novosibirsk 12 infantry moved from Russia to Kazakh S.S.R. Place Units - British 2 armour, 1 bomber and 2 infantry placed in United Kingdom Turn Complete - British British collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans regular : -0.67 British regular : 0.83 -
Sorry to interrupt, guys. I just wanted to look into your game. After downloading the latest saved game, I tried to open it and was surprised by this error:

I wasn’t aware that there is a classic_league map and wanted to download it, but TripleA couldn’t find it.
Is this a new Classic map, and where did you get it?
Thanks in advance and PEACE

-
We are using a modified map because we wanted to have a feature that automatically tracks unit counts so that we don’t inadvertently break the unit count caps.
Would be NO PROBLEM if we were playing in person!
I tried zipping the 2 folders that are needed, but even then they are just slightly bigger than I am able to upload here. If you provide me with your e-mail address I could share them over the internet. They’re 9 MB and might not e-mail either, but I could use dropbox to get them to you. And then I can tell you where to save them
-

-
This screen shot will let you know if it’s worth the trouble to copy in this module 🤼 〽️ ⌚ 🗽
⛩️ ☭ ✙ 💂 -
@gamerman01 you should be able to upload anything through mediafire. Just watch out for the spam ads. That’s how I share modules on my YouTube channel.
-
Do you work in tech support or a customer service type job? You’re amazing!
-
The Japanese rolled 10 tech dice and got Long Range Aircraft and Super Submarines.
I did two land combats and I’m doing this air/naval battle last here on the forums as per our agreement pre-game.
Rolling for the 8 fighters only and then will wait for your casualty selection before rolling the bomber.
[dice 8d6]
-
8d6: 3, 4, 4, 6, 5, 3, 5, 4
-
-
Your great tech luck is immediately offset by that roll…
Take sub off, then transport, and if bomber hits, take another transport. If you have bad luck on round 2 I may need to decide again, thanks
-
You may like it better if you increase the size of your unit counts,
If you don’t know, use view -> map font and color
-
bomber [dice 1d6]
-
1d6: 6
-
transports [dice 4d6]
carriers [dice 2d6]
fighter [dice 1d6] -
4d6: 5, 4, 2, 5
2d6: 4, 5
1d6: 3 -
Round 2:
Fighters
[dice 7d6] -
7d6: 1, 2, 5, 5, 2, 2, 1
Suggested Topics





