L25 PTV Booper (X+13) v Simon33(L)


  • @simon33

    Yes it is


  • @simon33

    Can I ask how you do the move units in Edit mode? I could not figure out what you’re clicking to allow that. I always have to do the remove and add back…


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 factory_minors, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Norway to Finland
                  Germans take Finland from Russians
            1 armour moved from Leningrad to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Leningrad
            1 armour moved from Leningrad to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Leningrad
            1 armour moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Leningrad
            1 armour moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 armour moved from Novgorod to Leningrad
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Rostov
            3 mech_infantrys moved from Ukraine to Rostov
            2 armour moved from Ukraine to Rostov
            15 infantry moved from Ukraine to Rostov
            3 artilleries moved from Ukraine to Rostov
            1 artillery moved from Gibraltar to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
            1 artillery moved from 101 Sea Zone to Crete
            1 armour moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Crete
            Battle in Rostov
                Germans attack with 4 armour, 3 artilleries, 15 infantry and 4 mech_infantrys
                Russians defend with 6 infantry
                    Germans roll dice for 4 armour, 3 artilleries, 15 infantry and 4 mech_infantrys in Rostov, round 2 : 5/26 hits, 7.33 expected hits
                    Russians roll dice for 6 infantry in Rostov, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    5 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 4 armour, 3 artilleries, 14 infantry and 4 mech_infantrys in Rostov, round 3 : 5/25 hits, 7.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Crete from Neutral_Allies, taking Rostov from Russians with 4 armour, 3 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
            2 aaGuns moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad
            1 aaGun and 2 infantry moved from Baltic States to Leningrad
            1 artillery moved from Poland to Baltic States
            1 armour and 1 mech_infantry moved from Germany to Baltic States
            1 infantry moved from Germany to Poland
            1 destroyer moved from 115 Sea Zone to 93 Sea Zone
            1 destroyer moved from 128 Sea Zone to 115 Sea Zone
            1 submarine moved from 115 Sea Zone to 128 Sea Zone
            2 submarines moved from 98 Sea Zone to 94 Sea Zone
            2 fighters moved from Malta to 94 Sea Zone
            1 carrier moved from 98 Sea Zone to 94 Sea Zone
            1 artillery and 3 infantry moved from Western Germany to 115 Sea Zone
            1 artillery and 3 infantry moved from 115 Sea Zone to Norway
            1 fighter moved from Norway to Western Germany
            1 fighter moved from 115 Sea Zone to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Ukraine
            1 factory_minor placed in Leningrad
            2 armour placed in Germany
            3 infantry placed in Western Germany
            2 submarines placed in 115 Sea Zone
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 57 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -4.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Karelia to Nenetsia
                  Russians take Archangel from Germans
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Karelia to Vyborg
                  Russians take Vyborg from Germans
            1 artillery and 1 infantry moved from Karelia to Finland
            2 fighters and 1 tactical_bomber moved from Karelia to Finland
            1 infantry moved from Yaroslavl to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 infantry moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Karelia to Archangel
            2 fighters and 1 tactical_bomber moved from Finland to Gorky
            4 infantry moved from Samara to Gorky
            1 armour and 1 mech_infantry moved from Urals to Gorky
            10 infantry moved from Russia to Gorky
            2 aaGuns and 11 infantry moved from Yaroslavl to Smolensk
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Russia to Smolensk
            1 infantry moved from Urals to Samara
            2 infantry moved from Stalingrad to Samara
            1 infantry moved from Northwest Persia to Northeast Persia
                  Russians take Northeast Persia from Neutral_Allies
    
        Place Units - Russians
            3 infantry placed in Urals
            3 artilleries and 7 infantry placed in Russia
            1 artillery and 1 infantry placed in Siberia
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.33
    

    Savegame

  • '19 '17 '16

    @Booper said in L25 PTV Booper (X+13) v Simon33(L):

    @simon33

    Can I ask how you do the move units in Edit mode? I could not figure out what you’re clicking to allow that. I always have to do the remove and add back…

    “Perform move and other actions”


  • @simon33

    Thanks, I finally got it - you have to be in a combat or NCM phase to do it - didn’t realize that!


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            2 fighters moved from Anhwe to Inner Mongolia
            2 tactical_bombers moved from Anhwe to Inner Mongolia
            1 infantry moved from Yunnan to Shan State
            2 fighters moved from Szechwan to Shan State
            2 tactical_bombers moved from Szechwan to Shan State
            1 marine moved from Dutch New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Dutch New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Britain
    
        Combat - Japanese
            Battle in New Britain
            Battle in Solomon Islands
            Battle in Inner Mongolia
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Inner Mongolia, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Inner Mongolia from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 36 Sea Zone to Japan
            1 fighter moved from Anhwe to Japan
            1 fighter and 1 tactical_bomber moved from Anhwe to 7 Sea Zone
            1 battleship and 1 destroyer moved from 22 Sea Zone to 7 Sea Zone
            1 destroyer moved from 36 Sea Zone to 49 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 50 Sea Zone
            1 transport moved from 36 Sea Zone to 22 Sea Zone
            1 infantry moved from Guam to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            3 transports moved from 20 Sea Zone to 7 Sea Zone
            2 armour and 1 mech_infantry moved from Japan to 7 Sea Zone
            3 infantry moved from Japan to 7 Sea Zone
            2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 7 Sea Zone to 20 Sea Zone
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Hopei to Szechwan
            1 artillery moved from Szechwan to Hopei
            2 aaGuns, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Hopei
            2 tactical_bombers moved from Inner Mongolia to Hopei
            2 fighters moved from Inner Mongolia to Hopei
            1 infantry moved from Jehol to Anhwe
            2 artilleries and 1 infantry moved from Jehol to Shansi
            2 fighters and 2 tactical_bombers moved from Shan State to Kweichow
            2 bombers moved from French Indo China to Kweichow
            3 infantry moved from 20 Sea Zone to Jehol
            2 armour and 1 mech_infantry moved from 20 Sea Zone to Jehol
            2 transports moved from 37 Sea Zone to 20 Sea Zone
            4 infantry moved from Kyushu to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Jehol
            1 artillery moved from Japan to Kyushu
            1 artillery moved from Kwangsi to French Indo China
            1 artillery moved from Kweichow to Hunan
            1 infantry moved from Hunan to Kweichow
            1 transport moved from 46 Sea Zone to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to French Indo China
            1 submarine moved from 38 Sea Zone to 55 Sea Zone
    
        Place Units - Japanese
            1 carrier and 3 submarines placed in 7 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.00
    UK_Pacific regular : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter, 1 submarine and 1 tactical_bomber moved from 90 Sea Zone to 93 Sea Zone
            2 fighters moved from 89 Sea Zone to 93 Sea Zone
            1 fighter moved from 104 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to 93 Sea Zone
            1 fighter moved from United Kingdom to 93 Sea Zone
            2 fighters and 1 submarine moved from 27 Sea Zone to 49 Sea Zone
            2 fighters moved from Hawaiian Islands to 49 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Hold on…

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber and 1 fighter moved from United Kingdom to 93 Sea Zone
            1 fighter moved from 104 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 93 Sea Zone
            2 fighters moved from 89 Sea Zone to 93 Sea Zone
            1 submarine moved from 90 Sea Zone to 93 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from Gibraltar/z94?


  • @simon33

    No scramble

  • '19 '17 '16

    Oh forgot about Japan attacks, hope I can add them here.

    1inf 2ftr to Yunnan
    [dice 1d6<=1]
    [dice 2d6<=3]

    def [dice 1d6<=2]

    Rest to Shan State
    [dice 14d6<=1]
    [dice 9d6<=2]
    [dice 1d6<=3]

    def [dice 1d6<=2]


  • 1d6<=1: 2; Hits: 0
    2d6<=3: 3, 1; Hits: 2
    1d6<=2: 2; Hits: 1
    14d6<=1: 4, 5, 5, 3, 5, 4, 6, 2, 1, 6, 2, 6, 5, 5; Hits: 1
    9d6<=2: 1, 1, 5, 3, 5, 1, 1, 6, 3; Hits: 4
    1d6<=3: 4; Hits: 0
    1d6<=2: 3; Hits: 0

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber and 1 fighter moved from United Kingdom to 93 Sea Zone
            1 fighter moved from 104 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 93 Sea Zone
            2 fighters moved from 89 Sea Zone to 93 Sea Zone
            1 submarine moved from 90 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber, 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to United Kingdom
            3 fighters moved from 93 Sea Zone to 90 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from French West Africa to 89 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 90 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 90 Sea Zone to British Guiana
            1 carrier moved from 104 Sea Zone to 90 Sea Zone
            2 fighters moved from Western United States to 90 Sea Zone
            1 carrier and 1 submarine moved from 11 Sea Zone to 28 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            2 fighters moved from 27 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 27 Sea Zone to 28 Sea Zone
            1 fighter moved from Hawaiian Islands to 28 Sea Zone
    
        Place Units - Americans
            1 armour, 2 fighters and 1 infantry placed in Western United States
            1 carrier placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            2 fighters placed in Eastern United States
            Americans undo move 1.
            2 fighters placed in Eastern United States
            1 armour and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Northern Sinkiang to Szechwan
            1 infantry moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            2 infantry moved from Northern Sinkiang to Eastern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 artillery moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Italians
            1 artillery and 1 infantry moved from Union of South Africa to South West Africa
    
        Combat - British
            Battle in South West Africa
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in South West Africa, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in South West Africa
                British win, taking South West Africa from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Removing units owned by Japanese from Shan State: 1 infantry
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
            EDIT: Turning off Edit Mode
            3 aaGuns, 1 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Burma to Shan State
            2 fighters moved from Eastern India to Tsinghai
            1 battleship and 2 transports moved from 83 Sea Zone to 82 Sea Zone
            1 artillery and 2 infantry moved from Southern Persia to 82 Sea Zone
            1 artillery, 1 battleship, 2 infantry and 2 transports moved from 82 Sea Zone to 81 Sea Zone
            1 artillery and 2 infantry moved from 81 Sea Zone to Western India
            1 transport moved from 84 Sea Zone to 73 Sea Zone
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            2 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 transport moved from 84 Sea Zone to 70 Sea Zone
            2 infantry moved from Brazil to British Guiana
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone
            1 armour and 1 infantry moved from 90 Sea Zone to British Guiana
            1 artillery and 1 infantry moved from Central United States to Southeast Mexico
            3 artilleries and 3 infantry moved from Egypt to Alexandria
    
        Place Units - British
            1 harbour placed in British Guiana
            1 artillery and 2 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Southern Persia
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,3,5,1,1,6
            British collect 34 PUs (3 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,5
            UK_Pacific collect 5 PUs (3 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.67
    Italians regular : -0.33
    Japanese regular : 0.67
    Germans regular : -0.33
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 83 Sea Zone
            1 fighter moved from 97 Sea Zone to 83 Sea Zone
            1 mech_infantry moved from Ukraine to Northern Caucasus
                  Italians take Northern Caucasus from Russians
            1 infantry moved from 101 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
            Battle in 83 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                French defend with 1 destroyer; ANZAC defend with 1 transport
                    Italians roll dice for 1 bomber and 1 fighter in 83 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the French lost in 83 Sea Zone
                Italians win, taking Cyprus from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                Casualties for French: 1 destroyer
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 83 Sea Zone to 100 Sea Zone
            1 bomber moved from 83 Sea Zone to Greece
            1 battleship moved from 100 Sea Zone to 97 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 100 Sea Zone to 97 Sea Zone
            1 cruiser moved from 100 Sea Zone to 97 Sea Zone
            1 carrier moved from 97 Sea Zone to 100 Sea Zone
            2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 artillery moved from Algeria to 96 Sea Zone
            1 artillery and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun moved from Southern Italy to 97 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Libya
            1 aaGun moved from 98 Sea Zone to Libya
            1 artillery moved from 98 Sea Zone to Libya
            1 infantry moved from Bessarabia to Eastern Poland
            2 armour moved from Ukraine to Northern Caucasus
            1 aaGun and 2 infantry moved from Ukraine to Rostov
            1 cruiser moved from 100 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter and 2 infantry placed in Southern Italy
            1 artillery and 3 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    ANZAC regular : -0.33
    

    Savegame

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