Assumed no intercept & ussr sub to stay put.
L25 PTV Booper (X+13) v Simon33(L)
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 armour moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad Germans take Leningrad from Russians 1 mech_infantry moved from Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians Combat - Germans Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 armour moved from Poland to Southern Belarus 2 armour, 2 artilleries, 12 infantry and 3 mech_infantrys moved from Baltic States to Leningrad 1 aaGun and 2 infantry moved from Poland to Baltic States 1 armour moved from Eastern Poland to Leningrad 1 mech_infantry moved from Eastern Poland to Leningrad 5 armour moved from Eastern Poland to Ukraine 2 aaGuns, 3 artilleries and 15 infantry moved from Bessarabia to Ukraine 5 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery moved from Germany to Poland 1 artillery and 3 infantry moved from Western Germany to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Norway 2 submarines moved from 112 Sea Zone to 115 Sea Zone 1 carrier moved from 94 Sea Zone to 98 Sea Zone 1 fighter moved from 94 Sea Zone to Malta 1 fighter moved from Egypt to Malta 2 submarines moved from 94 Sea Zone to 98 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 artillery moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 115 Sea Zone to Norway 1 fighter moved from Western Germany to Gibraltar Place Units - Germans 2 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux 3 infantry placed in Western Germany 1 infantry placed in Germany 1 armour and 1 mech_infantry placed in Germany 1 fighter placed in 115 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Finland to Karelia Non Combat Move - Russians 19 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Yaroslavl to Smolensk 1 armour and 1 mech_infantry moved from Vologda to Russia 1 artillery moved from Russia to Smolensk 5 infantry moved from Kursk to Rostov 1 infantry moved from Stalingrad to Rostov 1 artillery and 5 infantry moved from Tula to Russia 2 infantry moved from Urals to Samara 2 infantry moved from Stalingrad to Samara 2 aaGuns and 13 infantry moved from Vologda to Yaroslavl 2 fighters and 1 tactical_bomber moved from Russia to Karelia 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies Place Units - Russians 2 infantry placed in Stalingrad 1 fighter and 9 infantry placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Urals Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 factory_minor, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 artillery moved from 46 Sea Zone to Dutch New Guinea 1 battleship moved from 45 Sea Zone to 22 Sea Zone 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to Dutch New Guinea 1 transport moved from 132 Sea Zone to 44 Sea Zone 2 infantry moved from Borneo to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 2 tactical_bombers moved from 45 Sea Zone to Dutch New Guinea 2 fighters moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Tsinghai 1 tactical_bomber moved from French Indo China to Tsinghai 1 fighter moved from French Indo China to Tsinghai 1 tactical_bomber moved from French Indo China to Tsinghai 1 fighter moved from French Indo China to Tsinghai 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Hopei to Tsinghai 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 fighter moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Tsinghai Combat - Japanese Battle in Dutch New Guinea Japanese attack with 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Dutch New Guinea, round 2 : 4/9 hits, 3.67 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Dutch New Guinea 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in 22 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tsinghai Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 artillery moved from Hopei to Anhwe 1 artillery moved from Hopei to Szechwan 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Hunan 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Hunan 1 armour moved from Hopei to Anhwe 1 mech_infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Chahar 2 aaGuns, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Jehol to Anhwe 2 bombers moved from Tsinghai to French Indo China 1 fighter moved from 22 Sea Zone to Anhwe 1 tactical_bomber moved from 22 Sea Zone to Anhwe 1 fighter moved from 22 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 36 Sea Zone 2 infantry moved from Sumatra to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Manilla to 36 Sea Zone 1 artillery moved from Manilla to 36 Sea Zone 1 infantry moved from Manilla to Davao 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to French Indo China 1 infantry moved from 37 Sea Zone to French Indo China 1 carrier moved from 132 Sea Zone to 36 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 45 Sea Zone to 38 Sea Zone 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 1 destroyer and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 carriers moved from 45 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 36 Sea Zone 1 battleship moved from 45 Sea Zone to 36 Sea Zone 1 cruiser moved from 45 Sea Zone to 36 Sea Zone 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 transports moved from 21 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 3 infantry moved from Japan to Kyushu 2 artilleries and 4 infantry moved from 20 Sea Zone to Jehol 1 fighter moved from Yunnan to Anhwe 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Anhwe 2 tactical_bombers moved from Tsinghai to Szechwan 2 fighters moved from Tsinghai to Szechwan 1 cruiser moved from 21 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Japan 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.17 Japanese regular : 1.83 ANZAC regular : 1.33
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa Combat - Americans Americans creates battle in territory 109 Sea Zone Battle in French West Africa Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine moved from 33 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands EDIT: 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 fighter moved from 109 Sea Zone to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 5 submarines and 2 transports moved from 109 Sea Zone to 90 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 104 Sea Zone to 89 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 tactical_bomber moved from Eastern United States to 90 Sea Zone EDIT: 1 armour, 1 artillery and 2 infantry moved from 90 Sea Zone to British Guiana Place Units - Americans 1 carrier placed in 104 Sea Zone 1 carrier and 1 submarine placed in 11 Sea Zone 1 fighter placed in 104 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Honan to Inner Mongolia 12 infantry moved from Honan to Tsinghai 1 fighter moved from Eastern Sinkiang to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Tsinghai, round 2 : 3/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Northern Sinkiang 2 infantry moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Egypt 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 1 infantry moved from Kenya to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 artillery moved from Kenya to 74 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 infantry moved from Tanganyika Territory to Belgian Congo British take Belgian Congo from Italians 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 1 battleship moved from 74 Sea Zone to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 artilleries and 2 infantry moved from 83 Sea Zone to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 84 Sea Zone 2 infantry and 1 transport moved from 70 Sea Zone to 84 Sea Zone 1 artillery and 3 infantry moved from 84 Sea Zone to French Equatorial Africa 1 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State Combat - British Battle in Egypt British attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 artillery and 1 harbour British roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 3/9 hits, 3.33 expected hits Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Egypt British win, taking Egypt from Italians with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in French Equatorial Africa British attack with 1 artillery and 3 infantry Italians defend with 1 armour and 1 mech_infantry British roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the British lost in French Equatorial Africa 1 mech_infantry owned by the Italians lost in French Equatorial Africa British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 2 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 artilleries and 6 infantry moved from Eastern India to Burma 1 fighter moved from Shan State to Eastern India 1 fighter and 1 tactical_bomber moved from Egypt to 100 Sea Zone 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Ontario to Central United States 1 transport moved from 74 Sea Zone to 73 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Southern Persia 1 transport placed in 109 Sea Zone Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 fighter placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,3 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 2.33 Italians regular : 0.17 Japanese regular : -1.33 British regular : -1.00
-
LOL, I totally did not see those 2 inf on that transport in SZ70,
-
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 2 submarines moved from 98 Sea Zone to 100 Sea Zone 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 1 battleship moved from 98 Sea Zone to 100 Sea Zone 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 4 submarines moved from 97 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 1 bomber moved from Gibraltar to 100 Sea Zone 1 infantry moved from Rhodesia to South West Africa Italians take South West Africa from British Combat - Italians Battle in 100 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 6 submarines British defend with 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber Italians roll dice for 6 submarines in 100 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Combat Hit Differential Summary :
Italians regular : -3.00
-
-
Shoot, I also intended to send a guy through SZ101 as a possibly retreat zone
-
Tip CV and lose a DD.
-
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 2 submarines moved from 98 Sea Zone to 100 Sea Zone 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 1 battleship moved from 98 Sea Zone to 100 Sea Zone 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 4 submarines moved from 97 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 1 bomber moved from Gibraltar to 100 Sea Zone 1 infantry moved from Rhodesia to South West Africa Italians take South West Africa from British Combat - Italians Battle in 100 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 6 submarines British defend with 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber Italians roll dice for 6 submarines in 100 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits 2 submarines owned by the Italians lost in 100 Sea Zone 1 destroyer owned by the British lost in 100 Sea Zone Italians roll dice for 4 submarines in 100 Sea Zone, round 3 : 3/4 hits, 1.33 expected hits
Combat Hit Differential Summary :
Italians regular : -1.33 British regular : -1.50
-
You got 2 hits back.
Subs got 3 hits 2nd round - Casualties?
You have 1 tipped CV, 1 DD, 3 CAs. to select from
-
Sink the dd & cv.
With remaining attacking dice, lose the Cruisers first, then tac.
Note: I should be able to see all the dice before deciding casualties since I have a DD.
-
and obviously, the last sub hit goes on a Cruiser.
-
Had to leave the house, so will be a gap before I can finish the battle.
Yeah, we can adjust if any rolls make a difference later in the round.
-
If any subs survive and if they hit, the hit can only go on the cruiser. No decision to make.
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 2 submarines moved from 98 Sea Zone to 100 Sea Zone 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 1 battleship moved from 98 Sea Zone to 100 Sea Zone 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 4 submarines moved from 97 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 1 bomber moved from Gibraltar to 100 Sea Zone 1 infantry moved from Rhodesia to South West Africa Italians take South West Africa from British Combat - Italians Battle in 100 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 6 submarines British defend with 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber Italians roll dice for 6 submarines in 100 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits 2 submarines owned by the Italians lost in 100 Sea Zone 1 destroyer owned by the British lost in 100 Sea Zone Italians roll dice for 4 submarines in 100 Sea Zone, round 3 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 100 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits British roll dice for 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 3 : 3/7 hits, 3.17 expected hits 3 submarines owned by the Italians lost in 100 Sea Zone 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 cruisers owned by the British and 1 carrier owned by the British lost in 100 Sea Zone Italians roll dice for 1 submarine in 100 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 100 Sea Zone, round 4 : 2/6 hits, 3.00 expected hits British roll dice for 1 fighter in 100 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 100 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 fighter owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 55 Casualties for Italians: 5 submarines Casualties for British: 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber Non Combat Move - Italians 1 bomber moved from 100 Sea Zone to Southern Italy 1 fighter moved from 100 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Malta to 98 Sea Zone 1 armour moved from Malta to 98 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Algeria to 96 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 armour moved from 94 Sea Zone to Gibraltar 1 mech_infantry moved from 94 Sea Zone to Gibraltar 1 infantry moved from Algeria to 94 Sea Zone 1 mech_infantry moved from Romania to Ukraine 2 armour moved from Bessarabia to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia Place Units - Italians 2 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone 1 carrier placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Algeria: 1 infantry EDIT: Adding units owned by Italians to Gibraltar: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -3.67 British regular : -2.83
-
Oops, took the tac before the last cruiser, but since the sub didn’t hit last round, it turned out not matter.
-
@Booper Yeah, noticed that. I would have asked for a forum roll if the sub had hit.
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Ethiopia to 78 Sea Zone 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Syria to Trans-Jordan EDIT: 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone EDIT: ANZAC undo move 6. 1 artillery, 2 fighters and 2 infantry moved from South Australia to Queensland 1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 cruiser and 1 destroyer moved from 33 Sea Zone to 27 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 51 Sea Zone 1 artillery moved from 51 Sea Zone to Fiji Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,4,1,4,5,3 ANZAC collect 11 PUs (1 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 78 Sea Zone to 83 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
Is the Italian inf meant to be on the German TT.