@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
turn will come tomorrow. I assume though that allied air are on their own carriers except where they can’t be?
uk air is on US in 99
Forgot to mention, assumed no scramble due to odds.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 cruiser and 1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
Combat - ANZAC
Battle in Ethiopia
Battle in Marshall Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Marshall Islands
1 infantry owned by the Japanese lost in Marshall Islands
ANZAC win, taking Ethiopia from Italians, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns and 2 fighters moved from Queensland to New South Wales
1 artillery, 2 fighters and 2 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 78 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
1 mech_infantry moved from Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 armour moved from Poland to Southern Belarus
2 armour, 2 artilleries, 12 infantry and 3 mech_infantrys moved from Baltic States to Leningrad
1 aaGun and 2 infantry moved from Poland to Baltic States
1 armour moved from Eastern Poland to Leningrad
1 mech_infantry moved from Eastern Poland to Leningrad
5 armour moved from Eastern Poland to Ukraine
2 aaGuns, 3 artilleries and 15 infantry moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Germany to Poland
1 artillery and 3 infantry moved from Western Germany to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Norway
2 submarines moved from 112 Sea Zone to 115 Sea Zone
1 carrier moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from 94 Sea Zone to Malta
1 fighter moved from Egypt to Malta
2 submarines moved from 94 Sea Zone to 98 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 fighter moved from 115 Sea Zone to Norway
1 fighter moved from Western Germany to Gibraltar
Place Units - Germans
2 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
1 infantry placed in Germany
1 armour and 1 mech_infantry placed in Germany
1 fighter placed in 115 Sea Zone
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Finland to Karelia
Non Combat Move - Russians
19 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Yaroslavl to Smolensk
1 armour and 1 mech_infantry moved from Vologda to Russia
1 artillery moved from Russia to Smolensk
5 infantry moved from Kursk to Rostov
1 infantry moved from Stalingrad to Rostov
1 artillery and 5 infantry moved from Tula to Russia
2 infantry moved from Urals to Samara
2 infantry moved from Stalingrad to Samara
2 aaGuns and 13 infantry moved from Vologda to Yaroslavl
2 fighters and 1 tactical_bomber moved from Russia to Karelia
1 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
Place Units - Russians
2 infantry placed in Stalingrad
1 fighter and 9 infantry placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in Urals
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 factory_minor, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 artillery moved from 46 Sea Zone to Dutch New Guinea
1 battleship moved from 45 Sea Zone to 22 Sea Zone
1 marine moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 transport moved from 132 Sea Zone to 44 Sea Zone
2 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
2 tactical_bombers moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Tsinghai
1 tactical_bomber moved from French Indo China to Tsinghai
1 fighter moved from French Indo China to Tsinghai
1 tactical_bomber moved from French Indo China to Tsinghai
1 fighter moved from French Indo China to Tsinghai
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Tsinghai
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 fighter moved from French Indo China to Yunnan
2 bombers moved from French Indo China to Tsinghai
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Dutch New Guinea, round 2 : 4/9 hits, 3.67 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Dutch New Guinea
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in 22 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tsinghai
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/8 hits, 3.67 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Tsinghai
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Hopei to Anhwe
1 artillery moved from Hopei to Szechwan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Hunan
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Hunan
1 armour moved from Hopei to Anhwe
1 mech_infantry moved from Hopei to Anhwe
1 infantry moved from Jehol to Chahar
2 aaGuns, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Jehol to Anhwe
2 bombers moved from Tsinghai to French Indo China
1 fighter moved from 22 Sea Zone to Anhwe
1 tactical_bomber moved from 22 Sea Zone to Anhwe
1 fighter moved from 22 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 36 Sea Zone
2 infantry moved from Sumatra to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
1 artillery moved from Manilla to 36 Sea Zone
1 infantry moved from Manilla to Davao
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to French Indo China
1 infantry moved from 37 Sea Zone to French Indo China
1 carrier moved from 132 Sea Zone to 36 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 45 Sea Zone to 38 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 destroyer and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 carriers moved from 45 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 36 Sea Zone
1 battleship moved from 45 Sea Zone to 36 Sea Zone
1 cruiser moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 21 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 5 Sea Zone to 7 Sea Zone
3 infantry moved from Japan to Kyushu
2 artilleries and 4 infantry moved from 20 Sea Zone to Jehol
1 fighter moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Anhwe
2 tactical_bombers moved from Tsinghai to Szechwan
2 fighters moved from Tsinghai to Szechwan
1 cruiser moved from 21 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Japan
2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.17
Japanese regular : 1.83
ANZAC regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Battle in French West Africa
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine moved from 33 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
EDIT: 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 5 submarines and 2 transports moved from 109 Sea Zone to 90 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 104 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 tactical_bomber moved from Eastern United States to 90 Sea Zone
EDIT: 1 armour, 1 artillery and 2 infantry moved from 90 Sea Zone to British Guiana
Place Units - Americans
1 carrier placed in 104 Sea Zone
1 carrier and 1 submarine placed in 11 Sea Zone
1 fighter placed in 104 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Honan to Inner Mongolia
12 infantry moved from Honan to Tsinghai
1 fighter moved from Eastern Sinkiang to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Tsinghai, round 2 : 3/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Northern Sinkiang
2 infantry moved from Eastern Sinkiang to Northern Sinkiang
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry moved from Kenya to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 artillery moved from Kenya to 74 Sea Zone
1 infantry moved from Tanganyika Territory to 74 Sea Zone
1 infantry moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from Italians
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
1 battleship moved from 74 Sea Zone to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
2 artilleries and 2 infantry moved from 83 Sea Zone to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 84 Sea Zone
2 infantry and 1 transport moved from 70 Sea Zone to 84 Sea Zone
1 artillery and 3 infantry moved from 84 Sea Zone to French Equatorial Africa
1 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
Combat - British
Battle in Egypt
British attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 artillery and 1 harbour
British roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 3/9 hits, 3.33 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in French Equatorial Africa
British attack with 1 artillery and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the British lost in French Equatorial Africa
1 mech_infantry owned by the Italians lost in French Equatorial Africa
British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 artilleries and 6 infantry moved from Eastern India to Burma
1 fighter moved from Shan State to Eastern India
1 fighter and 1 tactical_bomber moved from Egypt to 100 Sea Zone
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Ontario to Central United States
1 transport moved from 74 Sea Zone to 73 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Southern Persia
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,3
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 2.33
Italians regular : 0.17
Japanese regular : -1.33
British regular : -1.00
LOL, I totally did not see those 2 inf on that transport in SZ70,
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 100 Sea Zone
2 submarines moved from 98 Sea Zone to 100 Sea Zone
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
1 battleship moved from 98 Sea Zone to 100 Sea Zone
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
4 submarines moved from 97 Sea Zone to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
1 bomber moved from Gibraltar to 100 Sea Zone
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 6 submarines
British defend with 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Italians roll dice for 6 submarines in 100 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Combat Hit Differential Summary :
Italians regular : -3.00
Shoot, I also intended to send a guy through SZ101 as a possibly retreat zone
Tip CV and lose a DD.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 100 Sea Zone
2 submarines moved from 98 Sea Zone to 100 Sea Zone
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
1 battleship moved from 98 Sea Zone to 100 Sea Zone
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
4 submarines moved from 97 Sea Zone to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
1 bomber moved from Gibraltar to 100 Sea Zone
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 6 submarines
British defend with 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Italians roll dice for 6 submarines in 100 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits
2 submarines owned by the Italians lost in 100 Sea Zone
1 destroyer owned by the British lost in 100 Sea Zone
Italians roll dice for 4 submarines in 100 Sea Zone, round 3 : 3/4 hits, 1.33 expected hits
Combat Hit Differential Summary :
Italians regular : -1.33
British regular : -1.50
You got 2 hits back.
Subs got 3 hits 2nd round - Casualties?
You have 1 tipped CV, 1 DD, 3 CAs. to select from
Sink the dd & cv.
With remaining attacking dice, lose the Cruisers first, then tac.
Note: I should be able to see all the dice before deciding casualties since I have a DD.
and obviously, the last sub hit goes on a Cruiser.
Had to leave the house, so will be a gap before I can finish the battle.
Yeah, we can adjust if any rolls make a difference later in the round.
If any subs survive and if they hit, the hit can only go on the cruiser. No decision to make.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 100 Sea Zone
2 submarines moved from 98 Sea Zone to 100 Sea Zone
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
1 battleship moved from 98 Sea Zone to 100 Sea Zone
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
4 submarines moved from 97 Sea Zone to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
1 bomber moved from Gibraltar to 100 Sea Zone
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 6 submarines
British defend with 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Italians roll dice for 6 submarines in 100 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits
2 submarines owned by the Italians lost in 100 Sea Zone
1 destroyer owned by the British lost in 100 Sea Zone
Italians roll dice for 4 submarines in 100 Sea Zone, round 3 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 100 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
British roll dice for 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 3 : 3/7 hits, 3.17 expected hits
3 submarines owned by the Italians lost in 100 Sea Zone
1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 cruisers owned by the British and 1 carrier owned by the British lost in 100 Sea Zone
Italians roll dice for 1 submarine in 100 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 100 Sea Zone, round 4 : 2/6 hits, 3.00 expected hits
British roll dice for 1 fighter in 100 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
British roll dice for 1 cruiser in 100 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 fighter owned by the British lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 55
Casualties for Italians: 5 submarines
Casualties for British: 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Non Combat Move - Italians
1 bomber moved from 100 Sea Zone to Southern Italy
1 fighter moved from 100 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Malta to 98 Sea Zone
1 armour moved from Malta to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 armour moved from 94 Sea Zone to Gibraltar
1 mech_infantry moved from 94 Sea Zone to Gibraltar
1 infantry moved from Algeria to 94 Sea Zone
1 mech_infantry moved from Romania to Ukraine
2 armour moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
Place Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 infantry
EDIT: Adding units owned by Italians to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -3.67
British regular : -2.83
Oops, took the tac before the last cruiser, but since the sub didn’t hit last round, it turned out not matter.
@Booper Yeah, noticed that. I would have asked for a forum roll if the sub had hit.