Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
@Adam514 I assumes no scrambles in 56, and I edited a tt i forgot to move in ncm, and a fighter back to japan. the fighter is from 37, and went to davao in combat, but i don’t think it wouldve changed the outcome. we can reroll if you want. the bombard hit, so it didnt even end up attacking, but i just want to be clear and forthcoming
@Daaras said in Adam vs Daaras (+13) 2024 PTV Playoffs:
@Adam514 I assumes no scrambles in 56, and I edited a tt i forgot to move in ncm, and a fighter back to japan. the fighter is from 37, and went to davao in combat, but i don’t think it wouldve changed the outcome. we can reroll if you want. the bombard hit, so it didnt even end up attacking, but i just want to be clear and forthcoming
No worries for the tp in NCM, but the fighter does help reduce the odds of a disaster so it did have a use in the battle. Try to avoid those kinds of edits in the future.
@Adam514 I can redo the turn if you want.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Combat - Americans
Non Combat Move - Americans
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 2 carriers, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 bomber moved from Western United States to United Kingdom
1 marine moved from Eastern United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 88 Sea Zone
1 marine moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 marine moved from Central United States to 104 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 104 Sea Zone to 111 Sea Zone
1 fighter moved from 104 Sea Zone to 111 Sea Zone
1 fighter moved from Eastern United States to 111 Sea Zone
1 fighter moved from Eastern United States to Iceland
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 destroyer and 5 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Germany
2 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 artilleries and 5 infantry moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Eastern India to 132 Sea Zone
1 armour moved from Egypt to Anglo-Egyptian Sudan
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 132 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 132 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Trans-Jordan
2 infantry owned by the Italians lost in Trans-Jordan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Anglo-Egyptian Sudan
British attack with 1 armour, 2 artilleries and 5 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 2 artilleries and 5 infantry in Anglo-Egyptian Sudan, round 2 : 0/8 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the British lost in Anglo-Egyptian Sudan
British roll dice for 1 armour, 2 artilleries and 2 infantry in Anglo-Egyptian Sudan, round 3 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British roll dice for 1 armour, 2 artilleries and 1 infantry in Anglo-Egyptian Sudan, round 4 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 4 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British roll dice for 1 armour, 2 artilleries and 1 infantry in Anglo-Egyptian Sudan, round 5 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 4 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
1 mech_infantry moved from Iraq to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 transport moved from 74 Sea Zone to 73 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 72 Sea Zone to 73 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 82 Sea Zone
1 aaGun moved from Egypt to Anglo-Egyptian Sudan
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 78 Sea Zone to 82 Sea Zone
1 fighter moved from Trans-Jordan to Southern Persia
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Iceland to 126 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 126 Sea Zone to 111 Sea Zone
2 fighters moved from Iceland to Finland
1 bomber moved from Germany to Finland
4 fighters moved from United Kingdom to Finland
1 fighter moved from 132 Sea Zone to Burma
2 infantry moved from Eastern India to Western India
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,3,3,2,1,2
British collect 30 PUs (2 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 fighter and 3 infantry
Combat Hit Differential Summary :
Italians regular : 1.33
Germans AA : -0.17
British regular : -0.17
@Daaras said in Adam vs Daaras (+13) 2024 PTV Playoffs:
@Adam514 I can redo the turn if you want.
No need, it’s not a big deal.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Alexandria to 100 Sea Zone
1 marine moved from 100 Sea Zone to Crete
1 armour, 2 artilleries and 4 infantry moved from Alexandria to Egypt
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Greece to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from 100 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
Combat - Italians
Battle in Crete
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 2 fighters and 5 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 2 armour, 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 submarine moved from 100 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Algeria to 96 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 96 Sea Zone to 100 Sea Zone
2 artilleries and 4 infantry moved from 100 Sea Zone to Trans-Jordan
1 cruiser, 1 destroyer and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Greece to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from 100 Sea Zone to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
2 armour, 2 infantry and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 22 Sea Zone
Combat - ANZAC
Battle in 22 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
ANZAC win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 submarines moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 marine moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Iceland to Finland
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 destroyer moved from 116 Sea Zone to 112 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 submarine moved from 117 Sea Zone to 115 Sea Zone
@Adam514 scramble?
No scramble in sz112.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 destroyer moved from 116 Sea Zone to 112 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 submarine moved from 117 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer; Russians defend with 1 submarine
Germans roll dice for 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Russians lost in 112 Sea Zone
Germans win, taking 112 Sea Zone from Neutral with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Russians: 1 submarine
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 artilleries and 2 infantry moved from Germany to 116 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 116 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Norway
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 aaGun and 1 armour moved from Holland Belgium to Normandy Bordeaux
3 bombers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
3 bombers moved from 115 Sea Zone to Western Germany
1 aaGun moved from Bessarabia to Ukraine
11 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Germany to Poland
6 infantry moved from Poland to Eastern Poland
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 96 Sea Zone to 94 Sea Zone
2 submarines moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from Algeria to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 100 Sea Zone
1 artillery and 3 infantry moved from 100 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Alexandria to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to France
2 fighters moved from Malta to Germany
2 tactical_bombers moved from Malta to Western Germany
Place Units - Germans
1 carrier and 2 destroyers placed in 115 Sea Zone
3 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
1 armour moved from Buryatia to Northern Manchuria
1 infantry moved from Siberia to Amur
1 aaGun, 1 artillery and 11 infantry moved from Korea to Southern Manchuria
1 aaGun and 1 infantry moved from Korea to Amur
1 submarine moved from 5 Sea Zone to 9 Sea Zone
1 infantry moved from Stalingrad to Rostov
2 infantry moved from Stalingrad to Tambov
1 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Bryansk to Southern Belarus
1 aaGun and 10 infantry moved from Bryansk to Kursk
1 artillery and 6 infantry moved from Russia to Bryansk
2 artilleries and 7 infantry moved from Finland to Vyborg
3 infantry moved from Leningrad to Northern Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Leningrad
1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber placed in Russia
1 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5
Russians collect 47 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 factory_minors, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 9 Sea Zone
1 fighter moved from Japan to 9 Sea Zone
2 transports moved from 21 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Siberia
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from Manilla to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
2 bombers moved from Fukien to 22 Sea Zone
5 artilleries, 11 infantry and 1 mech_infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Jehol to Shansi
1 artillery and 1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Anhwe to Honan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Yunnan to Burma
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
6 fighters and 4 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Hopei to Szechwan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
Combat - Japanese
Battle in Korea
Battle in Burma
Japanese attack with 1 armour, 6 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 fighter and 2 infantry
British roll AA dice in Burma : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 6 fighters, 1 infantry and 4 tactical_bombers in Burma, round 2 : 8/12 hits, 6.33 expected hits
UK_Pacific roll dice for 2 aaGuns, 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 1.33 expected hits
2 aaGuns owned by the British, 2 infantry owned by the British and 1 fighter owned by the British lost in Burma
Japanese win, taking Korea from Russians, taking Burma from UK_Pacific with 1 armour, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 2 aaGuns, 1 fighter and 2 infantry
Battle in Siberia
Japanese attack with 4 infantry
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 4 infantry in Siberia, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 22 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 9 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 9 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 9 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 fighters and 2 tactical_bombers moved from Burma to Java
2 fighters and 2 tactical_bombers moved from Burma to Hunan
2 bombers moved from 22 Sea Zone to French Indo China
2 fighters moved from Burma to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 transport moved from 36 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 aaGun moved from Jehol to Shantung
1 aaGun moved from Anhwe to Hopei
2 infantry moved from Celebes to 45 Sea Zone
1 battleship moved from 43 Sea Zone to 39 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 45 Sea Zone to 132 Sea Zone
1 battleship moved from 36 Sea Zone to 132 Sea Zone
1 cruiser and 2 submarines moved from 36 Sea Zone to 38 Sea Zone
3 carriers, 3 fighters, 2 infantry, 3 tactical_bombers and 1 transport moved from 45 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
1 marine moved from Sumatra to 38 Sea Zone
1 marine moved from 38 Sea Zone to Malaya
1 fighter moved from 9 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
Place Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour, 1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese regular : 3.83
British AA : -1.00
ANZAC regular : -0.17
UK_Pacific regular : -1.33
Russians regular : 0.50
I didn’t receive any dice emails for the Japanese turn. Did you get anything?
@Adam514 I’ve been having issues with the dice rolls for months. I was using Gmail but was told to make a proton account and still struggle. I’m not sure if it’s user error or not though. I know I’ve gotten them before but I’m not sure anymore.
@Adam514 I just checked, and I did not get any for my Japan turn :( the last I got were from your Russian convoys.
I can fix this and reroll my turn.
Had similar issues until I switched to proton, and it worked after that. I think we should wait until the issue is resolved before continuing. I’ll make some periodic test dice with your email as well.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 factory_minors, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Jehol to Chahar
5 artilleries, 11 infantry and 1 mech_infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
6 fighters, 1 infantry and 4 tactical_bombers moved from Yunnan to Burma
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
1 infantry moved from Hopei to Szechwan
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Yunnan
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
2 bombers moved from Fukien to 22 Sea Zone
1 fighter moved from Japan to 9 Sea Zone
2 transports moved from 21 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 9 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Siberia
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from Manilla to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Korea
Battle in Burma
Japanese attack with 1 armour, 6 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 fighter and 2 infantry
British roll AA dice in Burma : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 4 fighters, 1 infantry and 4 tactical_bombers in Burma, round 2 : 6/10 hits, 5.33 expected hits
UK_Pacific roll dice for 2 aaGuns, 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Burma
2 aaGuns owned by the British, 2 infantry owned by the British and 1 fighter owned by the British lost in Burma
Japanese win, taking Korea from Russians with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour, 2 fighters and 1 infantry
Casualties for British: 2 aaGuns, 1 fighter and 2 infantry
Battle in Siberia
Japanese attack with 4 infantry
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 4 infantry in Siberia, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 9 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 9 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 9 Sea Zone
Russians and Japanese reach a stalemate
. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 22 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 fighters and 2 tactical_bombers moved from Burma to Hunan
2 infantry moved from Celebes to 45 Sea Zone
3 carriers, 1 destroyer, 3 fighters, 2 infantry, 3 tactical_bombers and 1 transport moved from 45 Sea Zone to 38 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 43 Sea Zone to 38 Sea Zone
1 marine moved from Sumatra to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Java
1 tactical_bomber moved from Kwangsi to Shantung
1 aaGun moved from Anhwe to Hopei
1 aaGun moved from Jehol to Shantung
1 fighter moved from 9 Sea Zone to 5 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 36 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 battleship, 1 cruiser and 2 submarines moved from 36 Sea Zone to 38 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
2 bombers moved from 22 Sea Zone to Kwangtung
2 infantry and 1 marine moved from 38 Sea Zone to Malaya
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
1 armour, 1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
British AA : 1.00
ANZAC regular : -0.17
UK_Pacific regular : 0.67
Russians regular : 0.50
@Adam514 I tried to reauthenticate my proton email, so let me know if you got the rolls. Honestly with how bad the dice were i wouldn’t complain if it still didnt work lol
@Daaras said in Adam vs Daaras (+13) 2024 PTV Playoffs:
@Adam514 I tried to reauthenticate my proton email, so let me know if you got the rolls. Honestly with how bad the dice were i wouldn’t complain if it still didnt work lol
What did you do to reauthenticate it? I got the dice emails this time.
It wouldn’t be fair to request a redo of a turn because the dice happened to fail. But, if it’s not a fluke but a recurring issue, we’d need a solution.
I’ll use your first Japan save, unless you want to make changes to it.