@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseSuperbattleshipYamato (Axis) vs. j_stroyer G40 oob
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Japan:
Yunnan: -0.33 swing
Malaya: -0.42 swingTotal for round 2: -1.48 against the Allies
Net Axis dice swing: -0.78 swing
Net Allies dice swing: +0.78 swing -
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Italy Turn 2 Complete Global 1940 Game 37.tsvg
By the way, are you using battle calculators for this game?
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US:
Sea zone 16: -0.62 swingUK:
Yunnan: +0.26 swing
Anglo-Egyptian Sudan: +0.4 swing
Kenya: -1.25 swingItaly:
Morrocco: +0.77 swingTotal for round 2: -3.56 against the Allies
Net Axis dice swing: +1.2 swing
Net Allies dice swing: -1.2 swingI calculate strategic bombing raids seperately. The US raid on Paris is +0.17 swing in favor of the Allies since the AA missed, but the bomber slightly did less damage than on average.
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@SuperbattleshipYamato ANZAC-france-turn-2-complete-global-1940-game-37.tsvg
I have been using the TripleA calculator for some battles, is that okay or do you want me to stop using it?
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Germany Turn 3 Complete Global 1940 Game 37.tsvg
No, you should keep using it. I use it a lot. I just wanted to make sure this game was fair.
Round 3:
Germany:
Sea zone 91: +0.12 swing
Sea zone 125: +0.14 swingTotal for round 3: -0.26 swing against the Allies
Net Axis dice swing: +1.59 swing
Net Allies dice swing: -1.59 swing -
@SuperbattleshipYamato thanks.
Nice play on SZ 91, I am going to concede this game!
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Good game. Your Pacific moves were intriguing and your China-India play kept me honest as Japan.
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thanks man but I think you were about to run away with it in the pacific. that sz91 play took the wind out of my sails, nice move!