Scramble from Japan?
simon33 (X) vs surfer (Allies+15) BM
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 factory_minor, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Bessarabia to Russia 3 bombers moved from Novgorod to Russia 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians 1 fighter, 1 infantry and 2 tactical_bombers moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,6,8 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Bessarabia to Southern Italy 1 tactical_bomber moved from Western Germany to Northern Italy 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 8 mech_infantrys moved from Eastern Poland to Bryansk 2 infantry moved from Eastern Poland to Belarus 1 fighter moved from Russia to Bryansk 2 aaGuns, 10 armour, 10 artilleries, 25 infantry and 6 mech_infantrys moved from Belarus to Bryansk 1 mech_infantry moved from Poland to Belarus 4 artilleries and 2 infantry moved from Novgorod to Belarus 3 bombers moved from Russia to Novgorod 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 2 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Ukraine to Bryansk 2 tactical_bombers moved from Ukraine to Novgorod 1 submarine moved from 124 Sea Zone to 110 Sea Zone Place Units - Germans 1 factory_minor placed in Western Ukraine 3 artilleries placed in Novgorod 1 fighter placed in Western Germany 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.00 Russians AA : -0.50
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Assumed no intercept.
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@simon33 Agreed.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 16x factory_major; Remaining resources: 19 PUs; Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 submarine moved from 110 Sea Zone to 92 Sea Zone Combat - Russians Battle in Rostov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 mech_infantry owned by the Germans lost in Rostov Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Russia 2 infantry moved from Volgograd to Samara 2 infantry moved from Kansu to Novosibirsk 1 aaGun and 12 infantry moved from Korea to Manchuria Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,2,5 Russians collect 21 PUs (3 lost to blockades); end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 24 Optional[PUs] Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 26 Optional[PUs]
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 artilleries and 9 infantry moved from Shensi to Kansu 1 mech_infantry moved from Hopei to Kansu 1 mech_infantry moved from Szechwan to Kansu 1 mech_infantry moved from Kweichow to Kansu 2 bombers moved from French Indo China to Kansu 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kansu Japanese attack with 2 artilleries, 2 bombers, 9 infantry and 3 mech_infantrys Chinese defend with 8 infantry Japanese roll dice for 2 artilleries, 2 bombers, 9 infantry and 3 mech_infantrys in Kansu, round 2 : 5/16 hits, 4.33 expected hits Chinese roll dice for 8 infantry in Kansu, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese lost in Kansu 5 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 artilleries, 2 bombers, 7 infantry and 3 mech_infantrys in Kansu, round 3 : 0/14 hits, 4.00 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 7 infantry and 3 mech_infantrys in Kansu, round 4 : 4/14 hits, 4.00 expected hits Chinese roll dice for 3 infantry in Kansu, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Kansu 3 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Casualties for Chinese: 8 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Shan State 3 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from Shensi to Hopei 1 artillery moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Hopei 2 infantry moved from Kweichow to Shensi 2 bombers moved from Kansu to Kweichow 2 artilleries and 1 infantry moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Hunan to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Siberia 1 fighter moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to Caroline Islands 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Japan to Caroline Islands 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 artilleries, 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -3.67 UK_Pacific regular : -0.33
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Testing Forum poster
Test summary from TripleA, engine version: 2.7.15187, time: 12:24:43 AM
Savegame -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Tobruk to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Egypt to Crete Combat - Americans Battle in Crete Americans attack with 1 armour, 1 bomber, 1 infantry and 1 marine Germans defend with 1 infantry Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 marine in Crete, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Crete Americans win, taking Crete from Germans with 1 armour, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Crete to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Wake Island 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 51 Sea Zone to 63 Sea Zone 1 destroyer moved from 54 Sea Zone to 63 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 57 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Manchuria to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Manchuria Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -2.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Tobruk to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Egypt to Crete Combat - Americans Battle in Crete Americans attack with 1 armour, 1 bomber, 1 infantry and 1 marine Germans defend with 1 infantry Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 marine in Crete, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Crete Americans win, taking Crete from Germans with 1 armour, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Crete to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Wake Island 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 51 Sea Zone to 63 Sea Zone 1 destroyer moved from 54 Sea Zone to 63 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 57 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Manchuria to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Manchuria Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 2 fighters moved from India to Burma 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 2 fighters moved from 96 Sea Zone to Cyprus 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 battleship moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Combat - British Battle in Greece Battle in Cyprus British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Greece from Italians, taking Cyprus from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 3 fighters moved from Persia to Russia 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Libya to Tobruk 1 armour moved from Tunisia to Tobruk 1 bomber moved from Tobruk to Gibraltar 1 carrier moved from 96 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Egypt to Persia 1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Tobruk to Gibraltar 1 carrier and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from Cyprus to 99 Sea Zone Place Units - British 1 submarine placed in 81 Sea Zone 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 8 Optional[PUs] Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.17 Italians regular : -0.33 Japanese regular : -1.33 Germans regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Bryansk to Caucasus Italians take Caucasus from Russians 1 infantry moved from Bulgaria to Greece 1 bomber and 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Greece, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the British lost in Greece Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Greece to Southern Italy 1 mech_infantry moved from Bessarabia to Ukraine 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,3 Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 1.67 British regular : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 3 infantry moved from Tunisia to Libya 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 armour and 5 mech_infantrys moved from Bryansk to Volgograd Germans take Tambov from Russians Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Volgograd Combat - Germans Non Combat Move - Germans 6 armour and 8 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Belarus to Rostov 1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Ukraine to Rostov 4 artilleries and 4 infantry moved from Bryansk to Rostov 2 artilleries and 2 infantry moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Bryansk to Rostov 3 artilleries moved from Bryansk to Ukraine 10 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Ukraine 2 fighters and 8 infantry moved from Bryansk to Ukraine 3 artilleries moved from Novgorod to Belarus 1 fighter moved from Southern Italy to Ukraine 1 fighter moved from Western Germany to Ukraine 1 mech_infantry moved from Northern Italy to Bulgaria 4 mech_infantrys moved from Germany to Romania 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 2 mech_infantrys moved from Poland to Western Ukraine 1 submarine moved from 110 Sea Zone to 124 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 3 artilleries placed in Novgorod 1 artillery and 1 infantry placed in Germany 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :