simon33 (X) vs surfer (Allies+15) BM

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Hopei to Sikang
                  Japanese take Sikang from Chinese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 20 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in Siberia
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Siberia from Russians, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            4 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Caroline Islands
            1 battleship and 2 carriers moved from 20 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            2 tactical_bombers moved from Yunnan to 42 Sea Zone
            1 mech_infantry moved from Kweichow to Hopei
            1 aaGun and 3 infantry moved from Kweichow to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Szechwan to Shensi
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Shan State to Yunnan
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Kweichow to Szechwan
            1 transport moved from 42 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 armour, 1 artillery and 3 infantry placed in Japan
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.00
    ANZAC regular : -0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Manchuria
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Combat Move - British
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            2 cruisers, 2 destroyers and 4 submarines moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from Gibraltar to 97 Sea Zone
            1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to 97 Sea Zone
            1 fighter moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @simon33 Taranto raid v.2. Scramble?

  • '19 '17 '16

    Yeah, full scramble.

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Combat Move - British
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            2 cruisers, 2 destroyers and 4 submarines moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from Gibraltar to 97 Sea Zone
            1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to 97 Sea Zone
            1 fighter moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Libya
            Battle in Tanganyika Territory
            Battle in 97 Sea Zone
                British attack with 1 bomber, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport
                    British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 bomber, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
    

    Combat Hit Differential Summary :

    British regular : 2.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @simon33 Ok. This one will hurt. 2 subs hit and I applied to tip BB + DD.
    7 more hits?

  • '19 '17 '16

    Lose all the ships, then the tac, Ita ftrs then German ftrs.


  • @simon33 Ok. IDK what happened, but I can no longer load the save game. I’m going to continue the battle here, and edit on the version prior to battle.

  • 2025 2024 '23 '22 '21 '20

    Defender rolls
    1 tac + 2 CA
    [dice 3d6<=3]


  • 3d6<=3: 6, 4, 3; Hits: 1

  • 2025 2024 '23 '22 '21 '20

    5 ftrs + 1 BB
    [dice 6d6 <=4]

  • 2025 2024 '23 '22 '21 '20

    try again, i put a space…
    [dice 6d6<=4]


  • 6d6<=4: 2, 6, 2, 1, 5, 6; Hits: 3

  • '19 '17 '16

    I think that makes up for your bad dice in Yunnan.

  • 2025 2024 '23 '22 '21 '20

    So 2+7=9 hits total for Brits
    DD + 2 CA + BB + tac + 3 italian ftr
    2 German ftrs remain

    4 hits for Italians
    2 sub + 2DD
    2 sub, 2 CA, 4 fts, 1 tac, 1sb remain

    Next round
    2 CA + 4 ftrs attack
    [dice 6d6<=3]


  • 6d6<=3: 2, 4, 1, 4, 3, 2; Hits: 4

  • 2025 2024 '23 '22 '21 '20

    German ftrs
    [dice 2d6<=4]


  • 2d6<=4: 6, 2; Hits: 1

  • 2025 2024 '23 '22 '21 '20

    Allies win
    1 CA + 4 ftr + 1 tac + 1 sb remain

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