Scramble either of those sea zones and how many planes?
simon33 (X) vs surfer (Allies+15) BM
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@simon33 Yeah, the game is going to get a lot more interesting soon. I probably should have run from Moscow, but my initial battle estimate was very close to TUV zero slightly negative. I ran it a few more times now and it is all over the map -7 to +27 (for attacker). You should win Moscow, but I guess we’ll find out how much you win.
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@simon33 You may feel pressure due to the rest of the board to go now…, but I just don’t go against Moscow with less than 90% odds. It’s a big battle and losing it (or pyrrhic victory) is a loss of game.
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@simon33 Ok. Now I’m rethinking the last post. The advice is real, but it looks like gamesmanship–trying to talk you out of an attack, which is not the intent.
So to be transparent, if you don’t attack and build up again with max forces, I will run. If you want to kill the Russians and Brit AF off, now is the time.
I was just trying to say that I really hate to have dice have very large impact on outcome of games. However, as the attacker, you will get to see what happens the first round, and that will probably decide a lot.
Enough said. Game on.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 13 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Russia Germans take Smolensk from Russians 10 armour, 32 artilleries, 3 bombers, 29 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 3 armour and 4 mech_infantrys moved from Western Ukraine to Russia 3 armour and 4 mech_infantrys moved from Ukraine to Russia 4 armour, 2 fighters, 8 mech_infantrys and 2 tactical_bombers moved from Rostov to Russia 2 mech_infantrys moved from Volgograd to Russia 3 fighters and 2 tactical_bombers moved from Novgorod to Russia Combat - Germans Battle in Russia Germans attack with 21 armour, 32 artilleries, 3 bombers, 5 fighters, 29 infantry, 28 mech_infantrys and 5 tactical_bombers British defend with 6 fighters and 1 tactical_bomber; Americans defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 10 artilleries, 1 factory_major, 2 fighters, 87 infantry, 3 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 2/12 hits, 2.00 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 21 armour, 32 artilleries, 3 bombers, 3 fighters, 29 infantry, 28 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 41/121 hits, 42.83 expected hits Russians roll dice for 4 aaGuns, 2 armour, 10 artilleries, 1 bomber, 8 fighters, 87 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 44/113 hits, 40.83 expected hits 9 artilleries owned by the Germans, 29 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia 36 infantry owned by the Russians, 4 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Russia Germans roll dice for 21 armour, 23 artilleries, 3 bombers, 3 fighters, 22 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 33/77 hits, 32.33 expected hits Russians roll dice for 2 armour, 10 artilleries, 8 fighters, 51 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 25/76 hits, 28.67 expected hits 11 artilleries owned by the Germans and 14 mech_infantrys owned by the Germans lost in Russia 33 infantry owned by the Russians lost in Russia Germans roll dice for 21 armour, 12 artilleries, 3 bombers, 3 fighters, 8 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 18/52 hits, 24.00 expected hits Russians roll dice for 2 armour, 10 artilleries, 8 fighters, 18 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 15/43 hits, 17.67 expected hits 9 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia 18 infantry owned by the Russians lost in Russia Germans roll dice for 21 armour, 3 artilleries, 3 bombers, 3 fighters, 2 mech_infantrys and 5 tactical_bombers in Russia, round 5 : 21/37 hits, 19.00 expected hits Russians roll dice for 2 armour, 10 artilleries, 8 fighters, 3 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 9/25 hits, 11.67 expected hits 3 artilleries owned by the Germans, 4 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia 3 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 10 artilleries owned by the Russians and 2 fighters owned by the British lost in Russia Germans roll dice for 17 armour, 3 bombers, 3 fighters and 5 tactical_bombers in Russia, round 6 : 17/28 hits, 15.33 expected hits Russians roll dice for 4 fighters in Russia, round 6 : 3/4 hits, 2.67 expected hits 3 armour owned by the Germans lost in Russia 4 fighters owned by the British lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 14 armour, 3 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 72 Casualties for Germans: 7 armour, 32 artilleries, 2 fighters, 29 infantry and 28 mech_infantrys Casualties for Russians: 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 87 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Americans: 1 bomber Casualties for British: 6 fighters and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 bombers moved from Russia to Bulgaria 3 fighters moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Novgorod 1 mech_infantry moved from Bessarabia to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Russia to Ukraine 3 tactical_bombers moved from Russia to Volgograd 2 artilleries and 7 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Western Ukraine 10 artilleries placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Russians regular : -5.50 Germans regular : -3.50 Russians AA : 0.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Urals to Vologda Japanese take Vologda from Russians 4 fighters and 6 tactical_bombers moved from Japan to 6 Sea Zone 1 battleship, 1 cruiser, 4 destroyers and 2 submarines moved from 19 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines and 6 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to Shan State 2 artilleries and 1 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Shan State 2 mech_infantrys moved from Kweichow to Shan State 1 mech_infantry moved from Hunan to Shan State 1 artillery moved from Hunan to Kwangsi 2 bombers moved from Anhwe to Shan State 2 fighters moved from 19 Sea Zone to Malaya 6 carriers and 6 fighters moved from 19 Sea Zone to 6 Sea Zone 1 aaGun, 4 artilleries and 6 infantry moved from Manchuria to Jehol 1 armour moved from Korea to Jehol 6 artilleries and 3 infantry moved from Korea to Manchuria 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kazakhstan to Sikang 1 artillery moved from Shensi to Kweichow 1 infantry moved from Tsinghai to Shensi 1 mech_infantry moved from Suiyuyan to Kweichow 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Timguska to Kansu 1 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Yenisey to Timguska 1 submarine moved from 42 Sea Zone to 36 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 fighter moved from 19 Sea Zone to Philippines 1 fighter moved from 19 Sea Zone to Celebes 1 tactical_bomber moved from 6 Sea Zone to Japan 2 fighters moved from 19 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 19 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 infantry moved from Hunan to Kwangsi 2 infantry moved from Anhwe to Hunan Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 3 artilleries placed in Malaya 2 artilleries placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
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Edit the USSR sub on USA.
Not sure it would have been loss of game if I hadn’t have gotten Moscow barring an insane dicing but it would have been a setback, for sure. Couldn’t see a reason not to go Max D.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Urals to Vologda Japanese take Vologda from Russians 4 fighters and 6 tactical_bombers moved from Japan to 6 Sea Zone 1 battleship, 1 cruiser, 4 destroyers and 2 submarines moved from 19 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines and 6 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to Shan State 2 artilleries and 1 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Shan State 2 mech_infantrys moved from Kweichow to Shan State 1 mech_infantry moved from Hunan to Shan State 1 artillery moved from Hunan to Kwangsi 2 bombers moved from Anhwe to Shan State 2 fighters moved from 19 Sea Zone to Malaya 6 carriers and 6 fighters moved from 19 Sea Zone to 6 Sea Zone 1 aaGun, 4 artilleries and 6 infantry moved from Manchuria to Jehol 1 armour moved from Korea to Jehol 6 artilleries and 3 infantry moved from Korea to Manchuria 1 infantry moved from Szechwan to Yunnan 1 artillery moved from Shensi to Kweichow 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Timguska to Kansu 1 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Yenisey to Timguska 1 submarine moved from 42 Sea Zone to 36 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 fighter moved from 19 Sea Zone to Philippines 1 fighter moved from 19 Sea Zone to Celebes 1 tactical_bomber moved from 6 Sea Zone to Japan 2 fighters moved from 19 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 19 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 infantry moved from Hunan to Kwangsi 2 infantry moved from Anhwe to Hunan 1 infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Suiyuyan to Szechwan Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone Japanese undo move 1. 1 carrier and 1 transport placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 2 artilleries placed in French Indo China 3 artilleries placed in Malaya 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
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@simon33 said in simon33 (X) vs surfer (Allies+15) BM:
Edit the USSR sub on USA.
Not sure it would have been loss of game if I hadn’t have gotten Moscow barring an insane dicing but it would have been a setback, for sure. Couldn’t see a reason not to go Max D.
Small rebalance to move the Japanese inf from Kazakhstan to Volgograd.
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@surfer said in simon33 (X) vs surfer (Allies+15) BM:
@simon33 Yeah, the game is going to get a lot more interesting soon. I probably should have run from Moscow, but my initial battle estimate was very close to TUV zero slightly negative. I ran it a few more times now and it is all over the map -7 to +27 (for attacker). You should win Moscow, but I guess we’ll find out how much you win.
I’m wondering if you counted everything. I got 86%, +31TUV. Actual battle was +72 of course, so dice went with me.
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@simon33 yeah I think i missed a tac.
Sorry I’ve been distracted by work. Finishing up a project this week. I hope to be able to play today or tomorrow. -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 9 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 1 tactical_bomber moved from Eastern United States to 120 Sea Zone 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus Combat - Americans Battle in 120 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 tactical_bomber in 120 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 120 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 120 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 120 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Caucasus Americans attack with 1 armour and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Caucasus 1 mech_infantry owned by the Italians lost in Caucasus Americans win, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 marine moved from Iraq to 80 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Tobruk to Egypt 1 tactical_bomber moved from 120 Sea Zone to Eastern United States 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Midway to 25 Sea Zone 2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 12 fighters, 2 infantry, 6 submarines and 2 transports moved from 25 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 25 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 3 Sea Zone to 7 Sea Zone 1 submarine moved from 3 Sea Zone to 15 Sea Zone 1 submarine moved from 3 Sea Zone to 14 Sea Zone 1 submarine moved from 3 Sea Zone to 9 Sea Zone 1 submarine moved from 3 Sea Zone to 1 Sea Zone 1 submarine moved from 3 Sea Zone to 8 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 1 fighter and 1 infantry moved from Normandy Bordeaux to Southern France 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 fighters and 2 infantry placed in Eastern United States 1 fighter and 2 infantry placed in Western United States 4 submarines placed in 10 Sea Zone 3 infantry placed in Southern France 1 artillery and 2 infantry placed in Iraq Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 64 Optional[PUs] Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 69 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -3.50 Italians regular : 0.00 Germans regular : 0.50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 9 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 1 tactical_bomber moved from Eastern United States to 120 Sea Zone 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus Combat - Americans Battle in 120 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 tactical_bomber in 120 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 120 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 120 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 120 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Caucasus Americans attack with 1 armour and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Caucasus 1 mech_infantry owned by the Italians lost in Caucasus Americans win, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 marine moved from Iraq to 80 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Tobruk to Egypt 1 tactical_bomber moved from 120 Sea Zone to Eastern United States 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Midway to 25 Sea Zone 2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 12 fighters, 2 infantry, 6 submarines and 2 transports moved from 25 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 25 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 3 Sea Zone to 7 Sea Zone 1 submarine moved from 3 Sea Zone to 15 Sea Zone 1 submarine moved from 3 Sea Zone to 14 Sea Zone 1 submarine moved from 3 Sea Zone to 9 Sea Zone 1 submarine moved from 3 Sea Zone to 1 Sea Zone 1 submarine moved from 3 Sea Zone to 8 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 1 fighter and 1 infantry moved from Normandy Bordeaux to Southern France 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 fighters and 2 infantry placed in Eastern United States 1 fighter and 2 infantry placed in Western United States 4 submarines placed in 10 Sea Zone 3 infantry placed in Southern France 1 artillery and 2 infantry placed in Iraq Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 64 Optional[PUs] Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 69 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - British Battle in Borneo Battle in Holland Belgium British attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Borneo from Japanese, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 destroyers moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 2 transports moved from 80 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 aaGun, 2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 3 infantry moved from Egypt to Trans-Jordan 1 artillery and 3 infantry moved from Iraq to Northwest Persia 3 aaGuns, 4 artilleries, 18 infantry, 1 marine and 4 mech_infantrys moved from Burma to India Place Units - British 3 infantry placed in Union of South Africa 3 infantry placed in Egypt 1 fighter and 3 infantry placed in United Kingdom 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 17 Optional[PUs] Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -3.50 Italians regular : 0.00 Germans regular : 0.17 British regular : 0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter and 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 2 artilleries and 4 infantry moved from Bulgaria to Yugoslavia 2 infantry moved from Northern Italy to Western Germany 1 armour moved from Samara to Volgograd 1 bomber moved from Volgograd to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,4,4,6,4,6,2,1 Italians collect 9 PUs (6 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : 0.33