Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 9 infantry moved from Jehol to Manchuria
1 armour, 6 artilleries and 10 infantry moved from Amur to Korea
4 fighters moved from 5 Sea Zone to Korea
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to Korea
2 bombers moved from Kiangsu to Korea
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Kiangsu to Manchuria
2 fighters moved from Shan State to 19 Sea Zone
2 fighters moved from Philippines to Manchuria
1 tactical_bomber moved from 35 Sea Zone to Manchuria
2 battleships moved from 35 Sea Zone to 36 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
2 battleships and 2 marines moved from 36 Sea Zone to 19 Sea Zone
2 marines moved from 19 Sea Zone to Manchuria
1 submarine moved from 35 Sea Zone to 42 Sea Zone
6 carriers, 2 cruisers, 4 destroyers, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Kansu to Shensi
1 infantry moved from Yunnan to Shan State
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hopei to Kweichow
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Shan State
2 artilleries and 1 infantry moved from Malaya to Shan State
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 1 armour, 6 artilleries, 2 bombers, 5 fighters and 10 infantry
Americans defend with 1 infantry; Russians defend with 2 aaGuns and 14 infantry
Russians roll AA dice in Korea : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters and 10 infantry in Korea, round 2 : 10/23 hits, 8.50 expected hits
Americans roll dice for 2 aaGuns and 15 infantry in Korea, round 2 : 5/15 hits, 5.00 expected hits
5 infantry owned by the Japanese lost in Korea
8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters and 5 infantry in Korea, round 3 : 9/18 hits, 7.50 expected hits
Americans roll dice for 7 infantry in Korea, round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese lost in Korea
6 infantry owned by the Russians and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 armour, 6 artilleries, 2 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 1 fighter and 7 infantry
Casualties for Russians: 2 aaGuns and 14 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 7/13 hits, 6.50 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 4 artilleries, 2 fighters, 9 infantry, 2 marines and 2 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 4 artilleries, 2 fighters, 9 infantry, 2 marines and 2 tactical_bombers in Manchuria, round 2 : 5/19 hits, 6.50 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Manchuria, round 2 : 2/7 hits, 2.67 expected hits
2 infantry owned by the Japanese lost in Manchuria
5 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 4 artilleries, 2 fighters, 7 infantry, 2 marines and 2 tactical_bombers in Manchuria, round 3 : 6/17 hits, 6.17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 4 artilleries, 2 fighters, 6 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 fighter and 6 infantry
Battle in 18 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 4 tactical_bombers in 18 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 tactical_bombers moved from 18 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to 19 Sea Zone
2 fighters moved from Manchuria to 19 Sea Zone
4 fighters moved from Korea to 19 Sea Zone
2 bombers moved from Korea to Anhwe
2 carriers and 3 transports moved from 5 Sea Zone to 3 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to Japan
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to Japan
3 fighters moved from 18 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 aaGun moved from Jehol to Manchuria
1 mech_infantry moved from Jehol to Hunan
2 mech_infantrys moved from Jehol to Kweichow
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 carrier and 2 submarines placed in 19 Sea Zone
2 fighters placed in Japan
2 artilleries and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,6,4,4,2,2,1,6,3,3,5,2,5,1,3,5,2,4,1,4,5,2,6,4,5,4,3,6,1,6,1,1,1,3,1,2,1,2,2,3,5,2,1,1,6,2,2,1,3,5,6,3,2,4
Japanese collect 60 PUs (11 lost to blockades); end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.00
Japanese regular : 1.17
Russians AA : 0.00
1 kami on each of 6 cvs if you stay in sz6.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_minor, 2 harbours, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 armour moved from Iraq to Northwest Persia
Americans take Northwest Persia from Italians
6 submarines moved from 7 Sea Zone to 3 Sea Zone
2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 6 submarines and 3 transports moved from 6 Sea Zone to 25 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 3 Sea Zone
Americans attack with 6 submarines
Japanese defend with 2 carriers and 3 transports
Americans roll dice for 6 submarines in 3 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
2 carriers owned by the Japanese lost in 3 Sea Zone
Japanese roll dice for 3 transports in 3 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
3 transports owned by the Japanese lost in 3 Sea Zone
Americans win with 6 submarines remaining. Battle score for attacker is 53
Casualties for Japanese: 2 carriers and 3 transports
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Midway to Caroline Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 tactical_bomber moved from Midway to Caroline Islands
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
8 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 2 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Iraq to Northwest Persia
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Trans-Jordan to Russia
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 harbour placed in Midway
1 airfield, 1 factory_minor and 1 harbour placed in Iraq
2 transports placed in 101 Sea Zone
1 artillery, 3 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 62 Optional[PUs]
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_minor, 2 harbours, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 armour moved from Iraq to Northwest Persia
Americans take Northwest Persia from Italians
6 submarines moved from 7 Sea Zone to 3 Sea Zone
2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 6 submarines and 3 transports moved from 6 Sea Zone to 25 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 3 Sea Zone
Americans attack with 6 submarines
Japanese defend with 2 carriers and 3 transports
Americans roll dice for 6 submarines in 3 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
2 carriers owned by the Japanese lost in 3 Sea Zone
Japanese roll dice for 3 transports in 3 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
3 transports owned by the Japanese lost in 3 Sea Zone
Americans win with 6 submarines remaining. Battle score for attacker is 53
Casualties for Japanese: 2 carriers and 3 transports
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Midway to Caroline Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 tactical_bomber moved from Midway to Caroline Islands
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
8 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 2 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Iraq to Northwest Persia
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Trans-Jordan to Russia
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 harbour placed in Midway
1 airfield, 1 factory_minor and 1 harbour placed in Iraq
2 transports placed in 101 Sea Zone
1 artillery, 3 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 62 Optional[PUs]
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 10 infantry and 1 submarine; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Normandy Bordeaux to Germany
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Italians
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Germany
Bombing raid in Germany causes 0 damage total.
Battle in Holland Belgium
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 aaGun, 2 armour, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
2 fighters moved from 98 Sea Zone to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from India to Burma
2 mech_infantrys moved from West India to Burma
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Persia to Northwest Persia
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 13 Optional[PUs]
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.67
Germans AA : 0.83
Germans regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Samara
Italians take Tambov from Russians
Italians take Samara from Russians
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 bomber and 1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Holland Belgium
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Caucasus
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter and 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Volgograd
2 armour moved from Rostov to Volgograd
1 aaGun moved from Western Germany to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,1,1,6,5,3
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : 1.33
British regular : -0.33
Allies have 184 IPC to the Axis 142. That is about to change, barring a dicing.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
4 submarines moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 marine placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Alexandria to Egypt
1 fighter moved from Egypt to Northwest Persia
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
@simon33 Yeah, the game is going to get a lot more interesting soon. I probably should have run from Moscow, but my initial battle estimate was very close to TUV zero slightly negative. I ran it a few more times now and it is all over the map -7 to +27 (for attacker). You should win Moscow, but I guess we’ll find out how much you win.
@simon33 You may feel pressure due to the rest of the board to go now…, but I just don’t go against Moscow with less than 90% odds. It’s a big battle and losing it (or pyrrhic victory) is a loss of game.
@simon33 Ok. Now I’m rethinking the last post. The advice is real, but it looks like gamesmanship–trying to talk you out of an attack, which is not the intent.
So to be transparent, if you don’t attack and build up again with max forces, I will run. If you want to kill the Russians and Brit AF off, now is the time.
I was just trying to say that I really hate to have dice have very large impact on outcome of games. However, as the attacker, you will get to see what happens the first round, and that will probably decide a lot.
Enough said. Game on.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Russia
Germans take Smolensk from Russians
10 armour, 32 artilleries, 3 bombers, 29 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
3 armour and 4 mech_infantrys moved from Western Ukraine to Russia
3 armour and 4 mech_infantrys moved from Ukraine to Russia
4 armour, 2 fighters, 8 mech_infantrys and 2 tactical_bombers moved from Rostov to Russia
2 mech_infantrys moved from Volgograd to Russia
3 fighters and 2 tactical_bombers moved from Novgorod to Russia
Combat - Germans
Battle in Russia
Germans attack with 21 armour, 32 artilleries, 3 bombers, 5 fighters, 29 infantry, 28 mech_infantrys and 5 tactical_bombers
British defend with 6 fighters and 1 tactical_bomber; Americans defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 10 artilleries, 1 factory_major, 2 fighters, 87 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 2/12 hits, 2.00 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 21 armour, 32 artilleries, 3 bombers, 3 fighters, 29 infantry, 28 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 41/121 hits, 42.83 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 10 artilleries, 1 bomber, 8 fighters, 87 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 44/113 hits, 40.83 expected hits
9 artilleries owned by the Germans, 29 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
36 infantry owned by the Russians, 4 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Russia
Germans roll dice for 21 armour, 23 artilleries, 3 bombers, 3 fighters, 22 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 33/77 hits, 32.33 expected hits
Russians roll dice for 2 armour, 10 artilleries, 8 fighters, 51 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 25/76 hits, 28.67 expected hits
11 artilleries owned by the Germans and 14 mech_infantrys owned by the Germans lost in Russia
33 infantry owned by the Russians lost in Russia
Germans roll dice for 21 armour, 12 artilleries, 3 bombers, 3 fighters, 8 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 18/52 hits, 24.00 expected hits
Russians roll dice for 2 armour, 10 artilleries, 8 fighters, 18 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 15/43 hits, 17.67 expected hits
9 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
18 infantry owned by the Russians lost in Russia
Germans roll dice for 21 armour, 3 artilleries, 3 bombers, 3 fighters, 2 mech_infantrys and 5 tactical_bombers in Russia, round 5 : 21/37 hits, 19.00 expected hits
Russians roll dice for 2 armour, 10 artilleries, 8 fighters, 3 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 9/25 hits, 11.67 expected hits
3 artilleries owned by the Germans, 4 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
3 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 10 artilleries owned by the Russians and 2 fighters owned by the British lost in Russia
Germans roll dice for 17 armour, 3 bombers, 3 fighters and 5 tactical_bombers in Russia, round 6 : 17/28 hits, 15.33 expected hits
Russians roll dice for 4 fighters in Russia, round 6 : 3/4 hits, 2.67 expected hits
3 armour owned by the Germans lost in Russia
4 fighters owned by the British lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 3 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 72
Casualties for Germans: 7 armour, 32 artilleries, 2 fighters, 29 infantry and 28 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 87 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 bomber
Casualties for British: 6 fighters and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 bombers moved from Russia to Bulgaria
3 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Novgorod
1 mech_infantry moved from Bessarabia to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Russia to Ukraine
3 tactical_bombers moved from Russia to Volgograd
2 artilleries and 7 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Western Ukraine
10 artilleries placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Russians regular : -5.50
Germans regular : -3.50
Russians AA : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
4 fighters and 6 tactical_bombers moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser, 4 destroyers and 2 submarines moved from 19 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines and 6 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from Manchuria to 19 Sea Zone
1 marine moved from Manchuria to 19 Sea Zone
2 artilleries and 1 infantry moved from French Indo China to Shan State
2 artilleries and 1 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Kweichow to Shan State
1 mech_infantry moved from Hunan to Shan State
1 artillery moved from Hunan to Kwangsi
2 bombers moved from Anhwe to Shan State
2 fighters moved from 19 Sea Zone to Malaya
6 carriers and 6 fighters moved from 19 Sea Zone to 6 Sea Zone
1 aaGun, 4 artilleries and 6 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
6 artilleries and 3 infantry moved from Korea to Manchuria
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kazakhstan to Sikang
1 artillery moved from Shensi to Kweichow
1 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Suiyuyan to Kweichow
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Yenisey to Timguska
1 submarine moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Celebes
1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 19 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 infantry moved from Hunan to Kwangsi
2 infantry moved from Anhwe to Hunan
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
3 artilleries placed in Malaya
2 artilleries placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Edit the USSR sub on USA.
Not sure it would have been loss of game if I hadn’t have gotten Moscow barring an insane dicing but it would have been a setback, for sure. Couldn’t see a reason not to go Max D.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
4 fighters and 6 tactical_bombers moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser, 4 destroyers and 2 submarines moved from 19 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines and 6 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from Manchuria to 19 Sea Zone
1 marine moved from Manchuria to 19 Sea Zone
2 artilleries and 1 infantry moved from French Indo China to Shan State
2 artilleries and 1 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Kweichow to Shan State
1 mech_infantry moved from Hunan to Shan State
1 artillery moved from Hunan to Kwangsi
2 bombers moved from Anhwe to Shan State
2 fighters moved from 19 Sea Zone to Malaya
6 carriers and 6 fighters moved from 19 Sea Zone to 6 Sea Zone
1 aaGun, 4 artilleries and 6 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
6 artilleries and 3 infantry moved from Korea to Manchuria
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Shensi to Kweichow
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Yenisey to Timguska
1 submarine moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Celebes
1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 19 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 infantry moved from Hunan to Kwangsi
2 infantry moved from Anhwe to Hunan
1 infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Suiyuyan to Szechwan
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
Japanese undo move 1.
1 carrier and 1 transport placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
2 artilleries placed in French Indo China
3 artilleries placed in Malaya
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
@simon33 said in simon33 (X) vs surfer (Allies+15) BM:
Edit the USSR sub on USA.
Not sure it would have been loss of game if I hadn’t have gotten Moscow barring an insane dicing but it would have been a setback, for sure. Couldn’t see a reason not to go Max D.
Small rebalance to move the Japanese inf from Kazakhstan to Volgograd.
@surfer said in simon33 (X) vs surfer (Allies+15) BM:
@simon33 Yeah, the game is going to get a lot more interesting soon. I probably should have run from Moscow, but my initial battle estimate was very close to TUV zero slightly negative. I ran it a few more times now and it is all over the map -7 to +27 (for attacker). You should win Moscow, but I guess we’ll find out how much you win.
I’m wondering if you counted everything. I got 86%, +31TUV. Actual battle was +72 of course, so dice went with me.
@simon33 yeah I think i missed a tac.
Sorry I’ve been distracted by work. Finishing up a project this week. I hope to be able to play today or tomorrow.