@Jacob16 No scramble
L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 fighter and 1 infantry moved from Russia to Smolensk 1 fighter and 1 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Italian Somaliland from Italians to Russians EDIT: Turning off Edit Mode 1 fighter moved from Smolensk to Russia 3 artilleries and 1 infantry moved from Vologda to Russia 1 fighter moved from Rostov to Russia 1 fighter moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 4 mech_infantrys moved from Volgograd to Russia 4 aaGuns, 1 armour, 12 artilleries, 39 infantry and 1 mech_infantry moved from Bryansk to Russia 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Ethiopia to Italian Somaliland Place Units - Russians 3 artilleries, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 2.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Burma to India 1 bomber moved from Kiangsi to Hopei 2 bombers moved from Siam to Hopei 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 bomber moved from Japan to Chahar 1 tactical_bomber moved from French Indo China to Hopei 1 mech_infantry moved from Yunnan to Hopei 1 armour moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 4 fighters moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 destroyer and 5 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 33 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in India Japanese attack with 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys in India, round 2 : 7/18 hits, 5.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 6 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hopei Japanese attack with 3 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 3 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/6 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei 1 tactical_bomber owned by the Japanese and 3 bombers owned by the Japanese retreated Chinese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Chahar to Yunnan 1 bomber moved from Hopei to French Indo China 2 bombers moved from Hopei to Yunnan 1 tactical_bomber moved from Hopei to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Manchuria to Jehol 1 armour moved from Yunnan to Sikang 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Siam to French Indo China 1 battleship, 2 carriers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Yunnan to Sikang 5 fighters moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 2 armour and 1 mech_infantry placed in Kwangtung 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 bomber, 1 infantry and 1 mech_infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.17 Japanese regular : -2.00 UK_Pacific regular : 0.67
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 3 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 30 Sea Zone to 33 Sea Zone 3 fighters moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 fighter moved from 99 Sea Zone to Greece 1 armour moved from Syria to Greece 1 bomber moved from Egypt to Greece 1 mech_infantry moved from Colombia to Peru Americans take Peru from Neutral_True Combat - Americans
Combat Hit Differential Summary :
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Scramble from the Carolines?
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No scramble
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 3 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 30 Sea Zone to 33 Sea Zone 3 fighters moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 fighter moved from 99 Sea Zone to Greece 1 armour moved from Syria to Greece 1 bomber moved from Egypt to Greece 1 mech_infantry moved from Colombia to Peru Americans take Peru from Neutral_True Combat - Americans Battle in Greece Americans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Greece 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 33 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 33 Sea Zone to 55 Sea Zone 4 fighters moved from 33 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 2 carriers, 1 submarine and 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to Northern Territory 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Greece to Turkey 1 fighter moved from Greece to 99 Sea Zone 1 tactical_bomber moved from Gibraltar to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to Spain 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Queensland Place Units - Americans 1 airfield and 1 factory_minor placed in Spain 2 artilleries and 3 infantry placed in Central United States 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Hopei 11 infantry moved from Suiyuyan to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 2 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 5 infantry moved from Tobruk to Libya 1 artillery and 2 infantry moved from Tunisia to Libya 1 bomber moved from Syria to Libya 2 fighters moved from 99 Sea Zone to Libya 1 armour moved from Eastern Persia to Afghanistan 1 fighter and 3 infantry moved from West India to Afghanistan 1 tactical_bomber moved from Northwest Persia to Afghanistan Combat - British Battle in Afghanistan British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_True defend with 4 infantry British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Afghanistan, round 2 : 4/6 hits, 2.17 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Afghanistan 4 infantry owned by the Neutral_True lost in Afghanistan British win, taking Afghanistan from Neutral_True with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Neutral_True: 4 infantry Battle in Libya British attack with 3 artilleries, 1 bomber, 2 fighters and 7 infantry Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 3 artilleries, 1 bomber, 2 fighters and 7 infantry in Libya, round 2 : 4/13 hits, 4.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 4/8 hits, 2.83 expected hits 4 infantry owned by the British lost in Libya 4 infantry owned by the Italians lost in Libya British roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Libya, round 3 : 3/9 hits, 3.67 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 3 : 1/4 hits, 1.50 expected hits 1 infantry owned by the British lost in Libya 1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Libya British roll dice for 3 artilleries, 1 bomber, 2 fighters and 2 infantry in Libya, round 4 : 1/8 hits, 3.33 expected hits Italians roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 3 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 15 Casualties for British: 5 infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - British 2 fighters moved from Libya to 99 Sea Zone 1 bomber moved from Libya to Turkey 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 armour, 3 artilleries and 5 infantry moved from Turkey to Greece 1 fighter and 3 infantry moved from Northwest Persia to Turkey 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from Syria to Turkey 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 tactical_bomber moved from Afghanistan to Eastern Persia 1 aaGun and 1 infantry moved from West India to Eastern Persia 1 fighter moved from Afghanistan to Eastern Persia 1 artillery moved from Union of South Africa to Rhodesia 1 fighter and 1 tactical_bomber moved from British Guiana to Spain 3 fighters moved from Gibraltar to Spain 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to Spain 1 artillery and 1 infantry moved from Portugal to Spain 4 infantry moved from West India to Afghanistan 2 infantry moved from West India to Afghanistan 2 aaGuns and 9 infantry moved from West India to Eastern Persia 2 fighters moved from Turkey to Northwest Persia Place Units - British 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia 1 artillery and 1 infantry placed in Egypt 1 armour, 1 artillery and 1 infantry placed in Quebec Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.33 Italians regular : 0.17 Japanese regular : -0.67 Germans regular : 0.67 Neutral_True regular : 0.67 British regular : -1.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia 1 artillery and 3 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3,5,3,2,5,1,1,2,2 Italians collect 0 PUs (11 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to Queensland Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone 3 infantry moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 55 Sea Zone 1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 3 infantry moved from Tunisia to Libya 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 10 infantry moved from Ukraine to Rostov 15 armour moved from Ukraine to Rostov 3 infantry moved from Ukraine to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 2 bombers moved from Western Germany to Western Ukraine 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 10 mech_infantrys moved from Ukraine to Rostov Combat - Germans Battle in Western Ukraine Germans attack with 3 bombers and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 bombers and 3 infantry in Western Ukraine, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 3 bombers and 3 infantry in Western Ukraine, round 3 : 2/6 hits, 2.50 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Germans attack with 15 armour, 10 infantry and 10 mech_infantrys Russians defend with 2 infantry Germans roll dice for 15 armour, 10 infantry and 10 mech_infantrys in Rostov, round 2 : 13/35 hits, 10.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 15 armour, 9 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Ukraine to Rostov 2 fighters moved from Western Germany to Southern Italy 2 infantry moved from Switzerland to Northern Italy 1 mech_infantry moved from Switzerland to Southern France 1 bomber moved from Western Ukraine to Western Germany 2 bombers moved from Western Ukraine to Novgorod 1 infantry moved from Archangel to Smolensk 2 infantry moved from Archangel to Nenetsia 1 artillery moved from Archangel to Nenetsia 1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy 1 tactical_bomber moved from Ukraine to Southern Italy 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany 5 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Germany to Eastern Poland 2 armour and 1 mech_infantry moved from Novgorod to Nenetsia 1 infantry moved from Novgorod to Belarus 1 aaGun and 4 infantry moved from Karelia to Novgorod 1 aaGun moved from Archangel to Nenetsia 1 infantry moved from Vyborg to Novgorod 7 infantry moved from Sweden to Finland 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to France 1 fighter moved from Novgorod to Western Germany 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in France 4 infantry placed in Western Germany 3 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,6,2,3,4,1,5,5,6,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 infantry moved from Russia to Bryansk 1 fighter and 1 infantry moved from Russia to Smolensk 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 2 fighters moved from Bryansk to Russia 1 armour and 5 mech_infantrys moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 fighter and 1 tactical_bomber moved from Vologda to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 18 artilleries and 20 infantry moved from Russia to Samara 3 infantry moved from Russia to Samara 3 infantry moved from Russia to Samara Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00