4d6<=2: 3, 1, 1, 4; Hits: 2
L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2
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A reminder that Mongolia is still active.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 3 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Korea Japanese take Korea from Americans 1 armour moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Szechwan to Yunnan 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 3 mech_infantrys moved from Kwangtung to Yunnan 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 bomber moved from Kwangtung to 44 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone Combat - Japanese Battle in 24 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 24 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 44 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from 24 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 bomber, 6 fighters and 5 tactical_bombers moved from Japan to French Indo China 1 mech_infantry moved from Manchuria to Anhwe 3 fighters and 1 tactical_bomber moved from Manchuria to French Indo China 5 infantry moved from Manchuria to Jehol 1 aaGun and 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 armour, 1 artillery and 6 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 6 infantry moved from 36 Sea Zone to French Indo China 1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to French Indo China Place Units - Japanese 1 airfield placed in French Indo China 3 armour placed in Kwangtung 1 transport placed in 6 Sea Zone 1 bomber and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : 0.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 3 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Korea Japanese take Korea from Americans 1 armour moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Szechwan to Yunnan 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 3 mech_infantrys moved from Kwangtung to Yunnan 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 bomber moved from Kwangtung to 44 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone Combat - Japanese Battle in 24 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 24 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 44 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from 24 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 bomber, 6 fighters and 5 tactical_bombers moved from Japan to French Indo China 1 mech_infantry moved from Manchuria to Anhwe 3 fighters and 1 tactical_bomber moved from Manchuria to French Indo China 5 infantry moved from Manchuria to Jehol 1 aaGun and 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 armour, 1 artillery and 6 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 6 infantry moved from 36 Sea Zone to French Indo China 1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to French Indo China Place Units - Japanese 1 airfield placed in French Indo China 3 armour placed in Kwangtung 1 transport placed in 6 Sea Zone 1 bomber and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : 0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 4 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Northern Territory to 54 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from 109 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 submarines moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to Central America Place Units - Americans 1 infantry placed in Central United States 1 carrier and 3 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Tsinghai 10 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Anglo Egyptian Sudan to Italian Somaliland 1 bomber moved from Malta to Italian Somaliland 1 fighter moved from Anglo Egyptian Sudan to Italian Somaliland Combat - British Battle in Greece Battle in Italian Somaliland British attack with 1 bomber and 2 fighters Italians defend with 1 infantry British roll dice for 1 bomber and 2 fighters in Italian Somaliland, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in Italian Somaliland 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Greece from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Italian Somaliland to Ethiopia 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Egypt to Alexandria 3 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Malta to 99 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 3 aaGuns and 17 infantry moved from Burma to India 1 fighter moved from Italian Somaliland to Ethiopia Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 1 artillery and 1 infantry placed in Quebec 1 fighter and 1 infantry placed in United Kingdom British undo move 4. 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 0.67 Japanese regular : 0.67 British regular : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun, 1 artillery and 3 infantry moved from France to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Italians undo move 2. 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,5,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 infantry moved from Algeria to Tunisia EDIT: 2 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -1.00
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus 1 artillery moved from Baltic States to Belarus 1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to Greece 1 infantry moved from Bulgaria to Greece 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 1 artillery and 1 infantry moved from Ukraine to Rostov Combat - Germans Battle in Greece Germans attack with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 1 aaGun, 1 armour and 4 infantry British roll AA dice in Greece : 0/3 hits, 0.50 expected hits Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Greece, round 2 : 4/8 hits, 4.33 expected hits
Combat Hit Differential Summary :
British AA : -0.50 Germans regular : -0.33
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Probably max D, but I don’t want to assume here, OOL?
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Yeah, max D.
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I didn’t see this move, 15hr ago!
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus 1 artillery moved from Baltic States to Belarus 1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to Greece 1 infantry moved from Bulgaria to Greece 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 1 artillery and 1 infantry moved from Ukraine to Rostov Combat - Germans Battle in Greece Germans attack with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 1 aaGun, 1 armour and 4 infantry British roll AA dice in Greece : 0/3 hits, 0.50 expected hits Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Greece, round 2 : 4/8 hits, 4.33 expected hits British roll dice for 1 aaGun, 1 armour and 4 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Germans lost in Greece 1 aaGun owned by the British and 3 infantry owned by the British lost in Greece Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Greece, round 3 : 5/7 hits, 4.17 expected hits British roll dice for 1 armour and 1 infantry in Greece, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Greece Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun, 1 armour and 4 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy 2 bombers moved from Greece to Southern Italy 1 armour, 6 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Baltic States to Novgorod 4 infantry moved from Baltic States to Novgorod 1 mech_infantry moved from Western Germany to Yugoslavia 2 armour and 1 mech_infantry moved from Germany to Romania 1 fighter and 2 tactical_bombers moved from Greece to Ukraine 2 fighters and 2 tactical_bombers moved from Norway to Romania 3 mech_infantrys moved from Ukraine to Romania 3 armour moved from Ukraine to Romania 1 mech_infantry moved from Poland to Novgorod 1 armour moved from Baltic States to Novgorod 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Baltic States to Belarus 1 aaGun and 6 infantry moved from Norway to Finland 3 armour and 2 mech_infantrys moved from Baltic States to Romania 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Northern Italy 1 aaGun and 2 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 mech_infantry moved from Baltic States to Romania 1 armour moved from Ukraine to Romania 1 armour moved from Ukraine to Romania 1 mech_infantry moved from Baltic States to Romania 1 mech_infantry moved from Ukraine to Romania 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 infantry placed in Ukraine 2 fighters placed in Western Germany 2 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Germans undo move 3. 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 49 PUs (4 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British AA : -0.50 Russians regular : -0.67 Germans regular : 0.17 British regular : -1.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 artillery and 1 infantry moved from Archangel to Belarus 1 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 3 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to Rostov 1 armour moved from Egypt to Tobruk Russians take Tobruk from Italians Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 aaGun owned by the Germans lost in Western Ukraine 1 artillery owned by the Russians retreated to Bryansk Germans win with 2 infantry remaining. Battle score for attacker is -1 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun Battle in Rostov Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/6 hits, 2.50 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun, 1 artillery and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus 1 artillery owned by the Russians retreated to Bryansk Germans win with 1 artillery remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 3 artilleries and 1 infantry moved from Archangel to Vologda 10 artilleries moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 3 fighters and 1 tactical_bomber moved from Rostov to Russia 1 mech_infantry moved from Egypt to Ethiopia 1 fighter moved from Russia to Bryansk Place Units - Russians 1 mech_infantry placed in Volgograd 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -3.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Yunnan to Burma 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from French Indo China to Java 1 fighter moved from French Indo China to 42 Sea Zone 1 bomber moved from Japan to Hopei 1 infantry moved from Chahar to Hopei 2 fighters and 2 tactical_bombers moved from French Indo China to Burma Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 armour, 6 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 armour, 6 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 5/22 hits, 7.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Java to Siam 1 submarine moved from 39 Sea Zone to 37 Sea Zone 4 fighters moved from French Indo China to Caroline Islands 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 bomber moved from Hopei to Kiangsi 1 mech_infantry moved from Anhwe to Yunnan 3 armour moved from Kwangtung to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Korea to Manchuria 1 infantry moved from Chahar to Anhwe 1 aaGun moved from Chahar to Hopei 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Siam 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 armour moved from French Indo China to Burma 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 2 artilleries, 1 bomber and 1 infantry placed in Japan 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -2.50 UK_Pacific regular : 0.67 ANZAC regular : 0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Yunnan to Burma 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from French Indo China to Java 1 fighter moved from French Indo China to 42 Sea Zone 1 bomber moved from Japan to Hopei 1 infantry moved from Chahar to Hopei 2 fighters and 2 tactical_bombers moved from French Indo China to Burma Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 armour, 6 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 armour, 6 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 5/22 hits, 7.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Java to Siam 1 submarine moved from 39 Sea Zone to 37 Sea Zone 4 fighters moved from French Indo China to Caroline Islands 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 bomber moved from Hopei to Kiangsi 1 mech_infantry moved from Anhwe to Yunnan 3 armour moved from Kwangtung to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Korea to Manchuria 1 infantry moved from Chahar to Anhwe 1 aaGun moved from Chahar to Hopei 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Siam 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 armour moved from French Indo China to Burma 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 2 artilleries, 1 bomber and 1 infantry placed in Japan 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -2.50 UK_Pacific regular : 0.67 ANZAC regular : 0.33