Game set-Up:
Bid Spending.jpg
Game #3 to start
Test summary from TripleA, engine version: 2.6.14803, time: 4:53:29 PM
Savegame
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Poland to Yugoslavia
2 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Austria to Yugoslavia
3 armour and 3 mech_infantrys moved from Austria to France
2 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
2 armour moved from Holland Belgium to France
3 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Holland Belgium to France
1 armour moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to France
Combat - Germans
Combat Hit Differential Summary :
@simon33 Scramble?
Scramble Normandy and 114. Not 113.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Poland to Yugoslavia
2 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Austria to Yugoslavia
3 armour and 3 mech_infantrys moved from Austria to France
2 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
2 armour moved from Holland Belgium to France
3 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Holland Belgium to France
1 armour moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to France
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries, 1 fighter and 10 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 3/14 hits, 3.67 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Neutral_Allies lost in Yugoslavia
1 fighter owned by the Germans retreated
2 artilleries owned by the Germans, 10 infantry owned by the Germans and 1 armour owned by the Germans retreated to Slovakia Hungary
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 3 infantry
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits
French roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits
French roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 : 1/2 hits, 1.00 expected hits
1 armour owned by the Germans lost in Normandy Bordeaux
French win with 1 artillery and 1 fighter remaining. Battle score for attacker is -13
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for French: 1 infantry
Battle in France
Germans attack with 5 armour, 2 artilleries, 7 infantry and 5 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 5 armour, 2 artilleries, 7 infantry and 5 mech_infantrys in France, round 2 : 8/19 hits, 6.33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 4/10 hits, 3.67 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French, 6 infantry owned by the French and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 3 infantry and 5 mech_infantrys in France, round 3 : 3/15 hits, 5.67 expected hits
French roll dice for 2 armour and 1 artillery in France, round 3 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Germans lost in France
1 armour owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 2 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 114 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 2 bombers and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 114 Sea Zone
2 submarines owned by the Germans submerged
Germans roll dice for 1 battleship, 2 bombers and 1 tactical_bomber in 114 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 114 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 114 Sea Zone
1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 114 Sea Zone
Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 25
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Germans: 1 bomber and 1 tactical_bomber
Battle in 113 Sea Zone
Germans attack with 4 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the French lost in 113 Sea Zone
Germans roll dice for 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
British roll dice for 1 battleship and 1 cruiser in 113 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
2 submarines owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for French: 1 cruiser
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Moving scrambled unit from Normandy Bordeaux to Southern France
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
1 bomber moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 113 Sea Zone to 115 Sea Zone
3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
2 infantry moved from Denmark to Western Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 37 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
French regular : 1.67
Neutral_Allies regular : -1.67
Germans regular : -1.33
British regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Karelia to Vyborg
3 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Leningrad
1 submarine moved from 130 Sea Zone to 128 Sea Zone
EDIT: 1 fighter moved from Southern France to Normandy Bordeaux
3 infantry moved from Baltic States to Leningrad
2 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Gorky
1 armour and 1 mech_infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 artillery and 1 infantry moved from Russia to Yaroslavl
2 infantry moved from Southern Caucasus to Northern Caucasus
3 infantry moved from Amur to Siberia
2 aaGuns and 6 infantry moved from Sakha to Siberia
3 infantry moved from Buryatia to Sakha
Place Units - Russians
3 artilleries placed in Siberia
3 artilleries placed in Leningrad
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
I can’t see a reason why the scrambled fighter can’t land in Normandy.
Your turn isn’t it?
bump #1…
@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 4 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Southern Manchuria to Shansi
1 fighter moved from Southern Manchuria to Shansi
3 infantry moved from Fukien to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Fukien to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 cruiser moved from 21 Sea Zone to 132 Sea Zone
1 bomber moved from Japan to 132 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Formosa to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Gilbert Islands
1 infantry moved from Iwo Jima to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone
1 carrier moved from 34 Sea Zone to 32 Sea Zone
1 destroyer moved from 7 Sea Zone to 27 Sea Zone
1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 carrier moved from 7 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 27 Sea Zone
1 carrier moved from 7 Sea Zone to 32 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Davao
1 bomber moved from Japan to 132 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 infantry moved from Kwangsi to Yunnan
1 cruiser moved from 7 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Southern Manchuria to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@simon33 Scramble?
No scramble from Hawaii or Davao, not forgetting anything am I?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 4 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Southern Manchuria to Shansi
1 fighter moved from Southern Manchuria to Shansi
3 infantry moved from Fukien to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Fukien to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 cruiser moved from 21 Sea Zone to 132 Sea Zone
1 bomber moved from Japan to 132 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Formosa to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Gilbert Islands
1 infantry moved from Iwo Jima to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone
1 carrier moved from 34 Sea Zone to 32 Sea Zone
1 destroyer moved from 7 Sea Zone to 27 Sea Zone
1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 carrier moved from 7 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 27 Sea Zone
1 carrier moved from 7 Sea Zone to 32 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Davao
1 bomber moved from Japan to 132 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 infantry moved from Kwangsi to Yunnan
1 cruiser moved from 7 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Southern Manchuria to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Gilbert Islands
Battle in Wake Island
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Shansi, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 27 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 27 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 27 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Japanese lost in 27 Sea Zone
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 27 Sea Zone
Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 3 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 destroyers, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 132 Sea Zone
Japanese attack with 2 bombers, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 132 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 battleship in 132 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the Japanese lost in 132 Sea Zone
1 battleship owned by the British lost in 132 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 cruiser
Casualties for British: 1 battleship
Battle in Kwangtung
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Davao
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Davao, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 fighter and 1 infantry in Davao, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Davao
1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 1 infantry
Non Combat Move - Japanese
2 bombers moved from 132 Sea Zone to Kwangsi
1 fighter moved from 132 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Paulau
1 fighter moved from Shansi to Kiangsu
1 battleship moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 32 Sea Zone
3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter moved from Korea to Japan
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
3 infantry moved from Korea to Southern Manchuria
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Hokkaido to Japan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
4 transports placed in 7 Sea Zone
Japanese undo move 1.
1 transport placed in 7 Sea Zone
3 transports placed in 6 Sea Zone
Japanese undo move 1.
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.17
Japanese regular : 1.50
UK_Pacific regular : -0.67
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
1 bomber moved from Central United States to 27 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble to sz27?
@simon33 No.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 114 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to 114 Sea Zone
1 fighter moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Eastern India to French Indo China
EDIT: 1 marine moved from Western United States to Hawaiian Islands
Combat - British
Combat Hit Differential Summary :
Edit to USA NCM. Scramble from z115 to z114?