Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)


  • @barnee Thanks for catching that - updated to take a trip over to Brazil instead.

    For the French units, having that fighter makes it much more interesting of an option.

    @Panzerstahl-Helm here’s an updated file (just edited the air transports London --> Brazil)

    game-1-alex-vs.panzer-uk5-edited.tsvg


  • @Alexander

    yea I usually keep the french guys just because they can’t be reproduced but I could see it going the other way. Hitting together, especially a extra Ftr probably has more impact.

    Idk. I’m really just a average oob Global player anyway.


  • @Alexander

    Buona sera!

    2 LM in Ukraine defending against Bessarabia (I suppose the 2 LMs in Ukraine defend against Bessarabia - you choose the LM type for the Western Ukraine defending against Bessarabia)

    2 LM
    [dice 2d6<=2]


  • 2d6<=2: 6, 5; Hits: 0


  • @Alexander

    No hits. So the Pizzas will be delivered in full!

    Game History

    Round: 5
    
        Purchase Units - Italians
            EDIT: Turning off Edit Mode
            Italians buy 1 Escort, 1 Italian_LCV, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
            Turning on Edit Mode
                EDIT: Italians takes Northwest Persia from British
                EDIT: Italians takes Iraq from British
                EDIT: Changing ownership of Northwest Persia from Italians to British
                EDIT: Changing ownership of Iraq from Italians to Italians
                EDIT: Turning off Edit Mode
            2 infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 bomber moved from Greece to Egypt
            EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Southern Italy to Syria
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Egypt
                Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
                British defend with 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking 97 Sea Zone from British, taking Egypt from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Syria
                Italians attack with 1 Italian_LCV, 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 Italian_LCV, 1 artillery and 1 infantry in Syria, round 2 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                    1 Italian_LCV owned by the Italians lost in Syria
                    1 infantry owned by the British lost in Syria
                Italians win, taking Syria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Italian_LCV
                Casualties for British: 1 infantry
            Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Eastern Poland
            Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
    
        Non Combat Move - Italians
            Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
            Trigger ParaBoost atEastern Poland: Germans has 1 german_paraBoost placed in Eastern Poland
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
            1 tactical_bomber moved from Egypt to 95 Sea Zone
            1 Escort moved from 97 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 bomber moved from Egypt to Greece
            2 armour, 2 artilleries and 1 infantry moved from Bessarabia to Ukraine
            1 infantry and 1 mech_infantry moved from Northern Italy to Southern France
            1 air_transport and 1 infantry moved from Northern Italy to Alexandria
    
        Place Units - Italians
            1 Escort placed in 95 Sea Zone
            1 Italian_LCV and 2 infantry placed in Southern Italy
            1 fighter, 2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Trigger Italians RemoveItalyConvoySZ95Invert: has removed 1 Escort owned by Italians in 95 Sea Zone
            Trigger Italians RemoveItalyConvoySZ95Invert: Italians has 1 Escort_Convoy placed in 95 Sea Zone
            Italians collect 16 PUs; end with 16 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,83
    British regular : 0,33
    

    game-1-alex-vs.panzer-it5.tsvg


  • @Panzerstahl-Helm

    Guten Abend Herr Panzer

    I noticed you accidentally took over Iraq with Italia. You did switch NW Persia back correctly though. :)

    So a minus 4 PU correction is needed and TTy change.


  • @Alexander

    Please use this save. I missed to change the TT owner of Iraq back to the UK. While moving the LCV in EDIT mode, it´s path went through Iraq besides others and TripleA changed these countries to Italian.

    I corrected the owner of Iraq and reduced Italians income by 4 IPC (2 IPC for Iraq and 2 IPC for the NO)

    game-1-alex-vs.panzer-it5_edit.tsvg

    @barnee
    Thanks! I noticed during my test run for Germany as well just now. :-) …and I was grinding my head why Italy had only 27IPC in the test run.


  • @Panzerstahl-Helm Back to Germany:

    game-1-alex-vs.panzer-fr5.tsvg

    Purchase Units
    ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs; 
    Combat Move
    Resetting and Giving Bonus Movement to Units
    Cleaning up during movement phase
    Combat
    Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Eastern Poland
    Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
    Non Combat Move
    Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
    Trigger ParaBoost atEastern Poland: Germans has 1 german_paraBoost placed in Eastern Poland
    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
    2 air_transports and 2 infantry moved from Dutch New Guinea to Philippines
    1 transport moved from 62 Sea Zone to 49 Sea Zone
    1 aaGun and 1 infantry moved from Solomon Islands to 49 Sea Zone
    1 aaGun, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
    1 aaGun and 1 infantry moved from 46 Sea Zone to New Guinea
    1 Escort_Convoy moved from 62 Sea Zone to 46 Sea Zone
    1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    1 cruiser moved from 57 Sea Zone to 56 Sea Zone
    1 transport moved from 39 Sea Zone to 56 Sea Zone
    1 destroyer moved from 62 Sea Zone to 56 Sea Zone
    1 air_transport moved from Queensland to 45 Sea Zone
    ANZAC undo move 11.
    1 air_transport and 1 infantry moved from Queensland to Malaya
    Cleaning up during movement phase
    Place Units
    1 carrier placed in 62 Sea Zone
    1 infantry placed in New South Wales
    Turn Complete
    ANZAC collect 14 PUs; end with 16 PUs
    Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs]
    Combat Move
    Resetting and Giving Bonus Movement to Units
    Combat
    Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Eastern Poland
    Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
    Non Combat Move
    Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
    Trigger ParaBoost atEastern Poland: Germans has 1 german_paraBoost placed in Eastern Poland
    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
    Cleaning up during movement phase
    Turn Complete
    

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