@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
@Panzerstahl-Helm I feel like there are subs everywhere!
When I get the pop up at the start of the UK turn saying that the French forces in London can join the UK this turn only, does that mean I can swap out/replace them with UK units instead of French? Or just that they would opperate at the same time as the UK player (while remaining French)? (If so I would swap them)
game-1-alex-vs.panzer-uk5.tsvg
Purchase Units
Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time.
Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
Setting uses for triggers used this phase.
Americans buy 2 Escorts, 2 USA_LCVs, 1 carrier, 2 destroyers, 3 infantry, 2 submarines, 3 transports and 1 usa_fighter; Remaining resources: 1 PUs;
Combat Move
Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
Setting uses for triggers used this phase.
Resetting and Giving Bonus Movement to Units
Cleaning up during movement phase
1 Escort_Convoy moved from 101 Sea Zone to 86 Sea Zone
Americans undo move 1.
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from Eastern United States to 86 Sea Zone
1 elite moved from Central United States to 101 Sea Zone
1 usa_armour moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 elite, 1 infantry, 1 mech_infantry, 2 transports and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone
1 elite and 1 usa_armour moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 Escort, 1 Escort_Convoy, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 usa_tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
Americans undo move 10.
Combat
Battle in Morocco
Battle in 86 Sea Zone
Battle in Gibraltar
Recording Battle Statistics
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Eastern Poland
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Non Combat Move
Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
Trigger ParaBoost atEastern Poland: Germans has 1 german_paraBoost placed in Eastern Poland
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
1 usa_tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 usa_fighters moved from Eastern United States to 91 Sea Zone
1 air_transport and 1 mech_infantry moved from Eastern United States to United Kingdom
1 air_transport and 1 mech_infantry moved from Eastern United States to United Kingdom
1 bomber moved from 86 Sea Zone to Brazil
2 NavyFighters, 1 carrier and 1 destroyer moved from 51 Sea Zone to 30 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
Americans undo move 7.
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
Setting uses for triggers used this phase.
Cleaning up during movement phase
Place Units
Turning on Edit Mode
EDIT: Adding units owned by Americans to Siberia: 1 usa_fighter
EDIT: Adding units owned by Americans to Siberia: 1 usa_fighter_lendlease
EDIT: Removing units owned by Americans from Alaska: 1 usa_fighter
EDIT: Turning off Edit Mode
1 Escort, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 Escort, 1 carrier and 2 transports placed in 101 Sea Zone
2 infantry and 1 usa_fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry placed in Western United States
2 USA_LCVs placed in Eastern United States
Americans undo move 5.
Americans undo move 4.
1 infantry placed in Western United States
2 USA_LCVs placed in Eastern United States
Turn Complete
Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Setting uses for triggers used this phase.
Americans collect 55 PUs; end with 56 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 70 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move
Resetting and Giving Bonus Movement to Units
Cleaning up during movement phase
Combat
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Eastern Poland
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Non Combat Move
Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
Trigger ParaBoost atEastern Poland: Germans has 1 german_paraBoost placed in Eastern Poland
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Setting uses for triggers used this phase.
Cleaning up during movement phase
Turn Complete
Chinese collect 0 PUs; end with 7 PUs
Purchase Units
Note to players British: <body><b>It is Early 1942 and French Forces in UK Can Join The British Army ! <br>For This Turn Only !<b></body>
Trigger FrenchUK: buyFrenchUK added to productionBritish
Setting uses for triggers used this phase.
British buy 1 Escort, 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 uk_fighter; Remaining resources: 4 PUs; 3 AirLendLease; 3 NavyLendLease;
Game Loaded
Combat Move
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Setting uses for triggers used this phase.
Resetting and Giving Bonus Movement to Units
Cleaning up during movement phase
1 infantry moved from Iraq to Syria
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
British undo move 3.
2 bombers moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Ethiopia to Italian Somaliland
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
British undo move 8.
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Belgian Congo to Egypt
Combat
Battle in Egypt
Battle in Trans-Jordan
Recording Battle Statistics
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Eastern Poland
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Non Combat Move
1 transport moved from 75 Sea Zone to 71 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 infantry moved from Northwest Persia to Persia
2 Rails moved from Union of South Africa to India
2 Rails and 2 infantry moved from India to Persia
1 bomber moved from Egypt to Persia
2 bombers moved from Trans-Jordan to Persia
1 infantry moved from India to Burma
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 Escort_Convoy, 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 uk_fighters moved from United Kingdom to Gibraltar
1 uk_fighter moved from Scotland to 91 Sea Zone
1 air_transport and 1 elite moved from United Kingdom to Gibraltar
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Persia
Setting uses for triggers used this phase.
Cleaning up during movement phase
Place Units
Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
Trigger ParaBoost atEastern Poland: Germans has 1 german_paraBoost placed in Eastern Poland
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
1 airfield and 1 harbour placed in Gibraltar
1 Escort placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 aaGun, 2 infantry and 1 uk_fighter placed in India
Turn Complete
Trigger British RemoveUKConvoySZ71Invert: has removed 1 Escort owned by British in 71 Sea Zone
Trigger British RemoveUKConvoySZ71Invert: British has 1 Escort_Convoy placed in 71 Sea Zone
Total Cost from Convoy Blockades: 9
British collect 47 PUs (9 lost to blockades); end with 51 PUs
Trigger British Liberates Celebes: British met a national objective for an additional 1 Optional[PUs]; end with 52 Optional[PUs]
Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 58 Optional[PUs]
Hi Alex
Yea you would swap them. Buy the token for 5 bucks and then do it kinda like LL I think. Should be in Game Notes.
Also I think you have to Player enforce the conditions that they can’t have moved if I remeber it all correctly :)
@barnee Thanks, looks similar to the German takeover of Italy. I won’t worry about it then as the UK can’t afford it with all the U-boats right now
right arm
Yea the Ftr needs to be present to activate it too and he got offed in the scramble.
I’ll add it to the update so the Notification doesn’t fire and the Token doesn’t show up unless the conditions are met :)
Yea so Air Trprts can only move 4 +1 from AB when loaded.

So can’t fly the yanks to UK from DC :)

@barnee Thanks for catching that - updated to take a trip over to Brazil instead.
For the French units, having that fighter makes it much more interesting of an option.
@Panzerstahl-Helm here’s an updated file (just edited the air transports London --> Brazil)
yea I usually keep the french guys just because they can’t be reproduced but I could see it going the other way. Hitting together, especially a extra Ftr probably has more impact.
Idk. I’m really just a average oob Global player anyway.
Buona sera!
2 LM in Ukraine defending against Bessarabia (I suppose the 2 LMs in Ukraine defend against Bessarabia - you choose the LM type for the Western Ukraine defending against Bessarabia)
2 LM
[dice 2d6<=2]
2d6<=2: 6, 5; Hits: 0
No hits. So the Pizzas will be delivered in full!
Game History
Round: 5
Purchase Units - Italians
EDIT: Turning off Edit Mode
Italians buy 1 Escort, 1 Italian_LCV, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Italians takes Northwest Persia from British
EDIT: Italians takes Iraq from British
EDIT: Changing ownership of Northwest Persia from Italians to British
EDIT: Changing ownership of Iraq from Italians to Italians
EDIT: Turning off Edit Mode
2 infantry moved from Alexandria to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Southern Italy to Syria
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Egypt
Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Egypt
Italians win, taking 97 Sea Zone from British, taking Egypt from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 Italian_LCV, 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 Italian_LCV, 1 artillery and 1 infantry in Syria, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 Italian_LCV owned by the Italians lost in Syria
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Italian_LCV
Casualties for British: 1 infantry
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Eastern Poland
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Non Combat Move - Italians
Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
Trigger ParaBoost atEastern Poland: Germans has 1 german_paraBoost placed in Eastern Poland
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
1 tactical_bomber moved from Egypt to 95 Sea Zone
1 Escort moved from 97 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to 95 Sea Zone
1 bomber moved from Egypt to Greece
2 armour, 2 artilleries and 1 infantry moved from Bessarabia to Ukraine
1 infantry and 1 mech_infantry moved from Northern Italy to Southern France
1 air_transport and 1 infantry moved from Northern Italy to Alexandria
Place Units - Italians
1 Escort placed in 95 Sea Zone
1 Italian_LCV and 2 infantry placed in Southern Italy
1 fighter, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Trigger Italians RemoveItalyConvoySZ95Invert: has removed 1 Escort owned by Italians in 95 Sea Zone
Trigger Italians RemoveItalyConvoySZ95Invert: Italians has 1 Escort_Convoy placed in 95 Sea Zone
Italians collect 16 PUs; end with 16 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 1,83
British regular : 0,33
Guten Abend Herr Panzer
I noticed you accidentally took over Iraq with Italia. You did switch NW Persia back correctly though. :)
So a minus 4 PU correction is needed and TTy change.
Please use this save. I missed to change the TT owner of Iraq back to the UK. While moving the LCV in EDIT mode, it´s path went through Iraq besides others and TripleA changed these countries to Italian.
I corrected the owner of Iraq and reduced Italians income by 4 IPC (2 IPC for Iraq and 2 IPC for the NO)
game-1-alex-vs.panzer-it5_edit.tsvg
@barnee
Thanks! I noticed during my test run for Germany as well just now. :-) …and I was grinding my head why Italy had only 27IPC in the test run.
@Panzerstahl-Helm Back to Germany:
game-1-alex-vs.panzer-fr5.tsvg
Purchase Units
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;
Combat Move
Resetting and Giving Bonus Movement to Units
Cleaning up during movement phase
Combat
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Eastern Poland
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Non Combat Move
Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
Trigger ParaBoost atEastern Poland: Germans has 1 german_paraBoost placed in Eastern Poland
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
2 air_transports and 2 infantry moved from Dutch New Guinea to Philippines
1 transport moved from 62 Sea Zone to 49 Sea Zone
1 aaGun and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 aaGun and 1 infantry moved from 46 Sea Zone to New Guinea
1 Escort_Convoy moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 57 Sea Zone to 56 Sea Zone
1 transport moved from 39 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 air_transport moved from Queensland to 45 Sea Zone
ANZAC undo move 11.
1 air_transport and 1 infantry moved from Queensland to Malaya
Cleaning up during movement phase
Place Units
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs]
Combat Move
Resetting and Giving Bonus Movement to Units
Combat
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Eastern Poland
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Non Combat Move
Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
Trigger ParaBoost atEastern Poland: Germans has 1 german_paraBoost placed in Eastern Poland
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Cleaning up during movement phase
Turn Complete
2d6<=2: 6, 3; Hits: 0
No hits of your LM in Ukraine.
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall. Do Not Place more than there are Infantry Present. Player Enforced.
Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General. The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German....
Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on....
Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status. Luftwaffe and Fighter Aces are Now Available.
Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans
Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
Germans buy 1 ElitePanzer, 1 Escort, 1 GermanUBoat, 1 German_Heavy_BB, 1 LuftwaffeAce, 1 Panzer_General, 1 WaffenPnzrGrndr, 3 armour, 1 elite, 1 german_para and 2 infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 Panzer_Grndrs
1 WaffenPnzrGrndr placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Army Group North to Baltic States
EDIT: 1 infantry moved from Baltic States to Novgorod
1 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 german_para moved from Eastern Poland to Bryansk
1 german_para moved from Rostov to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
2 bombers moved from Bessarabia to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 GermanUBoat, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Germans take French Equatorial Africa from French
1 infantry moved from Nigeria to French Equatorial Africa
Combat - Germans
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers, 2 german_paras and 1 tactical_bomber; Changer loiter and taunt
Changer defend; Russians defend with 1 elite
Germans roll dice for 2 bombers, 2 german_paras and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2,17 expected hits
Russians roll dice for 1 elite in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 german_para owned by the Germans lost in Bryansk
1 elite owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers, 1 german_para and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 german_para
Casualties for Russians: 1 elite
Battle in 104 Sea Zone
Germans attack with 1 GermanUBoat, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 GermanUBoat, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Eastern Poland
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 110 Sea Zone
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from Bessarabia to Southern Italy
2 bombers moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
EDIT: 1 German_LCV, 1 artillery and 1 infantry moved from Caucasus to Ukraine
EDIT: 1 infantry moved from Ukraine to Rostov
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
1 elite moved from Germany to Poland
1 ElitePanzer moved from Germany to Romania
1 G_air_transport and 1 infantry moved from Western Germany to Alexandria
1 infantry moved from Alexandria to Egypt
1 G_air_transport moved from Alexandria to Western Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 WaffenPnzrGrndr moved from Germany to Baltic States
2 German_LCVs moved from Germany to Western Germany
1 artillery moved from Germany to Poland
4 infantry moved from Germany to Poland
1 german_para moved from Germany to Baltic States
1 infantry moved from Finland to Karelia
1 aaGun, 2 artilleries and 3 infantry moved from Bessarabia to Ukraine
Place Units - Germans
1 Escort, 1 GermanUBoat and 1 German_Heavy_BB placed in 110 Sea Zone
1 ElitePanzer, 1 LuftwaffeAce, 1 Panzer_General, 3 armour, 1 elite, 1 german_para and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 2 mech_infantrys
EDIT: Adding units owned by Germans to Army Group North: 2 mech_infantrys
EDIT: Removing units owned by Germans from Army Group North: 1 german_para
EDIT: Adding units owned by Germans to Baltic States: 1 german_para
EDIT: Turning off Edit Mode
Turn Complete - Germans
Trigger ParaBoost atBryansk: Germans has 1 german_paraBoost placed in Bryansk
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -2,67
British regular : -0,33
@Panzerstahl-Helm To confirm, I need to split/edit this army group and replace it with the base units?

Yes, this is coorect.
Best practice is to move the 1st AG token into its box and move all the units from the box to the the starting TT (in this case Belarus).
Since the 2nd and 3rd Corps is part of the 1st AG, you need to move these units also to the TT.
Once done, you can select all the units you want to send to battle. It is not necessary to send all the units from the 1st AG, but if you do so, you will get the attacking bonus of the Army Group (which is additional 2 dice at 4). For that you need to nove the Army Flag (active) to Bryansk as well.

BR
@Panzerstahl-Helm Thanks, think it went right. Off to Japan now
game-1-alex-vs.panzer-rus6.tsvg
Purchase Units
Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
Trigger AlliesFtrAce: buyFighterAce added to productionRussians
Setting uses for triggers used this phase.
Russians buy 1 AirLL, 3 Mass_Tankss, 3 guard_infantrys and 3 mine_unarmeds; Remaining resources: 0 PUs; 0 AirLendLease; 2 TankLendLease;
Place Units
1 AirLL placed in Siberia
Combat Move
Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Siberia
Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
Setting uses for triggers used this phase.
Resetting and Giving Bonus Movement to Units
Cleaning up during movement phase
Turning on Edit Mode
EDIT: Removing units owned by Americans from Siberia: 1 usa_fighter and 1 usa_fighter_lendlease
EDIT: Adding units owned by Russians to Siberia: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Volgograd to Rostov
3 infantry moved from Volgograd to Caucasus
1 armour moved from Samara to Caucasus
3 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 1stSovietAG moved from Belarus to Bryansk
3 artilleries moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
5 infantry moved from Belarus to Bryansk
1 elite moved from Belarus to Bryansk
1 fighter moved from Russia to Rostov
Turning on Edit Mode
EDIT: Russians undo move 13.
EDIT: Russians undo move 12.
EDIT: Russians undo move 11.
EDIT: Russians undo move 10.
EDIT: Russians undo move 9.
EDIT: Adding units owned by Russians to Bryansk: 1 ArmyGroupActive, 2 Soviet_Commisars, 2 armour, 2 artilleries and 12 infantry
EDIT: Turning off Edit Mode
1 armour moved from Belarus to Bryansk
3 artilleries moved from Belarus to Bryansk
5 infantry moved from Belarus to Bryansk
1 elite moved from Belarus to Bryansk
Combat
Battle in Novgorod
Battle in 92 Sea Zone
Battle in Rostov
Battle in Caucasus
Battle in Eastern Poland
Battle in Bryansk
Recording Battle Statistics
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Non Combat Move
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
1 Russian_Rail moved from Russia to Belarus
1 Russian_Rail and 1 aaGun moved from Belarus to Buryatia
1 Russian_Rail moved from Russia to Buryatia
1 aaGun moved from Samara to Volgograd
3 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Volgograd to Caucasus
1 fighter moved from Rostov to Smolensk
1 fighter moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
10 infantry moved from Russia to Samara
Russians undo move 11.
10 infantry moved from Russia to Samara
Russians undo move 11.
9 infantry moved from Russia to Samara
1 Russian_Rail moved from Buryatia to Samara
Russians undo move 12.
1 Russian_Rail moved from Buryatia to Samara
Russians undo move 12.
1 Russian_Rail moved from Buryatia to Samara
Russians undo move 12.
Russians undo move 2.
1 Russian_Rail and 1 artillery moved from Buryatia to Samara
1 Russian_Rail and 1 aaGun moved from Belarus to Buryatia
1 fighter moved from Yenisey to Russia
1 fighter moved from Buryatia to Urals
1 fighter moved from Siberia to Buryatia
1 infantry moved from Russia to Vologda
1 infantry moved from Archangel to Nenetsia
1 armour moved from Urals to Samara
Russians undo move 18.
1 armour moved from Urals to Smolensk
5 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
Russians undo move 21.
2 infantry moved from Russia to Vologda
9 infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
Russians undo move 21.
1 infantry moved from Russia to Vologda
1 R_Europe_Rail and 1 infantry moved from Russia to Caucasus
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Samara
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Buryatia
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus
Setting uses for triggers used this phase.
Cleaning up during movement phase
Place Units
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 1stSovietAG
EDIT: Removing units owned by Russians from Bryansk: 1 ArmyGroupActive, 2 Soviet_Commisars, 2 armour, 2 artilleries and 12 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 1stSovietAG
EDIT: Turning off Edit Mode
3 Mass_Tankss, 3 guard_infantrys and 3 mine_unarmeds placed in Russia
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Setting uses for triggers used this phase.
Turn Complete
Russians collect 31 PUs; end with 31 PUs