casualties in stalingrad?
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TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Anglo-Egyptian Sudan to Egypt
Combat - Italians
Battle in Crete
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Egypt, round 2 : 4/1 hits, 3.50 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Egypt
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 cruiser, 2 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Romania
1 aaGun moved from Yugoslavia to Northern Italy
3 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3,5,4,1,2,3
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : 0.33
@simon33 Quite the dastardly plan from zee Germans
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery and 1 transport moved from 40 Sea Zone to 74 Sea Zone
1 artillery moved from 74 Sea Zone to French Madagascar
Combat - ANZAC
Battle in French Madagascar
Non Combat Move - ANZAC
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 cruiser moved from 88 Sea Zone to 91 Sea Zone
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 transports moved from 114 Sea Zone to 115 Sea Zone
1 armour, 6 artilleries and 1 infantry moved from Western Germany to 115 Sea Zone
6 infantry moved from Norway to 115 Sea Zone
1 armour, 6 artilleries, 1 battleship, 7 infantry and 7 transports moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from 114 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
6 artilleries and 6 infantry moved from Scotland to United Kingdom
1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
2 tactical_bombers moved from Western Germany to United Kingdom
1 armour, 6 artilleries and 7 infantry moved from 113 Sea Zone to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 1 armour, 12 artilleries, 1 bomber, 2 fighters, 13 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 1/0 hits, 1.00 expected hits
1 bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 armour, 12 artilleries, 2 fighters, 13 infantry and 3 tactical_bombers in United Kingdom, round 2 : 11/1 hits, 11.67 expected hits
British roll dice for 5 aaGuns, 3 fighters, 21 infantry and 1 mech_infantry in United Kingdom, round 2 : 10/1 hits, 9.33 expected hits
10 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 12 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers in United Kingdom, round 3 : 8/1 hits, 8.50 expected hits
British roll dice for 3 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/0 hits, 7.00 expected hits
4 artilleries owned by the Germans and 3 infantry owned by the Germans lost in United Kingdom
2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 8 artilleries, 2 fighters and 3 tactical_bombers in United Kingdom, round 4 : 6/1 hits, 6.17 expected hits
British roll dice for 3 fighters, 6 infantry and 1 mech_infantry in United Kingdom, round 4 : 5/1 hits, 4.33 expected hits
5 artilleries owned by the Germans lost in United Kingdom
6 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 3 artilleries, 2 fighters and 3 tactical_bombers in United Kingdom, round 5 : 4/1 hits, 4.50 expected hits
British roll dice for 3 fighters and 1 mech_infantry in United Kingdom, round 5 : 3/1 hits, 2.33 expected hits
3 artilleries owned by the Germans lost in United Kingdom
1 mech_infantry owned by the British, 1 fighter owned by the French and 2 fighters owned by the British lost in United Kingdom
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 12 artilleries, 1 bomber and 13 infantry
Casualties for British: 5 aaGuns, 2 fighters, 19 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
1 submarine moved from 121 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
2 fighters moved from United Kingdom to 113 Sea Zone
3 tactical_bombers moved from United Kingdom to Holland Belgium
2 fighters and 2 tactical_bombers moved from Anglo-Egyptian Sudan to Egypt
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
4 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 50 PUs; end with 81 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 84 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 97 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
British AA : 0.00
Germans regular : -2.00
British regular : 2.00
Skipped scramble but I do realize that I forgot to include the fighter from W. Ger - it was still 100% either way I guess - and wasn’t worth blocking the bombard by TUV.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 artilleries and 7 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 submarine moved from 128 Sea Zone to 122 Sea Zone
2 artilleries and 2 infantry moved from Vyborg to Finland
Combat - Russians
Battle in Finland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Finland, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Novgorod to Leningrad
10 infantry moved from Yaroslavl to Novgorod
5 infantry moved from Russia to Smolensk
3 infantry moved from Kursk to Bryansk
2 aaGuns moved from Yaroslavl to Russia
1 cruiser moved from 117 Sea Zone to 118 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Leningrad
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 48 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 factory_minors, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
3 artilleries and 4 infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shan State to Yunnan
2 fighters moved from French Indo China to Yunnan
1 marine moved from Sumatra to 38 Sea Zone
1 cruiser and 1 marine moved from 38 Sea Zone to 56 Sea Zone
1 cruiser and 1 marine moved from 56 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Solomon Islands
1 infantry moved from Northern Australia to Queensland
Japanese take Queensland from ANZAC
1 infantry moved from Northern Australia to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
Combat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in Dutch New Guinea
Battle in Solomon Islands
Battle in Yunnan
Japanese attack with 2 fighters and 1 infantry
British defend with 1 artillery
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Solomon Islands from ANZAC, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Fukien to Davao
2 fighters moved from Yunnan to French Indo China
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 21 Sea Zone
1 submarine moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 132 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to 132 Sea Zone
1 infantry moved from Hunan to Hopei
1 artillery moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Kweichow
1 mech_infantry moved from Kweichow to Tsinghai
1 aaGun moved from Jehol to Anhwe
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 artilleries and 3 infantry moved from Japan to Kyushu
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
1 infantry moved from Borneo to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 21 Sea Zone
2 infantry moved from Manilla to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Davao to 36 Sea Zone
1 destroyer moved from 56 Sea Zone to 47 Sea Zone
1 battleship and 1 cruiser moved from 43 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
1 carrier, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Northern Australia
1 fighter and 1 tactical_bomber moved from Caroline Islands to Northern Australia
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 132 Sea Zone to 55 Sea Zone
Place Units - Japanese
2 artilleries, 1 fighter and 5 infantry placed in Japan
2 submarines placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 2 submarines and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Iwo Jima to 18 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 2 marines, 2 submarines and 1 transport moved from 18 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
Combat - Americans
Battle in Morocco
Battle in Marshall Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Marshall Islands
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Central United States to 104 Sea Zone
1 armour and 1 infantry moved from Central America to 91 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 fighter moved from Western United States to 93 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
2 infantry moved from Brazil to British Guiana
Place Units - Americans
1 transport placed in 104 Sea Zone
1 carrier and 2 submarines placed in 11 Sea Zone
1 artillery placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
5 infantry moved from Chahar to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Shansi, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Kansu to Northern Sinkiang
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 2 infantry moved from Burma to Yunnan
1 bomber and 1 tactical_bomber moved from Eastern India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/1 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 60 Sea Zone
1 fighter moved from 74 Sea Zone to Eastern India
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 74 Sea Zone to 60 Sea Zone
1 transport moved from 82 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Baluchistan to Western India
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
2 aaGuns, 2 artilleries and 7 infantry moved from Eastern India to Burma
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.17
Japanese regular : 0.00
British regular : 0.50
Hesitated to think I might still be in this game - you might get Australia it looks like. Still, let’s see.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Crete to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Malta
1 bomber moved from Southern Italy to Gibraltar
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 armour, 1 artillery and 5 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar causes 3 damage total.
Battle in Cyprus
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 3 infantry in Malta, round 3 : 1/0 hits, 1.00 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Cyprus from British, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 aaGun moved from Northern Italy to Southern France
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 aaGun moved from Romania to Bessarabia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 battleship placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British AA : -0.17
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 artillery moved from French Madagascar to 74 Sea Zone
1 artillery moved from 74 Sea Zone to Kenya
Combat - ANZAC
Battle in Kenya
Battle in Queensland
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Kenya from Italians, taking Queensland from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 aaGun and 2 infantry moved from South Australia to New South Wales
1 fighter moved from Queensland to New South Wales
1 destroyer moved from 82 Sea Zone to 81 Sea Zone
1 cruiser moved from 27 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,4,5,2,2,1,4
ANZAC collect 9 PUs (2 lost to blockades); end with 12 PUs
Combat Move - French
1 destroyer moved from 82 Sea Zone to 81 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
French take 109 Sea Zone from Germans
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.17
Assumed no scramble to Qld. If you scramble, I’ll continue.
I’m not sure why I didn’t take action to prevent that move, maybe I was worried about the attack.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 98 PUs;
Germans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 16 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from United Kingdom to Eire
Germans take Eire from British
Combat - Germans
Non Combat Move - Germans
2 aaGuns moved from Poland to Eastern Poland
8 armour and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Malta
1 tactical_bomber moved from 98 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 aaGun and 3 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to United Kingdom
3 submarines moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
1 fighter moved from 113 Sea Zone to United Kingdom
5 transports moved from 113 Sea Zone to 116 Sea Zone
1 aaGun moved from Western Germany to Holland Belgium
4 infantry moved from Western Germany to 116 Sea Zone
2 artilleries and 4 infantry moved from Germany to 116 Sea Zone
1 artillery and 3 infantry moved from Germany to Poland
2 artilleries, 8 infantry and 5 transports moved from 116 Sea Zone to 115 Sea Zone
2 artilleries and 8 infantry moved from 115 Sea Zone to Norway
1 tactical_bomber moved from Holland Belgium to Norway
1 fighter moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
2 artilleries and 4 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
7 infantry moved from Romania to Eastern Poland
Place Units - Germans
3 infantry placed in United Kingdom
2 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
2 fighters placed in France
1 armour, 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys placed in Western Germany
Germans undo move 5.
1 destroyer placed in 115 Sea Zone
1 armour, 1 artillery, 2 infantry and 4 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 3,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 11 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Finland to Vyborg
2 armour and 2 mech_infantrys moved from Vyborg to Leningrad
Non Combat Move - Russians
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
5 infantry moved from Smolensk to Northern Belarus
9 artilleries and 15 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Novgorod to Leningrad
9 infantry moved from Novgorod to Northern Belarus
7 artilleries and 7 infantry moved from Ukraine to Kursk
3 infantry moved from Bryansk to Kursk
7 infantry moved from Russia to Yaroslavl
Place Units - Russians
3 artilleries placed in Siberia
3 artilleries placed in Leningrad
1 infantry placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 47 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :