Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
Added an edit to the Brit TT which I forgot to send to S Africa.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Non Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Bessarabia to Western Ukraine
6 artilleries and 21 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
3 armour moved from Romania to Belarus
1 infantry moved from Bulgaria to Romania
1 aaGun moved from Baltic States to Novgorod
1 artillery and 3 infantry moved from Baltic States to Novgorod
4 artilleries and 1 infantry moved from Baltic States to Belarus
4 mech_infantrys moved from Poland to Novgorod
2 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
3 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
2 armour and 5 mech_infantrys moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
3 fighters and 2 tactical_bombers moved from Western Germany to Norway
Place Units - Germans
3 fighters and 3 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Russians creates battle in territory 106 Sea Zone
Battle in Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win, taking 106 Sea Zone from Germans with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Germans roll AA dice in Western Ukraine : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 aaGun owned by the Germans lost in Western Ukraine
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
2 aaGuns, 2 artilleries and 37 infantry moved from Bryansk to Russia
2 infantry moved from Samara to Russia
3 infantry moved from Volgograd to Samara
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Place Units - Russians
1 armour and 1 fighter placed in Volgograd
1 mech_infantry placed in Volgograd
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : 0.67
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
2 bombers moved from French Indo China to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
1 fighter moved from French Indo China to Hopei
1 artillery and 1 infantry moved from Hunan to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
2 fighters and 2 tactical_bombers moved from French Indo China to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 tactical_bomber moved from French Indo China to India
Combat - Japanese
Battle in Caroline Islands
Battle in Ceylon
Battle in India
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in India, round 2 : 3/1 hits, 3.17 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in India
2 artilleries owned by the British and 1 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Caroline Islands from Americans, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Hopei
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 4/1 hits, 3.17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Hopei
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
2 bombers moved from Hopei to French Indo China
1 artillery and 2 infantry moved from Shan State to Burma
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 3 tactical_bombers moved from India to Yunnan
1 marine moved from French Indo China to 36 Sea Zone
2 battleships, 2 carriers, 3 destroyers, 2 marines and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from French Indo China to Japan
1 tactical_bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Shan State to Yunnan
1 artillery moved from Hunan to Anhwe
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Shan State
2 marines moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from French Indo China to Japan
2 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Manchuria
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.00
UK_Pacific regular : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 bomber moved from Eastern United States to 120 Sea Zone
1 bomber moved from Finland to Novgorod
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 destroyers, 2 fighters and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 fighter moved from Western United States to 6 Sea Zone
Scrambles and Kami sz6?
No scramble or kamis.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 bomber moved from Eastern United States to 120 Sea Zone
1 bomber moved from Finland to Novgorod
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 destroyers, 2 fighters and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 fighter moved from Western United States to 6 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in 6 Sea Zone
Americans attack with 3 destroyers, 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 destroyers, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Korea
Battle in 120 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win, taking Korea from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 120 Sea Zone to Scotland
2 fighters moved from 6 Sea Zone to 15 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 battleship and 2 cruisers moved from 17 Sea Zone to 15 Sea Zone
1 carrier moved from 26 Sea Zone to 15 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 15 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Morocco to Algeria
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Novgorod to Kansu
1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Finland to United Kingdom
1 fighter moved from Finland to Scotland
2 fighters moved from Finland to United Kingdom
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from 92 Sea Zone to Tunisia
2 fighters moved from Gibraltar to Tunisia
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 artillery, 1 fighter and 1 infantry moved from Ethiopia to British Somaliland
2 infantry moved from West India to India
1 bomber moved from Persia to India
Combat - British
Battle in British Somaliland
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in British Somaliland, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Tunisia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/1 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British lost in Tunisia
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber and 2 infantry in India, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from India to Persia
1 fighter moved from British Somaliland to Persia
2 artilleries and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Tunisia to 92 Sea Zone
1 fighter moved from Tunisia to Algeria
1 fighter moved from Algeria to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
2 aaGuns and 3 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Iraq
1 mech_infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Italians regular : 0.00
Japanese regular : -1.17
Germans AA : -0.17
Germans regular : -0.17
British regular : 0.00
@Adam514 said in L25 BM4 Adam514 (Axis) vs simon33 (Allies+20) Low Luck:
No scramble or kamis.
That was the path to make me pay the maximum price for landing on Korea. You needed your DD to miss to nab my CV but it did.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 bomber moved from Eastern United States to 120 Sea Zone
1 bomber moved from Finland to Novgorod
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 destroyers, 2 fighters and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 fighter moved from Western United States to 6 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in 6 Sea Zone
Americans attack with 3 destroyers, 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 destroyers, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Korea
Battle in 120 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win, taking Korea from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 120 Sea Zone to Scotland
2 fighters moved from 6 Sea Zone to 15 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 battleship and 2 cruisers moved from 17 Sea Zone to 15 Sea Zone
1 carrier moved from 26 Sea Zone to 15 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 15 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Morocco to Algeria
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Novgorod to Kansu
1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Finland to United Kingdom
1 fighter moved from Finland to Scotland
2 fighters moved from Finland to United Kingdom
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from 92 Sea Zone to Tunisia
2 fighters moved from Gibraltar to Tunisia
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 artillery, 1 fighter and 1 infantry moved from Ethiopia to British Somaliland
2 infantry moved from West India to India
1 bomber moved from Persia to India
Combat - British
Battle in British Somaliland
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in British Somaliland, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Tunisia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/1 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British lost in Tunisia
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber and 2 infantry in India, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from India to Persia
1 fighter moved from British Somaliland to Persia
2 artilleries and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Tunisia to 92 Sea Zone
1 fighter moved from Tunisia to Algeria
1 fighter moved from Algeria to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
2 aaGuns and 3 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Iraq
1 mech_infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Kansu: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Korea: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Italians regular : 0.00
Japanese regular : -1.17
Germans AA : -0.17
Germans regular : -0.17
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Belarus to Rostov
Italians take Bryansk from Russians
Italians take Rostov from Russians
Combat - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Belarus to Rostov
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
1 artillery and 2 infantry moved from Libya to Tunisia
1 infantry moved from Tobruk to Libya
1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 fighters moved from Norway to Southern Italy
1 artillery and 1 infantry moved from France to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,6,1,4
Italians collect 13 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Iwo Jima to Korea
Non Combat Move - ANZAC
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 1 destroyer moved from 17 Sea Zone to 15 Sea Zone
1 fighter moved from Iwo Jima to Korea
1 fighter moved from Queensland to Hawaiian Islands
1 artillery and 1 infantry moved from New South Wales to South Australia
2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South Wales
1 carrier and 1 transport moved from 62 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs;
Germans buy 1 fighter, 13 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries, 5 fighters, 8 infantry and 2 tactical_bombers moved from Norway to Finland
1 armour and 1 mech_infantry moved from Novgorod to Finland
Germans take Karelia from Russians
1 fighter moved from Western Germany to Finland
1 fighter moved from Western Germany to Finland
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Germans
Battle in Finland
Germans attack with 1 armour, 2 artilleries, 7 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 2 artilleries, 7 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Finland, round 2 : 8/1 hits, 7.83 expected hits
Russians roll dice for 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys in Finland, round 2 : 5/1 hits, 4.67 expected hits
5 infantry owned by the Germans lost in Finland
2 mech_infantrys owned by the Russians, 5 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans roll dice for 1 armour, 2 artilleries, 7 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Finland, round 3 : 7/0 hits, 7.00 expected hits
Russians roll dice for 2 armour and 3 artilleries in Finland, round 3 : 2/0 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Finland
2 armour owned by the Russians and 3 artilleries owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour, 2 artilleries, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 7 infantry
Casualties for Russians: 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 aaGun, 10 artilleries and 22 infantry moved from Belarus to Bryansk
5 fighters and 2 tactical_bombers moved from Finland to Western Germany
2 fighters moved from Finland to Novgorod
2 armour and 3 mech_infantrys moved from Belarus to Rostov
1 bomber moved from Western Germany to Rostov
1 infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
5 armour and 6 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Novgorod to Archangel
1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Belarus
1 submarine moved from 124 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 armour and 4 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in France
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,6,4,2
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Samara to Russia
Non Combat Move - Russians
1 armour, 1 fighter and 1 mech_infantry moved from Volgograd to Russia
2 aaGuns and 18 infantry moved from Amur to Korea
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 carriers moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
Japanese take 17 Sea Zone from Americans
3 fighters moved from Manchuria to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
3 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Burma to India
2 bombers moved from French Indo China to India
1 fighter moved from Yunnan to India
Combat - Japanese
Battle in Iwo Jima
Battle in 6 Sea Zone
Japanese attack with 4 carriers, 3 destroyers, 9 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 4 carriers, 3 destroyers, 9 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 8/1 hits, 8.17 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
Units damaged: 2 carriers owned by the Japanese
1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking Iwo Jima from Americans, taking 6 Sea Zone from Americans with 4 carriers, 3 destroyers, 9 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Battle in India
Japanese attack with 2 bombers, 1 fighter and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in India, round 2 : 2/1 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in India
2 infantry owned by the British lost in India
Japanese destroys 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 marines moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 6 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to Burma
2 infantry moved from French Indo China to Shan State
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
2 fighters moved from 6 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter moved from India to Burma
2 bombers moved from India to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
Place Units - Japanese
3 artilleries placed in Manchuria
3 infantry placed in French Indo China
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : 0.33
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Scotland to France
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 15 Sea Zone to 17 Sea Zone
1 bomber moved from Kansu to Szechwan
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in France
Bombing raid in France causes 0 damage total.
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from Szechwan to Shensi
1 artillery moved from Korea to Amur
2 fighters moved from 15 Sea Zone to Amur
1 battleship, 1 carrier and 2 cruisers moved from 15 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
3 fighters moved from Western United States to 1 Sea Zone
1 destroyer moved from 120 Sea Zone to 122 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 submarine placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
5 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,5,5,6,4,5,1,6,6,4,4,2,5,2,6
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 artillery and 9 infantry moved from Suiyuyan to Shensi
1 fighter and 2 infantry moved from Kansu to Shensi
1 infantry moved from Chahar to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to India
1 bomber moved from Persia to India
1 infantry moved from West India to India
Combat - British
Battle in India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber and 2 infantry in India, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from India to Persia
2 fighters moved from Persia to Shensi
1 mech_infantry moved from Eastern Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 armour and 3 infantry moved from Egypt to Alexandria
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Egypt to Northwest Persia
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from Morocco to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
2 aaGuns and 4 infantry moved from Scotland to United Kingdom
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 artillery and 1 infantry moved from Ontario to Central United States
1 armour moved from Quebec to Central United States
1 infantry moved from Quebec to Eastern United States
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
4 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.67
Germans AA : 0.83
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Scotland to France
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 15 Sea Zone to 17 Sea Zone
1 bomber moved from Kansu to Szechwan
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in France
Bombing raid in France causes 0 damage total.
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from Szechwan to Shensi
1 artillery moved from Korea to Amur
2 fighters moved from 15 Sea Zone to Amur
1 battleship, 1 carrier and 2 cruisers moved from 15 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
3 fighters moved from Western United States to 1 Sea Zone
1 destroyer moved from 120 Sea Zone to 122 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 submarine placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
5 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,5,5,6,4,5,1,6,6,4,4,2,5,2,6
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 artillery and 9 infantry moved from Suiyuyan to Shensi
1 fighter and 2 infantry moved from Kansu to Shensi
1 infantry moved from Chahar to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to India
1 bomber moved from Persia to India
1 infantry moved from West India to India
Combat - British
Battle in India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber and 2 infantry in India, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from India to Persia
2 fighters moved from Persia to Shensi
1 mech_infantry moved from Eastern Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 armour and 3 infantry moved from Egypt to Alexandria
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Egypt to Northwest Persia
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from Morocco to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
2 aaGuns and 4 infantry moved from Scotland to United Kingdom
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 artillery and 1 infantry moved from Ontario to Central United States
1 armour moved from Quebec to Central United States
1 infantry moved from Quebec to Eastern United States
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
4 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Korea: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Amur: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.67
Germans AA : 0.83
British regular : 0.00
I got overly aggressive with that Korea Landing and I think it could have been the losing move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
Combat - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Caucasus
1 infantry moved from Libya to Tunisia
1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany
2 fighters moved from Southern Italy to Germany
1 bomber moved from Southern Italy to Western Germany
6 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Western Ukraine to Ukraine
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,2,4,2,2,2
Italians collect 9 PUs (11 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Non Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
3 fighters moved from Korea to Amur
1 destroyer moved from 15 Sea Zone to 8 Sea Zone
1 cruiser moved from 15 Sea Zone to 1 Sea Zone
1 carrier and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 fighter moved from Hawaiian Islands to 62 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3
ANZAC collect 7 PUs (4 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Algeria to Morocco
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :