Scrambelst Du in SZ109 und/oder in SZ110, und falls ja, wie jeweils genau?
42106 OOB Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters moved from Eastern Poland to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Western Germany to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 3 armour, 2 bombers, 2 fighters and 2 mech_infantrys
British defend with 1 fighter; Russians defend with 1 aaGun and 4 infantry
Russians roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
Italians roll dice for 3 armour, 2 bombers, 2 fighters and 2 mech_infantrys in Bryansk, round 2 : 3/9 hits, 4.17 expected hits
Russians roll dice for 1 aaGun, 1 fighter and 4 infantry in Bryansk, round 2 : 3/5 hits, 2.00 expected hits
2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Bryansk
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
Italians roll dice for 2 armour, 2 bombers and 2 fighters in Bryansk, round 3 : 1/6 hits, 3.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.33 expected hits
1 armour owned by the Italians lost in Bryansk
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 armour, 2 bombers and 2 fighters in Bryansk, round 4 : 3/5 hits, 2.83 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Italians lost in Bryansk
1 infantry owned by the Russians and 1 fighter owned by the British lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 2 armour, 1 fighter and 2 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for British: 1 fighter
Non Combat Move - Italians
1 fighter moved from Bryansk to Novgorod
2 bombers moved from Bryansk to Novgorod
2 aaGuns and 6 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
4 infantry moved from Bulgaria to Romania
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,1,4,5,1,3
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : -3.33
Russians regular : 0.67
Russians AA : -0.50
will make one slight edit. one sec
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters moved from Eastern Poland to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Western Germany to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 3 armour, 2 bombers, 2 fighters and 2 mech_infantrys
British defend with 1 fighter; Russians defend with 1 aaGun and 4 infantry
Russians roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
Italians roll dice for 3 armour, 2 bombers, 2 fighters and 2 mech_infantrys in Bryansk, round 2 : 3/9 hits, 4.17 expected hits
Russians roll dice for 1 aaGun, 1 fighter and 4 infantry in Bryansk, round 2 : 3/5 hits, 2.00 expected hits
2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Bryansk
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
Italians roll dice for 2 armour, 2 bombers and 2 fighters in Bryansk, round 3 : 1/6 hits, 3.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.33 expected hits
1 armour owned by the Italians lost in Bryansk
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 armour, 2 bombers and 2 fighters in Bryansk, round 4 : 3/5 hits, 2.83 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Italians lost in Bryansk
1 infantry owned by the Russians and 1 fighter owned by the British lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 2 armour, 1 fighter and 2 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for British: 1 fighter
Non Combat Move - Italians
1 fighter moved from Bryansk to Novgorod
2 bombers moved from Bryansk to Novgorod
2 aaGuns and 6 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
4 infantry moved from Bulgaria to Romania
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,1,4,5,1,3
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 4 infantry
EDIT: Adding units owned by Italians to Bulgaria: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -3.33
Russians regular : 0.67
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 63 Sea Zone to 52 Sea Zone
1 destroyer moved from 54 Sea Zone to 52 Sea Zone
1 cruiser and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Gibraltar: 1 fighter
EDIT: Adding units owned by ANZAC to Syria: 1 fighter
EDIT: Turning off Edit Mode
Non Combat Move - French
1 fighter moved from 93 Sea Zone to United Kingdom
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Libya to Tobruk
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
i missed your edit, sorry about that. go ahead and edit back in during G
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 63 Sea Zone to 52 Sea Zone
1 destroyer moved from 54 Sea Zone to 52 Sea Zone
1 cruiser and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Gibraltar: 1 fighter
EDIT: Adding units owned by ANZAC to Syria: 1 fighter
EDIT: Turning off Edit Mode
Non Combat Move - French
1 fighter moved from 93 Sea Zone to United Kingdom
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Libya to Tobruk
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 4 infantry
EDIT: Adding units owned by Italians to Bulgaria: 4 infantry
EDIT: Removing units owned by French from Northwest Persia: 1 infantry
EDIT: Adding units owned by French to Persia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
i added your edit back, and made a small one myself.
so plz use latest
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 15 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 bombers and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern France
1 fighter moved from 112 Sea Zone to Southern France
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Western Ukraine, round 2 : 4/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
3 infantry moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Western Germany
1 infantry moved from 113 Sea Zone to Western Germany
4 infantry moved from Western Germany to Greater Southern Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
1 tactical_bomber moved from Southern France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Norway to Southern Italy
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
2 artilleries moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
3 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Belarus to Bryansk
2 aaGuns, 8 armour, 11 artilleries, 21 infantry and 18 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun and 2 infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Ukraine to Novgorod
1 bomber moved from Western Ukraine to Western Germany
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
3 infantry placed in Novgorod
2 artilleries, 6 infantry and 1 marine placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,4,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,1,4,1,1,4
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.67
Germans regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Tambov
2 mech_infantrys moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Tambov
1 infantry moved from Russia to Samara
2 armour moved from Volgograd to Russia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Russians
2 artilleries, 2 fighters and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 0.50
btw i noticed you didn’t get my latest file where i edited back your troops to bulgaria. you can go ahead and edit that during your jap turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Burma to India
2 tactical_bombers moved from Shan State to India
2 fighters moved from 39 Sea Zone to India
2 bombers moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Kweichow
Combat - Japanese
Battle in India
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
1 artillery owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Kweichow
Japanese attack with 1 artillery, 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Kweichow, round 2 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 marine moved from Ceylon to 39 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 battleships, 1 carrier, 2 destroyers, 2 marines, 1 submarine and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Shan State to Burma
1 artillery moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from India to French Indo China
2 tactical_bombers moved from India to Shan State
2 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 bomber moved from Kweichow to Japan
2 bombers moved from Kweichow to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Japan
Japanese undo move 2.
2 artilleries, 2 fighters and 2 infantry placed in Japan
3 infantry placed in Manchuria
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 armour
EDIT: Adding units owned by Japanese to Yunnan: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.33
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Burma to India
2 tactical_bombers moved from Shan State to India
2 fighters moved from 39 Sea Zone to India
2 bombers moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Kweichow
Combat - Japanese
Battle in India
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
1 artillery owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Kweichow
Japanese attack with 1 artillery, 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Kweichow, round 2 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 marine moved from Ceylon to 39 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 battleships, 1 carrier, 2 destroyers, 2 marines, 1 submarine and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Shan State to Burma
1 artillery moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from India to French Indo China
2 tactical_bombers moved from India to Shan State
2 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 bomber moved from Kweichow to Japan
2 bombers moved from Kweichow to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Japan
Japanese undo move 2.
2 artilleries, 2 fighters and 2 infantry placed in Japan
3 infantry placed in Manchuria
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 armour
EDIT: Adding units owned by Japanese to Yunnan: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 4 infantry
EDIT: Adding units owned by Italians to Bulgaria: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.33
UK_Pacific regular : 0.67
@axis-dominion said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
btw i noticed you didn’t get my latest file where i edited back your troops to bulgaria. you can go ahead and edit that during your jap turn
forgot but just reposted the japan with taht edit. And I forgot about your edit. Feel free to put htat back in. Apologies!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship moved from 93 Sea Zone to 95 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Sicily
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 bomber moved from Persia to Crete
1 infantry moved from 99 Sea Zone to Crete
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Combat - Americans
Battle in Greece
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Sicily
Battle in Sardinia
Battle in Crete
Americans attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Crete, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Crete
1 infantry owned by the Germans lost in Crete
Americans win, taking Greece from Italians, taking Northern Italy from Italians, taking Sicily from Italians, taking Sardinia from Italians, taking Crete from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -0.50
Germans regular : 0.67
since you’re online i shuda prob just asked just in case, but i assumed no scram in 95. feel free to lmk if you disagree, meanwhile i’m wrapping US turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship moved from 93 Sea Zone to 95 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Sicily
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 bomber moved from Persia to Crete
1 infantry moved from 99 Sea Zone to Crete
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Combat - Americans
Battle in Greece
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Sicily
Battle in Sardinia
Battle in Crete
Americans attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Crete, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Crete
1 infantry owned by the Germans lost in Crete
Americans win, taking Greece from Italians, taking Northern Italy from Italians, taking Sicily from Italians, taking Sardinia from Italians, taking Crete from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from Crete to Syria
1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 11 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 submarine placed in 10 Sea Zone
7 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 4 infantry moved from Tsinghai to Kansu
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Kansu, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 4 infantry in Kansu, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from West India to India
2 tactical_bombers moved from West India to India
1 bomber moved from Syria to India
1 artillery moved from 99 Sea Zone to Cyprus
2 fighters moved from Syria to Cyprus
2 cruisers moved from 81 Sea Zone to 99 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 battleship and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
Combat - British
Battle in Cyprus
British attack with 1 artillery, 2 fighters, 2 infantry and 1 marine
Italians defend with 1 infantry
British roll dice for 1 battleship and 2 cruisers in Cyprus, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 marine in Cyprus, round 2 : 2/6 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 bomber, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in India, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 bomber moved from India to West India
2 tactical_bombers moved from India to Persia
1 infantry moved from Eastern Persia to West India
1 aaGun and 2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 5 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Algeria to Libya
1 carrier moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
3 infantry moved from Trans-Jordan to 81 Sea Zone
4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
2 cruisers moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from Cyprus to 99 Sea Zone
2 fighters moved from United Kingdom to 95 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 123 Sea Zone to 106 Sea Zone
3 mech_infantrys moved from West India to Eastern Persia
1 armour moved from Persia to Eastern Persia
3 infantry moved from Persia to Eastern Persia
1 aaGun moved from Persia to Eastern Persia
3 infantry moved from Union of South Africa to Rhodesia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -0.50
Italians regular : -0.33
Japanese regular : -0.33
Germans regular : 0.67
British regular : -0.83
2 uk figs on their own carrier in 99
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Rostov
2 bombers and 1 fighter moved from Novgorod to Rostov
2 artilleries and 2 infantry moved from France to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 2 bombers and 1 fighter
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 2 bombers and 1 fighter in Rostov, round 2 : 4/4 hits, 2.33 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
2 bombers moved from Rostov to Southern Italy
1 fighter moved from Rostov to Ukraine
4 infantry moved from Bulgaria to Romania
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,6,4,5,5,1
Italians collect 8 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 1.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Syria to Northwest Persia
1 artillery and 1 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tobruk to Alexandria
1 infantry moved from 99 Sea Zone to Syria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Belarus to Smolensk
2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Tambov
1 artillery and 3 infantry moved from Bryansk to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tambov, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tambov, round 3 : 1/5 hits, 1.17 expected hits
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -1.33