@ArtofWar1947 No no, leave them. It will be easier to remember after this.
Thanks anyway.
@farmboy the game glitched on wake island. I didnt see dice, and no dice have appeared, but I just won the battle. I’ll roll dice in game for my inf and art at 2, 9 figs at 3, and 5 tacs at 4 and then roll for your 2 inf at 2.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 82 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 2 fighters, 9 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from French Indo China to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to Celebes
2 bombers moved from French Indo China to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 armour, 1 artillery, 2 infantry and 7 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Central Mongolia to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
5 fighters and 5 tactical_bombers moved from 25 Sea Zone to Wake Island
2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
4 fighters moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 31 Sea Zone
2 fighters moved from 25 Sea Zone to 16 Sea Zone
4 fighters moved from 25 Sea Zone to Wake Island
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
2 infantry owned by the Americans lost in Wake Island
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Wake Island
Japanese attack with 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers
Americans defend with 1 airfield
Japanese win, taking Wake Island from Americans with 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2.50 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery and 1 bomber
Casualties for ANZAC: 2 infantry
Battle in Kweichow
Japanese attack with 2 armour, 1 artillery, 3 infantry and 7 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 3 infantry and 7 mech_infantrys in Kweichow, round 2 : 3/13 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 1 artillery, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Wake Island: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Wake Island from Japanese to Americans
EDIT: Changing ownership of Wake Island from Americans to Japanese
EDIT: Turning off Edit Mode
1 fighter moved from 31 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
6 fighters moved from 16 Sea Zone to 25 Sea Zone
3 fighters moved from Caroline Islands to 25 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 bomber moved from Celebes to Philippines
1 bomber moved from Java to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 aaGun moved from Yunnan to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 aaGun, 10 artilleries and 15 infantry moved from Burma to India
1 artillery and 1 infantry moved from Manchuria to Jehol
3 mech_infantrys moved from Buyant-Uhaa to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 armour, 2 artilleries and 5 infantry moved from Amur to Buryatia
1 tactical_bomber moved from 16 Sea Zone to Jehol
1 tactical_bomber moved from 16 Sea Zone to Jehol
8 fighters and 5 tactical_bombers moved from Wake Island to 25 Sea Zone
1 fighter moved from Wake Island to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
Place Units - Japanese
3 infantry placed in India
1 infantry placed in French Indo China
1 destroyer and 1 transport placed in 36 Sea Zone
3 infantry placed in Manchuria
2 fighters and 2 infantry placed in Japan
1 submarine and 1 transport placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.67
Japanese regular : 0.50
ANZAC regular : 1.33
@farmboy I edited a purchase on that turn. I had one extra transport. So I traded it in for a sub and changed an inf to a mech. Obviously this may be too late, so just let me know and we cna change it back. But wasn’t a buy I had intended.
And as noted below the wake combat was glitchy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
3 artilleries, 9 infantry and 2 mech_infantrys moved from Greece to Turkey
1 armour and 1 mech_infantry moved from Trans-Jordan to Turkey
2 fighters moved from Russia to Turkey
1 bomber moved from West India to Turkey
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Spain
1 artillery and 5 infantry moved from Gibraltar to Spain
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Spain
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Battle in Turkey
Americans attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 9 infantry and 3 mech_infantrys
Neutral_True defend with 8 infantry
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 9 infantry and 3 mech_infantrys in Turkey, round 2 : 10/19 hits, 5.67 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Americans lost in Turkey
8 infantry owned by the Neutral_True lost in Turkey
Americans win, taking New Guinea from Japanese, taking Turkey from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Spain
Americans attack with 1 artillery, 3 fighters, 8 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 3 fighters, 8 infantry and 1 tactical_bomber in Spain, round 2 : 4/13 hits, 4.00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Americans lost in Spain
5 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber in Spain, round 3 : 4/11 hits, 3.67 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
3 carriers and 6 fighters moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 64 Sea Zone
3 fighters moved from Spain to Gibraltar
1 tactical_bomber moved from Spain to Gibraltar
2 fighters moved from Turkey to Iraq
1 bomber moved from Turkey to Iraq
6 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from British Columbia to Western United States
1 infantry moved from Western United States to Central United States
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
14 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
9 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone
1 carrier moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 carrier moved from 26 Sea Zone to 46 Sea Zone
5 carriers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
3 infantry placed in Greece
1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
5 fighters placed in Western United States
1 infantry placed in Central United States
1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Greece to Caucasus
1 infantry moved from Greece to Albania
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from Greece to Albania
4 infantry moved from West India to Afghanistan
4 fighters moved from Russia to Afghanistan
1 artillery moved from West India to Afghanistan
2 armour and 7 mech_infantrys moved from Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Persia to Afghanistan
1 fighter moved from Iraq to Caucasus
1 tactical_bomber moved from Greece to Caucasus
2 fighters moved from Greece to Albania
Combat - British
Battle in Afghanistan
British attack with 1 artillery, 6 fighters and 4 infantry
Neutral_True defend with 4 infantry
British roll dice for 1 artillery, 6 fighters and 4 infantry in Afghanistan, round 2 : 4/11 hits, 4.17 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the British lost in Afghanistan
4 infantry owned by the Neutral_True lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Neutral_True: 4 infantry
Battle in 104 Sea Zone
British attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 104 Sea Zone
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Caucasus
British attack with 2 armour, 1 fighter, 1 infantry, 10 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 2 armour, 1 fighter, 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/15 hits, 4.00 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour, 1 fighter, 1 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Albania
British attack with 4 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery
British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Albania, round 2 : 4/7 hits, 3.50 expected hits
Italians roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Albania
British win, taking Albania from Italians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
3 artilleries and 28 infantry moved from Greece to Turkey
1 aaGun moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Trans-Jordan to Syria
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Syria
1 battleship and 1 marine moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
4 fighters moved from 104 Sea Zone to Spain
2 fighters and 2 tactical_bombers moved from Albania to 92 Sea Zone
2 fighters moved from Albania to Spain
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 aaGun and 7 infantry moved from West India to Eastern Persia
6 fighters moved from Afghanistan to Kazakhstan
6 fighters moved from Kazakhstan to Volgograd
1 marine moved from 98 Sea Zone to Syria
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to Spain
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 armour moved from Trans-Jordan to Northwest Persia
Place Units - British
2 armour and 1 mech_infantry placed in Persia
2 artilleries and 1 infantry placed in Iraq
British undo move 2.
3 infantry placed in Iraq
1 artillery and 1 infantry placed in Union of South Africa
1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 4.00
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : 0.00
Neutral_True regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
3 artilleries, 9 infantry and 2 mech_infantrys moved from Greece to Turkey
1 armour and 1 mech_infantry moved from Trans-Jordan to Turkey
2 fighters moved from Russia to Turkey
1 bomber moved from West India to Turkey
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Spain
1 artillery and 5 infantry moved from Gibraltar to Spain
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Spain
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Battle in Turkey
Americans attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 9 infantry and 3 mech_infantrys
Neutral_True defend with 8 infantry
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 9 infantry and 3 mech_infantrys in Turkey, round 2 : 10/19 hits, 5.67 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Americans lost in Turkey
8 infantry owned by the Neutral_True lost in Turkey
Americans win, taking New Guinea from Japanese, taking Turkey from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Spain
Americans attack with 1 artillery, 3 fighters, 8 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 3 fighters, 8 infantry and 1 tactical_bomber in Spain, round 2 : 4/13 hits, 4.00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Americans lost in Spain
5 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber in Spain, round 3 : 4/11 hits, 3.67 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
3 carriers and 6 fighters moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 64 Sea Zone
3 fighters moved from Spain to Gibraltar
1 tactical_bomber moved from Spain to Gibraltar
2 fighters moved from Turkey to Iraq
1 bomber moved from Turkey to Iraq
6 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from British Columbia to Western United States
1 infantry moved from Western United States to Central United States
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
14 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
9 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone
1 carrier moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 carrier moved from 26 Sea Zone to 46 Sea Zone
5 carriers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
3 infantry placed in Greece
1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
5 fighters placed in Western United States
1 infantry placed in Central United States
1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Greece to Caucasus
1 infantry moved from Greece to Albania
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from Greece to Albania
4 infantry moved from West India to Afghanistan
4 fighters moved from Russia to Afghanistan
1 artillery moved from West India to Afghanistan
2 armour and 7 mech_infantrys moved from Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Persia to Afghanistan
1 fighter moved from Iraq to Caucasus
1 tactical_bomber moved from Greece to Caucasus
2 fighters moved from Greece to Albania
Combat - British
Battle in Afghanistan
British attack with 1 artillery, 6 fighters and 4 infantry
Neutral_True defend with 4 infantry
British roll dice for 1 artillery, 6 fighters and 4 infantry in Afghanistan, round 2 : 4/11 hits, 4.17 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the British lost in Afghanistan
4 infantry owned by the Neutral_True lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Neutral_True: 4 infantry
Battle in 104 Sea Zone
British attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 104 Sea Zone
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Caucasus
British attack with 2 armour, 1 fighter, 1 infantry, 10 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 2 armour, 1 fighter, 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/15 hits, 4.00 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour, 1 fighter, 1 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Albania
British attack with 4 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery
British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Albania, round 2 : 4/7 hits, 3.50 expected hits
Italians roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Albania
British win, taking Albania from Italians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
3 artilleries and 28 infantry moved from Greece to Turkey
1 aaGun moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Trans-Jordan to Syria
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 battleship and 1 marine moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
4 fighters moved from 104 Sea Zone to Spain
2 fighters and 2 tactical_bombers moved from Albania to 92 Sea Zone
2 fighters moved from Albania to Spain
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 aaGun and 7 infantry moved from West India to Eastern Persia
6 fighters moved from Afghanistan to Kazakhstan
6 fighters moved from Kazakhstan to Volgograd
1 marine moved from 98 Sea Zone to Syria
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to Spain
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 armour moved from Trans-Jordan to Northwest Persia
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 4.00
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : 0.00
Neutral_True regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Ukraine to Southern Italy
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Southern Italy to Greater Southern Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,4,5,3
Italians collect 2 PUs (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
one hit lol
casualty?
tilt carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
6 fighters moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 6 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 6 fighters in 44 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
ANZAC roll dice for 5 fighters in 44 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
2 fighters owned by the ANZAC lost in 44 Sea Zone
1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 3 fighters in 44 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 fighter and 1 transport in 44 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in 44 Sea Zone
1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 4 fighters and 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 44 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 cruiser, 1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to South Australia
1 artillery moved from Northern Territory to Queensland
1 aaGun, 3 artilleries and 8 infantry moved from Northern Territory to South Australia
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Greece to 98 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
4 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Greece to Turkey
1 fighter moved from Greece to Turkey
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -1.33
what transport are the british units on in 98?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Belarus to Archangel
1 bomber moved from Ukraine to Archangel
2 infantry moved from Bulgaria to Albania
4 fighters and 4 tactical_bombers moved from Southern Italy to Albania
1 armour, 12 artilleries, 41 infantry and 3 mech_infantrys moved from Bulgaria to Greece
3 mech_infantrys moved from Yugoslavia to Greece
Combat - Germans
Battle in Greece
Germans attack with 1 armour, 12 artilleries, 41 infantry and 6 mech_infantrys
Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 12 artilleries, 41 infantry and 6 mech_infantrys in Greece, round 2 : 17/60 hits, 14.33 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Americans and 3 infantry owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 1 armour, 12 artilleries, 41 infantry and 6 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Americans: 1 aaGun and 3 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Albania, round 2 : 6/10 hits, 5.00 expected hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Albania
1 infantry owned by the British lost in Albania
Germans win, taking Albania from British with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bulgaria to Greece
13 armour moved from Romania to Ukraine
1 armour moved from Romania to Greece
1 aaGun moved from Yugoslavia to Albania
5 mech_infantrys moved from Romania to Greece
1 mech_infantry moved from Romania to Greece
2 mech_infantrys moved from Romania to Greece
2 fighters and 28 mech_infantrys moved from Romania to Ukraine
3 tactical_bombers moved from Albania to Ukraine
2 bombers moved from Archangel to Poland
3 mech_infantrys moved from Western Germany to Poland
3 armour and 4 mech_infantrys moved from Belarus to Bessarabia
3 artilleries and 12 infantry moved from France to Normandy Bordeaux
2 aaGuns moved from Belarus to Novgorod
1 infantry moved from Belarus to Eastern Poland
2 fighters moved from Albania to Southern Italy
2 fighters and 1 tactical_bomber moved from Albania to Southern Italy
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
4 infantry moved from Western Germany to France
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
4 infantry moved from Norway to Finland
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
3 artilleries placed in France
3 infantry placed in Normandy Bordeaux
10 infantry placed in Western Germany
2 mech_infantrys placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,6,5,4
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : 0.67
Germans regular : 5.00
British regular : 0.67
assuming the uk units in 98 are on us transports. If not, I might adjust.
@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
assuming the uk units in 98 are on us transports. If not, I might adjust.
yes, on US
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Russians
Russians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Russia to Sikang
1 infantry moved from Smolensk to Archangel
3 fighters moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Sikang to Volgograd
2 infantry moved from Kansu to Shensi
3 fighters moved from Archangel to Russia
1 aaGun and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Smolensk to Bryansk
9 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Bryansk
3 infantry moved from Rostov to Bryansk
3 infantry moved from Volgograd to Rostov
2 armour moved from Volgograd to Bryansk
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Bryansk to Rostov
Place Units - Russians
3 infantry placed in Volgograd
1 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 armour, 1 artillery, 2 infantry and 7 mech_infantrys moved from Kweichow to Hopei
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in Hopei
Japanese attack with 2 armour, 1 artillery, 2 infantry and 7 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 2 infantry and 7 mech_infantrys in Hopei, round 2 : 3/12 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour, 1 artillery, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Yunnan
1 bomber moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Philippines to French Indo China
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from 25 Sea Zone to Caroline Islands
2 tactical_bombers moved from Jehol to French Indo China
1 mech_infantry moved from Manchuria to Ulaanbaatar
1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Buryatia to Yakut S.S.R.
2 infantry moved from Manchuria to Jehol
1 aaGun, 1 artillery and 3 infantry moved from India to Burma
1 aaGun, 9 artilleries and 16 infantry moved from India to West India
1 carrier and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 1 Sea Zone
2 battleships, 11 carriers, 1 cruiser, 5 destroyers, 16 fighters, 3 marines, 11 submarines and 5 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 submarines placed in 39 Sea Zone
3 submarines placed in 36 Sea Zone
2 submarines placed in 6 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 armour, 1 artillery, 2 infantry and 7 mech_infantrys moved from Kweichow to Hopei
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in Hopei
Japanese attack with 2 armour, 1 artillery, 2 infantry and 7 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 2 infantry and 7 mech_infantrys in Hopei, round 2 : 3/12 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour, 1 artillery, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Yunnan
1 bomber moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Philippines to French Indo China
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from 25 Sea Zone to Caroline Islands
2 tactical_bombers moved from Jehol to French Indo China
1 mech_infantry moved from Manchuria to Ulaanbaatar
1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Buryatia to Yakut S.S.R.
2 infantry moved from Manchuria to Jehol
1 aaGun, 1 artillery and 3 infantry moved from India to Burma
1 aaGun, 9 artilleries and 16 infantry moved from India to West India
1 carrier and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 1 Sea Zone
2 battleships, 11 carriers, 1 cruiser, 5 destroyers, 16 fighters, 3 marines, 11 submarines and 5 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 submarines placed in 39 Sea Zone
3 submarines placed in 36 Sea Zone
2 submarines placed in 6 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.00
reposted with an ncm change
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 carriers, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 3 mech_infantrys moved from Turkey to Saudi Arabia
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Turkey to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
1 battleship and 2 cruisers moved from 92 Sea Zone to 99 Sea Zone
2 transports moved from 92 Sea Zone to 99 Sea Zone
2 artilleries and 1 infantry moved from Turkey to 99 Sea Zone
2 artilleries and 1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Turkey to Greece
1 infantry moved from Turkey to Greece
1 infantry moved from Turkey to Greece
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Gibraltar to Portugal
1 bomber and 2 fighters moved from Iraq to Saudi Arabia
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
4 infantry moved from Spain to Portugal
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
2 fighters moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Gibraltar to Portugal
1 tactical_bomber moved from Gibraltar to Venezuela
1 fighter moved from Western United States to Venezuela
1 artillery and 1 infantry moved from Spain to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela
Combat - Americans
Battle in Saudi Arabia
Americans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 3 mech_infantrys in Saudi Arabia, round 2 : 5/9 hits, 3.00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 1 bomber, 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Venezuela
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Venezuela, round 2 : 2/6 hits, 2.17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Venezuela
2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Portugal
Americans attack with 3 fighters and 4 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 3 fighters and 4 infantry in Portugal, round 2 : 3/7 hits, 2.17 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Portugal
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Greece
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 airfield, 2 armour, 12 artilleries, 1 factory_minor, 1 harbour, 41 infantry and 14 mech_infantrys
Americans roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 3 artilleries and 3 infantry in Greece, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 aaGun, 2 armour, 12 artilleries, 41 infantry and 14 mech_infantrys in Greece, round 2 : 28/69 hits, 23.33 expected hits
3 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Greece
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Greece
Germans win with 2 armour, 12 artilleries, 39 infantry and 14 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Americans: 3 artilleries and 3 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Americans
2 carriers, 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Saudi Arabia to Persia
1 fighter moved from Saudi Arabia to Turkey
3 fighters moved from Portugal to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Venezuela to British Guiana
1 tactical_bomber moved from Venezuela to British Guiana
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer and 1 submarine moved from 64 Sea Zone to 10 Sea Zone
6 carriers and 1 fighter moved from 54 Sea Zone to 30 Sea Zone
6 carriers and 2 fighters moved from 46 Sea Zone to 30 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 30 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
8 submarines moved from 54 Sea Zone to 30 Sea Zone
2 destroyers moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 46 Sea Zone to 30 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland
2 fighters moved from 46 Sea Zone to Queensland
21 fighters moved from Hawaiian Islands to 30 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to Mexico
1 fighter moved from Saudi Arabia to Turkey
Combat Hit Differential Summary :
Americans regular : 2.67
Japanese regular : -0.33
Germans regular : 4.67
Neutral_True regular : 1.00
let me know what casualties you want in greece, in particular, keep aa gun or kill?
keep the aa