Scramble either of those sea zones and how many planes?
League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 2 infantry moved from Shensi to Suiyuyan 2 fighters moved from Russia to Suiyuyan 1 fighter and 1 tactical_bomber moved from Volgograd to Western Ukraine 1 fighter moved from Russia to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 9 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 10 artilleries moved from Bryansk to Belarus Combat - Russians Battle in Suiyuyan Russians attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Belarus Russians attack with 10 artilleries and 10 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 10 infantry in Belarus, round 2 : 5/20 hits, 6.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 10 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 13 artilleries moved from Bryansk to Belarus 35 infantry moved from Bryansk to Belarus 10 infantry moved from Bryansk to Belarus 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 2 fighters moved from Suiyuyan to Kansu 1 aaGun and 12 infantry moved from Yenisey to Timguska 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Russia to Novosibirsk 1 aaGun and 3 infantry moved from Volgograd to Kazakhstan 1 aaGun and 2 infantry moved from Rostov to Bryansk 1 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Belarus Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 infantry placed in Volgograd Russians undo move 1. 2 infantry and 1 mech_infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 1.00 Russians regular : -4.00
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from French Indo China to Dutch New Guinea 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Kweichow 2 armour, 1 artillery, 3 infantry and 7 mech_infantrys moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 infantry moved from West India to Afghanistan Japanese take Afghanistan from British 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Dzavhan Japanese take Dzavhan from Russians 1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom Japanese take Tsagaan Olom from Russians Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in Dutch New Guinea Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shensi Japanese attack with 2 armour, 1 artillery, 3 infantry and 7 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery, 3 infantry and 7 mech_infantrys in Shensi, round 2 : 3/13 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 1 artillery, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kweichow to India 1 aaGun moved from Burma to India 1 aaGun, 9 artilleries and 15 infantry moved from West India to Afghanistan 1 infantry moved from Burma to Yunnan 1 artillery moved from Yunnan to Burma 1 artillery moved from Anhwe to Hunan 1 aaGun moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Manchuria to Buyant-Uhaa 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 4 mech_infantrys moved from Yakut S.S.R. to Tsagaan Olom 1 fighter and 2 tactical_bombers moved from French Indo China to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone 3 fighters moved from Caroline Islands to Midway 2 battleships, 11 carriers, 1 cruiser, 5 destroyers, 16 fighters, 3 marines, 11 submarines and 5 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone 6 submarines moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 bomber moved from Dutch New Guinea to Philippines 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 72 Sea Zone 1 submarine moved from 39 Sea Zone to 77 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 2 destroyers placed in 36 Sea Zone 1 infantry placed in French Indo China 3 infantry placed in India 1 fighter placed in Japan 2 infantry and 1 mech_infantry placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 15 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from India: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5 Japanese collect 69 PUs (3 lost to blockades); end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 bomber EDIT: Adding units owned by Japanese to Japan: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.33 ANZAC regular : 0.67
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Americans Americans buy 1 factory_minor, 3 fighters, 2 harbours, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Saudi Arabia to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from Turkey to 99 Sea Zone 3 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Portugal to Spain 3 fighters moved from Gibraltar to Spain 1 fighter moved from Queensland to 45 Sea Zone 1 infantry moved from Venezuela to Colombia Americans take Colombia from Neutral_True Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Greece Americans attack with 3 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in Spain Americans attack with 3 fighters and 2 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters and 2 infantry in Spain, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Spain Americans win, taking Spain from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : 1.50 Germans regular : -0.67
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will finish up later
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@axis-dominion I won’t have a chance to play again until tonight
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TripleA Manual Gamesave Post: UK_Pacific round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Americans Americans buy 1 factory_minor, 3 fighters, 2 harbours, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Saudi Arabia to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from Turkey to 99 Sea Zone 3 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Portugal to Spain 3 fighters moved from Gibraltar to Spain 1 fighter moved from Queensland to 45 Sea Zone 1 infantry moved from Venezuela to Colombia Americans take Colombia from Neutral_True Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Greece Americans attack with 3 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in Spain Americans attack with 3 fighters and 2 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters and 2 infantry in Spain, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Spain Americans win, taking Spain from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 12 carriers and 3 fighters moved from 30 Sea Zone to 54 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 21 fighters moved from 30 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 64 Sea Zone 1 fighter moved from Spain to Gibraltar 2 fighters moved from Spain to Gibraltar 1 fighter and 1 tactical_bomber moved from British Guiana to Gibraltar 1 carrier moved from 64 Sea Zone to 89 Sea Zone 1 armour and 3 mech_infantrys moved from Saudi Arabia to Northwest Persia 2 fighters moved from Turkey to Kazakhstan 9 submarines moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 54 Sea Zone 3 destroyers moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from Morocco to Algeria 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Central United States to Southeast Mexico 1 mech_infantry moved from Mexico to Southeast Mexico 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 64 Sea Zone Place Units - Americans 1 harbour placed in Southeast Mexico 1 harbour placed in Turkey 1 factory_minor placed in Saudi Arabia 3 infantry placed in Turkey 3 fighters and 1 mech_infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Americans collect 63 PUs (2 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery and 6 infantry moved from Szechwan to Sikang 1 fighter moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 4 fighters moved from Turkey to 80 Sea Zone Combat - British Battle in 80 Sea Zone British attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 80 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 artillery and 2 infantry moved from Turkmenistan to Kazakhstan 1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan 4 fighters moved from Turkey to Kazakhstan 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 89 Sea Zone 1 destroyer moved from 10 Sea Zone to 64 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Trans-Jordan to 81 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 5 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 5 infantry moved from 99 Sea Zone to Turkey 2 infantry moved from Iraq to Turkey 1 infantry moved from Rostov to Caucasus 1 aaGun and 2 artilleries moved from Persia to Northwest Persia 6 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Persia 1 infantry moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Libya to Gibraltar 1 fighter and 1 tactical_bomber moved from Libya to Gibraltar 1 fighter and 1 tactical_bomber moved from Libya to Gibraltar 4 fighters moved from 80 Sea Zone to Turkey Place Units - British 2 destroyers and 1 submarine placed in 71 Sea Zone 3 infantry placed in Egypt 1 artillery and 1 infantry placed in Quebec 3 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2 British collect 31 PUs (2 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : -0.17 Germans regular : -0.67 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Americans Americans buy 1 factory_minor, 3 fighters, 2 harbours, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Saudi Arabia to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from Turkey to 99 Sea Zone 3 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Portugal to Spain 3 fighters moved from Gibraltar to Spain 1 fighter moved from Queensland to 45 Sea Zone 1 infantry moved from Venezuela to Colombia Americans take Colombia from Neutral_True Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Greece Americans attack with 3 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in Spain Americans attack with 3 fighters and 2 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters and 2 infantry in Spain, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Spain Americans win, taking Spain from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 12 carriers and 3 fighters moved from 30 Sea Zone to 54 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 21 fighters moved from 30 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 64 Sea Zone 1 fighter moved from Spain to Gibraltar 2 fighters moved from Spain to Gibraltar 1 fighter and 1 tactical_bomber moved from British Guiana to Gibraltar 1 carrier moved from 64 Sea Zone to 89 Sea Zone 1 armour and 3 mech_infantrys moved from Saudi Arabia to Northwest Persia 2 fighters moved from Turkey to Kazakhstan 9 submarines moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 54 Sea Zone 3 destroyers moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from Morocco to Algeria 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Central United States to Southeast Mexico 1 mech_infantry moved from Mexico to Southeast Mexico 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 64 Sea Zone Place Units - Americans 1 harbour placed in Southeast Mexico 1 harbour placed in Turkey 1 factory_minor placed in Saudi Arabia 3 infantry placed in Turkey 3 fighters and 1 mech_infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Americans collect 63 PUs (2 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery and 6 infantry moved from Szechwan to Sikang 1 fighter moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 4 fighters moved from Turkey to 80 Sea Zone Combat - British Battle in 80 Sea Zone British attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 80 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 artillery and 2 infantry moved from Turkmenistan to Kazakhstan 1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan 4 fighters moved from Turkey to Kazakhstan 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 89 Sea Zone 1 destroyer moved from 10 Sea Zone to 64 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Trans-Jordan to 81 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 5 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 5 infantry moved from 99 Sea Zone to Turkey 2 infantry moved from Iraq to Turkey 1 infantry moved from Rostov to Caucasus 1 aaGun and 2 artilleries moved from Persia to Northwest Persia 6 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Persia 1 infantry moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Libya to Gibraltar 1 fighter and 1 tactical_bomber moved from Libya to Gibraltar 1 fighter and 1 tactical_bomber moved from Libya to Gibraltar 4 fighters moved from 80 Sea Zone to Turkey Place Units - British 2 destroyers and 1 submarine placed in 71 Sea Zone 3 infantry placed in Egypt 1 artillery and 1 infantry placed in Quebec 3 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2 British collect 31 PUs (2 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Turkey: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Turkey: 1 fighter EDIT: Adding units owned by British to Persia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : -0.17 Germans regular : -0.67 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Americans Americans buy 1 factory_minor, 3 fighters, 2 harbours, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Saudi Arabia to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from Turkey to 99 Sea Zone 3 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Portugal to Spain 3 fighters moved from Gibraltar to Spain 1 fighter moved from Queensland to 45 Sea Zone 1 infantry moved from Venezuela to Colombia Americans take Colombia from Neutral_True Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Greece Americans attack with 3 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in Spain Americans attack with 3 fighters and 2 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters and 2 infantry in Spain, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Spain Americans win, taking Spain from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 12 carriers and 3 fighters moved from 30 Sea Zone to 54 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 21 fighters moved from 30 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 64 Sea Zone 1 fighter moved from Spain to Gibraltar 2 fighters moved from Spain to Gibraltar 1 fighter and 1 tactical_bomber moved from British Guiana to Gibraltar 1 carrier moved from 64 Sea Zone to 89 Sea Zone 1 armour and 3 mech_infantrys moved from Saudi Arabia to Northwest Persia 2 fighters moved from Turkey to Kazakhstan 9 submarines moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 54 Sea Zone 3 destroyers moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from Morocco to Algeria 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Central United States to Southeast Mexico 1 mech_infantry moved from Mexico to Southeast Mexico 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 64 Sea Zone Place Units - Americans 1 harbour placed in Southeast Mexico 1 harbour placed in Turkey 1 factory_minor placed in Saudi Arabia 3 infantry placed in Turkey 3 fighters and 1 mech_infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Americans collect 63 PUs (2 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery and 6 infantry moved from Szechwan to Sikang 1 fighter moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 4 fighters moved from Turkey to 80 Sea Zone Combat - British Battle in 80 Sea Zone British attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 80 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 artillery and 2 infantry moved from Turkmenistan to Kazakhstan 1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan 4 fighters moved from Turkey to Kazakhstan 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 89 Sea Zone 1 destroyer moved from 10 Sea Zone to 64 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Trans-Jordan to 81 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 5 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 5 infantry moved from 99 Sea Zone to Turkey 2 infantry moved from Iraq to Turkey 1 infantry moved from Rostov to Caucasus 1 aaGun and 2 artilleries moved from Persia to Northwest Persia 6 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Persia 1 infantry moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Libya to Gibraltar 1 fighter and 1 tactical_bomber moved from Libya to Gibraltar 1 fighter and 1 tactical_bomber moved from Libya to Gibraltar 4 fighters moved from 80 Sea Zone to Turkey Place Units - British 2 destroyers and 1 submarine placed in 71 Sea Zone 3 infantry placed in Egypt 1 artillery and 1 infantry placed in Quebec 3 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2 British collect 31 PUs (2 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Turkey: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Turkey: 1 fighter EDIT: Adding units owned by British to Persia: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Turkey: 1 fighter EDIT: Adding units owned by British to Saudi Arabia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : -0.17 Germans regular : -0.67 British regular : -0.33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 3 mech_infantrys moved from Romania to Greater Southern Germany Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,1,6,1 Italians collect 5 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Non Combat Move - ANZAC 1 artillery moved from Johnston Island to 30 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from New South Wales to 54 Sea Zone 2 artilleries moved from Queensland to South Australia 7 infantry moved from New South Wales to South Australia 1 marine moved from Queensland to 54 Sea Zone 1 fighter moved from 99 Sea Zone to Kazakhstan 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 submarine moved from 37 Sea Zone to 56 Sea Zone Place Units - ANZAC 2 transports placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 2 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 2 infantry EDIT: Removing units owned by ANZAC from South Australia: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 91 Sea Zone to 89 Sea Zone 1 fighter moved from Turkey to Kazakhstan Turn Complete - French
Combat Hit Differential Summary :
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i’ll send one anz fig to hawaii if not too late
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can edit it during R if you already started your G turn
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 18 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Normandy Bordeaux to Spain 2 bombers moved from Western Germany to Spain 1 fighter moved from Western Germany to Spain 12 armour and 30 mech_infantrys moved from Romania to Greece 18 artilleries and 16 infantry moved from Bessarabia to Ukraine 2 infantry moved from Western Ukraine to Ukraine 5 armour moved from Romania to Greece 10 mech_infantrys moved from Romania to Greece Combat - Germans Battle in Greece Germans attack with 17 armour and 40 mech_infantrys Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 17 armour and 40 mech_infantrys in Greece, round 2 : 20/57 hits, 15.17 expected hits Americans roll dice for 3 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Greece 3 infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 17 armour and 38 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 3 infantry Battle in Ukraine Germans attack with 18 artilleries and 18 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 18 artilleries and 18 infantry in Ukraine, round 2 : 15/36 hits, 12.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 18 artilleries and 18 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Spain Germans attack with 2 bombers, 1 fighter and 3 infantry Americans defend with 1 airfield and 2 infantry Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Spain, round 2 : 6/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Spain Germans win, taking Spain from Americans with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Germans 2 bombers moved from Spain to Western Germany 1 fighter moved from Spain to Southern France 6 artilleries and 16 infantry moved from Normandy Bordeaux to Southern France 1 artillery and 2 infantry moved from France to Southern France 4 fighters and 6 tactical_bombers moved from Southern Italy to Western Germany 1 transport moved from 115 Sea Zone to 113 Sea Zone 5 artilleries and 15 infantry moved from Germany to Poland 1 aaGun and 7 infantry moved from Baltic States to Poland 1 artillery and 2 infantry moved from Novgorod to Vyborg 1 aaGun and 6 infantry moved from Finland to Vyborg 1 aaGun moved from Baltic States to Novgorod 3 infantry moved from Western Germany to Germany Place Units - Germans 1 transport placed in 113 Sea Zone 3 infantry placed in Novgorod 1 artillery and 9 infantry placed in Germany 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,2,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,6,6,4,1,5,2,6,5,3,4,5,4,6,3,6,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,1,6,4 Germans collect 54 PUs (5 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -0.33 Germans regular : 11.50
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@axis-dominion said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
can edit it during R if you already started your G turn
for sure
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Russians Russians buy 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Archangel Russians take Archangel from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Eastern Poland Combat - Russians Non Combat Move - Russians 1 aaGun, 23 artilleries and 52 infantry moved from Belarus to Eastern Poland 6 infantry moved from Russia to Bryansk 2 infantry moved from Szechwan to Sikang 3 mech_infantrys moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 2 infantry moved from Suiyuyan to Kansu 1 aaGun and 12 infantry moved from Timguska to Kansu 2 infantry moved from Volgograd to Kazakhstan 2 fighters moved from Kansu to Sikang 1 fighter moved from Russia to Sikang Place Units - Russians 3 artilleries placed in Volgograd 1 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Dzavhan to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 submarine moved from 72 Sea Zone to 80 Sea Zone 1 submarine moved from 77 Sea Zone to 80 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Battle in 80 Sea Zone Japanese attack with 2 submarines British defend with 1 destroyer Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 36 Sea Zone 1 aaGun, 9 artilleries and 16 infantry moved from Afghanistan to Eastern Persia 1 aaGun and 3 infantry moved from India to West India 2 artilleries and 5 infantry moved from Yakut S.S.R. to Yenisey 1 mech_infantry moved from Tsagaan Olom to Yenisey 4 mech_infantrys moved from Tsagaan Olom to Hopei 1 infantry moved from Buyant-Uhaa to Chahar 1 mech_infantry moved from Manchuria to Central Mongolia 2 infantry moved from Manchuria to Jehol 1 infantry moved from Hopei to Kweichow 1 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 1 bomber moved from Philippines to French Indo China 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Japan to French Indo China 1 carrier, 1 destroyer, 7 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 2 battleships, 12 carriers, 1 cruiser, 6 destroyers, 18 fighters, 3 marines, 13 submarines and 6 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone 3 fighters moved from Midway to Caroline Islands 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Japan to French Indo China 2 armour and 7 mech_infantrys moved from Shensi to Hopei 1 artillery moved from Burma to India 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kweichow to Hunan 1 aaGun, 1 artillery and 1 infantry moved from Shensi to Kweichow 1 tactical_bomber moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in India 1 infantry placed in French Indo China 1 destroyer and 1 submarine placed in 36 Sea Zone 1 carrier and 1 transport placed in 6 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Japan 2 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 British regular : 0.33
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TripleA Manual Gamesave Post: Americans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Americans Americans buy 1 aaGun, 2 artilleries, 2 bombers, 1 carrier and 9 infantry; Remaining resources: 0 PUs; Combat Move - Americans 7 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 8 fighters moved from Hawaiian Islands to 46 Sea Zone 4 fighters moved from Hawaiian Islands to 46 Sea Zone 2 fighters moved from Kazakhstan to Szechwan 1 bomber moved from Turkey to Szechwan 3 infantry moved from Turkey to 99 Sea Zone 3 infantry and 2 transports moved from 99 Sea Zone to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Spain 1 battleship and 2 cruisers moved from 99 Sea Zone to 92 Sea Zone 4 fighters and 1 tactical_bomber moved from Gibraltar to Spain 1 infantry moved from Colombia to Peru Americans take Peru from Neutral_True Combat - Americans Battle in 46 Sea Zone Americans attack with 12 fighters Japanese defend with 1 destroyer Americans roll dice for 12 fighters in 46 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 11 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 8 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Szechwan Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Szechwan, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Spain Americans attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield and 3 infantry Americans roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Spain, round 2 : 3/8 hits, 3.17 expected hits Germans roll dice for 3 infantry in Spain, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Spain 3 infantry owned by the Germans lost in Spain Americans win, taking Spain from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : 2.00 Germans regular : 1.00
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you’re literally hitting on everything, it’s so annoying
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TripleA Manual Gamesave Post: Chinese round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Sikang to Suiyuyan 2 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 artillery and 8 infantry moved from Sikang to Shensi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 11 infantry in Shensi, round 2 : 2/12 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -0.67
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LOL someone in charge of the dice heard my whining, first time you didn’t hit back against the chinese