Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Shensi to Suiyuyan
2 fighters moved from Russia to Suiyuyan
1 fighter and 1 tactical_bomber moved from Volgograd to Western Ukraine
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
9 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
10 artilleries moved from Bryansk to Belarus
Combat - Russians
Battle in Suiyuyan
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 10 artilleries and 10 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 10 infantry in Belarus, round 2 : 5/20 hits, 6.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 10 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
13 artilleries moved from Bryansk to Belarus
35 infantry moved from Bryansk to Belarus
10 infantry moved from Bryansk to Belarus
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
2 fighters moved from Suiyuyan to Kansu
1 aaGun and 12 infantry moved from Yenisey to Timguska
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Russia to Novosibirsk
1 aaGun and 3 infantry moved from Volgograd to Kazakhstan
1 aaGun and 2 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Belarus
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 infantry placed in Volgograd
Russians undo move 1.
2 infantry and 1 mech_infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 1.00
Russians regular : -4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from French Indo China to Dutch New Guinea
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
2 armour, 1 artillery, 3 infantry and 7 mech_infantrys moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from West India to Afghanistan
Japanese take Afghanistan from British
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Dutch New Guinea
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 artillery, 3 infantry and 7 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 3 infantry and 7 mech_infantrys in Shensi, round 2 : 3/13 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 artillery, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to India
1 aaGun moved from Burma to India
1 aaGun, 9 artilleries and 15 infantry moved from West India to Afghanistan
1 infantry moved from Burma to Yunnan
1 artillery moved from Yunnan to Burma
1 artillery moved from Anhwe to Hunan
1 aaGun moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Buyant-Uhaa
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
4 mech_infantrys moved from Yakut S.S.R. to Tsagaan Olom
1 fighter and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
3 fighters moved from Caroline Islands to Midway
2 battleships, 11 carriers, 1 cruiser, 5 destroyers, 16 fighters, 3 marines, 11 submarines and 5 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
6 submarines moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 bomber moved from Dutch New Guinea to Philippines
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
2 destroyers placed in 36 Sea Zone
1 infantry placed in French Indo China
3 infantry placed in India
1 fighter placed in Japan
2 infantry and 1 mech_infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 15 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from India: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Japanese collect 69 PUs (3 lost to blockades); end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.33
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters, 2 harbours, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Saudi Arabia to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Turkey to 99 Sea Zone
3 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Portugal to Spain
3 fighters moved from Gibraltar to Spain
1 fighter moved from Queensland to 45 Sea Zone
1 infantry moved from Venezuela to Colombia
Americans take Colombia from Neutral_True
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Americans attack with 3 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Spain
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Spain, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : 1.50
Germans regular : -0.67
will finish up later
@axis-dominion I won’t have a chance to play again until tonight
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters, 2 harbours, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Saudi Arabia to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Turkey to 99 Sea Zone
3 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Portugal to Spain
3 fighters moved from Gibraltar to Spain
1 fighter moved from Queensland to 45 Sea Zone
1 infantry moved from Venezuela to Colombia
Americans take Colombia from Neutral_True
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Americans attack with 3 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Spain
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Spain, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
12 carriers and 3 fighters moved from 30 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
21 fighters moved from 30 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 64 Sea Zone
1 fighter moved from Spain to Gibraltar
2 fighters moved from Spain to Gibraltar
1 fighter and 1 tactical_bomber moved from British Guiana to Gibraltar
1 carrier moved from 64 Sea Zone to 89 Sea Zone
1 armour and 3 mech_infantrys moved from Saudi Arabia to Northwest Persia
2 fighters moved from Turkey to Kazakhstan
9 submarines moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 54 Sea Zone
3 destroyers moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Morocco to Algeria
1 transport moved from 10 Sea Zone to 64 Sea Zone
1 transport moved from 10 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Mexico to Southeast Mexico
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 64 Sea Zone
Place Units - Americans
1 harbour placed in Southeast Mexico
1 harbour placed in Turkey
1 factory_minor placed in Saudi Arabia
3 infantry placed in Turkey
3 fighters and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Americans collect 63 PUs (2 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 6 infantry moved from Szechwan to Sikang
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
4 fighters moved from Turkey to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 80 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 artillery and 2 infantry moved from Turkmenistan to Kazakhstan
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
4 fighters moved from Turkey to Kazakhstan
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
5 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
5 infantry moved from 99 Sea Zone to Turkey
2 infantry moved from Iraq to Turkey
1 infantry moved from Rostov to Caucasus
1 aaGun and 2 artilleries moved from Persia to Northwest Persia
6 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Persia
1 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Libya to Gibraltar
1 fighter and 1 tactical_bomber moved from Libya to Gibraltar
1 fighter and 1 tactical_bomber moved from Libya to Gibraltar
4 fighters moved from 80 Sea Zone to Turkey
Place Units - British
2 destroyers and 1 submarine placed in 71 Sea Zone
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Quebec
3 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : -0.17
Germans regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters, 2 harbours, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Saudi Arabia to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Turkey to 99 Sea Zone
3 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Portugal to Spain
3 fighters moved from Gibraltar to Spain
1 fighter moved from Queensland to 45 Sea Zone
1 infantry moved from Venezuela to Colombia
Americans take Colombia from Neutral_True
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Americans attack with 3 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Spain
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Spain, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
12 carriers and 3 fighters moved from 30 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
21 fighters moved from 30 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 64 Sea Zone
1 fighter moved from Spain to Gibraltar
2 fighters moved from Spain to Gibraltar
1 fighter and 1 tactical_bomber moved from British Guiana to Gibraltar
1 carrier moved from 64 Sea Zone to 89 Sea Zone
1 armour and 3 mech_infantrys moved from Saudi Arabia to Northwest Persia
2 fighters moved from Turkey to Kazakhstan
9 submarines moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 54 Sea Zone
3 destroyers moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Morocco to Algeria
1 transport moved from 10 Sea Zone to 64 Sea Zone
1 transport moved from 10 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Mexico to Southeast Mexico
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 64 Sea Zone
Place Units - Americans
1 harbour placed in Southeast Mexico
1 harbour placed in Turkey
1 factory_minor placed in Saudi Arabia
3 infantry placed in Turkey
3 fighters and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Americans collect 63 PUs (2 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 6 infantry moved from Szechwan to Sikang
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
4 fighters moved from Turkey to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 80 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 artillery and 2 infantry moved from Turkmenistan to Kazakhstan
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
4 fighters moved from Turkey to Kazakhstan
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
5 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
5 infantry moved from 99 Sea Zone to Turkey
2 infantry moved from Iraq to Turkey
1 infantry moved from Rostov to Caucasus
1 aaGun and 2 artilleries moved from Persia to Northwest Persia
6 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Persia
1 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Libya to Gibraltar
1 fighter and 1 tactical_bomber moved from Libya to Gibraltar
1 fighter and 1 tactical_bomber moved from Libya to Gibraltar
4 fighters moved from 80 Sea Zone to Turkey
Place Units - British
2 destroyers and 1 submarine placed in 71 Sea Zone
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Quebec
3 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Turkey: 1 fighter
EDIT: Adding units owned by British to Iraq: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Turkey: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : -0.17
Germans regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters, 2 harbours, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Saudi Arabia to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Turkey to 99 Sea Zone
3 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Portugal to Spain
3 fighters moved from Gibraltar to Spain
1 fighter moved from Queensland to 45 Sea Zone
1 infantry moved from Venezuela to Colombia
Americans take Colombia from Neutral_True
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Americans attack with 3 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Spain
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Spain, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
12 carriers and 3 fighters moved from 30 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
21 fighters moved from 30 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 64 Sea Zone
1 fighter moved from Spain to Gibraltar
2 fighters moved from Spain to Gibraltar
1 fighter and 1 tactical_bomber moved from British Guiana to Gibraltar
1 carrier moved from 64 Sea Zone to 89 Sea Zone
1 armour and 3 mech_infantrys moved from Saudi Arabia to Northwest Persia
2 fighters moved from Turkey to Kazakhstan
9 submarines moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 54 Sea Zone
3 destroyers moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Morocco to Algeria
1 transport moved from 10 Sea Zone to 64 Sea Zone
1 transport moved from 10 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Mexico to Southeast Mexico
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 64 Sea Zone
Place Units - Americans
1 harbour placed in Southeast Mexico
1 harbour placed in Turkey
1 factory_minor placed in Saudi Arabia
3 infantry placed in Turkey
3 fighters and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Americans collect 63 PUs (2 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 6 infantry moved from Szechwan to Sikang
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
4 fighters moved from Turkey to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 80 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 artillery and 2 infantry moved from Turkmenistan to Kazakhstan
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
4 fighters moved from Turkey to Kazakhstan
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
5 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
5 infantry moved from 99 Sea Zone to Turkey
2 infantry moved from Iraq to Turkey
1 infantry moved from Rostov to Caucasus
1 aaGun and 2 artilleries moved from Persia to Northwest Persia
6 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Persia
1 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Libya to Gibraltar
1 fighter and 1 tactical_bomber moved from Libya to Gibraltar
1 fighter and 1 tactical_bomber moved from Libya to Gibraltar
4 fighters moved from 80 Sea Zone to Turkey
Place Units - British
2 destroyers and 1 submarine placed in 71 Sea Zone
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Quebec
3 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Turkey: 1 fighter
EDIT: Adding units owned by British to Iraq: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Turkey: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Turkey: 1 fighter
EDIT: Adding units owned by British to Saudi Arabia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : -0.17
Germans regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 3 mech_infantrys moved from Romania to Greater Southern Germany
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,1,6,1
Italians collect 5 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Non Combat Move - ANZAC
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
2 artilleries moved from Queensland to South Australia
7 infantry moved from New South Wales to South Australia
1 marine moved from Queensland to 54 Sea Zone
1 fighter moved from 99 Sea Zone to Kazakhstan
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 2 infantry
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from Turkey to Kazakhstan
Turn Complete - French
Combat Hit Differential Summary :
i’ll send one anz fig to hawaii if not too late
can edit it during R if you already started your G turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 18 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Normandy Bordeaux to Spain
2 bombers moved from Western Germany to Spain
1 fighter moved from Western Germany to Spain
12 armour and 30 mech_infantrys moved from Romania to Greece
18 artilleries and 16 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Ukraine
5 armour moved from Romania to Greece
10 mech_infantrys moved from Romania to Greece
Combat - Germans
Battle in Greece
Germans attack with 17 armour and 40 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 17 armour and 40 mech_infantrys in Greece, round 2 : 20/57 hits, 15.17 expected hits
Americans roll dice for 3 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans lost in Greece
3 infantry owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 17 armour and 38 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 3 infantry
Battle in Ukraine
Germans attack with 18 artilleries and 18 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 18 artilleries and 18 infantry in Ukraine, round 2 : 15/36 hits, 12.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 18 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 2 bombers, 1 fighter and 3 infantry
Americans defend with 1 airfield and 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Spain, round 2 : 6/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
2 bombers moved from Spain to Western Germany
1 fighter moved from Spain to Southern France
6 artilleries and 16 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 2 infantry moved from France to Southern France
4 fighters and 6 tactical_bombers moved from Southern Italy to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
5 artilleries and 15 infantry moved from Germany to Poland
1 aaGun and 7 infantry moved from Baltic States to Poland
1 artillery and 2 infantry moved from Novgorod to Vyborg
1 aaGun and 6 infantry moved from Finland to Vyborg
1 aaGun moved from Baltic States to Novgorod
3 infantry moved from Western Germany to Germany
Place Units - Germans
1 transport placed in 113 Sea Zone
3 infantry placed in Novgorod
1 artillery and 9 infantry placed in Germany
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,6,6,4,1,5,2,6,5,3,4,5,4,6,3,6,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,1,6,4
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : -0.33
Germans regular : 11.50
@axis-dominion said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
can edit it during R if you already started your G turn
for sure
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Russians
Russians buy 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Eastern Poland
Combat - Russians
Non Combat Move - Russians
1 aaGun, 23 artilleries and 52 infantry moved from Belarus to Eastern Poland
6 infantry moved from Russia to Bryansk
2 infantry moved from Szechwan to Sikang
3 mech_infantrys moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
2 infantry moved from Suiyuyan to Kansu
1 aaGun and 12 infantry moved from Timguska to Kansu
2 infantry moved from Volgograd to Kazakhstan
2 fighters moved from Kansu to Sikang
1 fighter moved from Russia to Sikang
Place Units - Russians
3 artilleries placed in Volgograd
1 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Dzavhan to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 submarine moved from 77 Sea Zone to 80 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 2 submarines
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 aaGun, 9 artilleries and 16 infantry moved from Afghanistan to Eastern Persia
1 aaGun and 3 infantry moved from India to West India
2 artilleries and 5 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Tsagaan Olom to Yenisey
4 mech_infantrys moved from Tsagaan Olom to Hopei
1 infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Manchuria to Central Mongolia
2 infantry moved from Manchuria to Jehol
1 infantry moved from Hopei to Kweichow
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 bomber moved from Philippines to French Indo China
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Japan to French Indo China
1 carrier, 1 destroyer, 7 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 battleships, 12 carriers, 1 cruiser, 6 destroyers, 18 fighters, 3 marines, 13 submarines and 6 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
3 fighters moved from Midway to Caroline Islands
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
2 armour and 7 mech_infantrys moved from Shensi to Hopei
1 artillery moved from Burma to India
1 artillery moved from Hunan to Yunnan
1 infantry moved from Kweichow to Hunan
1 aaGun, 1 artillery and 1 infantry moved from Shensi to Kweichow
1 tactical_bomber moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 36 Sea Zone
1 carrier and 1 transport placed in 6 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Japan
2 infantry and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
British regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 aaGun, 2 artilleries, 2 bombers, 1 carrier and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
7 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
8 fighters moved from Hawaiian Islands to 46 Sea Zone
4 fighters moved from Hawaiian Islands to 46 Sea Zone
2 fighters moved from Kazakhstan to Szechwan
1 bomber moved from Turkey to Szechwan
3 infantry moved from Turkey to 99 Sea Zone
3 infantry and 2 transports moved from 99 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Spain
1 battleship and 2 cruisers moved from 99 Sea Zone to 92 Sea Zone
4 fighters and 1 tactical_bomber moved from Gibraltar to Spain
1 infantry moved from Colombia to Peru
Americans take Peru from Neutral_True
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 12 fighters
Japanese defend with 1 destroyer
Americans roll dice for 12 fighters in 46 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 11 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Szechwan
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Szechwan, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Spain
Americans attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 3 infantry
Americans roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Spain, round 2 : 3/8 hits, 3.17 expected hits
Germans roll dice for 3 infantry in Spain, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans lost in Spain
3 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -2.17
Japanese regular : 2.00
Germans regular : 1.00
you’re literally hitting on everything, it’s so annoying
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
2 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 artillery and 8 infantry moved from Sikang to Shensi
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 11 infantry in Shensi, round 2 : 2/12 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : -0.67
LOL someone in charge of the dice heard my whining, first time you didn’t hit back against the chinese