World at War Captain Walker (axis) vs Entek

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from New Britain to 114 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Java
            1 Fighter moved from 122 Sea Zone to Banjarmasin
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Fighter moved from Townsville to Banjarmasin
            1 Infantry moved from Milne Bay to West Papua
            2 Infantrys moved from Port Moresby to West Papua
            1 Tank moved from Townsville to Western Australia
            1 Infantry moved from Northern Territory to Western Australia
            1 Infantry moved from Queensland to Northern Territory
            4 Infantrys moved from Canberra to New South Wales
            1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
            1 Submarine moved from 123 Sea Zone to 70 Sea Zone
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Artillery moved from Java to Sumatra
            1 Destroyer moved from 111 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from Hollandia to Merauke
            1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Fighter and 1 Tank moved from Helsinki to Oulu
            1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
            1 Tank moved from Bucharest to E.Romania
            2 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 1/8 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Romanians lost in E.Romania
                    1 Infantry owned by the Russians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in E.Romania
                    1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to W.Romania
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.83
    Russians regular : 1.00
    

    Savegame


  • @Entek Thai?

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Artillery and 2 Infantrys moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to East And South Borneo
                  Thai take East And South Borneo from Dutch
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys
                British defend with 1 Infantry; French defend with 1 Artillery
                    Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.17 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                    1 Infantry owned by the British lost in S.Thailand
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 4 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 5 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                    1 Artillery owned by the French lost in S.Thailand
                Thai win, taking S.Thailand from French with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Thai: 2 Infantrys
                Casualties for British: 1 Infantry
                Casualties for French: 1 Artillery
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Thai regular : -2.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Fighter moved from Washington to 13 Sea Zone
            1 Bomber moved from North Central USA to 13 Sea Zone
            1 Bomber moved from South Central USA to 13 Sea Zone
            1 Artillery and 1 Tank moved from Northwest USA to 83 Sea Zone
            1 Infantry moved from Northwest USA to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
            1 Infantry and 2 Tanks moved from San Francisco to W.Mexico
            1 Artillery moved from San Francisco to W.Mexico
            1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Central America
            1 Bomber and 1 Fighter moved from Pearl Harbor to 96 Sea Zone
            1 Fighter moved from Midway to 96 Sea Zone
            1 Fighter moved from Palmyra to 96 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone
            2 Fighters moved from 118 Sea Zone to 96 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 Battleship, 1 Cruiser and 1 Destroyer; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 13 Sea Zone
                Americans attack with 2 Bombers and 1 Fighter
                Germans defend with 2 Submarines
                    Americans roll dice for 2 Bombers and 1 Fighter in 13 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    2 Submarines owned by the Germans lost in 13 Sea Zone
                Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Submarines
            Battle in W.Mexico
                Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Mexico, round 2 : 2/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans lost in W.Mexico
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in E.Mexico
                Americans attack with 1 Infantry and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 0/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 3 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Central America
                Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Central America, round 2 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Central America
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Central America, round 3 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in 96 Sea Zone
                Americans attack with 1 Bomber, 1 Destroyer, 5 Fighters and 1 Submarine
                Yamamoto defend with 2 Carriers, 1 Destroyer and 4 Fighters
                    Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber, 1 Destroyer and 5 Fighters in 96 Sea Zone, round 2 : 4/7 hits, 2.67 expected hits
                    Yamamoto roll dice for 2 Carriers, 1 Destroyer and 4 Fighters in 96 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    1 Fighter owned by the Americans, 1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 96 Sea Zone
                    1 Destroyer owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 96 Sea Zone
                    Americans roll dice for 1 Bomber and 4 Fighters in 96 Sea Zone, round 3 : 3/5 hits, 2.00 expected hits
                    Yamamoto roll dice for 2 Carriers and 1 Fighter in 96 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    2 Fighters owned by the Americans lost in 96 Sea Zone
                    2 Carriers owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 96 Sea Zone
                Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 29
                Casualties for Americans: 1 Destroyer, 3 Fighters and 1 Submarine
                Casualties for Yamamoto: 2 Carriers, 1 Destroyer and 4 Fighters
    
        Non Combat Move - Americans
            1 Fighter moved from 96 Sea Zone to Midway
            1 Fighter moved from 96 Sea Zone to 97 Sea Zone
            1 Bomber moved from 96 Sea Zone to Pearl Harbor
            1 Destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 Carrier moved from 118 Sea Zone to 97 Sea Zone
            1 Carrier moved from 118 Sea Zone to 91 Sea Zone
            2 Transports moved from 99 Sea Zone to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            1 Infantry moved from Johnston to 98 Sea Zone
            3 Infantrys and 2 Transports moved from 98 Sea Zone to 91 Sea Zone
            3 Infantrys moved from 91 Sea Zone to Pearl Harbor
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Infantry moved from North Central USA to South Central USA
            2 Bombers moved from 13 Sea Zone to South Atlantic USA
            1 Fighter moved from 13 Sea Zone to Colombia
            1 Destroyer and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
    
        Place Units - Americans
            1 Adv.Fighter, 1 Battleship and 1 Cruiser placed in 91 Sea Zone
            1 Destroyer placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.17
    Americans regular : 1.50
    Neutral regular : -0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            2 Artillerys and 1 Infantry moved from Krakow to Warsaw
            1 Tank moved from Krakow to Warsaw
            1 Artillery, 4 Infantrys and 3 Tanks moved from Hungary to Krakow
            2 Infantrys moved from Pomerania to 23 Sea Zone
            1 Artillery moved from Danzig to 23 Sea Zone
            1 Tank moved from Danzig to 23 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia
            1 Tank moved from Danzig to East Prussia
            1 Artillery and 1 Infantry moved from Lorraine to Burgundy
            1 Infantry moved from Lorraine to Burgundy
            1 Artillery and 3 Infantrys moved from Lorraine to Picardy
            4 Infantrys and 8 Tanks moved from Lorraine to Burgundy
            3 ArmoredCars moved from Bavaria to Burgundy
            1 Artillery and 3 Infantrys moved from Rhine to Belgium
            1 ArmoredCar moved from Rhine to Belgium
            1 Stuka moved from Rhine to Burgundy
            1 Stuka moved from Rhine to Belgium
            2 Infantrys and 2 Tanks moved from Kufra to Mersa Matruh
            2 Artillerys and 3 Infantrys moved from Croatia to Serbia
            1 Submarine moved from 31 Sea Zone to 17 Sea Zone
            2 Submarines moved from 34 Sea Zone to 17 Sea Zone
            2 Submarines moved from 8 Sea Zone to 17 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 1 Cruiser, 1 Destroyer, 1 Infantry, 1 Submarine and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Artillery and 3 Infantrys
                French defend with 1 Bunker
                    Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 2 : 0/4 hits, 1.00 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 3 : 0/4 hits, 1.00 expected hits
                    French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 4 : 0/4 hits, 1.00 expected hits
                    French roll dice for 1 Bunker in Picardy, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 5 : 0/4 hits, 1.00 expected hits
                    French roll dice for 1 Bunker in Picardy, round 5 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                    Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 6 : 1/3 hits, 0.83 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 1 Bunker in Picardy, round 6 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                    Germans roll dice for 1 Artillery and 1 Infantry in Picardy, round 7 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Bunker in Picardy, round 7 : 0/1 hits, 0.50 expected hits
                1 Artillery owned by the Germans and 1 Infantry owned by the Germans retreated to Lorraine
                French win with 1 Bunker remaining. Battle score for attacker is -4
                Casualties for Germans: 2 Infantrys
            Battle in Latvia
                Germans attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Warsaw
                Germans attack with 2 Artillerys, 1 Infantry and 1 Tank
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Warsaw, round 2 : 1/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Warsaw
                    1 Infantry owned by the Neutral lost in Warsaw
                    Germans roll dice for 2 Artillerys and 1 Tank in Warsaw, round 3 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Warsaw
                    Germans roll dice for 2 Artillerys and 1 Tank in Warsaw, round 4 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Warsaw, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Warsaw
                    1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Artillery and 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Belgium
                Germans attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Stuka
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Stuka in Belgium, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    1 Infantry owned by the Neutral lost in Belgium
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Stuka in Belgium, round 3 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys in Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    1 Infantry owned by the Neutral lost in Belgium
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka in Belgium, round 4 : 2/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in Burgundy
                Germans attack with 3 ArmoredCars, 1 Artillery, 6 Infantrys, 1 Stuka and 8 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 3 ArmoredCars, 1 Artillery, 6 Infantrys, 1 Stuka and 8 Tanks in Burgundy, round 2 : 3/19 hits, 7.17 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 3 ArmoredCars, 1 Artillery, 6 Infantrys, 1 Stuka and 8 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Mersa Matruh
                Germans attack with 2 Infantrys and 2 Tanks
                British defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Germans roll dice for 2 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Mersa Matruh, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Germans lost in Mersa Matruh
                    2 Infantrys owned by the British lost in Mersa Matruh
                2 Tanks owned by the Germans retreated to Kufra
                British win with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Germans
            1 Destroyer and 2 Transports moved from 45 Sea Zone to 48 Sea Zone
            1 Submarine moved from 25 Sea Zone to 27 Sea Zone
            4 Infantrys moved from Pomerania to Danzig
            1 Stuka moved from Belgium to Lorraine
            1 Stuka moved from Burgundy to Lorraine
            1 Fighter moved from Bohemia to Krakow
            2 Fighters moved from Pomerania to East Prussia
            1 Bomber moved from Pomerania to Krakow
            1 AAGun, 1 Artillery and 1 Infantry moved from Bohemia to Krakow
            2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
            1 Tank moved from Brandenburg to Krakow
            2 Infantrys moved from Hamburg to Rhine
            1 Elite moved from Rhine to Belgium
    
        Place Units - Germans
            1 Cruiser, 1 Destroyer and 1 Submarine placed in 23 Sea Zone
            2 Adv.Fighters and 1 Infantry placed in Hamburg
            2 ArmoredCars and 2 Tanks placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 78 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.33
    Germans regular : -9.33
    British regular : 0.50
    Neutral regular : 0.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Rostov to 54 Sea Zone
            1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Lapland
            1 Tank moved from Finnmark to Lapland
            1 Artillery, 2 Infantrys and 1 Tank moved from Azerbaijan to Erzurum
            1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Chita
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Fighter moved from Irkutsk to Chita
            1 Tank moved from Olyokminsk to Chita
            1 Fighter moved from S.Karelia to Lapland
            1 Fighter moved from Leningrad to Latvia
            1 Artillery and 1 Infantry moved from Minsk to Latvia
            1 Infantry moved from Novgorod to Latvia
            1 Infantry moved from Leningrad to Latvia
            1 Tank moved from Leningrad to Latvia
            1 Infantry moved from Leningrad to Latvia
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 4 Artillerys, 5 Elites, 22 Infantrys, 1 Mot.Inf and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Lapland
                Russians attack with 1 Fighter, 4 Infantrys and 1 Tank
                Finns defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Lapland, round 2 : 1/6 hits, 1.50 expected hits
                    Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Lapland
                    Russians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Lapland, round 3 : 1/6 hits, 1.50 expected hits
                    Finns roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Finns: 1 Artillery and 1 Infantry
            Battle in Erzurum
                Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Erzurum, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Erzurum
                Russians loses 0 PUs for violating Erzurums neutrality.
                Russians win, taking Erzurum from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Chita
                Russians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
                    Russians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Chita, round 2 : 0/6 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians lost in Chita
                    Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Chita, round 3 : 3/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 3 : 0/3 hits, 1.17 expected hits
                    1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Latvia
                Russians attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank
                Germans defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Russians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Latvia, round 2 : 2/7 hits, 2.00 expected hits
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Latvia, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Russians lost in Latvia
                    2 Infantrys owned by the Germans lost in Latvia
                    Russians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Latvia, round 3 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Russians: 3 Infantrys
                Casualties for Germans: 1 Artillery, 2 Infantrys and 1 Tank
    
        Non Combat Move - Russians
            1 Fighter moved from Latvia to Leningrad
            2 Infantrys moved from S.Karelia to Leningrad
            1 Fighter moved from Lapland to Leningrad
            1 Artillery, 4 Infantrys and 4 Tanks moved from Kursk to Kiev
            1 Infantry moved from Donetsk to Odessa
            1 AAGun and 3 Infantrys moved from Rostov to Donetsk
            1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
            1 Artillery moved from Penza to Rostov
            1 Bomber moved from Chimkent to Kursk
            1 Infantry moved from Kuybyshev to Saratov
            1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Infantry moved from Kirov to Arkhangelsk
            1 Fighter moved from Chita to N.Buryat Mongolia
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk
            1 AAGun and 2 Infantrys moved from Khatanga to Olyokminsk
            1 Infantry moved from Evenkia to Olyokminsk
            2 Tanks moved from Khobdo to N.Buryat Mongolia
            1 Infantry moved from Khobdo to Irkutsk
            1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
            1 Artillery moved from Semipalatinsk to Krasnoyarsk
            1 Infantry moved from Novosibirsk to Krasnoyarsk
            1 Infantry moved from Yeniseysk to Evenkia
    
        Place Units - Russians
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Leningrad
            1 Adv.Fighter and 1 Mot.Inf placed in Sverdlovsk
            2 Infantrys placed in Tashkent
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
            1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
            1 Elite, 3 Infantrys and 1 Tank placed in Stalingrad
            8 Infantrys and 2 Tanks placed in Moscow
            2 Infantrys and 1 Tank placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1.00
    Germans regular : 0.67
    Russians regular : -0.33
    Neutral regular : -0.67
    Hisaichi regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Italians
            1 unit repaired.
            1 Infantry moved from Sicily to 47 Sea Zone
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            1 Infantry and 1 Transport moved from 47 Sea Zone to 46 Sea Zone
            1 Artillery moved from Campania to 46 Sea Zone
            1 Infantry moved from Sardinia to 46 Sea Zone
            1 Infantry moved from Campania to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Elite moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
            1 Transport moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery, 1 Elite and 4 Infantrys moved from 47 Sea Zone to Tunis
            2 Fighters moved from 46 Sea Zone to Tunis
            1 Artillery and 1 Infantry moved from S.Tunisia to S.Algeria
            2 Fighters moved from N.Tunisia to S.Algeria
            1 Artillery, 3 Infantrys and 5 Tanks moved from Serbia to Bulgaria
            2 Artillerys and 2 Infantrys moved from Provence to Languedoc
            1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
            1 Infantry moved from Hun to Kufra
            2 Infantrys moved from Kufra to Mersa Matruh
            1 Fighter moved from Kufra to Mersa Matruh
            3 Infantrys and 1 Tank moved from Kordofan to Darfur
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tunis
                Italians attack with 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
                    French roll AA dice in Tunis : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship in Tunis, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in Tunis
                    Italians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys in Tunis, round 2 : 3/8 hits, 2.17 expected hits
                    French roll dice for 1 Artillery and 3 Infantrys in Tunis, round 2 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the French lost in Tunis
                    Italians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys in Tunis, round 3 : 1/8 hits, 2.17 expected hits
                    French roll dice for 1 Artillery in Tunis, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in Tunis
                Italians win, taking Tunis from French with 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 12
                Casualties for French: 1 Artillery and 4 Infantrys
            Battle in S.Algeria
                Italians attack with 1 Artillery, 2 Fighters and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in S.Algeria, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Languedoc
                Italians attack with 2 Artillerys and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys and 2 Infantrys in Languedoc, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Italians win, taking Languedoc from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Mersa Matruh
                Italians attack with 1 Fighter and 2 Infantrys
                British defend with 1 Artillery and 1 Tank
                    Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.67 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Mersa Matruh, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 3 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Mersa Matruh, round 3 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the British lost in Mersa Matruh
                    Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 4 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Mersa Matruh, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    1 Tank owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 Artillery and 1 Tank
                Casualties for Italians: 1 Infantry
            Battle in Darfur
                Italians attack with 3 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 3 Infantrys and 1 Tank in Darfur, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                    Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Bulgaria
                Italians attack with 1 Artillery, 3 Infantrys and 5 Tanks
                Russians defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 3 Infantrys and 5 Tanks in Bulgaria, round 2 : 4/9 hits, 3.50 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 Artillery, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Italians
            2 Transports moved from 49 Sea Zone to 50 Sea Zone
            2 Destroyers moved from 49 Sea Zone to 48 Sea Zone
            1 Carrier moved from 46 Sea Zone to 47 Sea Zone
            2 Fighters moved from Tunis to 47 Sea Zone
            3 Infantrys and 1 Tank moved from S.Tunisia to S.Algeria
            2 Fighters moved from S.Algeria to N.Tunisia
            1 Fighter moved from Mersa Matruh to Kufra
            2 Infantrys moved from Lombardy to Venetia
    
        Place Units - Italians
            1 Destroyer placed in 46 Sea Zone
            4 Artillerys, 1 Fighter and 4 Infantrys placed in Rome
            2 ArmoredCars and 1 Fighter placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    French regular : -2.33
    Italians regular : 0.00
    Russians regular : -0.33
    British regular : -0.83
    French AA : -0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - French
            1 unit repaired.
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Cruiser, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Infantry moved from N.Algeria to E.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            2 Infantrys moved from Orleanais to Paris
            2 Infantrys moved from Normandy to Paris
            1 AAGun moved from Normandy to Brittany
            1 Fighter moved from Paris to Manchester
    
        Place Units - French
            1 Adv.Fighter and 1 Infantry placed in Syria
            2 Infantrys and 2 Tanks placed in E.Morocco
            8 Infantrys placed in Paris
            1 Cruiser placed in 1 Sea Zone
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 Destroyer moved from 103 Sea Zone to 97 Sea Zone
            1 Bomber moved from Kwajalein to 97 Sea Zone
            1 Fighter moved from Kwajalein to 97 Sea Zone
            1 Infantry moved from Rongelap to 103 Sea Zone
            1 Infantry moved from Kwajalein to 103 Sea Zone
            1 Battleship, 2 Infantrys and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Wake
            1 Artillery and 1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            1 Infantry and 1 Tank moved from Kwangtung to Kwangsi
            2 Artillerys moved from Hainan to 92 Sea Zone
            1 Infantry moved from Hainan to 92 Sea Zone
            2 Artillerys moved from Hong Kong to 92 Sea Zone
            1 Tank moved from Hong Kong to 92 Sea Zone
            3 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 105 Sea Zone
            1 Tank moved from S.French Indochina to Malaya
            1 Bomber moved from Hainan to Malaya
            2 Fighters moved from 107 Sea Zone to Malaya
            1 Destroyer and 2 T.Boats moved from 106 Sea Zone to 110 Sea Zone
            3 Artillerys, 1 Battleship, 3 Infantrys, 1 Tank and 4 Transports moved from 92 Sea Zone to 110 Sea Zone
            3 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
            1 Tank moved from Hong Kong to Kwangsi
            1 Tank moved from Hong Kong to Kwangsi
            1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
            1 Cruiser and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to N.French Indochina
                  Yamamoto take N.French Indochina from French
            1 Tank moved from Kiangsi to Hunan
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 ArmoredCars, 4 Artillerys, 2 B.Transports, 1 Carrier, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Hunan
                Yamamoto attack with 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Yamamoto lost in Hunan
                    1 Infantry owned by the Chinese lost in Hunan
                Chinese win with no units remaining. Battle score for attacker is -3
                Casualties for Yamamoto: 1 Tank
                Casualties for Chinese: 1 Infantry
            Battle in 97 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer and 1 Fighter
                Americans defend with 1 Carrier, 1 Destroyer and 1 Fighter
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 97 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Carrier, 1 Destroyer and 1 Fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 97 Sea Zone
                    1 Destroyer owned by the Americans lost in 97 Sea Zone
                1 Bomber owned by the Yamamoto retreated
                Americans win with 1 Carrier and 1 Fighter remaining. Battle score for attacker is -8
                Casualties for Yamamoto: 1 Destroyer and 1 Fighter
                Casualties for Americans: 1 Destroyer
            Battle in Kwangsi
                Yamamoto attack with 1 Artillery, 2 Infantrys and 3 Tanks
                Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Kwangsi, round 2 : 3/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwangsi
                    1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Yamamoto: 1 Infantry
            Battle in Wake
                Yamamoto attack with 2 Infantrys
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 2 Infantrys in Wake, round 2 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Wake
                    1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Artillery and 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Malaya
                Yamamoto attack with 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks
                    British roll AA dice in Malaya : 0/3 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks in Malaya, round 2 : 4/11 hits, 4.33 expected hits
                    British roll dice for 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks in Malaya, round 2 : 3/9 hits, 3.67 expected hits
                    3 Infantrys owned by the Yamamoto lost in Malaya
                    4 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 2 Tanks in Malaya, round 3 : 3/8 hits, 3.33 expected hits
                    British roll dice for 1 Bunker, 1 Fighter, 1 Infantry and 2 Tanks in Malaya, round 3 : 2/5 hits, 2.33 expected hits
                    2 Artillerys owned by the Yamamoto lost in Malaya
                    2 Tanks owned by the British and 1 Infantry owned by the British lost in Malaya
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 2 Tanks in Malaya, round 4 : 4/6 hits, 2.67 expected hits
                    British roll dice for 1 Bunker and 1 Fighter in Malaya, round 4 : 1/2 hits, 1.00 expected hits
                    1 Artillery owned by the Yamamoto lost in Malaya
                    1 Fighter owned by the British and 1 Bunker owned by the British lost in Malaya
                Yamamoto win, taking Malaya from British with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 16
                Casualties for Yamamoto: 3 Artillerys and 3 Infantrys
                Casualties for British: 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Malaya to Bangkok
            2 Fighters moved from Malaya to 110 Sea Zone
            1 Carrier moved from 107 Sea Zone to 110 Sea Zone
            1 Bomber moved from 97 Sea Zone to Minamitori
            1 Adv.Fighter moved from Tokyo to Hong Kong
            1 Elite moved from Tokyo to Chubu
            1 Artillery moved from Tokyo to Chubu
    
        Place Units - Yamamoto
            2 B.Transports and 1 Carrier placed in 85 Sea Zone
            2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank placed in Hong Kong
            3 Artillerys and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Yamamoto regular : 2.83
    Americans regular : 1.33
    British AA : -0.50
    British regular : -1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Artillery moved from Suiyuan to Shansi
            2 Infantrys moved from Shensi to Shansi
            1 Fighter moved from Shensi to Shansi
            1 Infantry moved from Shanghai to Anhwei
            1 Artillery, 2 Infantrys and 1 Tank moved from Hupeh to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Anhwei
                Chinese attack with 1 Artillery, 3 Infantrys and 1 Tank
                Hisaichi defend with 2 Infantrys and 1 Tank
                    Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Chinese lost in Anhwei
                    2 Infantrys owned by the Hisaichi lost in Anhwei
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 3 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 4 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in Anhwei, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                1 Tank owned by the Chinese and 1 Artillery owned by the Chinese retreated to Hupeh
                Hisaichi win with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Chinese: 3 Infantrys
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Infantry moved from Kweichow to Hunan
            1 Tank moved from N.Thailand to Kweichow
            1 Tank moved from N.Thailand to Yunnan
            1 Tank moved from Suiyuan to Hupeh
            1 Fighter moved from Shansi to Shensi
            1 Infantry moved from Lanchow to Shensi
            2 Tanks moved from Gobi Altai to Shensi
            1 Infantry moved from Gobi Altai to Ningsia
            1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            1 AAGun moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 AAGun moved from E.Sinkiang to W.Qinghai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Adv.Fighter and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Hisaichi regular : 0.17
    

    Savegame

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