World at War Captain Walker (axis) vs Entek
-
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from New Britain to 114 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 1 Fighter moved from 122 Sea Zone to Banjarmasin 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Fighter moved from Townsville to Banjarmasin 1 Infantry moved from Milne Bay to West Papua 2 Infantrys moved from Port Moresby to West Papua 1 Tank moved from Townsville to Western Australia 1 Infantry moved from Northern Territory to Western Australia 1 Infantry moved from Queensland to Northern Territory 4 Infantrys moved from Canberra to New South Wales 1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone 1 Submarine moved from 123 Sea Zone to 70 Sea Zone Place Units - Anzac 1 Transport placed in 122 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Artillery moved from Java to Sumatra 1 Destroyer moved from 111 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Hollandia to Merauke 1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Finns 1 Fighter and 1 Tank moved from Helsinki to Oulu 1 Infantry moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Romanians 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 1 Tank moved from Bucharest to E.Romania 2 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 1/8 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in E.Romania 1 Infantry owned by the Russians lost in E.Romania Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery in E.Romania, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in E.Romania 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from E.Romania to W.Romania Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : -1.83 Russians regular : 1.00
-
@Entek Thai?
-
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Thai 1 Artillery and 2 Infantrys moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to East And South Borneo Thai take East And South Borneo from Dutch Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys British defend with 1 Infantry; French defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.17 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Infantry owned by the British lost in S.Thailand Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/3 hits, 1.00 expected hits French roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 4 : 0/3 hits, 1.00 expected hits French roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 5 : 1/3 hits, 1.00 expected hits French roll dice for 1 Artillery in S.Thailand, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Artillery owned by the French lost in S.Thailand Thai win, taking S.Thailand from French with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Thai: 2 Infantrys Casualties for British: 1 Infantry Casualties for French: 1 Artillery Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
French regular : 0.33 Thai regular : -2.17
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Americans 1 Fighter moved from Washington to 13 Sea Zone 1 Bomber moved from North Central USA to 13 Sea Zone 1 Bomber moved from South Central USA to 13 Sea Zone 1 Artillery and 1 Tank moved from Northwest USA to 83 Sea Zone 1 Infantry moved from Northwest USA to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Tank moved from South Atlantic USA to E.Mexico 1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico 1 Infantry and 2 Tanks moved from San Francisco to W.Mexico 1 Artillery moved from San Francisco to W.Mexico 1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Central America 1 Bomber and 1 Fighter moved from Pearl Harbor to 96 Sea Zone 1 Fighter moved from Midway to 96 Sea Zone 1 Fighter moved from Palmyra to 96 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone 2 Fighters moved from 118 Sea Zone to 96 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Battleship, 1 Cruiser and 1 Destroyer; Remaining resources: 0 PUs; Combat - Americans Battle in 13 Sea Zone Americans attack with 2 Bombers and 1 Fighter Germans defend with 2 Submarines Americans roll dice for 2 Bombers and 1 Fighter in 13 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 2 Submarines owned by the Germans lost in 13 Sea Zone Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Battle in W.Mexico Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Mexico, round 2 : 2/8 hits, 3.00 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans lost in W.Mexico 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in E.Mexico Americans attack with 1 Infantry and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 0/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 3 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Central America, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Central America Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Central America, round 3 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 96 Sea Zone Americans attack with 1 Bomber, 1 Destroyer, 5 Fighters and 1 Submarine Yamamoto defend with 2 Carriers, 1 Destroyer and 4 Fighters Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 5 Fighters in 96 Sea Zone, round 2 : 4/7 hits, 2.67 expected hits Yamamoto roll dice for 2 Carriers, 1 Destroyer and 4 Fighters in 96 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits 1 Fighter owned by the Americans, 1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 96 Sea Zone 1 Destroyer owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 96 Sea Zone Americans roll dice for 1 Bomber and 4 Fighters in 96 Sea Zone, round 3 : 3/5 hits, 2.00 expected hits Yamamoto roll dice for 2 Carriers and 1 Fighter in 96 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 2 Fighters owned by the Americans lost in 96 Sea Zone 2 Carriers owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 96 Sea Zone Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 29 Casualties for Americans: 1 Destroyer, 3 Fighters and 1 Submarine Casualties for Yamamoto: 2 Carriers, 1 Destroyer and 4 Fighters Non Combat Move - Americans 1 Fighter moved from 96 Sea Zone to Midway 1 Fighter moved from 96 Sea Zone to 97 Sea Zone 1 Bomber moved from 96 Sea Zone to Pearl Harbor 1 Destroyer moved from 99 Sea Zone to 97 Sea Zone 1 Carrier moved from 118 Sea Zone to 97 Sea Zone 1 Carrier moved from 118 Sea Zone to 91 Sea Zone 2 Transports moved from 99 Sea Zone to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 3 Infantrys and 2 Transports moved from 98 Sea Zone to 91 Sea Zone 3 Infantrys moved from 91 Sea Zone to Pearl Harbor 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Infantry moved from North Central USA to South Central USA 2 Bombers moved from 13 Sea Zone to South Atlantic USA 1 Fighter moved from 13 Sea Zone to Colombia 1 Destroyer and 1 Transport moved from 74 Sea Zone to 71 Sea Zone Place Units - Americans 1 Adv.Fighter, 1 Battleship and 1 Cruiser placed in 91 Sea Zone 1 Destroyer placed in 83 Sea Zone Turn Complete - Americans Americans collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Americans regular : 1.50 Neutral regular : -0.17
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 2 Artillerys and 1 Infantry moved from Krakow to Warsaw 1 Tank moved from Krakow to Warsaw 1 Artillery, 4 Infantrys and 3 Tanks moved from Hungary to Krakow 2 Infantrys moved from Pomerania to 23 Sea Zone 1 Artillery moved from Danzig to 23 Sea Zone 1 Tank moved from Danzig to 23 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia 1 Tank moved from Danzig to East Prussia 1 Artillery and 1 Infantry moved from Lorraine to Burgundy 1 Infantry moved from Lorraine to Burgundy 1 Artillery and 3 Infantrys moved from Lorraine to Picardy 4 Infantrys and 8 Tanks moved from Lorraine to Burgundy 3 ArmoredCars moved from Bavaria to Burgundy 1 Artillery and 3 Infantrys moved from Rhine to Belgium 1 ArmoredCar moved from Rhine to Belgium 1 Stuka moved from Rhine to Burgundy 1 Stuka moved from Rhine to Belgium 2 Infantrys and 2 Tanks moved from Kufra to Mersa Matruh 2 Artillerys and 3 Infantrys moved from Croatia to Serbia 1 Submarine moved from 31 Sea Zone to 17 Sea Zone 2 Submarines moved from 34 Sea Zone to 17 Sea Zone 2 Submarines moved from 8 Sea Zone to 17 Sea Zone Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 1 Cruiser, 1 Destroyer, 1 Infantry, 1 Submarine and 2 Tanks; Remaining resources: 1 PUs; Combat - Germans Battle in Picardy Germans attack with 1 Artillery and 3 Infantrys French defend with 1 Bunker Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 2 : 0/4 hits, 1.00 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 3 : 0/4 hits, 1.00 expected hits French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 4 : 0/4 hits, 1.00 expected hits French roll dice for 1 Bunker in Picardy, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 5 : 0/4 hits, 1.00 expected hits French roll dice for 1 Bunker in Picardy, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Picardy Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 6 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Bunker in Picardy, round 6 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Picardy Germans roll dice for 1 Artillery and 1 Infantry in Picardy, round 7 : 0/2 hits, 0.67 expected hits French roll dice for 1 Bunker in Picardy, round 7 : 0/1 hits, 0.50 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans retreated to Lorraine French win with 1 Bunker remaining. Battle score for attacker is -4 Casualties for Germans: 2 Infantrys Battle in Latvia Germans attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Warsaw Germans attack with 2 Artillerys, 1 Infantry and 1 Tank Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Warsaw, round 2 : 1/4 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Warsaw 1 Infantry owned by the Neutral lost in Warsaw Germans roll dice for 2 Artillerys and 1 Tank in Warsaw, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Warsaw Germans roll dice for 2 Artillerys and 1 Tank in Warsaw, round 4 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in Warsaw, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Warsaw 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Artillery and 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Belgium Germans attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Stuka Neutral defend with 3 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Stuka in Belgium, round 2 : 1/6 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Belgium 1 Infantry owned by the Neutral lost in Belgium Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Stuka in Belgium, round 3 : 1/5 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Belgium 1 Infantry owned by the Neutral lost in Belgium Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka in Belgium, round 4 : 2/4 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for Neutral: 3 Infantrys Battle in Burgundy Germans attack with 3 ArmoredCars, 1 Artillery, 6 Infantrys, 1 Stuka and 8 Tanks French defend with 1 Infantry Germans roll dice for 3 ArmoredCars, 1 Artillery, 6 Infantrys, 1 Stuka and 8 Tanks in Burgundy, round 2 : 3/19 hits, 7.17 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 3 ArmoredCars, 1 Artillery, 6 Infantrys, 1 Stuka and 8 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Mersa Matruh Germans attack with 2 Infantrys and 2 Tanks British defend with 1 Artillery, 2 Infantrys and 1 Tank Germans roll dice for 2 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Mersa Matruh, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Germans lost in Mersa Matruh 2 Infantrys owned by the British lost in Mersa Matruh 2 Tanks owned by the Germans retreated to Kufra British win with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Germans 1 Destroyer and 2 Transports moved from 45 Sea Zone to 48 Sea Zone 1 Submarine moved from 25 Sea Zone to 27 Sea Zone 4 Infantrys moved from Pomerania to Danzig 1 Stuka moved from Belgium to Lorraine 1 Stuka moved from Burgundy to Lorraine 1 Fighter moved from Bohemia to Krakow 2 Fighters moved from Pomerania to East Prussia 1 Bomber moved from Pomerania to Krakow 1 AAGun, 1 Artillery and 1 Infantry moved from Bohemia to Krakow 2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania 1 Tank moved from Brandenburg to Krakow 2 Infantrys moved from Hamburg to Rhine 1 Elite moved from Rhine to Belgium Place Units - Germans 1 Cruiser, 1 Destroyer and 1 Submarine placed in 23 Sea Zone 2 Adv.Fighters and 1 Infantry placed in Hamburg 2 ArmoredCars and 2 Tanks placed in Bohemia Turn Complete - Germans Germans collect 78 PUs; end with 79 PUs
Combat Hit Differential Summary :
French regular : -1.33 Germans regular : -9.33 British regular : 0.50 Neutral regular : 0.00
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Russians 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Rostov to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 1 Tank moved from Finnmark to Lapland 1 Artillery, 2 Infantrys and 1 Tank moved from Azerbaijan to Erzurum 1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Fighter moved from Irkutsk to Chita 1 Tank moved from Olyokminsk to Chita 1 Fighter moved from S.Karelia to Lapland 1 Fighter moved from Leningrad to Latvia 1 Artillery and 1 Infantry moved from Minsk to Latvia 1 Infantry moved from Novgorod to Latvia 1 Infantry moved from Leningrad to Latvia 1 Tank moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia Purchase Units - Russians Russians buy 1 Adv.Fighter, 4 Artillerys, 5 Elites, 22 Infantrys, 1 Mot.Inf and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Lapland Russians attack with 1 Fighter, 4 Infantrys and 1 Tank Finns defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Lapland, round 2 : 1/6 hits, 1.50 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Lapland Russians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Lapland, round 3 : 1/6 hits, 1.50 expected hits Finns roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Finns: 1 Artillery and 1 Infantry Battle in Erzurum Russians attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Erzurum, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Chita Russians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank Russians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Chita, round 2 : 0/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians lost in Chita Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Chita, round 3 : 3/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 3 : 0/3 hits, 1.17 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank Battle in Latvia Russians attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank Germans defend with 1 Artillery, 2 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Latvia, round 2 : 2/7 hits, 2.00 expected hits Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Latvia, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians lost in Latvia 2 Infantrys owned by the Germans lost in Latvia Russians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Latvia, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Russians: 3 Infantrys Casualties for Germans: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - Russians 1 Fighter moved from Latvia to Leningrad 2 Infantrys moved from S.Karelia to Leningrad 1 Fighter moved from Lapland to Leningrad 1 Artillery, 4 Infantrys and 4 Tanks moved from Kursk to Kiev 1 Infantry moved from Donetsk to Odessa 1 AAGun and 3 Infantrys moved from Rostov to Donetsk 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Artillery moved from Penza to Rostov 1 Bomber moved from Chimkent to Kursk 1 Infantry moved from Kuybyshev to Saratov 1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone 1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Kirov to Arkhangelsk 1 Fighter moved from Chita to N.Buryat Mongolia 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk 1 AAGun and 2 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Evenkia to Olyokminsk 2 Tanks moved from Khobdo to N.Buryat Mongolia 1 Infantry moved from Khobdo to Irkutsk 1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 1 Artillery moved from Semipalatinsk to Krasnoyarsk 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 Infantry moved from Yeniseysk to Evenkia Place Units - Russians 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Leningrad 1 Adv.Fighter and 1 Mot.Inf placed in Sverdlovsk 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Elite, 3 Infantrys and 1 Tank placed in Stalingrad 8 Infantrys and 2 Tanks placed in Moscow 2 Infantrys and 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Finns regular : -1.00 Germans regular : 0.67 Russians regular : -0.33 Neutral regular : -0.67 Hisaichi regular : -0.33
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 1 Infantry moved from Sicily to 47 Sea Zone 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Infantry and 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Artillery moved from Campania to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Artillery, 1 Elite and 4 Infantrys moved from 47 Sea Zone to Tunis 2 Fighters moved from 46 Sea Zone to Tunis 1 Artillery and 1 Infantry moved from S.Tunisia to S.Algeria 2 Fighters moved from N.Tunisia to S.Algeria 1 Artillery, 3 Infantrys and 5 Tanks moved from Serbia to Bulgaria 2 Artillerys and 2 Infantrys moved from Provence to Languedoc 1 Destroyer moved from 46 Sea Zone to 48 Sea Zone 1 Infantry moved from Hun to Kufra 2 Infantrys moved from Kufra to Mersa Matruh 1 Fighter moved from Kufra to Mersa Matruh 3 Infantrys and 1 Tank moved from Kordofan to Darfur Purchase Units - Italians Italians buy 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Tunis Italians attack with 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys French roll AA dice in Tunis : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Battleship in Tunis, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the French lost in Tunis Italians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys in Tunis, round 2 : 3/8 hits, 2.17 expected hits French roll dice for 1 Artillery and 3 Infantrys in Tunis, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the French lost in Tunis Italians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys in Tunis, round 3 : 1/8 hits, 2.17 expected hits French roll dice for 1 Artillery in Tunis, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Tunis Italians win, taking Tunis from French with 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for French: 1 Artillery and 4 Infantrys Battle in S.Algeria Italians attack with 1 Artillery, 2 Fighters and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in S.Algeria, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Languedoc Italians attack with 2 Artillerys and 2 Infantrys French defend with 1 Infantry Italians roll dice for 2 Artillerys and 2 Infantrys in Languedoc, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Italians win, taking Languedoc from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Mersa Matruh Italians attack with 1 Fighter and 2 Infantrys British defend with 1 Artillery and 1 Tank Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Tank in Mersa Matruh, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 3 : 1/3 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Tank in Mersa Matruh, round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the British lost in Mersa Matruh Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 4 : 1/3 hits, 0.67 expected hits British roll dice for 1 Tank in Mersa Matruh, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh 1 Tank owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7 Casualties for British: 1 Artillery and 1 Tank Casualties for Italians: 1 Infantry Battle in Darfur Italians attack with 3 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 3 Infantrys and 1 Tank in Darfur, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Bulgaria Italians attack with 1 Artillery, 3 Infantrys and 5 Tanks Russians defend with 1 Infantry Italians roll dice for 1 Artillery, 3 Infantrys and 5 Tanks in Bulgaria, round 2 : 4/9 hits, 3.50 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 Artillery, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Italians 2 Transports moved from 49 Sea Zone to 50 Sea Zone 2 Destroyers moved from 49 Sea Zone to 48 Sea Zone 1 Carrier moved from 46 Sea Zone to 47 Sea Zone 2 Fighters moved from Tunis to 47 Sea Zone 3 Infantrys and 1 Tank moved from S.Tunisia to S.Algeria 2 Fighters moved from S.Algeria to N.Tunisia 1 Fighter moved from Mersa Matruh to Kufra 2 Infantrys moved from Lombardy to Venetia Place Units - Italians 1 Destroyer placed in 46 Sea Zone 4 Artillerys, 1 Fighter and 4 Infantrys placed in Rome 2 ArmoredCars and 1 Fighter placed in Lombardy Turn Complete - Italians Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
French regular : -2.33 Italians regular : 0.00 Russians regular : -0.33 British regular : -0.83 French AA : -0.33
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - French 1 unit repaired. Purchase Units - French French buy 1 Adv.Fighter, 1 Cruiser, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - French 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from W.Morocco to E.Morocco 2 Infantrys moved from Orleanais to Paris 2 Infantrys moved from Normandy to Paris 1 AAGun moved from Normandy to Brittany 1 Fighter moved from Paris to Manchester Place Units - French 1 Adv.Fighter and 1 Infantry placed in Syria 2 Infantrys and 2 Tanks placed in E.Morocco 8 Infantrys placed in Paris 1 Cruiser placed in 1 Sea Zone 1 Infantry placed in Churchill Turn Complete - French French collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Yamamoto 1 Destroyer moved from 103 Sea Zone to 97 Sea Zone 1 Bomber moved from Kwajalein to 97 Sea Zone 1 Fighter moved from Kwajalein to 97 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Battleship, 2 Infantrys and 1 Transport moved from 103 Sea Zone to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Wake 1 Artillery and 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Infantry and 1 Tank moved from Kwangtung to Kwangsi 2 Artillerys moved from Hainan to 92 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 2 Artillerys moved from Hong Kong to 92 Sea Zone 1 Tank moved from Hong Kong to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 105 Sea Zone 1 Tank moved from S.French Indochina to Malaya 1 Bomber moved from Hainan to Malaya 2 Fighters moved from 107 Sea Zone to Malaya 1 Destroyer and 2 T.Boats moved from 106 Sea Zone to 110 Sea Zone 3 Artillerys, 1 Battleship, 3 Infantrys, 1 Tank and 4 Transports moved from 92 Sea Zone to 110 Sea Zone 3 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya 1 Tank moved from Hong Kong to Kwangsi 1 Tank moved from Hong Kong to Kwangsi 1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Yamamoto take N.French Indochina from French 1 Tank moved from Kiangsi to Hunan Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 4 Artillerys, 2 B.Transports, 1 Carrier, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hunan Yamamoto attack with 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto lost in Hunan 1 Infantry owned by the Chinese lost in Hunan Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Tank Casualties for Chinese: 1 Infantry Battle in 97 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer and 1 Fighter Americans defend with 1 Carrier, 1 Destroyer and 1 Fighter Yamamoto roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 97 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Carrier, 1 Destroyer and 1 Fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 97 Sea Zone 1 Destroyer owned by the Americans lost in 97 Sea Zone 1 Bomber owned by the Yamamoto retreated Americans win with 1 Carrier and 1 Fighter remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Destroyer and 1 Fighter Casualties for Americans: 1 Destroyer Battle in Kwangsi Yamamoto attack with 1 Artillery, 2 Infantrys and 3 Tanks Chinese defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 1 Cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Kwangsi, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Kwangsi 1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 9 Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank Casualties for Yamamoto: 1 Infantry Battle in Wake Yamamoto attack with 2 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 2 Infantrys in Wake, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Wake, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Wake 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Malaya Yamamoto attack with 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks British roll AA dice in Malaya : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks in Malaya, round 2 : 4/11 hits, 4.33 expected hits British roll dice for 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks in Malaya, round 2 : 3/9 hits, 3.67 expected hits 3 Infantrys owned by the Yamamoto lost in Malaya 4 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 2 Tanks in Malaya, round 3 : 3/8 hits, 3.33 expected hits British roll dice for 1 Bunker, 1 Fighter, 1 Infantry and 2 Tanks in Malaya, round 3 : 2/5 hits, 2.33 expected hits 2 Artillerys owned by the Yamamoto lost in Malaya 2 Tanks owned by the British and 1 Infantry owned by the British lost in Malaya Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 2 Tanks in Malaya, round 4 : 4/6 hits, 2.67 expected hits British roll dice for 1 Bunker and 1 Fighter in Malaya, round 4 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto lost in Malaya 1 Fighter owned by the British and 1 Bunker owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Yamamoto: 3 Artillerys and 3 Infantrys Casualties for British: 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks Non Combat Move - Yamamoto 1 Bomber moved from Malaya to Bangkok 2 Fighters moved from Malaya to 110 Sea Zone 1 Carrier moved from 107 Sea Zone to 110 Sea Zone 1 Bomber moved from 97 Sea Zone to Minamitori 1 Adv.Fighter moved from Tokyo to Hong Kong 1 Elite moved from Tokyo to Chubu 1 Artillery moved from Tokyo to Chubu Place Units - Yamamoto 2 B.Transports and 1 Carrier placed in 85 Sea Zone 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank placed in Hong Kong 3 Artillerys and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Yamamoto regular : 2.83 Americans regular : 1.33 British AA : -0.50 British regular : -1.00
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Chinese 1 Artillery moved from Suiyuan to Shansi 2 Infantrys moved from Shensi to Shansi 1 Fighter moved from Shensi to Shansi 1 Infantry moved from Shanghai to Anhwei 1 Artillery, 2 Infantrys and 1 Tank moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Anhwei Chinese attack with 1 Artillery, 3 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys and 1 Tank Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Chinese lost in Anhwei 2 Infantrys owned by the Hisaichi lost in Anhwei Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 3 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 4 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Tank owned by the Chinese and 1 Artillery owned by the Chinese retreated to Hupeh Hisaichi win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 3 Infantrys Casualties for Hisaichi: 2 Infantrys Non Combat Move - Chinese 1 Infantry moved from Kweichow to Hunan 1 Tank moved from N.Thailand to Kweichow 1 Tank moved from N.Thailand to Yunnan 1 Tank moved from Suiyuan to Hupeh 1 Fighter moved from Shansi to Shensi 1 Infantry moved from Lanchow to Shensi 2 Tanks moved from Gobi Altai to Shensi 1 Infantry moved from Gobi Altai to Ningsia 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 1 AAGun moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 AAGun moved from E.Sinkiang to W.Qinghai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Hisaichi regular : 0.17