World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - British 1 Battleship and 1 Destroyer moved from 10 Sea Zone to 5 Sea Zone 1 Fighter moved from Wales to 5 Sea Zone 1 Bomber moved from London to 5 Sea Zone 2 Fighters moved from London to 5 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from Manchester to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys and 1 Tank moved from 18 Sea Zone to Dublin 1 Infantry moved from Northern Ireland to Dublin 1 Fighter moved from Gibraltar to 31 Sea Zone 1 Fighter moved from Montreal to 8 Sea Zone 1 Infantry moved from British Somaliland to Italian East Africa British take Italian East Africa from Italians 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Artillery moved from Cairo to 56 Sea Zone 1 Tank moved from Cairo to Mersa Matruh 1 Infantry and 1 Tank moved from Iraq to W.Iran 1 Tank moved from Palestine to W.Iran 1 Fighter moved from Trucial Coast to W.Iran 1 Cruiser and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran 1 Fighter moved from Cyprus to Mersa Matruh 1 Tank moved from Nubia to Kenya 1 Infantry moved from Equatoria to Kenya 1 Infantry moved from Rhodesia to Kenya 1 Fighter moved from Lower Egypt to Kenya 1 Infantry moved from Palestine to 56 Sea Zone 1 Cruiser and 1 Infantry moved from 56 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to W.Iran 2 Infantrys moved from Cairo to 56 Sea Zone 1 Artillery and 3 Infantrys moved from 56 Sea Zone to Mersa Matruh Purchase Units - British British buy 10 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 5 Sea Zone British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters Finns defend with 1 Destroyer, 1 Submarine and 1 Transport Finns roll dice for 1 Submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters in 5 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Finns and 1 Submarine owned by the Finns lost in 5 Sea Zone British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters in 5 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the British 1 Destroyer owned by the Finns lost in 5 Sea Zone British win with 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 21 Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Fighter owned by the British retreated Battle in 8 Sea Zone British attack with 1 Fighter Germans defend with 3 Submarines British roll dice for 1 Fighter in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone 1 Fighter owned by the British retreated Germans winGermans win with 1 Submarine remaining with 2 Submarines remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in W.Iran British attack with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Neutral roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits British roll dice for 2 Cruisers in W.Iran, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in W.Iran, round 2 : 3/8 hits, 2.50 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 4/5 hits, 1.83 expected hits 4 Infantrys owned by the British lost in W.Iran 3 Infantrys owned by the Neutral lost in W.Iran British roll dice for 1 Artillery, 1 Fighter and 2 Tanks in W.Iran, round 3 : 3/4 hits, 1.67 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 0/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 6 Casualties for British: 4 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Kenya British attack with 1 Fighter, 2 Infantrys and 1 Tank Italians defend with 1 Artillery and 1 Infantry British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kenya, round 2 : 0/4 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kenya, round 3 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Kenya British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kenya, round 4 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 Artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Italians: 1 Artillery and 1 Infantry Battle in Mersa Matruh British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 1 Artillery, 1 Infantry and 1 Tank British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Mersa Matruh, round 2 : 2/6 hits, 1.83 expected hits Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Mersa Matruh, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Mersa Matruh 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Mersa Matruh, round 3 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 Tank in Mersa Matruh, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 9 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery, 1 Infantry and 1 Tank Battle in Dublin British attack with 3 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 3 Infantrys and 1 Tank in Dublin, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 3/3 hits, 1.00 expected hits 3 Infantrys owned by the British lost in Dublin 1 Infantry owned by the Neutral lost in Dublin British roll dice for 1 Tank in Dublin, round 3 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 1/2 hits, 0.67 expected hits 1 Tank owned by the British lost in Dublin 1 Infantry owned by the Neutral lost in Dublin Neutral win with 1 Artillery remaining. Battle score for attacker is -7 Casualties for British: 3 Infantrys and 1 Tank Casualties for Neutral: 2 Infantrys Non Combat Move - British 1 Infantry moved from Scotland to Northern Ireland 1 Tank moved from Manchester to Scotland 1 Bomber moved from 5 Sea Zone to Manchester 1 Tank moved from London to Manchester 3 Infantrys moved from London to Manchester 2 Infantrys moved from London to Wales 3 Fighters moved from 5 Sea Zone to Finnmark 1 Fighter moved from 8 Sea Zone to Greenland 1 Tank moved from Ontario to Montreal 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Canadian Prairies to Ontario 1 Fighter moved from Mersa Matruh to Lower Egypt 1 Fighter moved from Kenya to Rhodesia 1 Infantry moved from South Africa to Rhodesia 1 AAGun and 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from Darfur to Equatoria 1 Infantry moved from New Valley to Darfur 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from Cairo to Lower Egypt 1 Destroyer moved from 57 Sea Zone to 56 Sea Zone 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone 1 Fighter moved from Malta to Cairo 1 Fighter moved from W.Iran to Palestine 1 Submarine moved from 59 Sea Zone to 57 Sea Zone 1 Tank moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 3 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya 1 Fighter moved from Madras to Malaya 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Fighter moved from 31 Sea Zone to Gibraltar 1 Infantry moved from Burma to S.Thailand 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Infantry moved from Punjab to Bihar 1 AAGun and 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Rajputana to Baluchistan 1 Infantry moved from Calcutta to Assam Place Units - British 6 Infantrys placed in Cairo 4 Infantrys placed in Madras Turn Complete - British British collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
Italians regular : -2.33 Neutral AA : -0.17 Finns regular : -0.17 Neutral regular : 3.67 British regular : 0.33 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from New Britain to 114 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 1 Fighter moved from 122 Sea Zone to Banjarmasin 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Fighter moved from Townsville to Banjarmasin 1 Infantry moved from Milne Bay to West Papua 2 Infantrys moved from Port Moresby to West Papua 1 Tank moved from Townsville to Western Australia 1 Infantry moved from Northern Territory to Western Australia 1 Infantry moved from Queensland to Northern Territory 4 Infantrys moved from Canberra to New South Wales 1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone 1 Submarine moved from 123 Sea Zone to 70 Sea Zone Place Units - Anzac 1 Transport placed in 122 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Artillery moved from Java to Sumatra 1 Destroyer moved from 111 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Hollandia to Merauke 1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Finns 1 Fighter and 1 Tank moved from Helsinki to Oulu 1 Infantry moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Romanians 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 1 Tank moved from Bucharest to E.Romania 2 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 1/8 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in E.Romania 1 Infantry owned by the Russians lost in E.Romania Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery in E.Romania, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in E.Romania 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from E.Romania to W.Romania Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians regular : -1.83 Russians regular : 1.00 -
@Entek Thai?
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Thai 1 Artillery and 2 Infantrys moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to East And South Borneo Thai take East And South Borneo from Dutch Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys British defend with 1 Infantry; French defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.17 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Infantry owned by the British lost in S.Thailand Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/3 hits, 1.00 expected hits French roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 4 : 0/3 hits, 1.00 expected hits French roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 5 : 1/3 hits, 1.00 expected hits French roll dice for 1 Artillery in S.Thailand, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Artillery owned by the French lost in S.Thailand Thai win, taking S.Thailand from French with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Thai: 2 Infantrys Casualties for British: 1 Infantry Casualties for French: 1 Artillery Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
French regular : 0.33 Thai regular : -2.17 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Americans 1 Fighter moved from Washington to 13 Sea Zone 1 Bomber moved from North Central USA to 13 Sea Zone 1 Bomber moved from South Central USA to 13 Sea Zone 1 Artillery and 1 Tank moved from Northwest USA to 83 Sea Zone 1 Infantry moved from Northwest USA to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Tank moved from South Atlantic USA to E.Mexico 1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico 1 Infantry and 2 Tanks moved from San Francisco to W.Mexico 1 Artillery moved from San Francisco to W.Mexico 1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Central America 1 Bomber and 1 Fighter moved from Pearl Harbor to 96 Sea Zone 1 Fighter moved from Midway to 96 Sea Zone 1 Fighter moved from Palmyra to 96 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone 2 Fighters moved from 118 Sea Zone to 96 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Battleship, 1 Cruiser and 1 Destroyer; Remaining resources: 0 PUs; Combat - Americans Battle in 13 Sea Zone Americans attack with 2 Bombers and 1 Fighter Germans defend with 2 Submarines Americans roll dice for 2 Bombers and 1 Fighter in 13 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 2 Submarines owned by the Germans lost in 13 Sea Zone Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Battle in W.Mexico Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Mexico, round 2 : 2/8 hits, 3.00 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans lost in W.Mexico 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in E.Mexico Americans attack with 1 Infantry and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 0/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 3 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Central America, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Central America Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Central America, round 3 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 96 Sea Zone Americans attack with 1 Bomber, 1 Destroyer, 5 Fighters and 1 Submarine Yamamoto defend with 2 Carriers, 1 Destroyer and 4 Fighters Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 5 Fighters in 96 Sea Zone, round 2 : 4/7 hits, 2.67 expected hits Yamamoto roll dice for 2 Carriers, 1 Destroyer and 4 Fighters in 96 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits 1 Fighter owned by the Americans, 1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 96 Sea Zone 1 Destroyer owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 96 Sea Zone Americans roll dice for 1 Bomber and 4 Fighters in 96 Sea Zone, round 3 : 3/5 hits, 2.00 expected hits Yamamoto roll dice for 2 Carriers and 1 Fighter in 96 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 2 Fighters owned by the Americans lost in 96 Sea Zone 2 Carriers owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 96 Sea Zone Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 29 Casualties for Americans: 1 Destroyer, 3 Fighters and 1 Submarine Casualties for Yamamoto: 2 Carriers, 1 Destroyer and 4 Fighters Non Combat Move - Americans 1 Fighter moved from 96 Sea Zone to Midway 1 Fighter moved from 96 Sea Zone to 97 Sea Zone 1 Bomber moved from 96 Sea Zone to Pearl Harbor 1 Destroyer moved from 99 Sea Zone to 97 Sea Zone 1 Carrier moved from 118 Sea Zone to 97 Sea Zone 1 Carrier moved from 118 Sea Zone to 91 Sea Zone 2 Transports moved from 99 Sea Zone to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 3 Infantrys and 2 Transports moved from 98 Sea Zone to 91 Sea Zone 3 Infantrys moved from 91 Sea Zone to Pearl Harbor 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Infantry moved from North Central USA to South Central USA 2 Bombers moved from 13 Sea Zone to South Atlantic USA 1 Fighter moved from 13 Sea Zone to Colombia 1 Destroyer and 1 Transport moved from 74 Sea Zone to 71 Sea Zone Place Units - Americans 1 Adv.Fighter, 1 Battleship and 1 Cruiser placed in 91 Sea Zone 1 Destroyer placed in 83 Sea Zone Turn Complete - Americans Americans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.17 Americans regular : 1.50 Neutral regular : -0.17 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 2 Artillerys and 1 Infantry moved from Krakow to Warsaw 1 Tank moved from Krakow to Warsaw 1 Artillery, 4 Infantrys and 3 Tanks moved from Hungary to Krakow 2 Infantrys moved from Pomerania to 23 Sea Zone 1 Artillery moved from Danzig to 23 Sea Zone 1 Tank moved from Danzig to 23 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia 1 Tank moved from Danzig to East Prussia 1 Artillery and 1 Infantry moved from Lorraine to Burgundy 1 Infantry moved from Lorraine to Burgundy 1 Artillery and 3 Infantrys moved from Lorraine to Picardy 4 Infantrys and 8 Tanks moved from Lorraine to Burgundy 3 ArmoredCars moved from Bavaria to Burgundy 1 Artillery and 3 Infantrys moved from Rhine to Belgium 1 ArmoredCar moved from Rhine to Belgium 1 Stuka moved from Rhine to Burgundy 1 Stuka moved from Rhine to Belgium 2 Infantrys and 2 Tanks moved from Kufra to Mersa Matruh 2 Artillerys and 3 Infantrys moved from Croatia to Serbia 1 Submarine moved from 31 Sea Zone to 17 Sea Zone 2 Submarines moved from 34 Sea Zone to 17 Sea Zone 2 Submarines moved from 8 Sea Zone to 17 Sea Zone Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 1 Cruiser, 1 Destroyer, 1 Infantry, 1 Submarine and 2 Tanks; Remaining resources: 1 PUs; Combat - Germans Battle in Picardy Germans attack with 1 Artillery and 3 Infantrys French defend with 1 Bunker Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 2 : 0/4 hits, 1.00 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 3 : 0/4 hits, 1.00 expected hits French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 4 : 0/4 hits, 1.00 expected hits French roll dice for 1 Bunker in Picardy, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 5 : 0/4 hits, 1.00 expected hits French roll dice for 1 Bunker in Picardy, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Picardy Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 6 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Bunker in Picardy, round 6 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Picardy Germans roll dice for 1 Artillery and 1 Infantry in Picardy, round 7 : 0/2 hits, 0.67 expected hits French roll dice for 1 Bunker in Picardy, round 7 : 0/1 hits, 0.50 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans retreated to Lorraine French win with 1 Bunker remaining. Battle score for attacker is -4 Casualties for Germans: 2 Infantrys Battle in Latvia Germans attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Warsaw Germans attack with 2 Artillerys, 1 Infantry and 1 Tank Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Warsaw, round 2 : 1/4 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Warsaw 1 Infantry owned by the Neutral lost in Warsaw Germans roll dice for 2 Artillerys and 1 Tank in Warsaw, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Warsaw Germans roll dice for 2 Artillerys and 1 Tank in Warsaw, round 4 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in Warsaw, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Warsaw 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Artillery and 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Belgium Germans attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Stuka Neutral defend with 3 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Stuka in Belgium, round 2 : 1/6 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Belgium 1 Infantry owned by the Neutral lost in Belgium Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Stuka in Belgium, round 3 : 1/5 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Belgium 1 Infantry owned by the Neutral lost in Belgium Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka in Belgium, round 4 : 2/4 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for Neutral: 3 Infantrys Battle in Burgundy Germans attack with 3 ArmoredCars, 1 Artillery, 6 Infantrys, 1 Stuka and 8 Tanks French defend with 1 Infantry Germans roll dice for 3 ArmoredCars, 1 Artillery, 6 Infantrys, 1 Stuka and 8 Tanks in Burgundy, round 2 : 3/19 hits, 7.17 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 3 ArmoredCars, 1 Artillery, 6 Infantrys, 1 Stuka and 8 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Mersa Matruh Germans attack with 2 Infantrys and 2 Tanks British defend with 1 Artillery, 2 Infantrys and 1 Tank Germans roll dice for 2 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Mersa Matruh, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Germans lost in Mersa Matruh 2 Infantrys owned by the British lost in Mersa Matruh 2 Tanks owned by the Germans retreated to Kufra British win with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Germans 1 Destroyer and 2 Transports moved from 45 Sea Zone to 48 Sea Zone 1 Submarine moved from 25 Sea Zone to 27 Sea Zone 4 Infantrys moved from Pomerania to Danzig 1 Stuka moved from Belgium to Lorraine 1 Stuka moved from Burgundy to Lorraine 1 Fighter moved from Bohemia to Krakow 2 Fighters moved from Pomerania to East Prussia 1 Bomber moved from Pomerania to Krakow 1 AAGun, 1 Artillery and 1 Infantry moved from Bohemia to Krakow 2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania 1 Tank moved from Brandenburg to Krakow 2 Infantrys moved from Hamburg to Rhine 1 Elite moved from Rhine to Belgium Place Units - Germans 1 Cruiser, 1 Destroyer and 1 Submarine placed in 23 Sea Zone 2 Adv.Fighters and 1 Infantry placed in Hamburg 2 ArmoredCars and 2 Tanks placed in Bohemia Turn Complete - Germans Germans collect 78 PUs; end with 79 PUsCombat Hit Differential Summary :
French regular : -1.33 Germans regular : -9.33 British regular : 0.50 Neutral regular : 0.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Russians 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Rostov to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 1 Tank moved from Finnmark to Lapland 1 Artillery, 2 Infantrys and 1 Tank moved from Azerbaijan to Erzurum 1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Fighter moved from Irkutsk to Chita 1 Tank moved from Olyokminsk to Chita 1 Fighter moved from S.Karelia to Lapland 1 Fighter moved from Leningrad to Latvia 1 Artillery and 1 Infantry moved from Minsk to Latvia 1 Infantry moved from Novgorod to Latvia 1 Infantry moved from Leningrad to Latvia 1 Tank moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia Purchase Units - Russians Russians buy 1 Adv.Fighter, 4 Artillerys, 5 Elites, 22 Infantrys, 1 Mot.Inf and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Lapland Russians attack with 1 Fighter, 4 Infantrys and 1 Tank Finns defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Lapland, round 2 : 1/6 hits, 1.50 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Lapland Russians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Lapland, round 3 : 1/6 hits, 1.50 expected hits Finns roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Finns: 1 Artillery and 1 Infantry Battle in Erzurum Russians attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Erzurum, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Chita Russians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank Russians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Chita, round 2 : 0/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians lost in Chita Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Chita, round 3 : 3/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 3 : 0/3 hits, 1.17 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank Battle in Latvia Russians attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank Germans defend with 1 Artillery, 2 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Latvia, round 2 : 2/7 hits, 2.00 expected hits Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Latvia, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians lost in Latvia 2 Infantrys owned by the Germans lost in Latvia Russians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Latvia, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Russians: 3 Infantrys Casualties for Germans: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - Russians 1 Fighter moved from Latvia to Leningrad 2 Infantrys moved from S.Karelia to Leningrad 1 Fighter moved from Lapland to Leningrad 1 Artillery, 4 Infantrys and 4 Tanks moved from Kursk to Kiev 1 Infantry moved from Donetsk to Odessa 1 AAGun and 3 Infantrys moved from Rostov to Donetsk 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Artillery moved from Penza to Rostov 1 Bomber moved from Chimkent to Kursk 1 Infantry moved from Kuybyshev to Saratov 1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone 1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Kirov to Arkhangelsk 1 Fighter moved from Chita to N.Buryat Mongolia 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk 1 AAGun and 2 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Evenkia to Olyokminsk 2 Tanks moved from Khobdo to N.Buryat Mongolia 1 Infantry moved from Khobdo to Irkutsk 1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 1 Artillery moved from Semipalatinsk to Krasnoyarsk 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 Infantry moved from Yeniseysk to Evenkia Place Units - Russians 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Leningrad 1 Adv.Fighter and 1 Mot.Inf placed in Sverdlovsk 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Elite, 3 Infantrys and 1 Tank placed in Stalingrad 8 Infantrys and 2 Tanks placed in Moscow 2 Infantrys and 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
Finns regular : -1.00 Germans regular : 0.67 Russians regular : -0.33 Neutral regular : -0.67 Hisaichi regular : -0.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 1 Infantry moved from Sicily to 47 Sea Zone 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Infantry and 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Artillery moved from Campania to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Artillery, 1 Elite and 4 Infantrys moved from 47 Sea Zone to Tunis 2 Fighters moved from 46 Sea Zone to Tunis 1 Artillery and 1 Infantry moved from S.Tunisia to S.Algeria 2 Fighters moved from N.Tunisia to S.Algeria 1 Artillery, 3 Infantrys and 5 Tanks moved from Serbia to Bulgaria 2 Artillerys and 2 Infantrys moved from Provence to Languedoc 1 Destroyer moved from 46 Sea Zone to 48 Sea Zone 1 Infantry moved from Hun to Kufra 2 Infantrys moved from Kufra to Mersa Matruh 1 Fighter moved from Kufra to Mersa Matruh 3 Infantrys and 1 Tank moved from Kordofan to Darfur Purchase Units - Italians Italians buy 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Tunis Italians attack with 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys French roll AA dice in Tunis : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Battleship in Tunis, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the French lost in Tunis Italians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys in Tunis, round 2 : 3/8 hits, 2.17 expected hits French roll dice for 1 Artillery and 3 Infantrys in Tunis, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the French lost in Tunis Italians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys in Tunis, round 3 : 1/8 hits, 2.17 expected hits French roll dice for 1 Artillery in Tunis, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Tunis Italians win, taking Tunis from French with 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for French: 1 Artillery and 4 Infantrys Battle in S.Algeria Italians attack with 1 Artillery, 2 Fighters and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in S.Algeria, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Languedoc Italians attack with 2 Artillerys and 2 Infantrys French defend with 1 Infantry Italians roll dice for 2 Artillerys and 2 Infantrys in Languedoc, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Italians win, taking Languedoc from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Mersa Matruh Italians attack with 1 Fighter and 2 Infantrys British defend with 1 Artillery and 1 Tank Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Tank in Mersa Matruh, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 3 : 1/3 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Tank in Mersa Matruh, round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the British lost in Mersa Matruh Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 4 : 1/3 hits, 0.67 expected hits British roll dice for 1 Tank in Mersa Matruh, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh 1 Tank owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7 Casualties for British: 1 Artillery and 1 Tank Casualties for Italians: 1 Infantry Battle in Darfur Italians attack with 3 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 3 Infantrys and 1 Tank in Darfur, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Bulgaria Italians attack with 1 Artillery, 3 Infantrys and 5 Tanks Russians defend with 1 Infantry Italians roll dice for 1 Artillery, 3 Infantrys and 5 Tanks in Bulgaria, round 2 : 4/9 hits, 3.50 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 Artillery, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Italians 2 Transports moved from 49 Sea Zone to 50 Sea Zone 2 Destroyers moved from 49 Sea Zone to 48 Sea Zone 1 Carrier moved from 46 Sea Zone to 47 Sea Zone 2 Fighters moved from Tunis to 47 Sea Zone 3 Infantrys and 1 Tank moved from S.Tunisia to S.Algeria 2 Fighters moved from S.Algeria to N.Tunisia 1 Fighter moved from Mersa Matruh to Kufra 2 Infantrys moved from Lombardy to Venetia Place Units - Italians 1 Destroyer placed in 46 Sea Zone 4 Artillerys, 1 Fighter and 4 Infantrys placed in Rome 2 ArmoredCars and 1 Fighter placed in Lombardy Turn Complete - Italians Italians collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
French regular : -2.33 Italians regular : 0.00 Russians regular : -0.33 British regular : -0.83 French AA : -0.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - French 1 unit repaired. Purchase Units - French French buy 1 Adv.Fighter, 1 Cruiser, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - French 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from W.Morocco to E.Morocco 2 Infantrys moved from Orleanais to Paris 2 Infantrys moved from Normandy to Paris 1 AAGun moved from Normandy to Brittany 1 Fighter moved from Paris to Manchester Place Units - French 1 Adv.Fighter and 1 Infantry placed in Syria 2 Infantrys and 2 Tanks placed in E.Morocco 8 Infantrys placed in Paris 1 Cruiser placed in 1 Sea Zone 1 Infantry placed in Churchill Turn Complete - French French collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Yamamoto 1 Destroyer moved from 103 Sea Zone to 97 Sea Zone 1 Bomber moved from Kwajalein to 97 Sea Zone 1 Fighter moved from Kwajalein to 97 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Battleship, 2 Infantrys and 1 Transport moved from 103 Sea Zone to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Wake 1 Artillery and 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Infantry and 1 Tank moved from Kwangtung to Kwangsi 2 Artillerys moved from Hainan to 92 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 2 Artillerys moved from Hong Kong to 92 Sea Zone 1 Tank moved from Hong Kong to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 105 Sea Zone 1 Tank moved from S.French Indochina to Malaya 1 Bomber moved from Hainan to Malaya 2 Fighters moved from 107 Sea Zone to Malaya 1 Destroyer and 2 T.Boats moved from 106 Sea Zone to 110 Sea Zone 3 Artillerys, 1 Battleship, 3 Infantrys, 1 Tank and 4 Transports moved from 92 Sea Zone to 110 Sea Zone 3 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya 1 Tank moved from Hong Kong to Kwangsi 1 Tank moved from Hong Kong to Kwangsi 1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Yamamoto take N.French Indochina from French 1 Tank moved from Kiangsi to Hunan Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 4 Artillerys, 2 B.Transports, 1 Carrier, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hunan Yamamoto attack with 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto lost in Hunan 1 Infantry owned by the Chinese lost in Hunan Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Tank Casualties for Chinese: 1 Infantry Battle in 97 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer and 1 Fighter Americans defend with 1 Carrier, 1 Destroyer and 1 Fighter Yamamoto roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 97 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Carrier, 1 Destroyer and 1 Fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 97 Sea Zone 1 Destroyer owned by the Americans lost in 97 Sea Zone 1 Bomber owned by the Yamamoto retreated Americans win with 1 Carrier and 1 Fighter remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Destroyer and 1 Fighter Casualties for Americans: 1 Destroyer Battle in Kwangsi Yamamoto attack with 1 Artillery, 2 Infantrys and 3 Tanks Chinese defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 1 Cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Kwangsi, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Kwangsi 1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 9 Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank Casualties for Yamamoto: 1 Infantry Battle in Wake Yamamoto attack with 2 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 2 Infantrys in Wake, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Wake, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Wake 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Malaya Yamamoto attack with 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks British roll AA dice in Malaya : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks in Malaya, round 2 : 4/11 hits, 4.33 expected hits British roll dice for 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks in Malaya, round 2 : 3/9 hits, 3.67 expected hits 3 Infantrys owned by the Yamamoto lost in Malaya 4 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 2 Tanks in Malaya, round 3 : 3/8 hits, 3.33 expected hits British roll dice for 1 Bunker, 1 Fighter, 1 Infantry and 2 Tanks in Malaya, round 3 : 2/5 hits, 2.33 expected hits 2 Artillerys owned by the Yamamoto lost in Malaya 2 Tanks owned by the British and 1 Infantry owned by the British lost in Malaya Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 2 Tanks in Malaya, round 4 : 4/6 hits, 2.67 expected hits British roll dice for 1 Bunker and 1 Fighter in Malaya, round 4 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto lost in Malaya 1 Fighter owned by the British and 1 Bunker owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Yamamoto: 3 Artillerys and 3 Infantrys Casualties for British: 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks Non Combat Move - Yamamoto 1 Bomber moved from Malaya to Bangkok 2 Fighters moved from Malaya to 110 Sea Zone 1 Carrier moved from 107 Sea Zone to 110 Sea Zone 1 Bomber moved from 97 Sea Zone to Minamitori 1 Adv.Fighter moved from Tokyo to Hong Kong 1 Elite moved from Tokyo to Chubu 1 Artillery moved from Tokyo to Chubu Place Units - Yamamoto 2 B.Transports and 1 Carrier placed in 85 Sea Zone 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank placed in Hong Kong 3 Artillerys and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Yamamoto regular : 2.83 Americans regular : 1.33 British AA : -0.50 British regular : -1.00 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Chinese 1 Artillery moved from Suiyuan to Shansi 2 Infantrys moved from Shensi to Shansi 1 Fighter moved from Shensi to Shansi 1 Infantry moved from Shanghai to Anhwei 1 Artillery, 2 Infantrys and 1 Tank moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Anhwei Chinese attack with 1 Artillery, 3 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys and 1 Tank Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Chinese lost in Anhwei 2 Infantrys owned by the Hisaichi lost in Anhwei Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 3 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 4 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Tank owned by the Chinese and 1 Artillery owned by the Chinese retreated to Hupeh Hisaichi win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 3 Infantrys Casualties for Hisaichi: 2 Infantrys Non Combat Move - Chinese 1 Infantry moved from Kweichow to Hunan 1 Tank moved from N.Thailand to Kweichow 1 Tank moved from N.Thailand to Yunnan 1 Tank moved from Suiyuan to Hupeh 1 Fighter moved from Shansi to Shensi 1 Infantry moved from Lanchow to Shensi 2 Tanks moved from Gobi Altai to Shensi 1 Infantry moved from Gobi Altai to Ningsia 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 1 AAGun moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 AAGun moved from E.Sinkiang to W.Qinghai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 37 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Hisaichi regular : 0.17 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Hisaichi 1 Tank moved from Shantung to Shanghai Hisaichi take Shanghai from Chinese 1 Tank moved from Shantung to Shansi 1 Artillery and 2 Infantrys moved from Chahar to Shansi 1 Fighter moved from Peking to Shansi 1 Fighter, 2 Infantrys and 1 Tank moved from Heilungchiang to Chita 2 Infantrys and 2 Tanks moved from Ayan to Chita 1 Tank moved from Khabarovsk to Chita 1 Artillery moved from Khabarovsk to Heilungchiang 1 Infantry moved from Vladivostok to Khabarovsk 1 Tank moved from Vladivostok to Heilungchiang 1 Infantry moved from Kirin to Heilungchiang 1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone 1 Transport moved from 93 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 93 Sea Zone to Manila 3 Tanks moved from Davao to 107 Sea Zone 2 Artillerys moved from Davao to 107 Sea Zone 3 Infantrys moved from Davao to 107 Sea Zone 1 Infantry moved from Mindanao to Samar Hisaichi take Samar from Americans 1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Artillery and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Panay to 111 Sea Zone 2 Artillerys, 5 Infantrys, 3 Tanks and 5 Transports moved from 111 Sea Zone to 110 Sea Zone 2 Artillerys, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 1 Bomber moved from Bangkok to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 2 B.Transports, 7 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Fighter, 4 Infantrys and 4 Tanks Russians defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Fighter, 4 Infantrys and 4 Tanks in Chita, round 2 : 5/9 hits, 3.00 expected hits Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Fighter, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank Battle in Shansi Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Shansi 2 Infantrys owned by the Chinese lost in Shansi Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Banjarmasin Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 1/3 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/12 hits, 4.33 expected hits Dutch roll dice for 3 Fighters, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/13 hits, 5.17 expected hits 5 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin 5 Infantrys owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Tanks in Banjarmasin, round 3 : 2/6 hits, 2.83 expected hits Dutch roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Banjarmasin, round 3 : 4/8 hits, 3.50 expected hits 2 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin 2 Infantrys owned by the Dutch lost in Banjarmasin 1 Bomber owned by the Hisaichi retreated Hisaichi roll dice for 1 Tank in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits Dutch roll dice for 3 Fighters, 1 Infantry and 2 Tanks in Banjarmasin, round 4 : 4/6 hits, 2.83 expected hits 1 Tank owned by the Hisaichi lost in Banjarmasin Dutch win with 3 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -33 Casualties for Hisaichi: 2 Artillerys, 2 Fighters, 5 Infantrys and 3 Tanks Casualties for Dutch: 8 Infantrys Battle in Manila Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Manila, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Hisaichi lost in Manila 2 Infantrys owned by the Americans lost in Manila Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Manila, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 3 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Manila 1 Artillery owned by the Americans lost in Manila Hisaichi roll dice for 1 Tank in Manila, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Fighter in Manila, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Manila Americans win with 1 Fighter remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Americans: 1 Artillery and 2 Infantrys Non Combat Move - Hisaichi 1 Bomber moved from Banjarmasin to Bangkok 2 Artillerys moved from Mindanao to Davao 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 107 Sea Zone 1 Carrier moved from 106 Sea Zone to 107 Sea Zone 3 Infantrys moved from Changchun to Kirin 1 Artillery moved from Changchun to Kirin 1 Infantry moved from Peking to Chahar 1 Fighter moved from Shansi to Chahar 1 Fighter moved from Chita to Heilungchiang Place Units - Hisaichi 4 Infantrys placed in Davao 2 B.Transports placed in 84 Sea Zone 2 Artillerys and 1 Infantry placed in Liaoning 1 Infantry placed in Liaoning 2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.17 Dutch AA : 0.50 Russians regular : -0.17 Dutch regular : 2.50 Hisaichi regular : 2.50 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Bomber moved from Manchester to 17 Sea Zone 1 Infantry moved from Wales to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Dublin 1 Infantry moved from Northern Ireland to Dublin 1 Tank moved from Scotland to Dublin 1 Infantry moved from Italian East Africa to Kordofan British take Kordofan from Italians 1 Infantry moved from Equatoria to Darfur 1 Tank moved from Kenya to Darfur 1 Infantry moved from Nubia to Darfur 1 Infantry moved from New Valley to Darfur 1 Fighter moved from Lower Egypt to Darfur 1 Fighter moved from Palestine to Darfur 1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Fighter moved from Cairo to Mersa Matruh 2 Cruisers moved from 58 Sea Zone to 56 Sea Zone 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Tank moved from Assam to 60 Sea Zone 1 Artillery moved from Madras to 60 Sea Zone 2 Infantrys moved from Madras to 60 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from Burma to S.Thailand Purchase Units - British British buy 2 Artillerys, 1 Battleship, 2 Carriers, 1 Factory, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in 17 Sea Zone British attack with 1 Bomber Germans defend with 5 Submarines British roll dice for 1 Bomber in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 17 Sea Zone 1 Bomber owned by the British retreated Germans win with 4 Submarines remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Malaya British attack with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto defend with 1 AAGun and 2 Tanks British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Malaya, round 2 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Tanks in Malaya, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the British lost in Malaya British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Malaya, round 3 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 2 Tanks in Malaya, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the British lost in Malaya 1 Tank owned by the Yamamoto lost in Malaya British roll dice for 1 Artillery and 1 Tank in Malaya, round 4 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Malaya, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Malaya British win, taking Malaya from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 2 Infantrys Casualties for Yamamoto: 2 Tanks Battle in Darfur British attack with 2 Fighters, 3 Infantrys and 1 Tank Italians defend with 2 Infantrys and 1 Tank British roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Darfur, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Darfur 1 Infantry owned by the Italians lost in Darfur British roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Darfur, round 3 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 Infantry and 1 Tank in Darfur, round 3 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the Italians lost in Darfur British win, taking Darfur from Italians with 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys and 1 Tank Battle in Mersa Matruh British attack with 1 Artillery, 1 Fighter and 1 Infantry Italians defend with 1 Infantry British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mersa Matruh, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Dublin British attack with 2 Infantrys and 1 Tank Neutral defend with 1 Artillery British roll dice for 2 Infantrys and 1 Tank in Dublin, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Dublin, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Dublin 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 1 Artillery Battle in S.Thailand British attack with 1 Artillery and 1 Infantry Thai defend with 1 Artillery British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand 1 Artillery owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Thai: 1 Artillery Non Combat Move - British 1 Artillery and 1 Infantry moved from West Borneo to Banjarmasin 2 Infantrys moved from Assam to Burma 1 AAGun and 2 Infantrys moved from Bihar to Assam 2 Tanks moved from W.Iran to Palestine 1 Fighter moved from Rhodesia to Lower Egypt 1 Fighter moved from Mersa Matruh to 56 Sea Zone 1 Fighter moved from Darfur to Lower Egypt 1 Fighter moved from Darfur to French Equatorial Africa 2 Infantrys moved from Kenya to Italian East Africa 1 Infantry moved from Rhodesia to Kenya 1 AAGun and 1 Infantry moved from South Africa to Rhodesia 1 Bomber moved from 17 Sea Zone to Manchester 1 Submarine and 1 Transport moved from 18 Sea Zone to 11 Sea Zone 1 Battleship and 1 Destroyer moved from 5 Sea Zone to 11 Sea Zone 2 Fighters moved from Finnmark to 11 Sea Zone 1 Fighter moved from Finnmark to Manchester 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Lower Egypt to New Valley 3 Infantrys moved from Cairo to Lower Egypt 1 Tank moved from Cairo to Lower Egypt 1 Artillery and 1 Infantry moved from Bombay to Rajputana 1 Infantry moved from Bombay to Rajputana Place Units - British 1 Carrier placed in 11 Sea Zone 1 Battleship and 1 Carrier placed in 56 Sea Zone 1 Factory placed in Italian East Africa 3 Infantrys placed in W.Iran 1 Artillery and 3 Infantrys placed in Cairo 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 1 Infantry placed in Madras Turn Complete - British British collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.50 Italians regular : -1.33 Thai regular : 0.67 Neutral regular : 0.67 British regular : -1.67 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by British from 114 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 67 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 67 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to East And South Borneo 2 Fighters moved from Banjarmasin to East And South Borneo Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in East And South Borneo Anzac attack with 2 Fighters, 1 Infantry and 1 Tank Thai defend with 1 Artillery and 1 Infantry Anzac roll dice for 2 Fighters, 1 Infantry and 1 Tank in East And South Borneo, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in East And South Borneo Anzac win, taking East And South Borneo from Thai with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - Anzac 2 Fighters moved from East And South Borneo to Banjarmasin 1 Submarine moved from 70 Sea Zone to 67 Sea Zone 1 Infantry moved from Tasmania to 122 Sea Zone 1 Infantry moved from South New Zealand to 122 Sea Zone 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 1 Infantry moved from North New Zealand to Wellington 4 Infantrys moved from New South Wales to South Australia 1 Infantry moved from Northern Territory to Western Australia Place Units - Anzac 1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone 1 Infantry placed in Broome 1 Transport placed in 122 Sea Zone 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : 0.67 Thai regular : -0.67 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 2 Adv.Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Destroyer and 1 Transport moved from 114 Sea Zone to 67 Sea Zone Place Units - Dutch 2 Adv.Fighters, 1 Infantry and 1 Tank placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.33 -
TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia 1 Fighter moved from Oulu to N.Karelia 3 Infantrys moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in N.Karelia Finns attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from N.Karelia to Oulu Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Finns regular : 0.50 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Romanians 1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia 1 Artillery and 1 Infantry moved from E.Romania to Odessa 1 Fighter moved from W.Romania to Odessa 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Odessa Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Odessa, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to E.Romania Place Units - Romanians 2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : -1.00





