@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Yamamoto 3 Artillerys and 4 Infantrys moved from Kiangsi to Hunan 1 Artillery and 1 Infantry moved from Kwangsi to N.French Indochina 3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys moved from 110 Sea Zone to Sumatra 1 Adv.Fighter moved from Hong Kong to N.French Indochina 2 B.Transports and 1 Transport moved from 92 Sea Zone to 85 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Destroyers, 17 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hunan Yamamoto attack with 3 Artillerys and 4 Infantrys Chinese defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 3 Artillerys and 4 Infantrys in Hunan, round 2 : 1/7 hits, 2.17 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto roll dice for 3 Artillerys and 4 Infantrys in Hunan, round 3 : 2/7 hits, 2.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Sumatra Yamamoto attack with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys Anzac defend with 1 Artillery, 1 Elite and 2 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits 1 Bunker owned by the Dutch lost in Sumatra Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys in Sumatra, round 2 : 4/8 hits, 2.83 expected hits Dutch roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Sumatra, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto lost in Sumatra 2 Infantrys owned by the Anzac, 1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 13 Casualties for Dutch: 1 Bunker Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Artillery, 1 Elite and 2 Infantrys Battle in N.French Indochina Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter moved from N.French Indochina to Hong Kong 1 Fighter moved from Sumatra to 110 Sea Zone 1 Adv.Fighter moved from Sumatra to 110 Sea Zone Place Units - Yamamoto 2 Destroyers and 1 Submarine placed in 85 Sea Zone 5 Infantrys placed in Tokyo 6 Infantrys placed in Hong Kong 6 Infantrys placed in Malaya Turn Complete - Yamamoto Yamamoto collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Yamamoto regular : 0.50 French regular : -0.33 Dutch regular : 0.67 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Chinese 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Suiyuan to Chahar 1 Artillery and 3 Infantrys moved from Shansi to Shantung 1 Artillery moved from Shansi to Shantung 1 Adv.Fighter moved from Hupeh to Shantung 1 Fighter moved from Hupeh to Shantung 1 Artillery and 1 Elite moved from Anhwei to Hunan 2 Elites moved from Hupeh to Hunan 2 Artillerys moved from Hupeh to Hunan 1 Adv.Fighter moved from Hupeh to Hunan 1 Infantry moved from Hupeh to Hunan Purchase Units - Chinese Chinese buy 2 Artillerys, 7 Infantrys and 4 Tanks; Remaining resources: 1 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 Adv.Fighter, 3 Artillerys, 3 Elites and 1 Infantry Yamamoto defend with 3 Artillerys and 4 Infantrys Chinese roll dice for 1 Adv.Fighter, 3 Artillerys, 3 Elites and 1 Infantry in Hunan, round 2 : 2/8 hits, 3.17 expected hits Yamamoto roll dice for 3 Artillerys and 4 Infantrys in Hunan, round 2 : 0/7 hits, 2.33 expected hits 2 Infantrys owned by the Yamamoto lost in Hunan Chinese roll dice for 1 Adv.Fighter, 3 Artillerys, 3 Elites and 1 Infantry in Hunan, round 3 : 2/8 hits, 3.17 expected hits Yamamoto roll dice for 3 Artillerys and 2 Infantrys in Hunan, round 3 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Chinese lost in Hunan 2 Infantrys owned by the Yamamoto lost in Hunan Chinese roll dice for 1 Adv.Fighter, 3 Artillerys and 3 Elites in Hunan, round 4 : 5/7 hits, 3.00 expected hits Yamamoto roll dice for 3 Artillerys in Hunan, round 4 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Chinese lost in Hunan 3 Artillerys owned by the Yamamoto lost in Hunan Chinese win, taking Hunan from Yamamoto with 1 Adv.Fighter, 3 Artillerys and 2 Elites remaining. Battle score for attacker is 15 Casualties for Yamamoto: 3 Artillerys and 4 Infantrys Casualties for Chinese: 1 Elite and 1 Infantry Battle in Shantung Chinese attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys Hisaichi defend with 2 Artillerys and 1 Elite Chinese roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys in Shantung, round 2 : 1/7 hits, 2.33 expected hits Hisaichi roll dice for 2 Artillerys and 1 Elite in Shantung, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Shantung 1 Elite owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys in Shantung, round 3 : 2/6 hits, 2.17 expected hits Hisaichi roll dice for 2 Artillerys in Shantung, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shantung 2 Artillerys owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Artillerys and 1 Elite Battle in Chahar Chinese attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Chahar, round 2 : 2/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Hupeh to Anhwei 1 Adv.Fighter and 1 Fighter moved from Shantung to Hupeh 1 Adv.Fighter moved from Hunan to Hupeh 1 Infantry moved from Szechwan to Kweichow 1 Artillery and 1 Elite moved from Szechwan to Hupeh 4 Tanks moved from Shensi to Hupeh 1 Artillery and 4 Infantrys moved from Lanchow to Szechwan 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Shensi 3 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 1 Tank moved from Hsining to Ningsia 1 Artillery and 4 Infantrys moved from Hsining to E.Qinghai 3 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 1 Artillery and 2 Infantrys placed in Hupeh 1 Artillery and 5 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.00 Chinese regular : -1.67 Hisaichi regular : 0.67 -
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Hisaichi 1 Mech.Inf moved from Changchun to Khabarovsk 2 Infantrys moved from Kirin to Khabarovsk 2 Infantrys moved from Kirin to Heilungchiang 1 Adv.Fighter moved from Liaoning to Khabarovsk 1 Infantry moved from Changchun to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Artillerys and 3 Infantrys moved from 84 Sea Zone to Shantung 1 Infantry moved from Liaoning to Peking 1 Artillery moved from Peking to Liaoning 1 Infantry moved from Shanghai to Kiangsi 2 Adv.Fighters moved from Kiangsi to Heilungchiang Purchase Units - Hisaichi Hisaichi repair damage of 4x Factory; Remaining resources: 47 PUs; Hisaichi buy 2 Artillerys, 2 Bunkers and 14 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf Russians defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Khabarovsk Hisaichi roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf in Khabarovsk, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf in Khabarovsk, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Tank in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 5 Casualties for Russians: 1 Infantry and 1 Tank Casualties for Hisaichi: 1 Infantry Battle in Shantung Hisaichi attack with 2 Artillerys and 3 Infantrys Chinese defend with 2 Artillerys and 1 Infantry Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Shantung, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 Artillerys in Shantung, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Artillerys and 1 Infantry Battle in Heilungchiang Hisaichi attack with 2 Adv.Fighters and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter moved from Khabarovsk to Liaoning 2 Adv.Fighters moved from Heilungchiang to Liaoning 2 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 1 Bunker and 4 Infantrys placed in Davao 1 Bunker and 4 Infantrys placed in Liaoning 2 Artillerys and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Russians regular : -1.17 Hisaichi regular : -0.17 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - British 1 unit repaired. 4 Artillerys, 9 Infantrys and 2 Tanks moved from S.Thailand to Bangkok 2 Tanks moved from N.Thailand to Bangkok 1 Adv.Fighter moved from N.Thailand to Bangkok 1 Tank moved from Burma to Bangkok 1 Infantry moved from Hun to Ghadames British take Ghadames from Italians 1 Submarine moved from 51 Sea Zone to 46 Sea Zone 1 Bomber moved from Kufra to 46 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to 46 Sea Zone Purchase Units - British British buy 2 Adv.Fighters, 6 Artillerys, 2 Elites, 15 Infantrys, 2 Submarines, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 46 Sea Zone British attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 Submarine Italians defend with 1 Destroyer and 1 Submarine British roll dice for 1 Submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Adv.Fighters, 1 Bomber and 2 Fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 Destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Italians and 1 Destroyer owned by the Italians lost in 46 Sea Zone British win with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 Destroyer and 1 Submarine Battle in Bangkok British attack with 1 Adv.Fighter, 4 Artillerys, 9 Infantrys and 5 Tanks Thai defend with 1 AAGun, 1 Elite, 1 Factory and 14 Infantrys Thai roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits British roll dice for 1 Adv.Fighter, 4 Artillerys, 9 Infantrys and 5 Tanks in Bangkok, round 2 : 6/19 hits, 6.50 expected hits Thai roll dice for 1 Elite and 14 Infantrys in Bangkok, round 2 : 2/15 hits, 5.00 expected hits 2 Infantrys owned by the British lost in Bangkok 6 Infantrys owned by the Thai lost in Bangkok British roll dice for 1 Adv.Fighter, 4 Artillerys, 7 Infantrys and 5 Tanks in Bangkok, round 3 : 3/17 hits, 6.17 expected hits Thai roll dice for 1 Elite and 8 Infantrys in Bangkok, round 3 : 4/9 hits, 3.00 expected hits 4 Infantrys owned by the British lost in Bangkok 3 Infantrys owned by the Thai lost in Bangkok British roll dice for 1 Adv.Fighter, 4 Artillerys, 3 Infantrys and 5 Tanks in Bangkok, round 4 : 5/13 hits, 5.33 expected hits Thai roll dice for 1 Elite and 5 Infantrys in Bangkok, round 4 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the British lost in Bangkok 5 Infantrys owned by the Thai lost in Bangkok British roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Infantry and 5 Tanks in Bangkok, round 5 : 9/11 hits, 4.67 expected hits Thai roll dice for 1 Elite in Bangkok, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Bangkok 1 Elite owned by the Thai lost in Bangkok British captures 10PUs while taking Thai capital British win, taking Bangkok from Thai with 1 Adv.Fighter, 4 Artillerys and 5 Tanks remaining. Battle score for attacker is 13 Casualties for British: 9 Infantrys Casualties for Thai: 1 Elite and 14 Infantrys Non Combat Move - British 1 Adv.Fighter moved from Bangkok to S.Thailand 1 AAGun moved from N.Thailand to S.Thailand 1 Artillery moved from N.Thailand to S.Thailand 1 Infantry moved from Burma to N.Thailand 1 Artillery, 1 Elite and 5 Infantrys moved from Burma to S.Thailand 4 Infantrys moved from Assam to Yunnan 1 Tank moved from Assam to S.Thailand 2 Infantrys moved from Calcutta to Assam 1 Artillery, 1 Elite and 2 Infantrys moved from Bihar to Assam 1 Adv.Fighter moved from Madras to Banjarmasin 1 Submarine moved from 67 Sea Zone to 65 Sea Zone 1 Tank moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 3 Infantrys moved from Iraq to Palestine 3 Infantrys moved from W.Iran to Iraq 1 Bomber moved from 46 Sea Zone to Kufra 1 Artillery and 7 Infantrys moved from Kufra to Hun 1 Tank moved from New Valley to Hun 1 Artillery, 1 Elite and 5 Infantrys moved from Tobruk to Kufra 3 Infantrys moved from New Valley to Kufra 1 Infantry and 1 Tank moved from Cairo to 56 Sea Zone 1 Artillery and 1 Elite moved from Lower Egypt to 56 Sea Zone 1 Artillery, 1 Destroyer, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 51 Sea Zone to Tobruk 2 Cruisers and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 5 Infantrys moved from Lower Egypt to 56 Sea Zone 2 Cruisers, 6 Infantrys and 2 Transports moved from 56 Sea Zone to 51 Sea Zone 6 Infantrys moved from 51 Sea Zone to Tobruk 1 AAGun moved from Lower Egypt to Cairo 2 Infantrys moved from Nubia to New Valley 2 Infantrys moved from Italian East Africa to Nubia 1 Tank moved from Italian East Africa to New Valley 2 Adv.Fighters and 2 Fighters moved from 46 Sea Zone to 51 Sea Zone 2 Adv.Fighters moved from 12 Sea Zone to Leningrad 3 Infantrys and 1 Tank moved from Manchester to 11 Sea Zone 2 Adv.Fighters, 2 Carriers, 2 Fighters, 3 Infantrys, 1 Tank and 2 Transports moved from 11 Sea Zone to 6 Sea Zone 3 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland 1 Destroyer moved from 11 Sea Zone to 6 Sea Zone 1 Battleship, 1 Carrier, 1 Cruiser and 1 Destroyer moved from 12 Sea Zone to 11 Sea Zone 2 Fighters moved from E.Morocco to Hun 1 Fighter moved from Kufra to Hun Place Units - British 2 Adv.Fighters placed in 11 Sea Zone 2 Submarines and 1 Transport placed in 57 Sea Zone 2 Artillerys, 2 Elites, 1 Infantry and 1 Tank placed in Cairo 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 3 Infantrys placed in W.Iran 1 Artillery and 2 Infantrys placed in E.Iran 1 Artillery, 2 Infantrys and 1 Tank placed in Wales 1 Artillery and 1 Infantry placed in Manchester 3 Infantrys placed in London Turn Complete - British British collect 119 PUs; end with 129 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Thai regular : -1.33 Thai AA : -0.17 British regular : 0.67 -
TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Anzac 1 Adv.Fighter and 2 Fighters moved from Banjarmasin to Malaya 2 Adv.Fighters moved from 67 Sea Zone to Malaya 1 Artillery moved from Broome to 67 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 2 Elites moved from Broome to 67 Sea Zone 3 Adv.Fighters moved from Broome to Malaya 1 Artillery moved from Flores to 67 Sea Zone 2 Artillerys moved from Soembawa to 67 Sea Zone 1 Elite moved from Soembawa to 67 Sea Zone 3 Infantrys moved from Lombok to 67 Sea Zone 4 Artillerys, 1 Battleship, 2 Cruisers, 4 Elites, 3 Infantrys, 1 S.Submarine and 4 Transports moved from 67 Sea Zone to 65 Sea Zone 4 Artillerys, 4 Elites and 3 Infantrys moved from 65 Sea Zone to Malaya Purchase Units - Anzac Anzac buy 1 Carrier, 1 Destroyer and 7 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Malaya Anzac attack with 6 Adv.Fighters, 4 Artillerys, 4 Elites, 2 Fighters and 3 Infantrys Yamamoto defend with 1 AAGun, 4 Artillerys, 1 Bomber, 2 Bunkers, 1 Factory and 9 Infantrys Yamamoto roll AA dice in Malaya : 1/8 hits, 1.33 expected hits 1 Fighter owned by the Anzac lost in Malaya Anzac roll dice for 1 Battleship and 2 Cruisers in Malaya, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Yamamoto Anzac roll dice for 6 Adv.Fighters, 4 Artillerys, 4 Elites, 1 Fighter and 3 Infantrys in Malaya, round 2 : 6/18 hits, 7.17 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 4 Artillerys, 1 Bomber, 2 Bunkers and 9 Infantrys in Malaya, round 2 : 6/16 hits, 5.50 expected hits 1 Artillery owned by the Anzac, 3 Infantrys owned by the Anzac, 1 Elite owned by the Anzac and 1 Fighter owned by the Anzac lost in Malaya 4 Infantrys owned by the Yamamoto and 1 Bomber owned by the Yamamoto lost in Malaya Anzac roll dice for 6 Adv.Fighters, 3 Artillerys and 3 Elites in Malaya, round 3 : 5/12 hits, 5.50 expected hits Yamamoto roll dice for 4 Artillerys, 2 Bunkers and 5 Infantrys in Malaya, round 3 : 5/11 hits, 4.00 expected hits 2 Artillerys owned by the Anzac and 3 Elites owned by the Anzac lost in Malaya 5 Infantrys owned by the Yamamoto lost in Malaya Anzac roll dice for 6 Adv.Fighters and 1 Artillery in Malaya, round 4 : 2/7 hits, 3.33 expected hits Yamamoto roll dice for 4 Artillerys and 2 Bunkers in Malaya, round 4 : 1/6 hits, 2.33 expected hits 1 Adv.Fighter owned by the Anzac lost in Malaya 2 Artillerys owned by the Yamamoto lost in Malaya Anzac roll dice for 5 Adv.Fighters and 1 Artillery in Malaya, round 5 : 5/6 hits, 2.83 expected hits Yamamoto roll dice for 2 Artillerys and 2 Bunkers in Malaya, round 5 : 2/4 hits, 1.67 expected hits 2 Adv.Fighters owned by the Anzac lost in Malaya 2 Artillerys owned by the Yamamoto and 2 Bunkers owned by the Yamamoto lost in Malaya Anzac win, taking Malaya from Yamamoto with 3 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is -16 Casualties for Anzac: 3 Adv.Fighters, 3 Artillerys, 4 Elites, 2 Fighters and 3 Infantrys Casualties for Yamamoto: 4 Artillerys, 1 Bomber, 2 Bunkers and 9 Infantrys Non Combat Move - Anzac 2 Adv.Fighters moved from Malaya to 65 Sea Zone 1 Adv.Fighter moved from Malaya to Banjarmasin 1 Carrier, 2 Destroyers and 4 Submarines moved from 67 Sea Zone to 65 Sea Zone 1 Artillery and 2 Infantrys moved from Townsville to Northern Territory 1 Artillery and 2 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Carrier and 1 Destroyer placed in 122 Sea Zone 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : -1.50 Yamamoto AA : -0.33 -
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Dutch 1 Artillery moved from Banjarmasin to West Borneo 1 Elite and 4 Infantrys moved from Banjarmasin to West Borneo 1 Infantry moved from British Borneo to West Borneo 1 Infantry moved from East And South Borneo to West Borneo 1 Adv.Fighter moved from Banjarmasin to West Borneo 1 Infantry and 1 Tank moved from Cape Verde to 34 Sea Zone 1 Infantry and 1 Tank moved from 34 Sea Zone to Canarians Purchase Units - Dutch Dutch buy 1 Bunker, 4 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in Canarians Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Dutch loses 0 PUs for violating Canarianss neutrality. Dutch win, taking Canarians from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in West Borneo Dutch attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys Yamamoto defend with 2 Infantrys; Thai defend with 3 Infantrys and 1 Tank Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys in West Borneo, round 2 : 3/9 hits, 2.33 expected hits Thai roll dice for 5 Infantrys and 1 Tank in West Borneo, round 2 : 1/6 hits, 2.17 expected hits 1 Infantry owned by the Dutch lost in West Borneo 2 Infantrys owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 5 Infantrys in West Borneo, round 3 : 2/8 hits, 2.17 expected hits Thai roll dice for 2 Infantrys and 1 Tank in West Borneo, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Dutch lost in West Borneo 1 Infantry owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys in West Borneo, round 4 : 1/7 hits, 2.00 expected hits Thai roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in West Borneo Dutch win, taking West Borneo from Thai with 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 11 Casualties for Dutch: 2 Infantrys Casualties for Thai: 3 Infantrys and 1 Tank Casualties for Yamamoto: 2 Infantrys Non Combat Move - Dutch 1 Adv.Fighter moved from West Borneo to Banjarmasin 1 Tank moved from Amazon to 32 Sea Zone 1 Infantry moved from Suriname to 32 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania 1 Transport moved from 33 Sea Zone to 32 Sea Zone Place Units - Dutch 1 Bunker placed in Soembawa 3 Infantrys and 1 Marine placed in Banjarmasin 2 Transports placed in 32 Sea Zone 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Thai regular : -1.83 Neutral regular : -0.33 Dutch regular : -0.17 -
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Dutch 1 Artillery moved from Banjarmasin to West Borneo 1 Elite and 4 Infantrys moved from Banjarmasin to West Borneo 1 Infantry moved from British Borneo to West Borneo 1 Infantry moved from East And South Borneo to West Borneo 1 Adv.Fighter moved from Banjarmasin to West Borneo 1 Infantry and 1 Tank moved from Cape Verde to 34 Sea Zone 1 Infantry and 1 Tank moved from 34 Sea Zone to Canarians Purchase Units - Dutch Dutch buy 1 Bunker, 4 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in Canarians Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Dutch loses 0 PUs for violating Canarianss neutrality. Dutch win, taking Canarians from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in West Borneo Dutch attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys Yamamoto defend with 2 Infantrys; Thai defend with 3 Infantrys and 1 Tank Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys in West Borneo, round 2 : 3/9 hits, 2.33 expected hits Thai roll dice for 5 Infantrys and 1 Tank in West Borneo, round 2 : 1/6 hits, 2.17 expected hits 1 Infantry owned by the Dutch lost in West Borneo 2 Infantrys owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 5 Infantrys in West Borneo, round 3 : 2/8 hits, 2.17 expected hits Thai roll dice for 2 Infantrys and 1 Tank in West Borneo, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Dutch lost in West Borneo 1 Infantry owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys in West Borneo, round 4 : 1/7 hits, 2.00 expected hits Thai roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in West Borneo Dutch win, taking West Borneo from Thai with 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 11 Casualties for Dutch: 2 Infantrys Casualties for Thai: 3 Infantrys and 1 Tank Casualties for Yamamoto: 2 Infantrys Non Combat Move - Dutch 1 Adv.Fighter moved from West Borneo to Banjarmasin 1 Tank moved from Amazon to 32 Sea Zone 1 Infantry moved from Suriname to 32 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania 1 Transport moved from 33 Sea Zone to 32 Sea Zone Place Units - Dutch 1 Bunker placed in Soembawa 3 Infantrys and 1 Marine placed in Banjarmasin 2 Transports placed in 32 Sea Zone 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 32 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from 67 Sea Zone: 2 Destroyers and 1 Submarine EDIT: Adding units owned by Dutch to 65 Sea Zone: 2 Destroyers and 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Thai regular : -1.83 Neutral regular : -0.33 Dutch regular : -0.17 -
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Dutch 1 Artillery moved from Banjarmasin to West Borneo 1 Elite and 4 Infantrys moved from Banjarmasin to West Borneo 1 Infantry moved from British Borneo to West Borneo 1 Infantry moved from East And South Borneo to West Borneo 1 Adv.Fighter moved from Banjarmasin to West Borneo 1 Infantry and 1 Tank moved from Cape Verde to 34 Sea Zone 1 Infantry and 1 Tank moved from 34 Sea Zone to Canarians Purchase Units - Dutch Dutch buy 1 Bunker, 4 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in Canarians Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Dutch loses 0 PUs for violating Canarianss neutrality. Dutch win, taking Canarians from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in West Borneo Dutch attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys Yamamoto defend with 2 Infantrys; Thai defend with 3 Infantrys and 1 Tank Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys in West Borneo, round 2 : 3/9 hits, 2.33 expected hits Thai roll dice for 5 Infantrys and 1 Tank in West Borneo, round 2 : 1/6 hits, 2.17 expected hits 1 Infantry owned by the Dutch lost in West Borneo 2 Infantrys owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 5 Infantrys in West Borneo, round 3 : 2/8 hits, 2.17 expected hits Thai roll dice for 2 Infantrys and 1 Tank in West Borneo, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Dutch lost in West Borneo 1 Infantry owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys in West Borneo, round 4 : 1/7 hits, 2.00 expected hits Thai roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in West Borneo Dutch win, taking West Borneo from Thai with 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 11 Casualties for Dutch: 2 Infantrys Casualties for Thai: 3 Infantrys and 1 Tank Casualties for Yamamoto: 2 Infantrys Non Combat Move - Dutch 1 Adv.Fighter moved from West Borneo to Banjarmasin 1 Tank moved from Amazon to 32 Sea Zone 1 Infantry moved from Suriname to 32 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania 1 Transport moved from 33 Sea Zone to 32 Sea Zone Place Units - Dutch 1 Bunker placed in Soembawa 3 Infantrys and 1 Marine placed in Banjarmasin 2 Transports placed in 32 Sea Zone 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 32 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from 67 Sea Zone: 2 Destroyers and 1 Submarine EDIT: Adding units owned by Dutch to 65 Sea Zone: 2 Destroyers and 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 9 Sea Zone: 1 Transport EDIT: Adding units owned by British to 11 Sea Zone: 1 Transport EDIT: Removing units owned by British from Iceland: 1 Infantry and 1 Tank EDIT: Adding units owned by British to Manchester: 1 Infantry and 1 Tank EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Thai regular : -1.83 Neutral regular : -0.33 Dutch regular : -0.17 -
TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Finns 1 Fighter and 6 Infantrys moved from Oulu to Lapland 1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Lapland 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Tampere to Kotka 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Elite, 1 Fighter and 7 Infantrys British defend with 3 Infantrys and 1 Tank; French defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Elite, 1 Fighter and 7 Infantrys in Lapland, round 2 : 2/9 hits, 1.83 expected hits French roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Lapland, round 2 : 3/7 hits, 2.50 expected hits 3 Infantrys owned by the Finns lost in Lapland 2 Infantrys owned by the British lost in Lapland Finns roll dice for 1 Elite, 1 Fighter and 4 Infantrys in Lapland, round 3 : 2/6 hits, 1.33 expected hits French roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Lapland, round 3 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Finns lost in Lapland 2 Infantrys owned by the French lost in Lapland Finns roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Lapland, round 4 : 1/4 hits, 1.00 expected hits French roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 4 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Finns lost in Lapland 1 Infantry owned by the British lost in Lapland Finns roll dice for 1 Elite and 1 Fighter in Lapland, round 5 : 0/2 hits, 0.67 expected hits French roll dice for 1 Artillery and 1 Tank in Lapland, round 5 : 0/2 hits, 0.83 expected hits Finns roll dice for 1 Elite and 1 Fighter in Lapland, round 6 : 2/2 hits, 0.67 expected hits French roll dice for 1 Artillery and 1 Tank in Lapland, round 6 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Finns lost in Lapland 1 Tank owned by the British and 1 Artillery owned by the French lost in Lapland Finns win with 1 Fighter remaining. Battle score for attacker is 2 Casualties for Finns: 1 Elite and 7 Infantrys Casualties for British: 3 Infantrys and 1 Tank Casualties for French: 1 Artillery and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Lapland to Tampere Place Units - Finns 1 Elite, 4 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
French regular : 0.83 Finns regular : 1.50 -
TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Romanians 2 Infantrys and 1 Tank moved from Vinnytsia to Kiev 1 Fighter moved from Vinnytsia to Donetsk 3 Infantrys moved from Odessa to Donetsk 2 Artillerys and 5 Infantrys moved from E.Romania to Vinnytsia 1 Mech.Inf moved from W.Romania to Kiev 1 Artillery and 1 Elite moved from W.Romania to E.Romania 1 Artillery and 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 5 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Fighter and 3 Infantrys Russians defend with 1 Artillery and 1 Elite Romanians roll dice for 1 Fighter and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Romanians lost in Donetsk 1 Elite owned by the Russians lost in Donetsk Romanians roll dice for 1 Fighter and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Elite Battle in Kiev Romanians attack with 2 Infantrys, 1 Mech.Inf and 1 Tank Russians defend with 1 Artillery and 1 Elite Romanians roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Kiev, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Elite in Kiev, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Romanians lost in Kiev 1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 3 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Elite Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia Place Units - Romanians 4 Infantrys placed in Bucharest 1 Infantry and 2 Mech.Infs placed in W.Romania Turn Complete - Romanians Romanians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Romanians regular : 1.33 Russians regular : 2.33 -
TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Turn Complete - ThaiCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Americans 1 Infantry moved from E.Morocco to N.Algeria 2 Bombers moved from E.Morocco to N.Algeria 1 L.Fighter moved from 34 Sea Zone to N.Algeria 1 S.Submarine moved from 86 Sea Zone to 84 Sea Zone 1 Submarine moved from 75 Sea Zone to 84 Sea Zone 12 Adv.Fighters and 2 Fighters moved from 86 Sea Zone to 84 Sea Zone 1 Bomber moved from Saipan to 84 Sea Zone 1 S.Bomber moved from Saipan to Changchun Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 Bomber, 1 Carrier, 1 Destroyer, 8 Infantrys, 2 S.Submarines, 3 Submarines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Changchun Bombing raid in Changchun rolls: 3 and causes: 3 damage to unit: Factory Bombing raid in Changchun causes 3 damage total. Battle in N.Algeria Americans attack with 2 Bombers, 1 Infantry and 1 L.Fighter Germans defend with 1 Infantry Americans roll dice for 2 Bombers, 1 Infantry and 1 L.Fighter in N.Algeria, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in N.Algeria Americans win, taking N.Algeria from Germans with 2 Bombers, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in 84 Sea Zone Americans attack with 12 Adv.Fighters, 1 Bomber, 2 Fighters, 1 S.Submarine and 1 Submarine Hisaichi defend with 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 S.Submarine; Yamamoto defend with 1 Transport Americans roll dice for 1 S.Submarine and 1 Submarine in 84 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 S.Submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 12 Adv.Fighters, 1 Bomber and 2 Fighters in 84 Sea Zone, round 2 : 9/15 hits, 7.33 expected hits Hisaichi roll dice for 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 Transport in 84 Sea Zone, round 2 : 0/4 hits, 1.17 expected hits 1 S.Submarine owned by the Hisaichi, 1 B.Transport owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Transport owned by the Yamamoto and 1 Cruiser owned by the Hisaichi lost in 84 Sea Zone Americans win with 12 Adv.Fighters, 1 Bomber, 2 Fighters, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 44 Casualties for Yamamoto: 1 Transport Casualties for Hisaichi: 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 S.Submarine Non Combat Move - Americans 1 Adv.Fighter and 2 Fighters moved from 84 Sea Zone to 86 Sea Zone 1 S.Bomber moved from Changchun to Saipan 1 Bomber moved from 84 Sea Zone to Saipan 11 Adv.Fighters moved from 84 Sea Zone to 86 Sea Zone 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 3 Submarines moved from 88 Sea Zone to 86 Sea Zone 1 Transport moved from 86 Sea Zone to 95 Sea Zone 1 Transport moved from 86 Sea Zone to 101 Sea Zone 2 Infantrys moved from Yap to 101 Sea Zone 2 Infantrys and 1 Transport moved from 101 Sea Zone to 86 Sea Zone 2 Infantrys moved from Wake to 95 Sea Zone 2 Infantrys and 1 Transport moved from 95 Sea Zone to 86 Sea Zone 4 Infantrys moved from 86 Sea Zone to Saipan 4 Infantrys moved from Midway to 89 Sea Zone 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 89 Sea Zone to 88 Sea Zone 4 Infantrys moved from 88 Sea Zone to Wake 3 Submarines moved from 91 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from San Francisco to 88 Sea Zone 1 L.Fighter moved from N.Algeria to 31 Sea Zone 2 Bombers moved from N.Algeria to E.Morocco 4 Infantrys and 1 Marine moved from W.Morocco to E.Morocco 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Fighter, 2 Submarines and 2 Transports moved from 34 Sea Zone to 31 Sea Zone 2 ArmoredCars and 1 Tank moved from Rio de Oro to W.Morocco 1 Tank moved from Mauritania to E.Morocco 2 Artillerys and 8 Infantrys moved from Mauritania to W.Morocco 1 Destroyer and 1 Submarine moved from 35 Sea Zone to 34 Sea Zone 2 B.Transports moved from 36 Sea Zone to 35 Sea Zone 1 Artillery and 1 Tank moved from Salvador to 35 Sea Zone 5 Infantrys moved from Bahia to 35 Sea Zone 1 Artillery, 2 B.Transports, 5 Infantrys and 1 Tank moved from 35 Sea Zone to 36 Sea Zone 1 Artillery, 5 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia Place Units - Americans 1 Carrier and 1 Destroyer placed in 88 Sea Zone 2 S.Submarines placed in 86 Sea Zone 1 Bomber placed in Saipan 3 Submarines placed in 91 Sea Zone 1 Transport placed in 83 Sea Zone 3 Infantrys placed in South Atlantic USA 2 Adv.Fighters placed in San Francisco 1 Infantry and 2 Tanks placed in Rio de Oro 2 Infantrys placed in Salvador 2 Infantrys placed in South Central USA Turn Complete - Americans Americans collect 128 PUs; end with 128 PUsCombat Hit Differential Summary :
Americans regular : 1.83 Germans regular : -0.33 Hisaichi regular : -1.67 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Germans 10 Artillerys, 1 HeavyTank, 6 Infantrys, 2 Mech.Infs and 23 Tanks moved from Minsk to Kursk 1 Adv.Fighter, 2 ArmoredCars, 2 Bombers and 2 Tanks moved from Brest to Kursk 2 Adv.Fighters, 1 Carrier, 3 Cruisers, 2 Destroyers, 1 S.Submarine and 1 Submarine moved from 23 Sea Zone to 22 Sea Zone 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia 1 Artillery moved from Danzig to East Prussia 2 Artillerys and 5 Infantrys moved from Brest to Minsk 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 1 Elite and 3 Infantrys moved from Krakow to Brest 1 Adv.Fighter, 2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Bohemia to Brest 1 Adv.Fighter moved from Rhine to Netherlands 1 Artillery moved from Rhine to Hamburg 8 Infantrys moved from Paris to Picardy 6 Infantrys moved from Picardy to Belgium Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 6 Artillerys, 1 Carrier, 1 Destroyer, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Latvia Germans attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Artillery and 1 Elite Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Elite in Latvia, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Latvia 1 Elite owned by the Russians lost in Latvia Germans roll dice for 2 Artillerys in Latvia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Artillerys remaining. Battle score for attacker is 3 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Elite Battle in Kursk Germans attack with 1 Adv.Fighter, 2 ArmoredCars, 10 Artillerys, 2 Bombers, 1 HeavyTank, 6 Infantrys, 2 Mech.Infs and 25 Tanks Russians defend with 1 AAGun, 3 Artillerys, 2 Bunkers, 3 Elites, 2 HeavyTanks, 20 Infantrys and 18 Tanks Russians roll AA dice in Kursk : 2/3 hits, 0.50 expected hits 1 Adv.Fighter owned by the Germans and 1 Bomber owned by the Germans lost in Kursk Germans roll dice for 2 ArmoredCars, 10 Artillerys, 1 Bomber, 1 HeavyTank, 6 Infantrys, 2 Mech.Infs and 25 Tanks in Kursk, round 2 : 20/47 hits, 20.50 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 3 Artillerys, 2 Bunkers, 3 Elites, 2 HeavyTanks, 20 Infantrys and 18 Tanks in Kursk, round 2 : 23/48 hits, 20.00 expected hits 2 ArmoredCars owned by the Germans, 10 Artillerys owned by the Germans, 6 Infantrys owned by the Germans, 2 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Kursk 18 Infantrys owned by the Russians lost in Kursk 1 Bomber owned by the Germans retreated 1 HeavyTank owned by the Germans and 22 Tanks owned by the Germans retreated to Minsk Russians win with 3 Artillerys, 2 Bunkers, 3 Elites, 2 HeavyTanks, 2 Infantrys and 18 Tanks remaining. Battle score for attacker is -75 Casualties for Germans: 1 Adv.Fighter, 2 ArmoredCars, 10 Artillerys, 1 Bomber, 6 Infantrys, 2 Mech.Infs and 3 Tanks Casualties for Russians: 18 Infantrys Non Combat Move - Germans 1 Bomber moved from Kursk to Minsk Place Units - Germans 2 Adv.Fighters, 1 Carrier and 1 Destroyer placed in 22 Sea Zone 1 Artillery and 1 Infantry placed in Hamburg 2 Artillerys and 2 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Krakow 2 Artillerys and 2 Infantrys placed in Bohemia 1 Tank placed in Bohemia 3 Infantrys placed in Normandy 2 ArmoredCars placed in Bavaria 3 Infantrys placed in Rhine Turn Complete - Germans Germans collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Russians regular : 4.00 Germans regular : -0.50 Russians AA : 1.50 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Russians 2 units repaired. 1 Artillery, 1 Elite and 2 Infantrys moved from Ayan to Khabarovsk 1 Artillery moved from Chita to Heilungchiang 1 Elite moved from Chita to Heilungchiang 1 Adv.Fighter moved from Chita to Hulunbuir 2 Infantrys moved from Chita to Hulunbuir 2 Infantrys moved from Chita to Heilungchiang 1 Fighter moved from Chita to Heilungchiang 1 Infantry moved from Chita to Hulunbuir 1 Adv.Fighter moved from Moscow to Donetsk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Bomber moved from Moscow to Donetsk 3 Artillerys, 3 Elites, 2 HeavyTanks, 2 Infantrys and 18 Tanks moved from Kursk to Minsk 1 Infantry moved from Smolensk to Minsk 1 Infantry moved from Novgorod to Minsk 2 Mech.Rockets moved from Yaroslavl to Minsk 4 Tanks moved from Leningrad to Minsk 1 Tank moved from Leningrad to Minsk 4 Infantrys moved from Leningrad to Latvia 2 Adv.Fighters moved from Leningrad to Latvia Purchase Units - Russians Russians buy 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 4 Elites, 21 Infantrys, 1 Mech.Rocket and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Hulunbuir Russians attack with 1 Adv.Fighter and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Hulunbuir, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Heilungchiang Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Hisaichi defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Heilungchiang, round 2 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Infantrys in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Heilungchiang Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Heilungchiang, round 3 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in Khabarovsk Russians attack with 1 Artillery, 1 Elite and 2 Infantrys Hisaichi defend with 1 Infantry and 1 Mech.Inf Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Khabarovsk, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Mech.Inf in Khabarovsk, round 2 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Khabarovsk Russians win, taking Khabarovsk from Hisaichi with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry and 1 Mech.Inf Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Bomber and 3 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Bomber and 3 Infantrys in Donetsk, round 2 : 3/5 hits, 1.67 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Infantry Battle in Latvia Russians attack with 2 Adv.Fighters and 4 Infantrys Germans defend with 2 Artillerys Russians roll dice for 2 Adv.Fighters and 4 Infantrys in Latvia, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 2 Artillerys in Latvia, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 2 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 Artillerys Battle in Minsk Russians attack with 3 Artillerys, 3 Elites, 2 HeavyTanks, 4 Infantrys, 2 Mech.Rockets and 23 Tanks Germans defend with 1 AAGun, 2 Artillerys, 1 Bomber, 1 HeavyTank, 5 Infantrys and 22 Tanks Russians roll dice for 3 Artillerys, 3 Elites, 2 HeavyTanks, 4 Infantrys, 2 Mech.Rockets and 23 Tanks in Minsk, round 2 : 18/37 hits, 17.33 expected hits Germans roll dice for 2 Artillerys, 1 Bomber, 1 HeavyTank, 5 Infantrys and 22 Tanks in Minsk, round 2 : 18/31 hits, 14.17 expected hits 3 Elites owned by the Russians, 4 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 8 Tanks owned by the Russians lost in Minsk 2 Artillerys owned by the Germans, 5 Infantrys owned by the Germans, 10 Tanks owned by the Germans and 1 Bomber owned by the Germans lost in Minsk Russians roll dice for 2 HeavyTanks, 2 Mech.Rockets and 15 Tanks in Minsk, round 3 : 9/19 hits, 9.83 expected hits Germans roll dice for 1 HeavyTank and 12 Tanks in Minsk, round 3 : 6/13 hits, 6.67 expected hits 6 Tanks owned by the Russians lost in Minsk 9 Tanks owned by the Germans lost in Minsk 2 Mech.Rockets owned by the Russians, 2 HeavyTanks owned by the Russians and 9 Tanks owned by the Russians retreated to Kursk Germans win with 1 HeavyTank and 3 Tanks remaining. Battle score for attacker is 28 Casualties for Russians: 3 Artillerys, 3 Elites, 4 Infantrys and 14 Tanks Casualties for Germans: 2 Artillerys, 1 Bomber, 5 Infantrys and 19 Tanks Non Combat Move - Russians 1 Infantry moved from Yaroslavl to Smolensk 1 Infantry moved from S.Karelia to Novgorod 2 Adv.Fighters moved from Latvia to Leningrad 1 Artillery moved from Vyborg to Leningrad 1 Infantry moved from S.Karelia to Vyborg 1 Artillery, 1 Elite and 1 Infantry moved from S.Karelia to Leningrad 1 Infantry moved from N.Karelia to Lapland 6 Infantrys moved from Yaroslavl to Kursk 1 Adv.Fighter moved from Donetsk to Kursk 1 Bomber moved from Donetsk to Moscow 1 Artillery, 1 Elite and 4 Infantrys moved from Rostov to Kursk 1 Tank moved from Stalingrad to Kursk 1 HeavyTank moved from Moscow to Kursk 8 Infantrys moved from Moscow to Yaroslavl 4 Infantrys moved from Stalingrad to Rostov 1 Artillery, 1 Elite and 1 Infantry moved from Georgia to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Kirov to Vologda 2 ArmoredCars and 1 Tank moved from Kirov to Yaroslavl 1 Tank moved from Arkhangelsk to Leningrad 1 Artillery, 1 Elite and 1 Infantry moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Perm to Kirov 4 ArmoredCars and 1 Mech.Rocket moved from Sverdlovsk to Kirov 1 Mech.Rocket moved from Kirov to Gorky 1 Adv.Fighter moved from Hulunbuir to Chita 1 Artillery, 1 Elite and 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from Heilungchiang to Chita 2 Infantrys moved from S.Buryat Mongolia to Chita 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Irkutsk to S.Buryat Mongolia 4 Infantrys moved from Evenkia to Olyokminsk 2 Infantrys moved from Sibirsky to Evenkia Place Units - Russians 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad 1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad 4 ArmoredCars and 1 Mech.Rocket placed in Sverdlovsk 1 Adv.Fighter, 1 Artillery, 1 Elite, 6 Infantrys and 1 Tank placed in Moscow 4 Infantrys placed in Arkhangelsk 2 Infantrys placed in Tashkent 4 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Romanians regular : 0.67 Germans regular : 2.50 Russians regular : 2.33 Hisaichi regular : -2.00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Italians 2 Infantrys moved from Tripoli to Ghadames 2 Fighters moved from Tripoli to Ghadames 1 Destroyer and 1 Submarine moved from 47 Sea Zone to 46 Sea Zone 1 Adv.Fighter moved from 45 Sea Zone to 46 Sea Zone 1 Fighter moved from 45 Sea Zone to 46 Sea Zone Purchase Units - Italians Italians buy 2 Bunkers, 1 Elite and 19 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 46 Sea Zone Italians attack with 1 Adv.Fighter, 1 Destroyer, 1 Fighter and 1 Submarine British defend with 1 Submarine Italians roll dice for 1 Submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 46 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits 1 Submarine owned by the Italians lost in 46 Sea Zone 1 Submarine owned by the British lost in 46 Sea Zone Italians win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 Submarine Casualties for British: 1 Submarine Battle in Ghadames Italians attack with 2 Fighters and 2 Infantrys British defend with 1 Infantry Italians roll dice for 2 Fighters and 2 Infantrys in Ghadames, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 Infantry in Ghadames, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Ghadames 1 Infantry owned by the British lost in Ghadames Italians win, taking Ghadames from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Ghadames to Tripoli 1 Adv.Fighter and 1 Fighter moved from 46 Sea Zone to 45 Sea Zone 1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone 1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia 1 Infantry moved from Tunis to S.Tunisia 2 Transports moved from 47 Sea Zone to 46 Sea Zone 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 2 Artillerys and 2 Infantrys moved from 47 Sea Zone to Tripoli 1 Destroyer moved from 47 Sea Zone to 48 Sea Zone 1 Transport moved from 45 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Artillery and 1 Infantry moved from 47 Sea Zone to Tripoli Place Units - Italians 1 Bunker and 4 Infantrys placed in Greece 1 Bunker and 4 Infantrys placed in Tunis 10 Infantrys placed in Rome 1 Elite and 1 Infantry placed in Provence Turn Complete - Italians Italians collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Italians regular : 2.50 British regular : 1.33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - French 1 Adv.Fighter moved from Kufra to S.Tunisia 1 Infantry moved from S.Algeria to S.Tunisia 1 Fighter moved from E.Morocco to S.Tunisia 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank moved from Adana to Izmir Purchase Units - French French buy 2 Artillerys, 1 Elite, 3 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 1 PUs; Combat - French Battle in Izmir French attack with 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank Neutral defend with 2 Infantrys and 1 Tank French roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank in Izmir, round 2 : 2/7 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in Izmir French roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank in Izmir, round 3 : 1/7 hits, 2.00 expected hits Neutral roll dice for 1 Tank in Izmir, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in Izmir 1 Tank owned by the Neutral lost in Izmir French loses 0 PUs for violating Izmirs neutrality. French win, taking Izmir from Neutral with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Neutral: 2 Infantrys and 1 Tank Casualties for French: 1 Infantry Battle in S.Tunisia French attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in S.Tunisia, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in S.Tunisia, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in S.Tunisia, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in S.Tunisia, round 4 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in S.Tunisia, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in S.Tunisia, round 5 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in S.Tunisia, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Tunisia 1 Infantry owned by the Italians lost in S.Tunisia French win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French 1 Adv.Fighter and 1 Fighter moved from S.Tunisia to S.Algeria 1 AAGun, 1 Artillery, 1 Elite, 10 Infantrys and 6 Tanks moved from E.Morocco to S.Algeria 1 Artillery and 2 Infantrys moved from Mauritania to W.Morocco 1 Tank moved from Mauritania to E.Morocco 1 Artillery and 1 Elite moved from French Sudan to Mauritania 1 Mech.Inf moved from French Equatorial Africa to W.Morocco 1 Tank moved from French Equatorial Africa to Mauritania 1 Adv.Fighter moved from French Equatorial Africa to E.Morocco 6 Infantrys moved from Syria to Adana Place Units - French 2 Infantrys placed in Syria 2 Artillerys, 1 Elite and 1 Infantry placed in E.Morocco 1 Mech.Inf and 2 Tanks placed in French Equatorial Africa Turning on Edit Mode EDIT: Removing units owned by French from 6 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport EDIT: Adding units owned by French to 11 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport EDIT: Turning off Edit Mode Turn Complete - French French collect 34 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -0.33 French regular : -4.00 Neutral regular : -0.67





