@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Simon (Alliex+19) vs Sunkhareb (Axis) BM
-
assumed no scramble in india sz, let me know if you actually wanted to scramble
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 4 fighters and 2 infantry moved from 91 Sea Zone to Spain 1 artillery and 1 infantry moved from Gibraltar to Spain 1 bomber moved from Tobruk to Spain 2 artilleries, 1 battleship, 2 cruisers, 3 infantry, 1 mech_infantry and 3 transports moved from 30 Sea Zone to 33 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 4/6 hits, 1.67 expected hits Japanese roll dice for 2 aaGuns and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 16 Casualties for Japanese: 2 aaGuns and 2 infantry Battle in Spain Americans attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters and 3 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters and 3 infantry in Spain, round 2 : 5/11 hits, 4.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans lost in Spain 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 bomber moved from Spain to Morocco 1 infantry moved from French West Africa to Nigeria 1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 transport moved from 87 Sea Zone to 89 Sea Zone 4 fighters moved from Spain to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to Southeast Mexico 8 submarines moved from 10 Sea Zone to 30 Sea Zone 5 carriers, 4 destroyers, 10 fighters and 9 submarines moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from French West Africa to Nigeria 1 transport moved from 87 Sea Zone to 82 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6 Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Anhwe to Shantung 5 infantry moved from Anhwe to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 5 infantry Japanese defend with 2 infantry Chinese roll dice for 5 infantry in Kiangsu, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 4 infantry in Kiangsu, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Chahar to Hopei 1 fighter moved from Shantung to Hopei 1 infantry moved from Shensi to Hopei Place Units - Chinese 6 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British buy 1 airfield, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 4 fighters and 1 tactical_bomber moved from Anhwe to Burma 10 infantry moved from India to Burma 10 artilleries and 11 infantry moved from Northwest Persia to Turkey 1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Turkey 1 armour, 1 artillery and 4 infantry moved from Syria to Turkey 2 fighters and 2 infantry moved from British Guiana to Venezuela 1 tactical_bomber moved from Anhwe to Burma Combat - British Battle in Turkey British attack with 1 armour, 12 artilleries, 17 infantry and 1 mech_infantry Neutral_True defend with 8 infantry British roll dice for 1 armour, 12 artilleries, 17 infantry and 1 mech_infantry in Turkey, round 2 : 9/31 hits, 9.50 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the British lost in Turkey 8 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 1 armour, 12 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for British: 4 infantry Casualties for Neutral_True: 8 infantry Battle in Venezuela British attack with 2 fighters and 2 infantry Neutral_True defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Venezuela, round 2 : 2/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Venezuela British win, taking Venezuela from Neutral_True with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Burma British attack with 4 fighters, 10 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 4 fighters, 10 infantry and 2 tactical_bombers in Burma, round 2 : 6/16 hits, 5.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun, 2 armour and 1 mech_infantry moved from India to Burma 4 fighters and 2 tactical_bombers moved from Burma to India 2 artilleries and 13 infantry moved from India to Burma 1 destroyer moved from 77 Sea Zone to 71 Sea Zone 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 4 infantry moved from Egypt to 98 Sea Zone 4 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 5 infantry moved from 92 Sea Zone to Spain 2 fighters moved from Venezuela to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Central United States to Southeast Mexico 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 infantry placed in Union of South Africa 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2 British collect 38 PUs (1 lost to blockades); end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 3.50 Japanese regular : -1.00 Neutral_True regular : 1.67 British regular : 1.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 1 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 aaGun, 2 armour, 2 artilleries and 2 infantry moved from Bryansk to Tambov 3 fighters moved from Southern Italy to 112 Sea Zone Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,5,3,5,1,4,3,4,5,3 Italians collect 4 PUs (8 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 98 Sea Zone to 97 Sea Zone Combat - ANZAC Battle in 97 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer Italians defend with 1 destroyer ANZAC roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 97 Sea Zone 1 destroyer owned by the Italians lost in 97 Sea Zone Italians win with no units remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from Syria to 98 Sea Zone 1 artillery and 1 infantry moved from Iraq to Turkey 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Spain 3 fighters moved from Anhwe to Burma 1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 33 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French 1 fighter moved from United Kingdom to Spain Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.67 ANZAC regular : 0.67 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 1 fighter, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 3 mech_infantrys moved from Western Germany to 112 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 mech_infantrys, 3 submarines and 3 transports moved from 112 Sea Zone to 105 Sea Zone 1 fighter moved from 105 Sea Zone to Spain 3 mech_infantrys moved from 105 Sea Zone to Spain 1 artillery and 4 infantry moved from Normandy Bordeaux to Spain 4 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Spain 1 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 infantry moved from Bryansk to Russia 3 fighters and 3 tactical_bombers moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia 1 submarine moved from 123 Sea Zone to 124 Sea Zone Combat - Germans Battle in Spain Germans attack with 1 artillery, 4 bombers, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 1 aaGun and 5 infantry; French defend with 1 fighter; Americans defend with 1 armour and 2 artilleries; ANZAC defend with 1 infantry British roll AA dice in Spain : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Spain Germans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 4 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Spain, round 2 : 5/15 hits, 6.00 expected hits Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 6 infantry in Spain, round 2 : 1/10 hits, 3.83 expected hits 1 infantry owned by the Germans lost in Spain 1 infantry owned by the ANZAC, 1 aaGun owned by the British and 4 infantry owned by the British lost in Spain Germans roll dice for 1 artillery, 4 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Spain, round 3 : 8/14 hits, 5.83 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Spain, round 3 : 0/5 hits, 2.17 expected hits 1 armour owned by the Americans, 2 artilleries owned by the Americans, 1 fighter owned by the French and 1 infantry owned by the British lost in Spain Germans win, taking Spain from Americans with 1 artillery, 4 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 fighter and 1 infantry Casualties for British: 1 aaGun and 5 infantry Casualties for ANZAC: 1 infantry Casualties for Americans: 1 armour and 2 artilleries Casualties for French: 1 fighter Battle in Russia Germans attack with 4 fighters, 4 infantry and 4 tactical_bombers Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 fighter Germans roll dice for 4 fighters, 4 infantry and 4 tactical_bombers in Russia, round 2 : 6/12 hits, 5.33 expected hits Russians roll dice for 2 armour and 1 fighter in Russia, round 2 : 3/3 hits, 1.67 expected hits 3 infantry owned by the Germans lost in Russia 1 fighter owned by the Russians and 2 armour owned by the Russians lost in Russia Germans destroys 20PUs while taking Russians capital Germans win, taking Russia from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 3 infantry Casualties for Russians: 2 armour and 1 fighter Non Combat Move - Germans 3 aaGuns, 3 armour, 11 artilleries, 19 infantry and 17 mech_infantrys moved from Bryansk to Tambov 3 armour and 2 mech_infantrys moved from Ukraine to Tambov 2 armour moved from Volgograd to Tambov 1 armour moved from Volgograd to Afghanistan Germans take Afghanistan from Neutral_True 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 3 fighters and 3 tactical_bombers moved from Russia to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Tambov 3 fighters and 1 tactical_bomber moved from Eastern Poland to Southern Italy 2 mech_infantrys moved from Yugoslavia to Bulgaria 2 mech_infantrys moved from Romania to Bulgaria 1 infantry moved from France to Switzerland Germans take Switzerland from Neutral_True 2 infantry moved from France to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Spain 1 fighter and 1 tactical_bomber moved from Spain to 105 Sea Zone 1 tactical_bomber moved from Spain to France 4 bombers moved from Spain to Southern Italy 1 infantry moved from Norway to Sweden Germans take Sweden from Neutral_True Place Units - Germans 1 carrier, 1 fighter and 1 submarine placed in 105 Sea Zone 3 infantry placed in Southern France 1 mech_infantry placed in France 1 bomber placed in Western Germany 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,6,1,1,2,1,2,2,6,1 Germans collect 67 PUs (8 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUsCombat Hit Differential Summary :
Americans regular : -5.00 British AA : 0.50 Russians regular : 1.33 Germans regular : 1.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 armour moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 armour moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Non Combat Move - Russians 3 aaGuns, 13 artilleries, 52 infantry and 1 mech_infantry moved from Samara to Kazakhstan Turn Complete - RussiansCombat Hit Differential Summary :
-

standard order of loss or do you have a different preference?
-
it’s a big battle so figured i’d ask, odds are heavily in my favor though
-
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 33 Sea Zone 8 submarines moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 34 Sea Zone to 33 Sea Zone 8 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to 33 Sea Zone 1 carrier, 2 destroyers and 4 submarines moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 33 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from Aleutian Islands to 8 Sea Zone 2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 submarine moved from 1 Sea Zone to 7 Sea ZoneCombat Hit Differential Summary :
-
You can go Max D. Think I didn’t count on the planes from the Philippines landing on land.
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 33 Sea Zone 8 submarines moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 34 Sea Zone to 33 Sea Zone 8 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to 33 Sea Zone 1 carrier, 2 destroyers and 4 submarines moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 33 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from Aleutian Islands to 8 Sea Zone 2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 submarine moved from 1 Sea Zone to 7 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in Alaska Battle in 33 Sea Zone Japanese attack with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 6 destroyers, 12 fighters, 13 submarines and 8 tactical_bombers Americans defend with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 10 fighters, 9 submarines and 3 transports; ANZAC defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport Japanese roll dice for 13 submarines in 33 Sea Zone, round 2 : 4/13 hits, 4.33 expected hits Units damaged: 2 carriers owned by the ANZAC and 2 carriers owned by the Americans Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 6 destroyers, 12 fighters and 8 tactical_bombers in 33 Sea Zone, round 2 : 15/31 hits, 16.33 expected hits Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 9 submarines in 33 Sea Zone, round 2 : 3/9 hits, 1.50 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 14 fighters and 4 transports in 33 Sea Zone, round 2 : 15/30 hits, 15.50 expected hits Units damaged: 1 battleship owned by the Japanese 3 carriers owned by the Japanese and 11 submarines owned by the Japanese lost in 33 Sea Zone 9 submarines owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 6 destroyers, 12 fighters and 8 tactical_bombers in 33 Sea Zone, round 3 : 11/31 hits, 16.33 expected hits Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 3 destroyers, 14 fighters and 4 transports in 33 Sea Zone, round 3 : 21/28 hits, 14.83 expected hits 7 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 6 destroyers owned by the Japanese, 1 battleship owned by the Japanese, 2 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone 2 carriers owned by the ANZAC, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone 5 fighters owned by the Japanese, 5 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated Americans win, taking Dutch New Guinea from ANZAC, taking Alaska from Americans with 1 battleship, 1 cruiser, 14 fighters and 4 transports remaining. Battle score for attacker is -91 Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 7 fighters, 13 submarines and 3 tactical_bombers Casualties for Americans: 5 carriers, 2 cruisers, 4 destroyers and 9 submarines Casualties for ANZAC: 2 carriers and 1 destroyer 4 fighters owned by the ANZAC and 10 fighters owned by the Americans forced to land in Caroline Islands Non Combat Move - Japanese 3 tactical_bombers could not land in 33 Sea Zone and were removed 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to Paulau Island 2 bombers moved from 33 Sea Zone to Paulau Island 1 armour, 10 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to French Indo China 2 mech_infantrys moved from Kiangsi to French Indo China 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 carriers and 4 transports moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 2 destroyers placed in 6 Sea Zone 3 fighters placed in Japan 3 infantry placed in Manchuria 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Paulau Island: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 7.17 Japanese regular : -6.67 -
not sure why i expected normal dice for once. some day it will happen
-
from this to -91 lol!

-
@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
not sure why i expected normal dice for once. some day it will happen
Even dice there = GG!
-
Did you forget to move the BB off India
-
Yeah moving just the bb and marine two seazones down so you can’t reach with the planes. My bad! Thanks for catching.
Yeah if that battle went as expected I think it’d be GG. Surprisingly still close despite all this… Crazy game so far 🙂
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 2 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 1 bomber moved from Morocco to Spain 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 tactical_bomber moved from United Kingdom to Spain EDIT: 1 battleship moved from 39 Sea Zone to 58 Sea Zone EDIT: 1 marine moved from Ceylon to 58 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Spain Americans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 artillery, 3 infantry and 3 mech_infantrys Germans roll AA dice in Spain : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Spain Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 2/9 hits, 3.83 expected hits Germans roll dice for 1 aaGun, 1 artillery, 3 infantry and 3 mech_infantrys in Spain, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans lost in Spain 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Spain Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 2/7 hits, 3.50 expected hits Germans roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Spain, round 3 : 3/6 hits, 2.00 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain 2 infantry owned by the Germans lost in Spain 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated Germans win with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -20 Casualties for Americans: 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun and 3 infantry Non Combat Move - Americans 1 bomber moved from Spain to United Kingdom 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Central United States to British Columbia 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Central America 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Caroline Islands to 26 Sea Zone 1 submarine moved from 8 Sea Zone to 10 Sea Zone 1 fighter moved from 2 Sea Zone to British Columbia 1 fighter moved from Western United States to British Columbia 1 fighter moved from 45 Sea Zone to New Guinea 6 fighters moved from Caroline Islands to New Guinea 1 fighter moved from Caroline Islands to New Guinea 8 submarines moved from 30 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Spain to Algeria 2 fighters moved from Spain to United Kingdom 2 carriers and 2 destroyers moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 carriers and 1 destroyer placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 fighter and 1 infantry moved from Hopei to Chahar 8 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Kweichow, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 2 fighters and 2 tactical_bombers moved from India to Volgograd 1 armour and 1 mech_infantry moved from Turkey to Volgograd British take Caucasus from Germans 1 infantry moved from Turkey to Greece British take Greece from Germans 1 fighter moved from India to Volgograd 2 fighters moved from India to Yunnan 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry moved from Burma to Shan State Combat - British Battle in Volgograd British attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 3 infantry British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 3/7 hits, 3.50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Volgograd 3 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Germans: 3 infantry Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry in Shan State, round 2 : 9/26 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Burma to Shan State 2 fighters moved from Yunnan to India 1 aaGun and 8 infantry moved from India to Burma 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone EDIT: 1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt EDIT: 2 infantry moved from Nigeria to 82 Sea Zone EDIT: 2 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Iraq to Persia 2 artilleries and 1 infantry moved from Persia to Northwest Persia 2 artilleries and 3 infantry moved from Turkey to Greece 10 artilleries and 9 infantry moved from Turkey to Greece 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Eastern Persia 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 2 infantry moved from Venezuela to Brazil 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 106 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from Gibraltar to 98 Sea Zone 3 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan 2 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Egypt to Trans-Jordan Place Units - British 1 carrier placed in 98 Sea Zone 1 submarine placed in 80 Sea Zone 2 infantry placed in Persia 1 artillery and 1 infantry placed in Egypt 3 infantry placed in Union of South Africa British undo move 5. British undo move 4. 1 artillery and 2 infantry placed in Union of South Africa 2 infantry placed in Egypt Turn Complete - British British collect 45 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -3.83 Japanese regular : -0.67 Germans AA : 0.50 Germans regular : 0.67 British regular : 2.67 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 armour moved from Tambov to Samara Italians take Samara from Russians 1 armour moved from Samara to Tambov 1 fighter moved from 105 Sea Zone to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 92 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to 105 Sea Zone 1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Tambov to Rostov 2 infantry moved from Bulgaria to Yugoslavia Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,6,2,1,6,1,4,3,2,1 Italians collect 5 PUs (8 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 4 fighters moved from Caroline Islands to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Dutch New Guinea ANZAC attack with 4 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 4 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Dutch New Guinea 2 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 3 fighters moved from Dutch New Guinea to New Guinea 1 fighter moved from New South Wales to Queensland 1 cruiser moved from 33 Sea Zone to 62 Sea Zone 3 fighters moved from Burma to Shan State 1 artillery and 1 infantry moved from Turkey to Greece Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.17 -
i wanted to keep the italian units in Tambov not sure why i moved them down to Rostov. is that OK?





