@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 13 artilleries, 52 infantry and 1 mech_infantry moved from Russia to Samara
Russians take Samara from Germans
Combat - Russians
Non Combat Move - Russians
3 aaGuns moved from Russia to Samara
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
2 armour and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 harbour, 8 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
2 bombers moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
2 mech_infantrys moved from French Indo China to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
3 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 battleship and 2 cruisers moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship, 1 marine and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 tactical_bomber moved from 6 Sea Zone to Jehol
Combat - Japanese
Battle in Aleutian Islands
Battle in Ceylon
Battle in Kweichow
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 3 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Aleutian Islands from Americans, taking Ceylon from UK_Pacific with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 3 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry and 2 tactical_bombers in Jehol, round 2 : 0/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry and 2 tactical_bombers in Jehol, round 3 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
2 bombers moved from Kweichow to French Indo China
1 tactical_bomber moved from Jehol to Japan
1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 tactical_bomber moved from Shantung to 19 Sea Zone
3 carriers moved from 6 Sea Zone to 19 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea Zone
8 submarines moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
4 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Philippines
4 fighters and 1 tactical_bomber moved from Caroline Islands to Philippines
1 fighter moved from Japan to Philippines
1 fighter moved from French Indo China to Philippines
Place Units - Japanese
1 harbour and 3 infantry placed in Manchuria
3 infantry placed in French Indo China
2 infantry placed in Japan
4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -5.50
UK_Pacific regular : 0.00
assumed no scramble in india sz, let me know if you actually wanted to scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 4 fighters and 2 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Gibraltar to Spain
1 bomber moved from Tobruk to Spain
2 artilleries, 1 battleship, 2 cruisers, 3 infantry, 1 mech_infantry and 3 transports moved from 30 Sea Zone to 33 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 4/6 hits, 1.67 expected hits
Japanese roll dice for 2 aaGuns and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 2 aaGuns and 2 infantry
Battle in Spain
Americans attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters and 3 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters and 3 infantry in Spain, round 2 : 5/11 hits, 4.67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans lost in Spain
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 bomber moved from Spain to Morocco
1 infantry moved from French West Africa to Nigeria
1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
4 fighters moved from Spain to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
8 submarines moved from 10 Sea Zone to 30 Sea Zone
5 carriers, 4 destroyers, 10 fighters and 9 submarines moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from French West Africa to Nigeria
1 transport moved from 87 Sea Zone to 82 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Anhwe to Shantung
5 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 5 infantry in Kiangsu, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 4 infantry in Kiangsu, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
2 infantry moved from Chahar to Hopei
1 fighter moved from Shantung to Hopei
1 infantry moved from Shensi to Hopei
Place Units - Chinese
6 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
4 fighters and 1 tactical_bomber moved from Anhwe to Burma
10 infantry moved from India to Burma
10 artilleries and 11 infantry moved from Northwest Persia to Turkey
1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Turkey
1 armour, 1 artillery and 4 infantry moved from Syria to Turkey
2 fighters and 2 infantry moved from British Guiana to Venezuela
1 tactical_bomber moved from Anhwe to Burma
Combat - British
Battle in Turkey
British attack with 1 armour, 12 artilleries, 17 infantry and 1 mech_infantry
Neutral_True defend with 8 infantry
British roll dice for 1 armour, 12 artilleries, 17 infantry and 1 mech_infantry in Turkey, round 2 : 9/31 hits, 9.50 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
4 infantry owned by the British lost in Turkey
8 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 1 armour, 12 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Venezuela
British attack with 2 fighters and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Venezuela, round 2 : 2/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Venezuela
British win, taking Venezuela from Neutral_True with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Burma
British attack with 4 fighters, 10 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 4 fighters, 10 infantry and 2 tactical_bombers in Burma, round 2 : 6/16 hits, 5.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun, 2 armour and 1 mech_infantry moved from India to Burma
4 fighters and 2 tactical_bombers moved from Burma to India
2 artilleries and 13 infantry moved from India to Burma
1 destroyer moved from 77 Sea Zone to 71 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
4 infantry moved from Egypt to 98 Sea Zone
4 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 5 infantry moved from 92 Sea Zone to Spain
2 fighters moved from Venezuela to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2
British collect 38 PUs (1 lost to blockades); end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : 3.50
Japanese regular : -1.00
Neutral_True regular : 1.67
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 aaGun, 2 armour, 2 artilleries and 2 infantry moved from Bryansk to Tambov
3 fighters moved from Southern Italy to 112 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,5,3,5,1,4,3,4,5,3
Italians collect 4 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Combat - ANZAC
Battle in 97 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer
Italians defend with 1 destroyer
ANZAC roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 97 Sea Zone
1 destroyer owned by the Italians lost in 97 Sea Zone
Italians win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - ANZAC
1 infantry moved from Syria to 98 Sea Zone
1 artillery and 1 infantry moved from Iraq to Turkey
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Spain
3 fighters moved from Anhwe to Burma
1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
1 fighter moved from United Kingdom to Spain
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 1 fighter, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
3 mech_infantrys moved from Western Germany to 112 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 mech_infantrys, 3 submarines and 3 transports moved from 112 Sea Zone to 105 Sea Zone
1 fighter moved from 105 Sea Zone to Spain
3 mech_infantrys moved from 105 Sea Zone to Spain
1 artillery and 4 infantry moved from Normandy Bordeaux to Spain
4 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Spain
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 infantry moved from Bryansk to Russia
3 fighters and 3 tactical_bombers moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
1 submarine moved from 123 Sea Zone to 124 Sea Zone
Combat - Germans
Battle in Spain
Germans attack with 1 artillery, 4 bombers, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun and 5 infantry; French defend with 1 fighter; Americans defend with 1 armour and 2 artilleries; ANZAC defend with 1 infantry
British roll AA dice in Spain : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Spain
Germans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 4 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Spain, round 2 : 5/15 hits, 6.00 expected hits
Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 6 infantry in Spain, round 2 : 1/10 hits, 3.83 expected hits
1 infantry owned by the Germans lost in Spain
1 infantry owned by the ANZAC, 1 aaGun owned by the British and 4 infantry owned by the British lost in Spain
Germans roll dice for 1 artillery, 4 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Spain, round 3 : 8/14 hits, 5.83 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Spain, round 3 : 0/5 hits, 2.17 expected hits
1 armour owned by the Americans, 2 artilleries owned by the Americans, 1 fighter owned by the French and 1 infantry owned by the British lost in Spain
Germans win, taking Spain from Americans with 1 artillery, 4 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 aaGun and 5 infantry
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 armour and 2 artilleries
Casualties for French: 1 fighter
Battle in Russia
Germans attack with 4 fighters, 4 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 fighter
Germans roll dice for 4 fighters, 4 infantry and 4 tactical_bombers in Russia, round 2 : 6/12 hits, 5.33 expected hits
Russians roll dice for 2 armour and 1 fighter in Russia, round 2 : 3/3 hits, 1.67 expected hits
3 infantry owned by the Germans lost in Russia
1 fighter owned by the Russians and 2 armour owned by the Russians lost in Russia
Germans destroys 20PUs while taking Russians capital
Germans win, taking Russia from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 2 armour and 1 fighter
Non Combat Move - Germans
3 aaGuns, 3 armour, 11 artilleries, 19 infantry and 17 mech_infantrys moved from Bryansk to Tambov
3 armour and 2 mech_infantrys moved from Ukraine to Tambov
2 armour moved from Volgograd to Tambov
1 armour moved from Volgograd to Afghanistan
Germans take Afghanistan from Neutral_True
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
3 fighters and 3 tactical_bombers moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Tambov
3 fighters and 1 tactical_bomber moved from Eastern Poland to Southern Italy
2 mech_infantrys moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Romania to Bulgaria
1 infantry moved from France to Switzerland
Germans take Switzerland from Neutral_True
2 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to Spain
1 fighter and 1 tactical_bomber moved from Spain to 105 Sea Zone
1 tactical_bomber moved from Spain to France
4 bombers moved from Spain to Southern Italy
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
Place Units - Germans
1 carrier, 1 fighter and 1 submarine placed in 105 Sea Zone
3 infantry placed in Southern France
1 mech_infantry placed in France
1 bomber placed in Western Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,6,1,1,2,1,2,2,6,1
Germans collect 67 PUs (8 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -5.00
British AA : 0.50
Russians regular : 1.33
Germans regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 13 artilleries, 52 infantry and 1 mech_infantry moved from Samara to Kazakhstan
Turn Complete - Russians
Combat Hit Differential Summary :
standard order of loss or do you have a different preference?
it’s a big battle so figured i’d ask, odds are heavily in my favor though
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 33 Sea Zone
8 submarines moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 34 Sea Zone to 33 Sea Zone
8 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to 33 Sea Zone
1 carrier, 2 destroyers and 4 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 33 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 1 Sea Zone to 7 Sea Zone
Combat Hit Differential Summary :
You can go Max D. Think I didn’t count on the planes from the Philippines landing on land.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 33 Sea Zone
8 submarines moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 34 Sea Zone to 33 Sea Zone
8 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to 33 Sea Zone
1 carrier, 2 destroyers and 4 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 33 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 1 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in Alaska
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 6 destroyers, 12 fighters, 13 submarines and 8 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 10 fighters, 9 submarines and 3 transports; ANZAC defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Japanese roll dice for 13 submarines in 33 Sea Zone, round 2 : 4/13 hits, 4.33 expected hits
Units damaged: 2 carriers owned by the ANZAC and 2 carriers owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 6 destroyers, 12 fighters and 8 tactical_bombers in 33 Sea Zone, round 2 : 15/31 hits, 16.33 expected hits
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 9 submarines in 33 Sea Zone, round 2 : 3/9 hits, 1.50 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 14 fighters and 4 transports in 33 Sea Zone, round 2 : 15/30 hits, 15.50 expected hits
Units damaged: 1 battleship owned by the Japanese
3 carriers owned by the Japanese and 11 submarines owned by the Japanese lost in 33 Sea Zone
9 submarines owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 6 destroyers, 12 fighters and 8 tactical_bombers in 33 Sea Zone, round 3 : 11/31 hits, 16.33 expected hits
Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 3 destroyers, 14 fighters and 4 transports in 33 Sea Zone, round 3 : 21/28 hits, 14.83 expected hits
7 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 6 destroyers owned by the Japanese, 1 battleship owned by the Japanese, 2 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone
2 carriers owned by the ANZAC, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone
5 fighters owned by the Japanese, 5 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated
Americans win, taking Dutch New Guinea from ANZAC, taking Alaska from Americans with 1 battleship, 1 cruiser, 14 fighters and 4 transports remaining. Battle score for attacker is -91
Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 7 fighters, 13 submarines and 3 tactical_bombers
Casualties for Americans: 5 carriers, 2 cruisers, 4 destroyers and 9 submarines
Casualties for ANZAC: 2 carriers and 1 destroyer
4 fighters owned by the ANZAC and 10 fighters owned by the Americans forced to land in Caroline Islands
Non Combat Move - Japanese
3 tactical_bombers could not land in 33 Sea Zone and were removed
5 fighters and 2 tactical_bombers moved from 33 Sea Zone to Paulau Island
2 bombers moved from 33 Sea Zone to Paulau Island
1 armour, 10 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to French Indo China
2 mech_infantrys moved from Kiangsi to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 carriers and 4 transports moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
3 fighters placed in Japan
3 infantry placed in Manchuria
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Paulau Island: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 7.17
Japanese regular : -6.67
not sure why i expected normal dice for once. some day it will happen
from this to -91 lol!
@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
not sure why i expected normal dice for once. some day it will happen
Even dice there = GG!
Did you forget to move the BB off India
Yeah moving just the bb and marine two seazones down so you can’t reach with the planes. My bad! Thanks for catching.
Yeah if that battle went as expected I think it’d be GG. Surprisingly still close despite all this… Crazy game so far 🙂
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 bomber moved from Morocco to Spain
1 artillery, 4 fighters, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 tactical_bomber moved from United Kingdom to Spain
EDIT: 1 battleship moved from 39 Sea Zone to 58 Sea Zone
EDIT: 1 marine moved from Ceylon to 58 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Spain
Americans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery, 3 infantry and 3 mech_infantrys
Germans roll AA dice in Spain : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Spain
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 2/9 hits, 3.83 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 3 infantry and 3 mech_infantrys in Spain, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Americans lost in Spain
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Spain
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 2/7 hits, 3.50 expected hits
Germans roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Spain, round 3 : 3/6 hits, 2.00 expected hits
1 fighter owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain
2 infantry owned by the Germans lost in Spain
1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
Germans win with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -20
Casualties for Americans: 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 3 infantry
Non Combat Move - Americans
1 bomber moved from Spain to United Kingdom
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to British Columbia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Central America
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Caroline Islands to 26 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 fighter moved from 2 Sea Zone to British Columbia
1 fighter moved from Western United States to British Columbia
1 fighter moved from 45 Sea Zone to New Guinea
6 fighters moved from Caroline Islands to New Guinea
1 fighter moved from Caroline Islands to New Guinea
8 submarines moved from 30 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Spain to Algeria
2 fighters moved from Spain to United Kingdom
2 carriers and 2 destroyers moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 carriers and 1 destroyer placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter and 1 infantry moved from Hopei to Chahar
8 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Kweichow, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from India to Volgograd
1 armour and 1 mech_infantry moved from Turkey to Volgograd
British take Caucasus from Germans
1 infantry moved from Turkey to Greece
British take Greece from Germans
1 fighter moved from India to Volgograd
2 fighters moved from India to Yunnan
2 armour, 2 artilleries, 21 infantry and 1 mech_infantry moved from Burma to Shan State
Combat - British
Battle in Volgograd
British attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 3/7 hits, 3.50 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in Volgograd
3 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Germans: 3 infantry
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry in Shan State, round 2 : 9/26 hits, 5.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Burma to Shan State
2 fighters moved from Yunnan to India
1 aaGun and 8 infantry moved from India to Burma
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
EDIT: 1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
EDIT: 2 infantry moved from Nigeria to 82 Sea Zone
EDIT: 2 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Iraq to Persia
2 artilleries and 1 infantry moved from Persia to Northwest Persia
2 artilleries and 3 infantry moved from Turkey to Greece
10 artilleries and 9 infantry moved from Turkey to Greece
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
2 infantry moved from Venezuela to Brazil
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 106 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to 98 Sea Zone
3 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 carrier placed in 98 Sea Zone
1 submarine placed in 80 Sea Zone
2 infantry placed in Persia
1 artillery and 1 infantry placed in Egypt
3 infantry placed in Union of South Africa
British undo move 5.
British undo move 4.
1 artillery and 2 infantry placed in Union of South Africa
2 infantry placed in Egypt
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -3.83
Japanese regular : -0.67
Germans AA : 0.50
Germans regular : 0.67
British regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 armour moved from Tambov to Samara
Italians take Samara from Russians
1 armour moved from Samara to Tambov
1 fighter moved from 105 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 92 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Italians
1 fighter moved from 92 Sea Zone to 105 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Tambov to Rostov
2 infantry moved from Bulgaria to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,6,2,1,6,1,4,3,2,1
Italians collect 5 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :