@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Simon (Alliex+19) vs Sunkhareb (Axis) BM
-
Did you forget to move the BB off India
-
Yeah moving just the bb and marine two seazones down so you can’t reach with the planes. My bad! Thanks for catching.
Yeah if that battle went as expected I think it’d be GG. Surprisingly still close despite all this… Crazy game so far 🙂
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 2 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 1 bomber moved from Morocco to Spain 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 tactical_bomber moved from United Kingdom to Spain EDIT: 1 battleship moved from 39 Sea Zone to 58 Sea Zone EDIT: 1 marine moved from Ceylon to 58 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Spain Americans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 artillery, 3 infantry and 3 mech_infantrys Germans roll AA dice in Spain : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Spain Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 2/9 hits, 3.83 expected hits Germans roll dice for 1 aaGun, 1 artillery, 3 infantry and 3 mech_infantrys in Spain, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans lost in Spain 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Spain Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 2/7 hits, 3.50 expected hits Germans roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Spain, round 3 : 3/6 hits, 2.00 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain 2 infantry owned by the Germans lost in Spain 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated Germans win with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -20 Casualties for Americans: 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun and 3 infantry Non Combat Move - Americans 1 bomber moved from Spain to United Kingdom 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Central United States to British Columbia 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Central America 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Caroline Islands to 26 Sea Zone 1 submarine moved from 8 Sea Zone to 10 Sea Zone 1 fighter moved from 2 Sea Zone to British Columbia 1 fighter moved from Western United States to British Columbia 1 fighter moved from 45 Sea Zone to New Guinea 6 fighters moved from Caroline Islands to New Guinea 1 fighter moved from Caroline Islands to New Guinea 8 submarines moved from 30 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Spain to Algeria 2 fighters moved from Spain to United Kingdom 2 carriers and 2 destroyers moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 carriers and 1 destroyer placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 fighter and 1 infantry moved from Hopei to Chahar 8 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Kweichow, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 2 fighters and 2 tactical_bombers moved from India to Volgograd 1 armour and 1 mech_infantry moved from Turkey to Volgograd British take Caucasus from Germans 1 infantry moved from Turkey to Greece British take Greece from Germans 1 fighter moved from India to Volgograd 2 fighters moved from India to Yunnan 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry moved from Burma to Shan State Combat - British Battle in Volgograd British attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 3 infantry British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 3/7 hits, 3.50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Volgograd 3 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Germans: 3 infantry Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry in Shan State, round 2 : 9/26 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Burma to Shan State 2 fighters moved from Yunnan to India 1 aaGun and 8 infantry moved from India to Burma 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone EDIT: 1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt EDIT: 2 infantry moved from Nigeria to 82 Sea Zone EDIT: 2 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Iraq to Persia 2 artilleries and 1 infantry moved from Persia to Northwest Persia 2 artilleries and 3 infantry moved from Turkey to Greece 10 artilleries and 9 infantry moved from Turkey to Greece 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Eastern Persia 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 2 infantry moved from Venezuela to Brazil 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 106 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from Gibraltar to 98 Sea Zone 3 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan 2 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Egypt to Trans-Jordan Place Units - British 1 carrier placed in 98 Sea Zone 1 submarine placed in 80 Sea Zone 2 infantry placed in Persia 1 artillery and 1 infantry placed in Egypt 3 infantry placed in Union of South Africa British undo move 5. British undo move 4. 1 artillery and 2 infantry placed in Union of South Africa 2 infantry placed in Egypt Turn Complete - British British collect 45 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -3.83 Japanese regular : -0.67 Germans AA : 0.50 Germans regular : 0.67 British regular : 2.67 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 armour moved from Tambov to Samara Italians take Samara from Russians 1 armour moved from Samara to Tambov 1 fighter moved from 105 Sea Zone to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 92 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to 105 Sea Zone 1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Tambov to Rostov 2 infantry moved from Bulgaria to Yugoslavia Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,6,2,1,6,1,4,3,2,1 Italians collect 5 PUs (8 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 4 fighters moved from Caroline Islands to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Dutch New Guinea ANZAC attack with 4 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 4 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Dutch New Guinea 2 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 3 fighters moved from Dutch New Guinea to New Guinea 1 fighter moved from New South Wales to Queensland 1 cruiser moved from 33 Sea Zone to 62 Sea Zone 3 fighters moved from Burma to Shan State 1 artillery and 1 infantry moved from Turkey to Greece Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.17 -
i wanted to keep the italian units in Tambov not sure why i moved them down to Rostov. is that OK?
-
Guess so.
-
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 2 tactical_bombers and 7 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 105 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Spain to Gibraltar Germans take Gibraltar from British 1 submarine moved from 105 Sea Zone to 91 Sea Zone 4 bombers moved from Southern Italy to United Kingdom 2 fighters and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom 1 tactical_bomber moved from France to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 mech_infantry moved from Tambov to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Russia to Samara 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from British 1 armour moved from Afghanistan to West India Germans take West India from UK_Pacific 1 armour moved from West India to Eastern Persia 4 infantry moved from Afghanistan to Eastern Persia 3 infantry moved from Tambov to Volgograd 1 fighter moved from Tambov to Volgograd 1 tactical_bomber moved from Tambov to Volgograd 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Spain to 105 Sea Zone 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 111 Sea Zone 1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland Combat - Germans Air Battle in United KingdomCombat Hit Differential Summary :
-
intercept at UK?
-
No intercept.
-
before i roll, i miscalculated transports on my buy so i’m going to fix, repost, let me know if that changes your mind on intercept or not.
-
swapping 1 tp out for a inf + art - all other moves stay same. assuming no intercept still
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 artillery, 3 infantry, 2 tactical_bombers and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 3 submarines moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 mech_infantry moved from Spain to 105 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 111 Sea Zone 1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland 4 bombers moved from Southern Italy to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 fighters and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom 1 tactical_bomber moved from France to United Kingdom 1 mech_infantry moved from Spain to Gibraltar Germans take Gibraltar from British 1 mech_infantry moved from Tambov to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Russia to Samara 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from British 3 infantry moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 1 armour moved from Afghanistan to West India Germans take West India from UK_Pacific 1 armour moved from West India to Eastern Persia 4 infantry moved from Afghanistan to Eastern Persia 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians Combat - Germans Air Battle in United Kingdom Germans attacks with 9 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits Bombing raid in United Kingdom rolls: 5,5,5,8,7 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom rolls: 4,5 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6 Battle in Scotland Battle in Eastern Persia Germans attack with 1 armour and 4 infantry British defend with 1 infantry Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 2/5 hits, 1.17 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Scotland from British, taking Eastern Persia from British with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 91 Sea Zone Germans attack with 3 submarines Americans defend with 1 cruiser and 2 transports Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone Americans roll dice for 2 transports in 91 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 3 submarines remaining. Battle score for attacker is 26 Casualties for Americans: 1 cruiser and 2 transports Battle in Volgograd Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour and 1 factory_minor Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Volgograd 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Volgograd to Tambov 3 mech_infantrys moved from Ukraine to Tambov 4 fighters and 4 tactical_bombers moved from Ukraine to Germany 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland 1 carrier and 2 fighters moved from 105 Sea Zone to 111 Sea Zone 1 battleship moved from 105 Sea Zone to 111 Sea Zone 1 carrier and 1 fighter moved from 105 Sea Zone to 113 Sea Zone 1 destroyer moved from 105 Sea Zone to 113 Sea Zone 7 infantry moved from Sweden to Norway 3 infantry moved from Switzerland to Western Germany 1 mech_infantry moved from France to Normandy Bordeaux 3 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Spain to Portugal Germans take Portugal from Neutral_True 1 artillery moved from Spain to Normandy Bordeaux 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 105 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to 113 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 4 bombers moved from United Kingdom to Normandy Bordeaux 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 111 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany 4 mech_infantrys moved from Bulgaria to Yugoslavia Place Units - Germans 1 airfield placed in Germany 1 artillery placed in Normandy Bordeaux 3 infantry placed in Western Germany 2 tactical_bombers placed in Western Germany 6 transports placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,5,2,4,2,6,1,3,5,6 Germans collect 72 PUs (6 lost to blockades); end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Americans regular : 0.00 British AA : -1.17 Germans regular : 0.17 British regular : 0.17 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 artillery, 3 infantry, 2 tactical_bombers and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 3 submarines moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 mech_infantry moved from Spain to 105 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 111 Sea Zone 1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland 4 bombers moved from Southern Italy to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 fighters and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom 1 tactical_bomber moved from France to United Kingdom 1 mech_infantry moved from Spain to Gibraltar Germans take Gibraltar from British 1 mech_infantry moved from Tambov to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Russia to Samara 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from British 3 infantry moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 1 armour moved from Afghanistan to West India Germans take West India from UK_Pacific 1 armour moved from West India to Eastern Persia 4 infantry moved from Afghanistan to Eastern Persia 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians Combat - Germans Air Battle in United Kingdom Germans attacks with 9 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits Bombing raid in United Kingdom rolls: 5,5,5,8,7 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom rolls: 4,5 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6 Battle in Scotland Battle in Eastern Persia Germans attack with 1 armour and 4 infantry British defend with 1 infantry Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 2/5 hits, 1.17 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Scotland from British, taking Eastern Persia from British with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 91 Sea Zone Germans attack with 3 submarines Americans defend with 1 cruiser and 2 transports Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone Americans roll dice for 2 transports in 91 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 3 submarines remaining. Battle score for attacker is 26 Casualties for Americans: 1 cruiser and 2 transports Battle in Volgograd Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour and 1 factory_minor Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Volgograd 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Volgograd to Tambov 3 mech_infantrys moved from Ukraine to Tambov 4 fighters and 4 tactical_bombers moved from Ukraine to Germany 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland 1 carrier and 2 fighters moved from 105 Sea Zone to 111 Sea Zone 1 battleship moved from 105 Sea Zone to 111 Sea Zone 1 carrier and 1 fighter moved from 105 Sea Zone to 113 Sea Zone 1 destroyer moved from 105 Sea Zone to 113 Sea Zone 7 infantry moved from Sweden to Norway 3 infantry moved from Switzerland to Western Germany 1 mech_infantry moved from France to Normandy Bordeaux 3 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Spain to Portugal Germans take Portugal from Neutral_True 1 artillery moved from Spain to Normandy Bordeaux 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 105 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to 113 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 4 bombers moved from United Kingdom to Normandy Bordeaux 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 111 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany 4 mech_infantrys moved from Bulgaria to Yugoslavia Place Units - Germans 1 airfield placed in Germany 1 artillery placed in Normandy Bordeaux 3 infantry placed in Western Germany 2 tactical_bombers placed in Western Germany 6 transports placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,5,2,4,2,6,1,3,5,6 Germans collect 72 PUs (6 lost to blockades); end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 1 aaGun, 1 armour, 2 artilleries and 2 infantry EDIT: Adding units owned by Italians to Tambov: 1 aaGun, 1 armour, 2 artilleries and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.00 British AA : -1.17 Germans regular : 0.17 British regular : 0.17 -
reposted with italy edit - sorry!
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery and 2 infantry moved from Kazakhstan to Sikang 1 artillery and 2 infantry moved from Kazakhstan to Volgograd 1 armour, 11 artilleries, 48 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus Combat - Russians Battle in Volgograd Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Volgograd, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Sikang Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 1 armour, 11 artilleries, 48 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 11 artilleries, 48 infantry and 1 mech_infantry in Caucasus, round 2 : 15/61 hits, 14.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 11 artilleries, 48 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 aaGuns moved from Kazakhstan to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.00 Russians regular : 0.00 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to Jehol 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 armour and 3 mech_infantrys moved from French Indo China to Kiangsi 2 infantry moved from French Indo China to Yunnan 1 bomber moved from Paulau Island to Yunnan 1 bomber moved from Paulau Island to 42 Sea Zone 1 tactical_bomber moved from Paulau Island to 43 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 39 Sea Zone to 58 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsu Battle in Shantung Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Jehol Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 armour and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Kiangsi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Yunnan to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from Jehol to Manchuria 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 aaGun moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 aaGun moved from Manchuria to 19 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 2 aaGuns and 2 infantry moved from 36 Sea Zone to French Indo China 2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from Paulau Island to French Indo China 1 fighter moved from Paulau Island to 36 Sea Zone 1 tactical_bomber moved from Paulau Island to French Indo China 4 fighters moved from Paulau Island to 6 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 3 infantry placed in French Indo China 2 infantry placed in Japan 2 carriers and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to Jehol 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 armour and 3 mech_infantrys moved from French Indo China to Kiangsi 2 infantry moved from French Indo China to Yunnan 1 bomber moved from Paulau Island to Yunnan 1 bomber moved from Paulau Island to 42 Sea Zone 1 tactical_bomber moved from Paulau Island to 43 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 39 Sea Zone to 58 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsu Battle in Shantung Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Jehol Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 armour and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Kiangsi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Yunnan to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from Jehol to Manchuria 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 aaGun moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 aaGun moved from Manchuria to 19 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 2 aaGuns and 2 infantry moved from 36 Sea Zone to French Indo China 2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from Paulau Island to French Indo China 1 fighter moved from Paulau Island to 36 Sea Zone 1 tactical_bomber moved from Paulau Island to French Indo China 4 fighters moved from Paulau Island to 6 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 3 infantry placed in French Indo China 2 infantry placed in Japan 2 carriers and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 58 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.17 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central America to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 bomber moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Saudi Arabia 2 fighters and 1 mech_infantry moved from British Columbia to Alaska 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Aleutian Islands Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport Germans defend with 3 submarines Americans roll dice for 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone 2 submarines owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win, taking Aleutian Islands from Japanese with 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10 Casualties for Americans: 1 destroyer Casualties for Germans: 3 submarines Battle in Gibraltar Americans attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Gibraltar Germans win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Saudi Arabia Americans attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/4 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 2/4 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Saudi Arabia 1 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for Americans: 1 infantry Battle in Alaska Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Alaska 2 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters moved from Alaska to 8 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from 26 Sea Zone to 8 Sea Zone 1 battleship moved from 26 Sea Zone to 8 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from New Guinea to 54 Sea Zone 6 fighters moved from New Guinea to Queensland 1 bomber moved from 91 Sea Zone to United Kingdom 3 artilleries and 3 infantry moved from Eastern United States to Quebec 1 carrier and 3 transports moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 3 carriers and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 fighter moved from Kansu to Szechwan 2 infantry moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Hunan 4 infantry moved from Anhwe to Kiangsu 7 infantry moved from Kweichow to Yunnan Combat - Chinese Chinese creates battle in territory Chahar Battle in Yunnan Chinese attack with 7 infantry Japanese defend with 2 infantry Chinese roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 6 infantry in Yunnan, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 6 infantry in Yunnan, round 4 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kiangsu, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British repair damage of 4x airfield, 19x factory_major; Remaining resources: 28 PUs; British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to Shan State 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from India to West India UK_Pacific take West India from Germans 2 infantry and 1 mech_infantry moved from Persia to Eastern Persia 3 fighters and 2 tactical_bombers moved from Kazakhstan to Eastern Persia 2 fighters moved from India to Eastern Persia 4 infantry moved from Egypt to 98 Sea Zone 1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Spain 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Spain Combat - British Battle in Spain Battle in Gibraltar British attack with 2 infantry Germans defend with 1 airfield, 1 harbour and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar 1 mech_infantry owned by the Germans lost in Gibraltar British win, taking Spain from Germans, taking Gibraltar from Germans with 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Eastern Persia British attack with 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 armour and 4 infantry British roll dice for 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 : 6/10 hits, 4.33 expected hits Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the British lost in Eastern Persia 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 4 infantry Non Combat Move - British 3 fighters moved from Eastern Persia to India 2 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 infantry moved from Iraq to Turkey 4 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Burma to India 1 aaGun and 7 infantry moved from Burma to Yunnan 12 artilleries and 13 infantry moved from Greece to Turkey 1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from 106 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - British 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.17 Japanese regular : 0.00 Germans regular : 1.50 Neutral_True regular : 0.00 British regular : 1.50 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central America to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 bomber moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Saudi Arabia 2 fighters and 1 mech_infantry moved from British Columbia to Alaska 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Aleutian Islands Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport Germans defend with 3 submarines Americans roll dice for 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone 2 submarines owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win, taking Aleutian Islands from Japanese with 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10 Casualties for Americans: 1 destroyer Casualties for Germans: 3 submarines Battle in Gibraltar Americans attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Gibraltar Germans win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Saudi Arabia Americans attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/4 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 2/4 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Saudi Arabia 1 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for Americans: 1 infantry Battle in Alaska Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Alaska 2 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters moved from Alaska to 8 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from 26 Sea Zone to 8 Sea Zone 1 battleship moved from 26 Sea Zone to 8 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from New Guinea to 54 Sea Zone 6 fighters moved from New Guinea to Queensland 1 bomber moved from 91 Sea Zone to United Kingdom 3 artilleries and 3 infantry moved from Eastern United States to Quebec 1 carrier and 3 transports moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 3 carriers and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 fighter moved from Kansu to Szechwan 2 infantry moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Hunan 4 infantry moved from Anhwe to Kiangsu 7 infantry moved from Kweichow to Yunnan Combat - Chinese Chinese creates battle in territory Chahar Battle in Yunnan Chinese attack with 7 infantry Japanese defend with 2 infantry Chinese roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 6 infantry in Yunnan, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 6 infantry in Yunnan, round 4 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kiangsu, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British repair damage of 4x airfield, 19x factory_major; Remaining resources: 28 PUs; British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to Shan State 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from India to West India UK_Pacific take West India from Germans 2 infantry and 1 mech_infantry moved from Persia to Eastern Persia 3 fighters and 2 tactical_bombers moved from Kazakhstan to Eastern Persia 2 fighters moved from India to Eastern Persia 4 infantry moved from Egypt to 98 Sea Zone 1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Spain 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Spain Combat - British Battle in Spain Battle in Gibraltar British attack with 2 infantry Germans defend with 1 airfield, 1 harbour and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar 1 mech_infantry owned by the Germans lost in Gibraltar British win, taking Spain from Germans, taking Gibraltar from Germans with 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Eastern Persia British attack with 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 armour and 4 infantry British roll dice for 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 : 6/10 hits, 4.33 expected hits Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the British lost in Eastern Persia 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 4 infantry Non Combat Move - British 3 fighters moved from Eastern Persia to India 2 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 infantry moved from Iraq to Turkey 4 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Burma to India 1 aaGun and 7 infantry moved from Burma to Yunnan 12 artilleries and 13 infantry moved from Greece to Turkey 1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from 106 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - British 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by British to India: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.17 Japanese regular : 0.00 Germans regular : 1.50 Neutral_True regular : 0.00 British regular : 1.50





