Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Anhwe to Hunan
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
7 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
9 infantry, 1 mech_infantry and 5 transports moved from 19 Sea Zone to 36 Sea Zone
9 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to Japan
2 fighters moved from French Indo China to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Manchuria
4 infantry placed in Japan
1 airfield and 3 artilleries placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.33
UK_Pacific regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from 8 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 8 Sea Zone to 16 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
Combat - Americans
Battle in Algeria
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Algeria from Italians with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 16 Sea Zone to Midway
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 destroyer and 5 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
4 fighters moved from Queensland to 25 Sea Zone
2 fighters moved from Queensland to 25 Sea Zone
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
6 submarines moved from 91 Sea Zone to 93 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
1 armour and 2 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 harbour placed in Midway
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Sikang to Szechwan
1 infantry moved from Hopei to Shensi
1 fighter moved from Kansu to Shensi
7 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Anhwe, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Cleaning up during movement phase
2 infantry moved from Chahar to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
1 infantry moved from Chahar to Anhwe
EDIT: 1 infantry moved from British Guiana to Tobruk
Place Units - Chinese
EDIT: Turning off Edit Mode
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from India to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 fighters moved from 98 Sea Zone to Tunisia
1 battleship moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to Tunisia
1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
EDIT: 1 bomber moved from British Guiana to Tobruk
EDIT: 1 infantry moved from Tobruk to British Guiana
1 bomber moved from Persia to Shan State
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 94 Sea Zone to Tunisia
Combat - British
Battle in Tunisia
British attack with 1 armour, 1 artillery, 4 fighters and 4 infantry
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 armour, 1 artillery, 4 fighters and 4 infantry in Tunisia, round 2 : 5/10 hits, 3.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 4/8 hits, 2.83 expected hits
4 infantry owned by the British lost in Tunisia
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Tunisia
British roll dice for 1 armour, 1 artillery and 4 fighters in Tunisia, round 3 : 4/6 hits, 2.83 expected hits
Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the British lost in Tunisia
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 artillery and 4 infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from Shan State to Anhwe
1 bomber moved from Shan State to Burma
1 armour and 1 mech_infantry moved from India to Burma
1 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Persia to India
3 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from Tunisia to Algeria
2 fighters moved from Tunisia to 94 Sea Zone
6 infantry moved from Burma to India
2 aaGuns, 2 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from Burma to India
3 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 cruiser and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,5,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 0.50
Italians regular : 1.33
Japanese regular : 0.33
British regular : 4.17
what’s this edit?
I misclicked and I had to undo the edit from China
lol! disregard, i just saw the other edit later on in the move… thank you
no worries, Was strange.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 fighters moved from Ukraine to Tambov
1 armour moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Combat - Italians
Battle in Tambov
Italians attack with 3 fighters
Russians defend with 1 infantry
Italians roll dice for 3 fighters in Tambov, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Tambov
1 infantry owned by the Russians lost in Tambov
Italians win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Tambov to Ukraine
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,3
Italians collect 4 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from India to Kweichow
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Battle in Kweichow
ANZAC attack with 3 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters in Kweichow, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
ANZAC win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Kweichow to Anhwe
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour and 8 mech_infantrys moved from Volgograd to Tambov
Germans take Tambov from Russians
8 armour and 8 mech_infantrys moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Vologda to Russia
1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Finland
Germans take Finland from Russians
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry and 1 mech_infantry moved from 127 Sea Zone to Nenetsia
2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Russia
1 infantry moved from Volgograd to Samara
2 mech_infantrys moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 fighter moved from 112 Sea Zone to 114 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to 114 Sea Zone
3 fighters moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in Nenetsia
Battle in 114 Sea Zone
Germans attack with 5 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win, taking Nenetsia from Russians with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Rostov
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 2 mech_infantrys in Samara, round 3 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 9 armour, 2 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 9 armour, 2 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 8/24 hits, 9.67 expected hits
Russians roll dice for 1 armour, 5 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 13/16 hits, 7.33 expected hits
4 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 4 artilleries owned by the Russians lost in Russia
Germans roll dice for 5 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Russia, round 3 : 9/11 hits, 6.17 expected hits
Russians roll dice for 1 armour, 1 artillery, 5 fighters and 1 tactical_bomber in Russia, round 3 : 4/8 hits, 4.67 expected hits
4 armour owned by the Germans lost in Russia
1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 35PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 8 armour and 9 mech_infantrys
Casualties for Russians: 1 armour, 5 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Russia to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
5 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Western Germany to Yugoslavia
Place Units - Germans
3 armour placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 fighter, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,3,1,1,6,1,4,4,6,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,3
Germans collect 63 PUs (7 lost to blockades); end with 98 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 123 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Ukraine: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 5.67
Germans regular : 3.67
Oh, what! I don’t think I saw those 8 tanks on Stalingrad. Under the Ukraine troops. I’ll have to think about what now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Combat Move - Russians
1 armour moved from Bryansk to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
13 artilleries, 53 infantry and 1 mech_infantry moved from Bryansk to Russia
Combat - Russians
Battle in Russia
Russians attack with 1 armour, 13 artilleries, 53 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour and 1 factory_minor
Russians roll dice for 1 armour, 13 artilleries, 53 infantry and 1 mech_infantry in Russia, round 2 : 15/68 hits, 16.00 expected hits
Germans roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Russia
1 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 armour, 13 artilleries, 52 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
3 aaGuns moved from Bryansk to Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : -1.00
Yeah I was surprised it was left open. For a second I thought it might be intentional. Your dice were impeccable again so it could have been worse, at least there’s that 😂
Just checking you didn’t miss that I moved.
Yep saw it! I won’t be able to do my turn until another few hours or so
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 10 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 bombers moved from Philippines to Burma
2 fighters moved from Japan to Caroline Islands
2 fighters moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from French Indo China to Caroline Islands
2 fighters moved from 37 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Yunnan
10 artilleries and 9 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in Jehol
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 10 artilleries, 9 infantry and 1 mech_infantry
British defend with 1 artillery
Japanese roll dice for 10 artilleries, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 7/20 hits, 6.67 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 10 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Burma
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 bomber
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 2.50 expected hits
UK_Pacific roll dice for 1 bomber in Burma, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the British lost in Burma
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 bomber
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
2 bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
2 fighters moved from Jehol to Japan
1 submarine moved from 7 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
4 infantry placed in Japan
6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.67
UK_Pacific regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 infantry, 9 submarines and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Algeria to Morocco
Americans take Morocco from Germans
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Non Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
6 submarines moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to Central United States
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
2 fighters moved from Midway to 30 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 infantry, 1 mech_infantry, 9 submarines and 3 transports moved from 25 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from 92 Sea Zone to 91 Sea Zone
Place Units - Americans
9 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Anhwe to Jehol
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Suiyuyan to Kweichow
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Anhwe to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Chinese retreated to Anhwe
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Jehol
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Anhwe
2 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Shan State
2 fighters and 1 tactical_bomber moved from Anhwe to Hunan
Combat - British
Battle in Hunan
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Anhwe
2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
7 artilleries and 6 infantry moved from Persia to Northwest Persia
3 artilleries and 5 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 battleship and 3 transports moved from 94 Sea Zone to 98 Sea Zone
3 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Syria
2 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 carrier, 1 destroyer and 2 fighters moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from Algeria to British Guiana
1 artillery and 1 infantry moved from Ontario to Central United States
2 submarines moved from 97 Sea Zone to 93 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 31 PUs (4 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
2 fighters moved from Ukraine to Southern Italy
2 armour, 2 artilleries and 2 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Ukraine to Bryansk
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6,5,2,6,3,5,6,4,2
Italians collect 4 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to 30 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 destroyer and 1 fighter placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5
ANZAC collect 11 PUs (1 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 2 fighters, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Samara to Tambov
3 armour and 2 mech_infantrys moved from Tambov to Bryansk
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
Combat - Germans
Non Combat Move - Germans
2 bombers moved from Ukraine to Western Germany
1 tactical_bomber moved from Western Germany to Eastern Poland
2 tactical_bombers moved from Ukraine to Eastern Poland
3 fighters moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Novgorod
2 fighters moved from Western Germany to Novgorod
1 infantry moved from Rostov to Tambov
1 artillery and 1 mech_infantry moved from Rostov to Bryansk
3 aaGuns, 10 artilleries, 20 infantry and 11 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Nenetsia to Vologda
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Finland to Norway
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 123 Sea Zone
2 fighters moved from Western Germany to Novgorod
2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Yugoslavia to Romania
2 mech_infantrys moved from Western Germany to Yugoslavia
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers and 2 fighters placed in Western Germany
Germans undo move 4.
1 fighter and 1 submarine placed in 112 Sea Zone
2 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,4,1,2,1,4,1,2,3,1
Germans collect 60 PUs (7 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 fighters
EDIT: Adding units owned by Germans to Eastern Poland: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 13 artilleries, 52 infantry and 1 mech_infantry moved from Russia to Samara
Russians take Samara from Germans
Combat - Russians
Non Combat Move - Russians
3 aaGuns moved from Russia to Samara
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
2 armour and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :