@simon33 Scramble?
Simon (Alliex+19) vs Sunkhareb (Axis) BM
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Oh you didn’t get the edits. And that will mean there will be additional convoy rolls. If you want to edit your buy because of that, it would be ok. Going to roll the convoys here.
[dice 4d6]
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4d6: 2, 4, 4, 6
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Changing PUs for Italians from 16 to 14 EDIT: Turning off Edit Mode 1 cruiser moved from 54 Sea Zone to 62 Sea Zone EDIT: 2 submarines moved from 98 Sea Zone to 97 Sea Zone EDIT: 1 infantry moved from Burma to Shan State EDIT: 2 fighters moved from United Kingdom to Gibraltar 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Egypt to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Your turn.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 armour moved from Tambov to Volgograd 1 armour and 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 2 mech_infantrys moved from Volgograd to Caucasus 2 infantry moved from Ukraine to Rostov 2 bombers moved from Novgorod to Caucasus 1 fighter and 1 tactical_bomber moved from Novgorod to Rostov 1 fighter moved from Southern Italy to Rostov 1 mech_infantry moved from Volgograd to Caucasus 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Rostov Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 bombers and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Caucasus to Ukraine 2 fighters and 1 tactical_bomber moved from Rostov to Ukraine 3 infantry moved from Bessarabia to Ukraine 7 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Novgorod to 127 Sea Zone 1 tactical_bomber moved from 127 Sea Zone to Ukraine 1 carrier, 2 mech_infantrys and 3 transports moved from 127 Sea Zone to 112 Sea Zone 4 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 fighter moved from Novgorod to Norway 4 mech_infantrys moved from Novgorod to Eastern Poland 2 mech_infantrys moved from Germany to Romania 1 submarine moved from 109 Sea Zone to 123 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from Novgorod to 112 Sea Zone 4 armour moved from Ukraine to Volgograd 5 mech_infantrys moved from Ukraine to Volgograd Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 3 infantry placed in Novgorod 2 fighters, 1 infantry and 1 mech_infantry placed in Western Germany 3 infantry placed in Normandy Bordeaux 3 infantry placed in France Germans undo move 4. Germans undo move 2. 1 infantry and 2 mech_infantrys placed in Volgograd 2 fighters and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,6 Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.83
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sorry it’s been a busy week!
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Bryansk to Belarus 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Bryansk to Rostov 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Finland to Norway 1 infantry moved from Bryansk to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Rostov 3 fighters moved from Russia to Belarus Combat - Russians Battle in Norway Russians attack with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry Germans defend with 1 fighter, 4 infantry and 2 mech_infantrys Russians roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Norway, round 2 : 4/7 hits, 2.50 expected hits Germans roll dice for 1 fighter, 4 infantry and 2 mech_infantrys in Norway, round 2 : 5/7 hits, 2.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Norway 4 infantry owned by the Germans lost in Norway Russians roll dice for 1 armour and 1 artillery in Norway, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 fighter and 2 mech_infantrys in Norway, round 3 : 0/3 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Norway Russians roll dice for 1 armour and 1 artillery in Norway, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 fighter and 1 mech_infantry in Norway, round 4 : 2/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Norway Germans win with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -13 Casualties for Russians: 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry Casualties for Germans: 4 infantry and 1 mech_infantry Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 3 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 1 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Belarus to Russia 9 artilleries and 4 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Rostov to Russia Place Units - Russians 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 3 artilleries, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Shan State 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan 2 fighters moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 submarine moved from 1 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to French Indo China 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 2 mech_infantrys moved from Anhwe to Hunan 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 7 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone 9 infantry, 1 mech_infantry and 5 transports moved from 19 Sea Zone to 36 Sea Zone 9 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from 35 Sea Zone to Japan 2 fighters moved from French Indo China to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 4 infantry placed in Japan 1 airfield and 3 artilleries placed in French Indo China 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : -0.83
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from 8 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 8 Sea Zone to 16 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria Combat - Americans Battle in Algeria Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Algeria from Italians with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 16 Sea Zone to Midway 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 destroyer and 5 submarines moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 4 fighters moved from Queensland to 25 Sea Zone 2 fighters moved from Queensland to 25 Sea Zone 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 6 submarines moved from 91 Sea Zone to 93 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 armour and 2 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 harbour placed in Midway Turn Complete - Americans Americans collect 51 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Sikang to Szechwan 1 infantry moved from Hopei to Shensi 1 fighter moved from Kansu to Shensi 7 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Anhwe, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Cleaning up during movement phase 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 1 infantry moved from Chahar to Anhwe EDIT: 1 infantry moved from British Guiana to Tobruk Place Units - Chinese EDIT: Turning off Edit Mode 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from India to Shan State 1 artillery and 1 infantry moved from Burma to Shan State 1 artillery and 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 2 fighters moved from 98 Sea Zone to Tunisia 1 battleship moved from 98 Sea Zone to 94 Sea Zone 2 fighters moved from Gibraltar to Tunisia 1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone EDIT: 1 bomber moved from British Guiana to Tobruk EDIT: 1 infantry moved from Tobruk to British Guiana 1 bomber moved from Persia to Shan State 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 94 Sea Zone to Tunisia Combat - British Battle in Tunisia British attack with 1 armour, 1 artillery, 4 fighters and 4 infantry Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery, 4 fighters and 4 infantry in Tunisia, round 2 : 5/10 hits, 3.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 4/8 hits, 2.83 expected hits 4 infantry owned by the British lost in Tunisia 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Tunisia British roll dice for 1 armour, 1 artillery and 4 fighters in Tunisia, round 3 : 4/6 hits, 2.83 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British lost in Tunisia 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 14 Casualties for British: 1 artillery and 4 infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Battle in Shan State British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Yunnan British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from Shan State to Anhwe 1 bomber moved from Shan State to Burma 1 armour and 1 mech_infantry moved from India to Burma 1 infantry moved from Burma to India 2 fighters and 1 tactical_bomber moved from Persia to India 3 artilleries and 5 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 carrier and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 2 fighters moved from Tunisia to Algeria 2 fighters moved from Tunisia to 94 Sea Zone 6 infantry moved from Burma to India 2 aaGuns, 2 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from Burma to India 3 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 cruiser and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 77 Sea Zone Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,5,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 0.50 Italians regular : 1.33 Japanese regular : 0.33 British regular : 4.17
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what’s this edit?
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I misclicked and I had to undo the edit from China
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lol! disregard, i just saw the other edit later on in the move… thank you
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no worries, Was strange.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 fighters moved from Ukraine to Tambov 1 armour moved from Ukraine to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Combat - Italians Battle in Tambov Italians attack with 3 fighters Russians defend with 1 infantry Italians roll dice for 3 fighters in Tambov, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Tambov 1 infantry owned by the Russians lost in Tambov Italians win with 2 fighters remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Tambov to Ukraine 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,3 Italians collect 4 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from India to Kweichow 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians Combat - ANZAC Battle in Kweichow ANZAC attack with 3 fighters Japanese defend with 1 infantry ANZAC roll dice for 3 fighters in Kweichow, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow ANZAC win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Kweichow to Anhwe 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.50
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 8 armour and 8 mech_infantrys moved from Volgograd to Tambov Germans take Tambov from Russians 8 armour and 8 mech_infantrys moved from Tambov to Russia 1 armour and 1 mech_infantry moved from Novosibirsk to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Vologda to Russia 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 3 infantry moved from Novgorod to Belarus 1 infantry moved from Vyborg to Finland Germans take Finland from Russians 1 mech_infantry moved from Norway to 112 Sea Zone 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 1 infantry and 1 mech_infantry moved from 127 Sea Zone to Nenetsia 2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Russia 1 infantry moved from Volgograd to Samara 2 mech_infantrys moved from Caucasus to Samara 1 mech_infantry moved from Caucasus to Rostov 1 artillery moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from 112 Sea Zone to 114 Sea Zone 2 tactical_bombers moved from 112 Sea Zone to 114 Sea Zone 3 fighters moved from Western Germany to 114 Sea Zone Combat - Germans Battle in Nenetsia Battle in 114 Sea Zone Germans attack with 5 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win, taking Nenetsia from Russians with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Rostov Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Germans roll dice for 2 mech_infantrys in Samara, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 9 armour, 2 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans roll dice for 9 armour, 2 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 8/24 hits, 9.67 expected hits Russians roll dice for 1 armour, 5 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 13/16 hits, 7.33 expected hits 4 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 4 artilleries owned by the Russians lost in Russia Germans roll dice for 5 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Russia, round 3 : 9/11 hits, 6.17 expected hits Russians roll dice for 1 armour, 1 artillery, 5 fighters and 1 tactical_bomber in Russia, round 3 : 4/8 hits, 4.67 expected hits 4 armour owned by the Germans lost in Russia 1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 35PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 8 armour and 9 mech_infantrys Casualties for Russians: 1 armour, 5 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers, 2 fighters and 2 tactical_bombers moved from Russia to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 5 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 123 Sea Zone to 109 Sea Zone 2 mech_infantrys moved from Western Germany to Yugoslavia Place Units - Germans 3 armour placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 fighter, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,3,1,1,6,1,4,4,6,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,3 Germans collect 63 PUs (7 lost to blockades); end with 98 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 103 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 123 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Adding units owned by Germans to Ukraine: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 5.67 Germans regular : 3.67
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Oh, what! I don’t think I saw those 8 tanks on Stalingrad. Under the Ukraine troops. I’ll have to think about what now.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Combat Move - Russians 1 armour moved from Bryansk to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 13 artilleries, 53 infantry and 1 mech_infantry moved from Bryansk to Russia Combat - Russians Battle in Russia Russians attack with 1 armour, 13 artilleries, 53 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 armour and 1 factory_minor Russians roll dice for 1 armour, 13 artilleries, 53 infantry and 1 mech_infantry in Russia, round 2 : 15/68 hits, 16.00 expected hits Germans roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Russia 1 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 armour, 13 artilleries, 52 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 3 aaGuns moved from Bryansk to Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -1.00
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Yeah I was surprised it was left open. For a second I thought it might be intentional. Your dice were impeccable again so it could have been worse, at least there’s that 😂
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Just checking you didn’t miss that I moved.