@axis-dominion just because I see you ahve been online, I thought maybe you didn’t see the scramble order? Obviously you can take more time.
Simon (Alliex+19) vs Sunkhareb (Axis) BM
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 41 Sea Zone to 79 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Ethiopia 1 infantry moved from Burma to India 1 cruiser moved from 26 Sea Zone to 50 Sea Zone 2 aaGuns and 9 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Non Combat Move - Germans 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun and 2 artilleries moved from 112 Sea Zone to Norway 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Norway to 110 Sea Zone 1 fighter moved from Western Germany to Gibraltar 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 2 bombers moved from Southern France to Western Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Norway 1 fighter moved from Norway to Western Germany 1 infantry moved from Eastern Poland to Bessarabia 8 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine 3 aaGuns, 3 artilleries and 19 infantry moved from Bessarabia to Ukraine 2 armour moved from Romania to Ukraine 3 infantry moved from Bulgaria to Romania 1 aaGun moved from Germany to Western Germany 8 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 2 fighters and 2 infantry placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 mech_infantry moved from Vologda to Novgorod 1 infantry moved from Karelia to Novgorod 1 fighter moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 fighter and 1 mech_infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novgorod 1 mech_infantry owned by the Germans lost in Novgorod Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Novgorod to Bryansk 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Finland to Karelia 2 aaGuns and 10 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Samara 1 infantry moved from Samara to Russia Place Units - Russians 2 artilleries, 2 fighters and 6 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.83
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 mech_infantry moved from Vologda to Novgorod 1 infantry moved from Karelia to Novgorod 1 fighter moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 fighter and 1 mech_infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novgorod 1 mech_infantry owned by the Germans lost in Novgorod Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Novgorod to Bryansk 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Finland to Karelia 2 aaGuns and 10 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Samara 1 infantry moved from Samara to Russia Place Units - Russians 2 artilleries, 2 fighters and 6 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Samara: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.83
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour moved from Siam to Malaya Japanese take Shan State from UK_Pacific Japanese take Malaya from UK_Pacific 1 artillery moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kwangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 marine moved from Kwangsi to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Hunan to Kiangsi 2 bombers moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from Japan to Kiangsi 3 fighters and 1 tactical_bomber moved from Caroline Islands to Philippines 1 fighter moved from 36 Sea Zone to Philippines 3 tactical_bombers moved from 36 Sea Zone to Philippines 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi 1 battleship, 4 carriers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Aleutian Islands Battle in Sumatra Battle in Guam Battle in Philippines Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers in Philippines, round 2 : 8/11 hits, 5.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Aleutian Islands from Americans, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kiangsi Japanese attack with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/10 hits, 5.00 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kiangsi 2 infantry owned by the British lost in Kiangsi Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers, 4 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi 1 artillery moved from Kwangsi to Yunnan 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from Manchuria to Jehol 1 aaGun moved from Korea to Manchuria 1 mech_infantry moved from Chahar to Hunan 4 fighters and 4 tactical_bombers moved from Philippines to 35 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Manchuria 1 fighter and 1 infantry placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.33 Japanese regular : 1.17
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour moved from Siam to Malaya Japanese take Shan State from UK_Pacific Japanese take Malaya from UK_Pacific 1 artillery moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kwangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 marine moved from Kwangsi to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Hunan to Kiangsi 2 bombers moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from Japan to Kiangsi 3 fighters and 1 tactical_bomber moved from Caroline Islands to Philippines 1 fighter moved from 36 Sea Zone to Philippines 3 tactical_bombers moved from 36 Sea Zone to Philippines 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi 1 battleship, 4 carriers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Aleutian Islands Battle in Sumatra Battle in Guam Battle in Philippines Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers in Philippines, round 2 : 8/11 hits, 5.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Aleutian Islands from Americans, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kiangsi Japanese attack with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/10 hits, 5.00 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kiangsi 2 infantry owned by the British lost in Kiangsi Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers, 4 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi 1 artillery moved from Kwangsi to Yunnan 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from Manchuria to Jehol 1 aaGun moved from Korea to Manchuria 1 mech_infantry moved from Chahar to Hunan 4 fighters and 4 tactical_bombers moved from Philippines to 35 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Manchuria 1 fighter and 1 infantry placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.33 Japanese regular : 1.17
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 6 submarines moved from 101 Sea Zone to 106 Sea Zone Americans take 106 Sea Zone from Germans 6 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 6 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 6 fighters in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 6 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from 8 Sea Zone to 10 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Tsinghai to Hopei 8 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Burma 20 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 armour, 2 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/27 hits, 6.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 2 artilleries, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 aaGun and 5 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 4 infantry moved from Egypt to Alexandria 1 cruiser and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 1 bomber moved from Egypt to India 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Finland to United Kingdom 1 transport moved from 66 Sea Zone to 85 Sea Zone 1 transport moved from 85 Sea Zone to 86 Sea Zone Place Units - British 2 submarines placed in 98 Sea Zone 1 artillery placed in Egypt 1 artillery and 2 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,2,5 British collect 29 PUs (5 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.00 Japanese regular : 0.67 British regular : -2.67
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to Ukraine 2 fighters moved from Gibraltar to Southern Italy 2 infantry moved from Albania to Yugoslavia 1 aaGun and 4 infantry moved from Northern Italy to France 1 aaGun, 2 armour, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 79 Sea Zone to 80 Sea Zone Non Combat Move - ANZAC 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 infantry moved from Egypt to Alexandria 2 fighters moved from New South Wales to Queensland 1 cruiser moved from 50 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Ukraine to Volgograd Germans take Rostov from Russians Germans take Volgograd from Russians 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Bessarabia to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Russians 2 artilleries and 3 infantry moved from Norway to 112 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone 2 artilleries and 4 infantry moved from 127 Sea Zone to Karelia 1 fighter and 1 tactical_bomber moved from Norway to Karelia 2 bombers and 3 fighters moved from Western Germany to Karelia Combat - Germans Battle in Karelia Germans attack with 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 1 tactical_bomber Russians defend with 1 aaGun, 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry Russians roll AA dice in Karelia : 0/3 hits, 0.50 expected hits Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 3/13 hits, 5.67 expected hits Russians roll dice for 1 aaGun, 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Karelia, round 2 : 7/9 hits, 3.17 expected hits 2 artilleries owned by the Germans, 1 fighter owned by the Germans and 4 infantry owned by the Germans lost in Karelia 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Karelia 3 fighters owned by the Germans, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -19 Casualties for Germans: 2 artilleries, 1 fighter and 4 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Western Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Germans 2 bombers, 3 fighters and 1 tactical_bomber moved from Karelia to Novgorod 8 mech_infantrys moved from Eastern Poland to Novgorod 1 aaGun moved from Norway to Finland 1 tactical_bomber moved from 110 Sea Zone to 127 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 2 tactical_bombers moved from Gibraltar to 109 Sea Zone 1 fighter moved from Gibraltar to Southern Italy 7 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Romania to Bessarabia 4 mech_infantrys moved from Ukraine to Volgograd 4 armour moved from Ukraine to Volgograd Place Units - Germans 1 carrier placed in 127 Sea Zone 2 infantry placed in Novgorod 3 artilleries placed in Ukraine 1 fighter placed in Western Germany 3 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 5.17 Germans regular : -3.67 Russians AA : -0.50
-
I’m absolutely speechless lol… these dice have been incredibly lopsided…
eventually it will swing my way i guess
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 9 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Karelia to Finland Combat - Russians Battle in Finland Russians attack with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Finland, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 aaGun and 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 1 infantry moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Samara to Russia 1 fighter moved from Bryansk to Russia 2 artilleries moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Vologda to Bryansk 3 infantry moved from Russia to Bryansk Place Units - Russians 9 artilleries and 1 fighter placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.50
-
@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
I’m absolutely speechless lol… these dice have been incredibly lopsided…
eventually it will swing my way i guess
The dice have not been with you. We can do a rematch after this.
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 8 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 5 artilleries moved from Yunnan to French Indo China 1 mech_infantry moved from Hunan to French Indo China 1 armour moved from Malaya to French Indo China 1 infantry moved from Sumatra to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 74 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Kwangsi to Philippines 2 fighters moved from Kwangsi to French Indo China 1 bomber moved from Kwangsi to Philippines 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 2 mech_infantrys moved from Manchuria to Anhwe 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 infantry placed in Manchuria Japanese undo move 1. 1 artillery and 2 infantry placed in Manchuria 6 infantry placed in Japan 1 factory_minor placed in French Indo China 4 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 artillery EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.67
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Aleutian Islands 1 fighter moved from 10 Sea Zone to Aleutian Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/7 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Aleutian Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Aleutian Islands to 8 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 5 fighters moved from 54 Sea Zone to Queensland 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 3 submarines moved from 30 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 destroyer and 6 submarines moved from 106 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to British Guiana Place Units - Americans 1 destroyer and 5 submarines placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1 Americans collect 48 PUs (2 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Hopei 1 infantry moved from Suiyuyan to Hopei 9 infantry moved from Suiyuyan to Chahar 3 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Chahar Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Burma to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 bomber moved from India to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 4 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in Yunnan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber and 1 infantry Germans defend with 1 armour British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from 81 Sea Zone to Trans-Jordan 3 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Caucasus to Persia 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 aaGun, 1 armour and 3 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to Persia 2 infantry moved from Brazil to 86 Sea Zone 2 infantry moved from Brazil to British Guiana 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 artilleries placed in Persia 1 artillery and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,1,5,5,1,4,2,3,2,5,1 British collect 25 PUs (9 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.33 Japanese regular : -0.67 Germans regular : -1.17 British regular : 0.33
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Aleutian Islands 1 fighter moved from 10 Sea Zone to Aleutian Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/7 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Aleutian Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Aleutian Islands to 8 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 5 fighters moved from 54 Sea Zone to Queensland 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 3 submarines moved from 30 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 destroyer and 6 submarines moved from 106 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to British Guiana Place Units - Americans 1 destroyer and 5 submarines placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1 Americans collect 48 PUs (2 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Hopei 1 infantry moved from Suiyuyan to Hopei 9 infantry moved from Suiyuyan to Chahar 3 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Chahar Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Burma to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 bomber moved from India to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 4 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in Yunnan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber and 1 infantry Germans defend with 1 armour British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from 81 Sea Zone to Trans-Jordan 3 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Caucasus to Persia 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 aaGun, 1 armour and 3 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to Persia 2 infantry moved from Brazil to 86 Sea Zone 2 infantry moved from Brazil to British Guiana 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 artilleries placed in Persia 1 artillery and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,1,5,5,1,4,2,3,2,5,1 British collect 25 PUs (9 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.33 Japanese regular : -0.67 Germans regular : -1.17 British regular : 0.33
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Aleutian Islands 1 fighter moved from 10 Sea Zone to Aleutian Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/7 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Aleutian Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Aleutian Islands to 8 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 5 fighters moved from 54 Sea Zone to Queensland 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 3 submarines moved from 30 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 destroyer and 6 submarines moved from 106 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to British Guiana Place Units - Americans 1 destroyer and 5 submarines placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1 Americans collect 48 PUs (2 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Hopei 1 infantry moved from Suiyuyan to Hopei 9 infantry moved from Suiyuyan to Chahar 3 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Chahar Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Burma to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 bomber moved from India to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 4 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in Yunnan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber and 1 infantry Germans defend with 1 armour British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from 81 Sea Zone to Trans-Jordan 3 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Caucasus to Persia 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 aaGun, 1 armour and 3 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to Persia 2 infantry moved from Brazil to 86 Sea Zone 2 infantry moved from Brazil to British Guiana 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 artilleries placed in Persia 1 artillery and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,1,5,5,1,4,2,3,2,5,1 British collect 25 PUs (9 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 2 submarines EDIT: Adding units owned by British to 97 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.33 Japanese regular : -0.67 Germans regular : -1.17 British regular : 0.33
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Aleutian Islands 1 fighter moved from 10 Sea Zone to Aleutian Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/7 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Aleutian Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Aleutian Islands to 8 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 5 fighters moved from 54 Sea Zone to Queensland 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 3 submarines moved from 30 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 destroyer and 6 submarines moved from 106 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to British Guiana Place Units - Americans 1 destroyer and 5 submarines placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1 Americans collect 48 PUs (2 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Hopei 1 infantry moved from Suiyuyan to Hopei 9 infantry moved from Suiyuyan to Chahar 3 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Chahar Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Burma to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 bomber moved from India to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 4 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in Yunnan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber and 1 infantry Germans defend with 1 armour British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from 81 Sea Zone to Trans-Jordan 3 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Caucasus to Persia 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 aaGun, 1 armour and 3 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to Persia 2 infantry moved from Brazil to 86 Sea Zone 2 infantry moved from Brazil to British Guiana 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 artilleries placed in Persia 1 artillery and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,1,5,5,1,4,2,3,2,5,1 British collect 25 PUs (9 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 2 submarines EDIT: Adding units owned by British to 97 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Adding units owned by British to Gibraltar: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.33 Japanese regular : -0.67 Germans regular : -1.17 British regular : 0.33
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Ukraine to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Combat - Italians Non Combat Move - Italians 2 infantry moved from Yugoslavia to Bulgaria 2 fighters moved from Southern Italy to Ukraine 1 aaGun and 4 infantry moved from France to Normandy Bordeaux 7 infantry moved from Northern Italy to Southern Italy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
Oh you didn’t get the edits. And that will mean there will be additional convoy rolls. If you want to edit your buy because of that, it would be ok. Going to roll the convoys here.
[dice 4d6]