@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Simon (Alliex+19) vs Sunkhareb (Axis) BM
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Guess so.
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 2 tactical_bombers and 7 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 105 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Spain to Gibraltar Germans take Gibraltar from British 1 submarine moved from 105 Sea Zone to 91 Sea Zone 4 bombers moved from Southern Italy to United Kingdom 2 fighters and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom 1 tactical_bomber moved from France to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 mech_infantry moved from Tambov to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Russia to Samara 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from British 1 armour moved from Afghanistan to West India Germans take West India from UK_Pacific 1 armour moved from West India to Eastern Persia 4 infantry moved from Afghanistan to Eastern Persia 3 infantry moved from Tambov to Volgograd 1 fighter moved from Tambov to Volgograd 1 tactical_bomber moved from Tambov to Volgograd 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Spain to 105 Sea Zone 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 111 Sea Zone 1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland Combat - Germans Air Battle in United KingdomCombat Hit Differential Summary :
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intercept at UK?
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No intercept.
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before i roll, i miscalculated transports on my buy so i’m going to fix, repost, let me know if that changes your mind on intercept or not.
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swapping 1 tp out for a inf + art - all other moves stay same. assuming no intercept still
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 artillery, 3 infantry, 2 tactical_bombers and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 3 submarines moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 mech_infantry moved from Spain to 105 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 111 Sea Zone 1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland 4 bombers moved from Southern Italy to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 fighters and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom 1 tactical_bomber moved from France to United Kingdom 1 mech_infantry moved from Spain to Gibraltar Germans take Gibraltar from British 1 mech_infantry moved from Tambov to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Russia to Samara 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from British 3 infantry moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 1 armour moved from Afghanistan to West India Germans take West India from UK_Pacific 1 armour moved from West India to Eastern Persia 4 infantry moved from Afghanistan to Eastern Persia 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians Combat - Germans Air Battle in United Kingdom Germans attacks with 9 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits Bombing raid in United Kingdom rolls: 5,5,5,8,7 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom rolls: 4,5 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6 Battle in Scotland Battle in Eastern Persia Germans attack with 1 armour and 4 infantry British defend with 1 infantry Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 2/5 hits, 1.17 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Scotland from British, taking Eastern Persia from British with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 91 Sea Zone Germans attack with 3 submarines Americans defend with 1 cruiser and 2 transports Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone Americans roll dice for 2 transports in 91 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 3 submarines remaining. Battle score for attacker is 26 Casualties for Americans: 1 cruiser and 2 transports Battle in Volgograd Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour and 1 factory_minor Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Volgograd 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Volgograd to Tambov 3 mech_infantrys moved from Ukraine to Tambov 4 fighters and 4 tactical_bombers moved from Ukraine to Germany 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland 1 carrier and 2 fighters moved from 105 Sea Zone to 111 Sea Zone 1 battleship moved from 105 Sea Zone to 111 Sea Zone 1 carrier and 1 fighter moved from 105 Sea Zone to 113 Sea Zone 1 destroyer moved from 105 Sea Zone to 113 Sea Zone 7 infantry moved from Sweden to Norway 3 infantry moved from Switzerland to Western Germany 1 mech_infantry moved from France to Normandy Bordeaux 3 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Spain to Portugal Germans take Portugal from Neutral_True 1 artillery moved from Spain to Normandy Bordeaux 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 105 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to 113 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 4 bombers moved from United Kingdom to Normandy Bordeaux 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 111 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany 4 mech_infantrys moved from Bulgaria to Yugoslavia Place Units - Germans 1 airfield placed in Germany 1 artillery placed in Normandy Bordeaux 3 infantry placed in Western Germany 2 tactical_bombers placed in Western Germany 6 transports placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,5,2,4,2,6,1,3,5,6 Germans collect 72 PUs (6 lost to blockades); end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Americans regular : 0.00 British AA : -1.17 Germans regular : 0.17 British regular : 0.17 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 artillery, 3 infantry, 2 tactical_bombers and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 3 submarines moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 mech_infantry moved from Spain to 105 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 111 Sea Zone 1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland 4 bombers moved from Southern Italy to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 fighters and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom 1 tactical_bomber moved from France to United Kingdom 1 mech_infantry moved from Spain to Gibraltar Germans take Gibraltar from British 1 mech_infantry moved from Tambov to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Russia to Samara 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from British 3 infantry moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 1 armour moved from Afghanistan to West India Germans take West India from UK_Pacific 1 armour moved from West India to Eastern Persia 4 infantry moved from Afghanistan to Eastern Persia 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians Combat - Germans Air Battle in United Kingdom Germans attacks with 9 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits Bombing raid in United Kingdom rolls: 5,5,5,8,7 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom rolls: 4,5 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6 Battle in Scotland Battle in Eastern Persia Germans attack with 1 armour and 4 infantry British defend with 1 infantry Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 2/5 hits, 1.17 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Scotland from British, taking Eastern Persia from British with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 91 Sea Zone Germans attack with 3 submarines Americans defend with 1 cruiser and 2 transports Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone Americans roll dice for 2 transports in 91 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 3 submarines remaining. Battle score for attacker is 26 Casualties for Americans: 1 cruiser and 2 transports Battle in Volgograd Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour and 1 factory_minor Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Volgograd 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Volgograd to Tambov 3 mech_infantrys moved from Ukraine to Tambov 4 fighters and 4 tactical_bombers moved from Ukraine to Germany 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland 1 carrier and 2 fighters moved from 105 Sea Zone to 111 Sea Zone 1 battleship moved from 105 Sea Zone to 111 Sea Zone 1 carrier and 1 fighter moved from 105 Sea Zone to 113 Sea Zone 1 destroyer moved from 105 Sea Zone to 113 Sea Zone 7 infantry moved from Sweden to Norway 3 infantry moved from Switzerland to Western Germany 1 mech_infantry moved from France to Normandy Bordeaux 3 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Spain to Portugal Germans take Portugal from Neutral_True 1 artillery moved from Spain to Normandy Bordeaux 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 105 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to 113 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 4 bombers moved from United Kingdom to Normandy Bordeaux 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 111 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany 4 mech_infantrys moved from Bulgaria to Yugoslavia Place Units - Germans 1 airfield placed in Germany 1 artillery placed in Normandy Bordeaux 3 infantry placed in Western Germany 2 tactical_bombers placed in Western Germany 6 transports placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,5,2,4,2,6,1,3,5,6 Germans collect 72 PUs (6 lost to blockades); end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 1 aaGun, 1 armour, 2 artilleries and 2 infantry EDIT: Adding units owned by Italians to Tambov: 1 aaGun, 1 armour, 2 artilleries and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.00 British AA : -1.17 Germans regular : 0.17 British regular : 0.17 -
reposted with italy edit - sorry!
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery and 2 infantry moved from Kazakhstan to Sikang 1 artillery and 2 infantry moved from Kazakhstan to Volgograd 1 armour, 11 artilleries, 48 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus Combat - Russians Battle in Volgograd Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Volgograd, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Sikang Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 1 armour, 11 artilleries, 48 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 11 artilleries, 48 infantry and 1 mech_infantry in Caucasus, round 2 : 15/61 hits, 14.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 11 artilleries, 48 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 aaGuns moved from Kazakhstan to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.00 Russians regular : 0.00 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to Jehol 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 armour and 3 mech_infantrys moved from French Indo China to Kiangsi 2 infantry moved from French Indo China to Yunnan 1 bomber moved from Paulau Island to Yunnan 1 bomber moved from Paulau Island to 42 Sea Zone 1 tactical_bomber moved from Paulau Island to 43 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 39 Sea Zone to 58 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsu Battle in Shantung Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Jehol Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 armour and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Kiangsi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Yunnan to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from Jehol to Manchuria 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 aaGun moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 aaGun moved from Manchuria to 19 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 2 aaGuns and 2 infantry moved from 36 Sea Zone to French Indo China 2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from Paulau Island to French Indo China 1 fighter moved from Paulau Island to 36 Sea Zone 1 tactical_bomber moved from Paulau Island to French Indo China 4 fighters moved from Paulau Island to 6 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 3 infantry placed in French Indo China 2 infantry placed in Japan 2 carriers and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to Jehol 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 armour and 3 mech_infantrys moved from French Indo China to Kiangsi 2 infantry moved from French Indo China to Yunnan 1 bomber moved from Paulau Island to Yunnan 1 bomber moved from Paulau Island to 42 Sea Zone 1 tactical_bomber moved from Paulau Island to 43 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 39 Sea Zone to 58 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsu Battle in Shantung Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Jehol Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 armour and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Kiangsi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Yunnan to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from Jehol to Manchuria 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 aaGun moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 aaGun moved from Manchuria to 19 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 2 aaGuns and 2 infantry moved from 36 Sea Zone to French Indo China 2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from Paulau Island to French Indo China 1 fighter moved from Paulau Island to 36 Sea Zone 1 tactical_bomber moved from Paulau Island to French Indo China 4 fighters moved from Paulau Island to 6 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 3 infantry placed in French Indo China 2 infantry placed in Japan 2 carriers and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 58 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.17 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central America to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 bomber moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Saudi Arabia 2 fighters and 1 mech_infantry moved from British Columbia to Alaska 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Aleutian Islands Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport Germans defend with 3 submarines Americans roll dice for 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone 2 submarines owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win, taking Aleutian Islands from Japanese with 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10 Casualties for Americans: 1 destroyer Casualties for Germans: 3 submarines Battle in Gibraltar Americans attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Gibraltar Germans win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Saudi Arabia Americans attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/4 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 2/4 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Saudi Arabia 1 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for Americans: 1 infantry Battle in Alaska Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Alaska 2 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters moved from Alaska to 8 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from 26 Sea Zone to 8 Sea Zone 1 battleship moved from 26 Sea Zone to 8 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from New Guinea to 54 Sea Zone 6 fighters moved from New Guinea to Queensland 1 bomber moved from 91 Sea Zone to United Kingdom 3 artilleries and 3 infantry moved from Eastern United States to Quebec 1 carrier and 3 transports moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 3 carriers and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 fighter moved from Kansu to Szechwan 2 infantry moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Hunan 4 infantry moved from Anhwe to Kiangsu 7 infantry moved from Kweichow to Yunnan Combat - Chinese Chinese creates battle in territory Chahar Battle in Yunnan Chinese attack with 7 infantry Japanese defend with 2 infantry Chinese roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 6 infantry in Yunnan, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 6 infantry in Yunnan, round 4 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kiangsu, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British repair damage of 4x airfield, 19x factory_major; Remaining resources: 28 PUs; British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to Shan State 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from India to West India UK_Pacific take West India from Germans 2 infantry and 1 mech_infantry moved from Persia to Eastern Persia 3 fighters and 2 tactical_bombers moved from Kazakhstan to Eastern Persia 2 fighters moved from India to Eastern Persia 4 infantry moved from Egypt to 98 Sea Zone 1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Spain 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Spain Combat - British Battle in Spain Battle in Gibraltar British attack with 2 infantry Germans defend with 1 airfield, 1 harbour and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar 1 mech_infantry owned by the Germans lost in Gibraltar British win, taking Spain from Germans, taking Gibraltar from Germans with 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Eastern Persia British attack with 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 armour and 4 infantry British roll dice for 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 : 6/10 hits, 4.33 expected hits Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the British lost in Eastern Persia 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 4 infantry Non Combat Move - British 3 fighters moved from Eastern Persia to India 2 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 infantry moved from Iraq to Turkey 4 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Burma to India 1 aaGun and 7 infantry moved from Burma to Yunnan 12 artilleries and 13 infantry moved from Greece to Turkey 1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from 106 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - British 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.17 Japanese regular : 0.00 Germans regular : 1.50 Neutral_True regular : 0.00 British regular : 1.50 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central America to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 bomber moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Saudi Arabia 2 fighters and 1 mech_infantry moved from British Columbia to Alaska 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Aleutian Islands Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport Germans defend with 3 submarines Americans roll dice for 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone 2 submarines owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win, taking Aleutian Islands from Japanese with 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10 Casualties for Americans: 1 destroyer Casualties for Germans: 3 submarines Battle in Gibraltar Americans attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Gibraltar Germans win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Saudi Arabia Americans attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/4 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 2/4 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Saudi Arabia 1 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for Americans: 1 infantry Battle in Alaska Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Alaska 2 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters moved from Alaska to 8 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from 26 Sea Zone to 8 Sea Zone 1 battleship moved from 26 Sea Zone to 8 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from New Guinea to 54 Sea Zone 6 fighters moved from New Guinea to Queensland 1 bomber moved from 91 Sea Zone to United Kingdom 3 artilleries and 3 infantry moved from Eastern United States to Quebec 1 carrier and 3 transports moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 3 carriers and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 fighter moved from Kansu to Szechwan 2 infantry moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Hunan 4 infantry moved from Anhwe to Kiangsu 7 infantry moved from Kweichow to Yunnan Combat - Chinese Chinese creates battle in territory Chahar Battle in Yunnan Chinese attack with 7 infantry Japanese defend with 2 infantry Chinese roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 6 infantry in Yunnan, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 6 infantry in Yunnan, round 4 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kiangsu, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British repair damage of 4x airfield, 19x factory_major; Remaining resources: 28 PUs; British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to Shan State 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from India to West India UK_Pacific take West India from Germans 2 infantry and 1 mech_infantry moved from Persia to Eastern Persia 3 fighters and 2 tactical_bombers moved from Kazakhstan to Eastern Persia 2 fighters moved from India to Eastern Persia 4 infantry moved from Egypt to 98 Sea Zone 1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Spain 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Spain Combat - British Battle in Spain Battle in Gibraltar British attack with 2 infantry Germans defend with 1 airfield, 1 harbour and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar 1 mech_infantry owned by the Germans lost in Gibraltar British win, taking Spain from Germans, taking Gibraltar from Germans with 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Eastern Persia British attack with 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 armour and 4 infantry British roll dice for 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 : 6/10 hits, 4.33 expected hits Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the British lost in Eastern Persia 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 4 infantry Non Combat Move - British 3 fighters moved from Eastern Persia to India 2 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 infantry moved from Iraq to Turkey 4 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Burma to India 1 aaGun and 7 infantry moved from Burma to Yunnan 12 artilleries and 13 infantry moved from Greece to Turkey 1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from 106 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - British 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by British to India: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.17 Japanese regular : 0.00 Germans regular : 1.50 Neutral_True regular : 0.00 British regular : 1.50 -
I think I need another miracle here.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour moved from Tambov to Ukraine Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,1,5,2,1,6,6,4,5,1 Italians collect 5 PUs (8 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 fighters and 2 tactical_bombers moved from Caucasus to India Non Combat Move - ANZAC 1 carrier and 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Guinea to 54 Sea Zone 1 fighter moved from New Guinea to Queensland 1 fighter moved from Queensland to Shan State 1 artillery and 1 infantry moved from Greece to Turkey Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5 ANZAC collect 15 PUs (1 lost to blockades); end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 2 infantry moved from Iraq to Turkey Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Reapplied edit.
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Sorry I haven’t had a chance to do my turn, will try to get it done tomorrow night
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 fighters, 8 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry and 1 mech_infantry moved from Portugal to Spain 1 mech_infantry moved from Normandy Bordeaux to Spain 2 infantry and 1 mech_infantry moved from Scotland to United Kingdom 4 bombers and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom 4 fighters and 4 tactical_bombers moved from Germany to United Kingdom 1 bomber, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom 1 fighter moved from 113 Sea Zone to United Kingdom 7 infantry moved from Norway to 113 Sea Zone 5 infantry moved from Western Germany to 113 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 12 infantry, 1 submarine and 6 transports moved from 113 Sea Zone to 109 Sea Zone 12 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from Western Germany to 112 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 111 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 109 Sea Zone 2 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom 1 mech_infantry moved from Yugoslavia to Greece Germans take Greece from British 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 8 armour, 11 artilleries, 1 fighter, 17 infantry, 21 mech_infantrys and 1 tactical_bomber moved from Tambov to Volgograd 1 mech_infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians Combat - Germans Battle in Volgograd Germans attack with 8 armour, 11 artilleries, 1 fighter, 17 infantry, 21 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 8 armour, 11 artilleries, 1 fighter, 17 infantry, 21 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 15/59 hits, 17.00 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 11 artilleries, 1 fighter, 16 infantry, 21 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Spain Germans attack with 2 infantry and 2 mech_infantrys British defend with 2 infantry Germans roll dice for 2 infantry and 2 mech_infantrys in Spain, round 2 : 0/4 hits, 0.67 expected hits British roll dice for 2 infantry in Spain, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Spain Germans roll dice for 1 infantry and 2 mech_infantrys in Spain, round 3 : 1/3 hits, 0.50 expected hits British roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Spain Germans roll dice for 1 infantry and 2 mech_infantrys in Spain, round 4 : 0/3 hits, 0.50 expected hits British roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Spain, round 5 : 1/3 hits, 0.50 expected hits British roll dice for 1 infantry in Spain, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Spain Germans win, taking Spain from British with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in United Kingdom Germans attack with 2 artilleries, 5 bombers, 9 fighters, 18 infantry, 1 mech_infantry and 9 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 24 infantry; French defend with 2 infantry; Americans defend with 1 bomber and 2 fighters British roll AA dice in United Kingdom : 2/15 hits, 2.50 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 artilleries, 5 bombers, 7 fighters, 18 infantry, 1 mech_infantry and 9 tactical_bombers in United Kingdom, round 2 : 13/42 hits, 16.67 expected hits British roll dice for 5 aaGuns, 1 artillery, 1 bomber, 5 fighters and 26 infantry in United Kingdom, round 2 : 10/33 hits, 12.50 expected hits 10 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British, 1 bomber owned by the Americans and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 2 artilleries, 5 bombers, 7 fighters, 8 infantry, 1 mech_infantry and 9 tactical_bombers in United Kingdom, round 3 : 21/32 hits, 15.00 expected hits British roll dice for 1 artillery, 5 fighters and 18 infantry in United Kingdom, round 3 : 12/24 hits, 9.67 expected hits 3 fighters owned by the Germans, 6 infantry owned by the Germans, 2 tactical_bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in United Kingdom 2 fighters owned by the Americans, 1 artillery owned by the British, 2 infantry owned by the French and 16 infantry owned by the British lost in United Kingdom Germans roll dice for 2 artilleries, 5 bombers, 4 fighters, 2 infantry and 7 tactical_bombers in United Kingdom, round 4 : 16/20 hits, 10.83 expected hits British roll dice for 3 fighters in United Kingdom, round 4 : 2/3 hits, 2.00 expected hits 2 tactical_bombers owned by the Germans lost in United Kingdom 3 fighters owned by the British lost in United Kingdom Germans captures 47PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 artilleries, 5 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 5 fighters, 16 infantry, 1 mech_infantry and 4 tactical_bombers Casualties for British: 5 aaGuns, 1 artillery, 3 fighters and 24 infantry Casualties for Americans: 1 bomber and 2 fighters Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 aaGun moved from Scotland to United Kingdom 5 bombers, 4 fighters and 5 tactical_bombers moved from United Kingdom to Scotland 2 mech_infantrys moved from Yugoslavia to Western Germany 1 mech_infantry moved from Yugoslavia to Bulgaria 3 aaGuns moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 infantry placed in Russia 4 fighters, 2 infantry and 1 tactical_bomber placed in Western Germany 1 destroyer and 2 transports placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,6,3,4,2,2,6,5,6,6 Germans collect 79 PUs (6 lost to blockades); end with 126 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 131 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 136 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 151 PUsCombat Hit Differential Summary :
British AA : -0.50 Russians regular : 0.67 Germans regular : 5.17 British regular : -1.17





