No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
Guess so.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 2 tactical_bombers and 7 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 105 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Spain to Gibraltar
Germans take Gibraltar from British
1 submarine moved from 105 Sea Zone to 91 Sea Zone
4 bombers moved from Southern Italy to United Kingdom
2 fighters and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom
1 tactical_bomber moved from France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 mech_infantry moved from Tambov to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Russia to Samara
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from British
1 armour moved from Afghanistan to West India
Germans take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
4 infantry moved from Afghanistan to Eastern Persia
3 infantry moved from Tambov to Volgograd
1 fighter moved from Tambov to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Spain to 105 Sea Zone
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
intercept at UK?
No intercept.
before i roll, i miscalculated transports on my buy so i’m going to fix, repost, let me know if that changes your mind on intercept or not.
swapping 1 tp out for a inf + art - all other moves stay same. assuming no intercept still
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 3 infantry, 2 tactical_bombers and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 mech_infantry moved from Spain to 105 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
4 bombers moved from Southern Italy to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom
1 tactical_bomber moved from France to United Kingdom
1 mech_infantry moved from Spain to Gibraltar
Germans take Gibraltar from British
1 mech_infantry moved from Tambov to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Russia to Samara
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from British
3 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 armour moved from Afghanistan to West India
Germans take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
4 infantry moved from Afghanistan to Eastern Persia
1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits
Bombing raid in United Kingdom rolls: 5,5,5,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4,5 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6
Battle in Scotland
Battle in Eastern Persia
Germans attack with 1 armour and 4 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Scotland from British, taking Eastern Persia from British with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Germans attack with 3 submarines
Americans defend with 1 cruiser and 2 transports
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the Americans lost in 91 Sea Zone
Americans roll dice for 2 transports in 91 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 submarines remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 2 transports
Battle in Volgograd
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Volgograd
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
3 mech_infantrys moved from Ukraine to Tambov
4 fighters and 4 tactical_bombers moved from Ukraine to Germany
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland
1 carrier and 2 fighters moved from 105 Sea Zone to 111 Sea Zone
1 battleship moved from 105 Sea Zone to 111 Sea Zone
1 carrier and 1 fighter moved from 105 Sea Zone to 113 Sea Zone
1 destroyer moved from 105 Sea Zone to 113 Sea Zone
7 infantry moved from Sweden to Norway
3 infantry moved from Switzerland to Western Germany
1 mech_infantry moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Spain to Portugal
Germans take Portugal from Neutral_True
1 artillery moved from Spain to Normandy Bordeaux
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Southern Italy to 113 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
4 bombers moved from United Kingdom to Normandy Bordeaux
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
4 mech_infantrys moved from Bulgaria to Yugoslavia
Place Units - Germans
1 airfield placed in Germany
1 artillery placed in Normandy Bordeaux
3 infantry placed in Western Germany
2 tactical_bombers placed in Western Germany
6 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,5,2,4,2,6,1,3,5,6
Germans collect 72 PUs (6 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
British AA : -1.17
Germans regular : 0.17
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 3 infantry, 2 tactical_bombers and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 mech_infantry moved from Spain to 105 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
4 bombers moved from Southern Italy to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom
1 tactical_bomber moved from France to United Kingdom
1 mech_infantry moved from Spain to Gibraltar
Germans take Gibraltar from British
1 mech_infantry moved from Tambov to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Russia to Samara
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from British
3 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 armour moved from Afghanistan to West India
Germans take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
4 infantry moved from Afghanistan to Eastern Persia
1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits
Bombing raid in United Kingdom rolls: 5,5,5,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4,5 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6
Battle in Scotland
Battle in Eastern Persia
Germans attack with 1 armour and 4 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Scotland from British, taking Eastern Persia from British with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Germans attack with 3 submarines
Americans defend with 1 cruiser and 2 transports
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the Americans lost in 91 Sea Zone
Americans roll dice for 2 transports in 91 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 submarines remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 2 transports
Battle in Volgograd
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Volgograd
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
3 mech_infantrys moved from Ukraine to Tambov
4 fighters and 4 tactical_bombers moved from Ukraine to Germany
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland
1 carrier and 2 fighters moved from 105 Sea Zone to 111 Sea Zone
1 battleship moved from 105 Sea Zone to 111 Sea Zone
1 carrier and 1 fighter moved from 105 Sea Zone to 113 Sea Zone
1 destroyer moved from 105 Sea Zone to 113 Sea Zone
7 infantry moved from Sweden to Norway
3 infantry moved from Switzerland to Western Germany
1 mech_infantry moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Spain to Portugal
Germans take Portugal from Neutral_True
1 artillery moved from Spain to Normandy Bordeaux
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Southern Italy to 113 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
4 bombers moved from United Kingdom to Normandy Bordeaux
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
4 mech_infantrys moved from Bulgaria to Yugoslavia
Place Units - Germans
1 airfield placed in Germany
1 artillery placed in Normandy Bordeaux
3 infantry placed in Western Germany
2 tactical_bombers placed in Western Germany
6 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,5,2,4,2,6,1,3,5,6
Germans collect 72 PUs (6 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 aaGun, 1 armour, 2 artilleries and 2 infantry
EDIT: Adding units owned by Italians to Tambov: 1 aaGun, 1 armour, 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
British AA : -1.17
Germans regular : 0.17
British regular : 0.17
reposted with italy edit - sorry!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 2 infantry moved from Kazakhstan to Sikang
1 artillery and 2 infantry moved from Kazakhstan to Volgograd
1 armour, 11 artilleries, 48 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Volgograd, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Sikang
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 11 artilleries, 48 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 11 artilleries, 48 infantry and 1 mech_infantry in Caucasus, round 2 : 15/61 hits, 14.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 11 artilleries, 48 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 aaGuns moved from Kazakhstan to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.00
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour and 3 mech_infantrys moved from French Indo China to Kiangsi
2 infantry moved from French Indo China to Yunnan
1 bomber moved from Paulau Island to Yunnan
1 bomber moved from Paulau Island to 42 Sea Zone
1 tactical_bomber moved from Paulau Island to 43 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 39 Sea Zone to 58 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Battle in Shantung
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Kiangsi, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Yunnan to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from Jehol to Manchuria
2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 aaGuns and 2 infantry moved from 36 Sea Zone to French Indo China
2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Paulau Island to French Indo China
1 fighter moved from Paulau Island to 36 Sea Zone
1 tactical_bomber moved from Paulau Island to French Indo China
4 fighters moved from Paulau Island to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
2 infantry placed in Japan
2 carriers and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour and 3 mech_infantrys moved from French Indo China to Kiangsi
2 infantry moved from French Indo China to Yunnan
1 bomber moved from Paulau Island to Yunnan
1 bomber moved from Paulau Island to 42 Sea Zone
1 tactical_bomber moved from Paulau Island to 43 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 39 Sea Zone to 58 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Battle in Shantung
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Kiangsi, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Yunnan to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from Jehol to Manchuria
2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 aaGuns and 2 infantry moved from 36 Sea Zone to French Indo China
2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Paulau Island to French Indo China
1 fighter moved from Paulau Island to 36 Sea Zone
1 tactical_bomber moved from Paulau Island to French Indo China
4 fighters moved from Paulau Island to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
2 infantry placed in Japan
2 carriers and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 58 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Algeria to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Saudi Arabia
2 fighters and 1 mech_infantry moved from British Columbia to Alaska
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Aleutian Islands
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport
Germans defend with 3 submarines
Americans roll dice for 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
2 submarines owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win, taking Aleutian Islands from Japanese with 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for Germans: 3 submarines
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Gibraltar
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Saudi Arabia
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/4 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 2/4 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Saudi Arabia
1 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 infantry
Battle in Alaska
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Alaska
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 fighters moved from Alaska to 8 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from 26 Sea Zone to 8 Sea Zone
1 battleship moved from 26 Sea Zone to 8 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from New Guinea to 54 Sea Zone
6 fighters moved from New Guinea to Queensland
1 bomber moved from 91 Sea Zone to United Kingdom
3 artilleries and 3 infantry moved from Eastern United States to Quebec
1 carrier and 3 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
3 carriers and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter moved from Kansu to Szechwan
2 infantry moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Hunan
4 infantry moved from Anhwe to Kiangsu
7 infantry moved from Kweichow to Yunnan
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 2 infantry
Chinese roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 6 infantry in Yunnan, round 3 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 6 infantry in Yunnan, round 4 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Kiangsu, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British repair damage of 4x airfield, 19x factory_major; Remaining resources: 28 PUs;
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan State
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from India to West India
UK_Pacific take West India from Germans
2 infantry and 1 mech_infantry moved from Persia to Eastern Persia
3 fighters and 2 tactical_bombers moved from Kazakhstan to Eastern Persia
2 fighters moved from India to Eastern Persia
4 infantry moved from Egypt to 98 Sea Zone
1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Spain
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Spain
Combat - British
Battle in Spain
Battle in Gibraltar
British attack with 2 infantry
Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Gibraltar
1 mech_infantry owned by the Germans lost in Gibraltar
British win, taking Spain from Germans, taking Gibraltar from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Persia
British attack with 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 armour and 4 infantry
British roll dice for 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 : 6/10 hits, 4.33 expected hits
Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the British lost in Eastern Persia
4 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 4 infantry
Non Combat Move - British
3 fighters moved from Eastern Persia to India
2 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus
2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Iraq to Turkey
4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Burma to India
1 aaGun and 7 infantry moved from Burma to Yunnan
12 artilleries and 13 infantry moved from Greece to Turkey
1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 106 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
Place Units - British
1 artillery and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.17
Japanese regular : 0.00
Germans regular : 1.50
Neutral_True regular : 0.00
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Algeria to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Saudi Arabia
2 fighters and 1 mech_infantry moved from British Columbia to Alaska
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Aleutian Islands
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport
Germans defend with 3 submarines
Americans roll dice for 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
2 submarines owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win, taking Aleutian Islands from Japanese with 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for Germans: 3 submarines
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Gibraltar
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Saudi Arabia
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/4 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 2/4 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Saudi Arabia
1 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 infantry
Battle in Alaska
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Alaska
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 fighters moved from Alaska to 8 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from 26 Sea Zone to 8 Sea Zone
1 battleship moved from 26 Sea Zone to 8 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from New Guinea to 54 Sea Zone
6 fighters moved from New Guinea to Queensland
1 bomber moved from 91 Sea Zone to United Kingdom
3 artilleries and 3 infantry moved from Eastern United States to Quebec
1 carrier and 3 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
3 carriers and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter moved from Kansu to Szechwan
2 infantry moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Hunan
4 infantry moved from Anhwe to Kiangsu
7 infantry moved from Kweichow to Yunnan
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 2 infantry
Chinese roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 6 infantry in Yunnan, round 3 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 6 infantry in Yunnan, round 4 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Kiangsu, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British repair damage of 4x airfield, 19x factory_major; Remaining resources: 28 PUs;
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan State
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from India to West India
UK_Pacific take West India from Germans
2 infantry and 1 mech_infantry moved from Persia to Eastern Persia
3 fighters and 2 tactical_bombers moved from Kazakhstan to Eastern Persia
2 fighters moved from India to Eastern Persia
4 infantry moved from Egypt to 98 Sea Zone
1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Spain
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Spain
Combat - British
Battle in Spain
Battle in Gibraltar
British attack with 2 infantry
Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Gibraltar
1 mech_infantry owned by the Germans lost in Gibraltar
British win, taking Spain from Germans, taking Gibraltar from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Persia
British attack with 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 armour and 4 infantry
British roll dice for 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 : 6/10 hits, 4.33 expected hits
Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the British lost in Eastern Persia
4 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 4 infantry
Non Combat Move - British
3 fighters moved from Eastern Persia to India
2 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus
2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Iraq to Turkey
4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Burma to India
1 aaGun and 7 infantry moved from Burma to Yunnan
12 artilleries and 13 infantry moved from Greece to Turkey
1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 106 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
Place Units - British
1 artillery and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by British to India: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.17
Japanese regular : 0.00
Germans regular : 1.50
Neutral_True regular : 0.00
British regular : 1.50
I think I need another miracle here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 armour moved from Tambov to Ukraine
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,1,5,2,1,6,6,4,5,1
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters and 2 tactical_bombers moved from Caucasus to India
Non Combat Move - ANZAC
1 carrier and 1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Guinea to 54 Sea Zone
1 fighter moved from New Guinea to Queensland
1 fighter moved from Queensland to Shan State
1 artillery and 1 infantry moved from Greece to Turkey
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
ANZAC collect 15 PUs (1 lost to blockades); end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
2 infantry moved from Iraq to Turkey
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Reapplied edit.
Sorry I haven’t had a chance to do my turn, will try to get it done tomorrow night
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 4 fighters, 8 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry and 1 mech_infantry moved from Portugal to Spain
1 mech_infantry moved from Normandy Bordeaux to Spain
2 infantry and 1 mech_infantry moved from Scotland to United Kingdom
4 bombers and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
4 fighters and 4 tactical_bombers moved from Germany to United Kingdom
1 bomber, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
7 infantry moved from Norway to 113 Sea Zone
5 infantry moved from Western Germany to 113 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 12 infantry, 1 submarine and 6 transports moved from 113 Sea Zone to 109 Sea Zone
12 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Western Germany to 112 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 111 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 infantry moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
8 armour, 11 artilleries, 1 fighter, 17 infantry, 21 mech_infantrys and 1 tactical_bomber moved from Tambov to Volgograd
1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 8 armour, 11 artilleries, 1 fighter, 17 infantry, 21 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 8 armour, 11 artilleries, 1 fighter, 17 infantry, 21 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 15/59 hits, 17.00 expected hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour, 11 artilleries, 1 fighter, 16 infantry, 21 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Spain
Germans attack with 2 infantry and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 2 infantry and 2 mech_infantrys in Spain, round 2 : 0/4 hits, 0.67 expected hits
British roll dice for 2 infantry in Spain, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Spain
Germans roll dice for 1 infantry and 2 mech_infantrys in Spain, round 3 : 1/3 hits, 0.50 expected hits
British roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Spain
Germans roll dice for 1 infantry and 2 mech_infantrys in Spain, round 4 : 0/3 hits, 0.50 expected hits
British roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Spain, round 5 : 1/3 hits, 0.50 expected hits
British roll dice for 1 infantry in Spain, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Spain
Germans win, taking Spain from British with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in United Kingdom
Germans attack with 2 artilleries, 5 bombers, 9 fighters, 18 infantry, 1 mech_infantry and 9 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 24 infantry; French defend with 2 infantry; Americans defend with 1 bomber and 2 fighters
British roll AA dice in United Kingdom : 2/15 hits, 2.50 expected hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 artilleries, 5 bombers, 7 fighters, 18 infantry, 1 mech_infantry and 9 tactical_bombers in United Kingdom, round 2 : 13/42 hits, 16.67 expected hits
British roll dice for 5 aaGuns, 1 artillery, 1 bomber, 5 fighters and 26 infantry in United Kingdom, round 2 : 10/33 hits, 12.50 expected hits
10 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British, 1 bomber owned by the Americans and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 artilleries, 5 bombers, 7 fighters, 8 infantry, 1 mech_infantry and 9 tactical_bombers in United Kingdom, round 3 : 21/32 hits, 15.00 expected hits
British roll dice for 1 artillery, 5 fighters and 18 infantry in United Kingdom, round 3 : 12/24 hits, 9.67 expected hits
3 fighters owned by the Germans, 6 infantry owned by the Germans, 2 tactical_bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in United Kingdom
2 fighters owned by the Americans, 1 artillery owned by the British, 2 infantry owned by the French and 16 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 artilleries, 5 bombers, 4 fighters, 2 infantry and 7 tactical_bombers in United Kingdom, round 4 : 16/20 hits, 10.83 expected hits
British roll dice for 3 fighters in United Kingdom, round 4 : 2/3 hits, 2.00 expected hits
2 tactical_bombers owned by the Germans lost in United Kingdom
3 fighters owned by the British lost in United Kingdom
Germans captures 47PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 artilleries, 5 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 5 fighters, 16 infantry, 1 mech_infantry and 4 tactical_bombers
Casualties for British: 5 aaGuns, 1 artillery, 3 fighters and 24 infantry
Casualties for Americans: 1 bomber and 2 fighters
Casualties for French: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 aaGun moved from Scotland to United Kingdom
5 bombers, 4 fighters and 5 tactical_bombers moved from United Kingdom to Scotland
2 mech_infantrys moved from Yugoslavia to Western Germany
1 mech_infantry moved from Yugoslavia to Bulgaria
3 aaGuns moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Russia
4 fighters, 2 infantry and 1 tactical_bomber placed in Western Germany
1 destroyer and 2 transports placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,6,3,4,2,2,6,5,6,6
Germans collect 79 PUs (6 lost to blockades); end with 126 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 131 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 136 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 151 PUs
Combat Hit Differential Summary :
British AA : -0.50
Russians regular : 0.67
Germans regular : 5.17
British regular : -1.17