Simon (Alliex+19) vs Sunkhareb (Axis) BM

  • '19 '17 '16

    Guess so.


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour, 2 tactical_bombers and 7 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 submarines moved from 105 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Spain to Gibraltar
                  Germans take Gibraltar from British
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            4 bombers moved from Southern Italy to United Kingdom
            2 fighters and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom
            1 tactical_bomber moved from France to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 mech_infantry moved from Tambov to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Russia to Samara
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from British
            1 armour moved from Afghanistan to West India
                  Germans take West India from UK_Pacific
            1 armour moved from West India to Eastern Persia
            4 infantry moved from Afghanistan to Eastern Persia
            3 infantry moved from Tambov to Volgograd
            1 fighter moved from Tambov to Volgograd
            1 tactical_bomber moved from Tambov to Volgograd
            1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Spain to 105 Sea Zone
            1 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 111 Sea Zone
            1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame


  • intercept at UK?

  • '19 '17 '16

    No intercept.


  • before i roll, i miscalculated transports on my buy so i’m going to fix, repost, let me know if that changes your mind on intercept or not.


  • swapping 1 tp out for a inf + art - all other moves stay same. assuming no intercept still


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 artillery, 3 infantry, 2 tactical_bombers and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 submarines moved from 105 Sea Zone to 91 Sea Zone
            1 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 mech_infantry moved from Spain to 105 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 111 Sea Zone
            1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
            4 bombers moved from Southern Italy to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            2 fighters and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom
            1 tactical_bomber moved from France to United Kingdom
            1 mech_infantry moved from Spain to Gibraltar
                  Germans take Gibraltar from British
            1 mech_infantry moved from Tambov to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Russia to Samara
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from British
            3 infantry moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
            1 armour moved from Afghanistan to West India
                  Germans take West India from UK_Pacific
            1 armour moved from West India to Eastern Persia
            4 infantry moved from Afghanistan to Eastern Persia
            1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 9 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                    British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits
                Bombing raid in United Kingdom rolls: 5,5,5,8,7 and causes: 20 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 4,5 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 26 damage total.  Damaged units is as follows: factory_major = 20, airfield = 6
            Battle in Scotland
            Battle in Eastern Persia
                Germans attack with 1 armour and 4 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 2/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Germans win, taking Scotland from British, taking Eastern Persia from British with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 3 submarines
                Americans defend with 1 cruiser and 2 transports
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 cruiser owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 2 transports in 91 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 3 submarines remaining. Battle score for attacker is 26
                Casualties for Americans: 1 cruiser and 2 transports
            Battle in Volgograd
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
            3 mech_infantrys moved from Ukraine to Tambov
            4 fighters and 4 tactical_bombers moved from Ukraine to Germany
            1 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland
            1 carrier and 2 fighters moved from 105 Sea Zone to 111 Sea Zone
            1 battleship moved from 105 Sea Zone to 111 Sea Zone
            1 carrier and 1 fighter moved from 105 Sea Zone to 113 Sea Zone
            1 destroyer moved from 105 Sea Zone to 113 Sea Zone
            7 infantry moved from Sweden to Norway
            3 infantry moved from Switzerland to Western Germany
            1 mech_infantry moved from France to Normandy Bordeaux
            3 infantry moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Spain to Portugal
                  Germans take Portugal from Neutral_True
            1 artillery moved from Spain to Normandy Bordeaux
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 105 Sea Zone to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
            1 fighter moved from Southern Italy to 113 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Western Germany
            4 bombers moved from United Kingdom to Normandy Bordeaux
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 cruiser moved from 112 Sea Zone to 111 Sea Zone
            2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
            4 mech_infantrys moved from Bulgaria to Yugoslavia
    
        Place Units - Germans
            1 airfield placed in Germany
            1 artillery placed in Normandy Bordeaux
            3 infantry placed in Western Germany
            2 tactical_bombers placed in Western Germany
            6 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,5,2,4,2,6,1,3,5,6
            Germans collect 72 PUs (6 lost to blockades); end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    British AA : -1.17
    Germans regular : 0.17
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 artillery, 3 infantry, 2 tactical_bombers and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 submarines moved from 105 Sea Zone to 91 Sea Zone
            1 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 mech_infantry moved from Spain to 105 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 111 Sea Zone
            1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
            4 bombers moved from Southern Italy to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            2 fighters and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom
            1 tactical_bomber moved from France to United Kingdom
            1 mech_infantry moved from Spain to Gibraltar
                  Germans take Gibraltar from British
            1 mech_infantry moved from Tambov to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Russia to Samara
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from British
            3 infantry moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
            1 armour moved from Afghanistan to West India
                  Germans take West India from UK_Pacific
            1 armour moved from West India to Eastern Persia
            4 infantry moved from Afghanistan to Eastern Persia
            1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 9 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                    British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits
                Bombing raid in United Kingdom rolls: 5,5,5,8,7 and causes: 20 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 4,5 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 26 damage total.  Damaged units is as follows: factory_major = 20, airfield = 6
            Battle in Scotland
            Battle in Eastern Persia
                Germans attack with 1 armour and 4 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 2/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Germans win, taking Scotland from British, taking Eastern Persia from British with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 3 submarines
                Americans defend with 1 cruiser and 2 transports
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 cruiser owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 2 transports in 91 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 3 submarines remaining. Battle score for attacker is 26
                Casualties for Americans: 1 cruiser and 2 transports
            Battle in Volgograd
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
            3 mech_infantrys moved from Ukraine to Tambov
            4 fighters and 4 tactical_bombers moved from Ukraine to Germany
            1 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland
            1 carrier and 2 fighters moved from 105 Sea Zone to 111 Sea Zone
            1 battleship moved from 105 Sea Zone to 111 Sea Zone
            1 carrier and 1 fighter moved from 105 Sea Zone to 113 Sea Zone
            1 destroyer moved from 105 Sea Zone to 113 Sea Zone
            7 infantry moved from Sweden to Norway
            3 infantry moved from Switzerland to Western Germany
            1 mech_infantry moved from France to Normandy Bordeaux
            3 infantry moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Spain to Portugal
                  Germans take Portugal from Neutral_True
            1 artillery moved from Spain to Normandy Bordeaux
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 105 Sea Zone to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
            1 fighter moved from Southern Italy to 113 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Western Germany
            4 bombers moved from United Kingdom to Normandy Bordeaux
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 cruiser moved from 112 Sea Zone to 111 Sea Zone
            2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
            4 mech_infantrys moved from Bulgaria to Yugoslavia
    
        Place Units - Germans
            1 airfield placed in Germany
            1 artillery placed in Normandy Bordeaux
            3 infantry placed in Western Germany
            2 tactical_bombers placed in Western Germany
            6 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,5,2,4,2,6,1,3,5,6
            Germans collect 72 PUs (6 lost to blockades); end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 1 aaGun, 1 armour, 2 artilleries and 2 infantry
            EDIT: Adding units owned by Italians to Tambov: 1 aaGun, 1 armour, 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    British AA : -1.17
    Germans regular : 0.17
    British regular : 0.17
    

    Savegame


  • reposted with italy edit - sorry!

  • '19 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 artillery and 2 infantry moved from Kazakhstan to Sikang
            1 artillery and 2 infantry moved from Kazakhstan to Volgograd
            1 armour, 11 artilleries, 48 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Sikang
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                Russians attack with 1 armour, 11 artilleries, 48 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 11 artilleries, 48 infantry and 1 mech_infantry in Caucasus, round 2 : 15/61 hits, 14.17 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 armour, 11 artilleries, 48 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Kazakhstan to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : 0.00
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Manchuria to Jehol
            1 fighter moved from Japan to Jehol
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 armour and 3 mech_infantrys moved from French Indo China to Kiangsi
            2 infantry moved from French Indo China to Yunnan
            1 bomber moved from Paulau Island to Yunnan
            1 bomber moved from Paulau Island to 42 Sea Zone
            1 tactical_bomber moved from Paulau Island to 43 Sea Zone
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 39 Sea Zone to 58 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kiangsu
            Battle in Shantung
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Jehol
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 armour and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Kiangsi, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Yunnan to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from Jehol to Manchuria
            2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 aaGun moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 aaGun moved from Manchuria to 19 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            2 aaGuns and 2 infantry moved from 36 Sea Zone to French Indo China
            2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            3 fighters moved from Paulau Island to French Indo China
            1 fighter moved from Paulau Island to 36 Sea Zone
            1 tactical_bomber moved from Paulau Island to French Indo China
            4 fighters moved from Paulau Island to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            3 infantry placed in French Indo China
            2 infantry placed in Japan
            2 carriers and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Manchuria to Jehol
            1 fighter moved from Japan to Jehol
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 armour and 3 mech_infantrys moved from French Indo China to Kiangsi
            2 infantry moved from French Indo China to Yunnan
            1 bomber moved from Paulau Island to Yunnan
            1 bomber moved from Paulau Island to 42 Sea Zone
            1 tactical_bomber moved from Paulau Island to 43 Sea Zone
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 39 Sea Zone to 58 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kiangsu
            Battle in Shantung
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Jehol
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 armour and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Kiangsi, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Yunnan to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from Jehol to Manchuria
            2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 aaGun moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 aaGun moved from Manchuria to 19 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            2 aaGuns and 2 infantry moved from 36 Sea Zone to French Indo China
            2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            3 fighters moved from Paulau Island to French Indo China
            1 fighter moved from Paulau Island to 36 Sea Zone
            1 tactical_bomber moved from Paulau Island to French Indo China
            4 fighters moved from Paulau Island to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            3 infantry placed in French Indo China
            2 infantry placed in Japan
            2 carriers and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 58 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 1.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Central America to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from Algeria to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Saudi Arabia
            2 fighters and 1 mech_infantry moved from British Columbia to Alaska
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Americans
            Battle in Aleutian Islands
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport
                Germans defend with 3 submarines
                    Americans roll dice for 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                    2 submarines owned by the Germans lost in 91 Sea Zone
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win, taking Aleutian Islands from Japanese with 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 3 submarines
            Battle in Gibraltar
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Gibraltar
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Saudi Arabia
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/4 hits, 1.00 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Saudi Arabia
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 2/4 hits, 1.00 expected hits
                    Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Saudi Arabia
                    1 infantry owned by the Neutral_True lost in Saudi Arabia
                Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_True: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Alaska
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Alaska
                    2 infantry owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Alaska to 8 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from 26 Sea Zone to 8 Sea Zone
            1 battleship moved from 26 Sea Zone to 8 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from New Guinea to 54 Sea Zone
            6 fighters moved from New Guinea to Queensland
            1 bomber moved from 91 Sea Zone to United Kingdom
            3 artilleries and 3 infantry moved from Eastern United States to Quebec
            1 carrier and 3 transports moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            3 carriers and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 fighter moved from Kansu to Szechwan
            2 infantry moved from Kweichow to Szechwan
            3 infantry moved from Kweichow to Hunan
            4 infantry moved from Anhwe to Kiangsu
            7 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Yunnan
                Chinese attack with 7 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 6 infantry in Yunnan, round 3 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 6 infantry in Yunnan, round 4 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Kiangsu, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British repair damage of 4x airfield, 19x factory_major; Remaining resources: 28 PUs; 
            British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Siam to Shan State
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from India to West India
                  UK_Pacific take West India from Germans
            2 infantry and 1 mech_infantry moved from Persia to Eastern Persia
            3 fighters and 2 tactical_bombers moved from Kazakhstan to Eastern Persia
            2 fighters moved from India to Eastern Persia
            4 infantry moved from Egypt to 98 Sea Zone
            1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from 92 Sea Zone to Spain
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from 92 Sea Zone to Spain
    
        Combat - British
            Battle in Spain
            Battle in Gibraltar
                British attack with 2 infantry
                Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Gibraltar
                    1 mech_infantry owned by the Germans lost in Gibraltar
                British win, taking Spain from Germans, taking Gibraltar from Germans with 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Persia
                British attack with 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 1 armour and 4 infantry
                    British roll dice for 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 : 6/10 hits, 4.33 expected hits
                    Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                    4 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Persia
                British win, taking Eastern Persia from Germans with 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 4 infantry
    
        Non Combat Move - British
            3 fighters moved from Eastern Persia to India
            2 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus
            2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 infantry moved from Iraq to Turkey
            4 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Burma to India
            1 aaGun and 7 infantry moved from Burma to Yunnan
            12 artilleries and 13 infantry moved from Greece to Turkey
            1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from 106 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
    
        Place Units - British
            1 artillery and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : -0.17
    Japanese regular : 0.00
    Germans regular : 1.50
    Neutral_True regular : 0.00
    British regular : 1.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Central America to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from Algeria to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Saudi Arabia
            2 fighters and 1 mech_infantry moved from British Columbia to Alaska
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Americans
            Battle in Aleutian Islands
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport
                Germans defend with 3 submarines
                    Americans roll dice for 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                    2 submarines owned by the Germans lost in 91 Sea Zone
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win, taking Aleutian Islands from Japanese with 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 3 submarines
            Battle in Gibraltar
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Gibraltar
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Saudi Arabia
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/4 hits, 1.00 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Saudi Arabia
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 2/4 hits, 1.00 expected hits
                    Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Saudi Arabia
                    1 infantry owned by the Neutral_True lost in Saudi Arabia
                Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_True: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Alaska
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Alaska
                    2 infantry owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Alaska to 8 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from 26 Sea Zone to 8 Sea Zone
            1 battleship moved from 26 Sea Zone to 8 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from New Guinea to 54 Sea Zone
            6 fighters moved from New Guinea to Queensland
            1 bomber moved from 91 Sea Zone to United Kingdom
            3 artilleries and 3 infantry moved from Eastern United States to Quebec
            1 carrier and 3 transports moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            3 carriers and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 fighter moved from Kansu to Szechwan
            2 infantry moved from Kweichow to Szechwan
            3 infantry moved from Kweichow to Hunan
            4 infantry moved from Anhwe to Kiangsu
            7 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Yunnan
                Chinese attack with 7 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 6 infantry in Yunnan, round 3 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 6 infantry in Yunnan, round 4 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Kiangsu, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British repair damage of 4x airfield, 19x factory_major; Remaining resources: 28 PUs; 
            British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Siam to Shan State
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from India to West India
                  UK_Pacific take West India from Germans
            2 infantry and 1 mech_infantry moved from Persia to Eastern Persia
            3 fighters and 2 tactical_bombers moved from Kazakhstan to Eastern Persia
            2 fighters moved from India to Eastern Persia
            4 infantry moved from Egypt to 98 Sea Zone
            1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from 92 Sea Zone to Spain
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from 92 Sea Zone to Spain
    
        Combat - British
            Battle in Spain
            Battle in Gibraltar
                British attack with 2 infantry
                Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Gibraltar
                    1 mech_infantry owned by the Germans lost in Gibraltar
                British win, taking Spain from Germans, taking Gibraltar from Germans with 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Persia
                British attack with 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 1 armour and 4 infantry
                    British roll dice for 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 : 6/10 hits, 4.33 expected hits
                    Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                    4 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Persia
                British win, taking Eastern Persia from Germans with 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 4 infantry
    
        Non Combat Move - British
            3 fighters moved from Eastern Persia to India
            2 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus
            2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 infantry moved from Iraq to Turkey
            4 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Burma to India
            1 aaGun and 7 infantry moved from Burma to Yunnan
            12 artilleries and 13 infantry moved from Greece to Turkey
            1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from 106 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
    
        Place Units - British
            1 artillery and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Caucasus: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by British to India: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : -0.17
    Japanese regular : 0.00
    Germans regular : 1.50
    Neutral_True regular : 0.00
    British regular : 1.50
    

    Savegame

  • '19 '17 '16

    I think I need another miracle here.


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour moved from Tambov to Ukraine
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,1,5,2,1,6,6,4,5,1
            Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 fighters and 2 tactical_bombers moved from Caucasus to India
    
        Non Combat Move - ANZAC
            1 carrier and 1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Guinea to 54 Sea Zone
            1 fighter moved from New Guinea to Queensland
            1 fighter moved from Queensland to Shan State
            1 artillery and 1 infantry moved from Greece to Turkey
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
            ANZAC collect 15 PUs (1 lost to blockades); end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            2 infantry moved from Iraq to Turkey
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Reapplied edit.

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