Oh you’re right. Delete the mech in Egypt.
Simon (Alliex+19) vs Sunkhareb (Axis) BM
-
standard order of loss or do you have a different preference?
-
it’s a big battle so figured i’d ask, odds are heavily in my favor though
-
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 33 Sea Zone 8 submarines moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 34 Sea Zone to 33 Sea Zone 8 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to 33 Sea Zone 1 carrier, 2 destroyers and 4 submarines moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 33 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from Aleutian Islands to 8 Sea Zone 2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 submarine moved from 1 Sea Zone to 7 Sea Zone
Combat Hit Differential Summary :
-
You can go Max D. Think I didn’t count on the planes from the Philippines landing on land.
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 33 Sea Zone 8 submarines moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 34 Sea Zone to 33 Sea Zone 8 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to 33 Sea Zone 1 carrier, 2 destroyers and 4 submarines moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 33 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from Aleutian Islands to 8 Sea Zone 2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 submarine moved from 1 Sea Zone to 7 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in Alaska Battle in 33 Sea Zone Japanese attack with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 6 destroyers, 12 fighters, 13 submarines and 8 tactical_bombers Americans defend with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 10 fighters, 9 submarines and 3 transports; ANZAC defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport Japanese roll dice for 13 submarines in 33 Sea Zone, round 2 : 4/13 hits, 4.33 expected hits Units damaged: 2 carriers owned by the ANZAC and 2 carriers owned by the Americans Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 6 destroyers, 12 fighters and 8 tactical_bombers in 33 Sea Zone, round 2 : 15/31 hits, 16.33 expected hits Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 9 submarines in 33 Sea Zone, round 2 : 3/9 hits, 1.50 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 14 fighters and 4 transports in 33 Sea Zone, round 2 : 15/30 hits, 15.50 expected hits Units damaged: 1 battleship owned by the Japanese 3 carriers owned by the Japanese and 11 submarines owned by the Japanese lost in 33 Sea Zone 9 submarines owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 6 destroyers, 12 fighters and 8 tactical_bombers in 33 Sea Zone, round 3 : 11/31 hits, 16.33 expected hits Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 3 destroyers, 14 fighters and 4 transports in 33 Sea Zone, round 3 : 21/28 hits, 14.83 expected hits 7 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 6 destroyers owned by the Japanese, 1 battleship owned by the Japanese, 2 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone 2 carriers owned by the ANZAC, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone 5 fighters owned by the Japanese, 5 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated Americans win, taking Dutch New Guinea from ANZAC, taking Alaska from Americans with 1 battleship, 1 cruiser, 14 fighters and 4 transports remaining. Battle score for attacker is -91 Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 7 fighters, 13 submarines and 3 tactical_bombers Casualties for Americans: 5 carriers, 2 cruisers, 4 destroyers and 9 submarines Casualties for ANZAC: 2 carriers and 1 destroyer 4 fighters owned by the ANZAC and 10 fighters owned by the Americans forced to land in Caroline Islands Non Combat Move - Japanese 3 tactical_bombers could not land in 33 Sea Zone and were removed 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to Paulau Island 2 bombers moved from 33 Sea Zone to Paulau Island 1 armour, 10 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to French Indo China 2 mech_infantrys moved from Kiangsi to French Indo China 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 carriers and 4 transports moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 2 destroyers placed in 6 Sea Zone 3 fighters placed in Japan 3 infantry placed in Manchuria 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Paulau Island: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 7.17 Japanese regular : -6.67
-
not sure why i expected normal dice for once. some day it will happen
-
from this to -91 lol!
-
@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
not sure why i expected normal dice for once. some day it will happen
Even dice there = GG!
-
Did you forget to move the BB off India
-
Yeah moving just the bb and marine two seazones down so you can’t reach with the planes. My bad! Thanks for catching.
Yeah if that battle went as expected I think it’d be GG. Surprisingly still close despite all this… Crazy game so far 🙂
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 2 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 1 bomber moved from Morocco to Spain 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 tactical_bomber moved from United Kingdom to Spain EDIT: 1 battleship moved from 39 Sea Zone to 58 Sea Zone EDIT: 1 marine moved from Ceylon to 58 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Spain Americans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 artillery, 3 infantry and 3 mech_infantrys Germans roll AA dice in Spain : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Spain Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 2/9 hits, 3.83 expected hits Germans roll dice for 1 aaGun, 1 artillery, 3 infantry and 3 mech_infantrys in Spain, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans lost in Spain 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Spain Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 2/7 hits, 3.50 expected hits Germans roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Spain, round 3 : 3/6 hits, 2.00 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain 2 infantry owned by the Germans lost in Spain 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated Germans win with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -20 Casualties for Americans: 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun and 3 infantry Non Combat Move - Americans 1 bomber moved from Spain to United Kingdom 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Central United States to British Columbia 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Central America 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Caroline Islands to 26 Sea Zone 1 submarine moved from 8 Sea Zone to 10 Sea Zone 1 fighter moved from 2 Sea Zone to British Columbia 1 fighter moved from Western United States to British Columbia 1 fighter moved from 45 Sea Zone to New Guinea 6 fighters moved from Caroline Islands to New Guinea 1 fighter moved from Caroline Islands to New Guinea 8 submarines moved from 30 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Spain to Algeria 2 fighters moved from Spain to United Kingdom 2 carriers and 2 destroyers moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 carriers and 1 destroyer placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 fighter and 1 infantry moved from Hopei to Chahar 8 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Kweichow, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 2 fighters and 2 tactical_bombers moved from India to Volgograd 1 armour and 1 mech_infantry moved from Turkey to Volgograd British take Caucasus from Germans 1 infantry moved from Turkey to Greece British take Greece from Germans 1 fighter moved from India to Volgograd 2 fighters moved from India to Yunnan 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry moved from Burma to Shan State Combat - British Battle in Volgograd British attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 3 infantry British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 3/7 hits, 3.50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Volgograd 3 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Germans: 3 infantry Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry in Shan State, round 2 : 9/26 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Burma to Shan State 2 fighters moved from Yunnan to India 1 aaGun and 8 infantry moved from India to Burma 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone EDIT: 1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt EDIT: 2 infantry moved from Nigeria to 82 Sea Zone EDIT: 2 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Iraq to Persia 2 artilleries and 1 infantry moved from Persia to Northwest Persia 2 artilleries and 3 infantry moved from Turkey to Greece 10 artilleries and 9 infantry moved from Turkey to Greece 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Eastern Persia 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 2 infantry moved from Venezuela to Brazil 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 106 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from Gibraltar to 98 Sea Zone 3 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan 2 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Egypt to Trans-Jordan Place Units - British 1 carrier placed in 98 Sea Zone 1 submarine placed in 80 Sea Zone 2 infantry placed in Persia 1 artillery and 1 infantry placed in Egypt 3 infantry placed in Union of South Africa British undo move 5. British undo move 4. 1 artillery and 2 infantry placed in Union of South Africa 2 infantry placed in Egypt Turn Complete - British British collect 45 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -3.83 Japanese regular : -0.67 Germans AA : 0.50 Germans regular : 0.67 British regular : 2.67
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 armour moved from Tambov to Samara Italians take Samara from Russians 1 armour moved from Samara to Tambov 1 fighter moved from 105 Sea Zone to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 92 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to 105 Sea Zone 1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Tambov to Rostov 2 infantry moved from Bulgaria to Yugoslavia Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,6,2,1,6,1,4,3,2,1 Italians collect 5 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 4 fighters moved from Caroline Islands to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Dutch New Guinea ANZAC attack with 4 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 4 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Dutch New Guinea 2 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 3 fighters moved from Dutch New Guinea to New Guinea 1 fighter moved from New South Wales to Queensland 1 cruiser moved from 33 Sea Zone to 62 Sea Zone 3 fighters moved from Burma to Shan State 1 artillery and 1 infantry moved from Turkey to Greece Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.17
-
i wanted to keep the italian units in Tambov not sure why i moved them down to Rostov. is that OK?
-
Guess so.
-
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 2 tactical_bombers and 7 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 105 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Spain to Gibraltar Germans take Gibraltar from British 1 submarine moved from 105 Sea Zone to 91 Sea Zone 4 bombers moved from Southern Italy to United Kingdom 2 fighters and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom 1 tactical_bomber moved from France to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 mech_infantry moved from Tambov to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Russia to Samara 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from British 1 armour moved from Afghanistan to West India Germans take West India from UK_Pacific 1 armour moved from West India to Eastern Persia 4 infantry moved from Afghanistan to Eastern Persia 3 infantry moved from Tambov to Volgograd 1 fighter moved from Tambov to Volgograd 1 tactical_bomber moved from Tambov to Volgograd 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Spain to 105 Sea Zone 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 111 Sea Zone 1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
-
intercept at UK?
-
No intercept.
-
before i roll, i miscalculated transports on my buy so i’m going to fix, repost, let me know if that changes your mind on intercept or not.
-
swapping 1 tp out for a inf + art - all other moves stay same. assuming no intercept still