@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
@nikola1975 said in PtV L25: ArtofWar 1947 (Allies) vs Nikola1975 (Axis + 9):
If you want, edit the tank back to Egypt and add one Italian unit (a casualty from the tank) to Alexandria
Thanks. ITA tank & UK Inf edited back.
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 28 Sea Zone
2 fighters moved from New Zealand to Hawaiian Islands
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 unit repaired.
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
3 artilleries and 15 infantry moved from Poland to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
1 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Norway to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
3 tactical_bombers moved from Western Germany to 98 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Finland to Karelia
1 fighter moved from Western Germany to 98 Sea Zone
Combat - Germans
Battle in Gibraltar
Battle in 98 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Germans win, taking Gibraltar from British with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 bombers moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Alexandria
1 fighter moved from 98 Sea Zone to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
4 infantry moved from Bulgaria to Romania
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Germany to Poland
5 armour and 5 mech_infantrys moved from France to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
1 factory_minor placed in Romania
6 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0.83
British regular : -0.33
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Northern Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Poland
1 infantry moved from Leningrad to Vyborg
2 fighters and 1 tactical_bomber moved from Leningrad to Vyborg
1 submarine moved from 130 Sea Zone to 128 Sea Zone
Airborne Attack Move - Russians
Battle in Poland
Russians attack with 1 armour
Germans defend with 1 aaGun
Russians win, taking Poland from Germans with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Vyborg
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad
1 artillery and 1 mech_infantry moved from Northern Belarus to Leningrad
1 aaGun and 10 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Leningrad to Archangel
1 artillery and 8 infantry moved from Western Ukraine to Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk
3 infantry moved from Stalingrad to Rostov
2 infantry moved from Northern Caucasus to Rostov
3 infantry moved from Russia to Yaroslavl
1 aaGun and 7 infantry moved from Sakha to Siberia
1 aaGun and 8 infantry moved from Sakha to Amur
1 submarine moved from 118 Sea Zone to 116 Sea Zone
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Leningrad
1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
1 armour, 1 artillery and 1 infantry placed in Ukraine
Russians undo move 3.
1 armour and 2 infantry placed in Ukraine
1 infantry placed in Russia
1 artillery placed in Siberia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
3 artilleries moved from Davao to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone
1 battleship moved from 36 Sea Zone to 55 Sea Zone
1 marine moved from Gilbert Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
1 fighter moved from Caroline Islands to New Guinea
3 artilleries and 3 infantry moved from 55 Sea Zone to New Guinea
1 fighter and 2 tactical_bombers moved from Caroline Islands to 55 Sea Zone
2 fighters moved from 32 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 battleship moved from 36 Sea Zone to 50 Sea Zone
3 carriers moved from 32 Sea Zone to 50 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 bombers moved from Kwangsi to Eastern India
1 fighter moved from Siam to 132 Sea Zone
1 tactical_bomber moved from Kwangsi to 132 Sea Zone
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 infantry moved from Davao to Manilla
2 infantry moved from Kyushu to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 tactical_bomber moved from Paulau to Manilla
1 fighter moved from Fukien to Manilla
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
Bombing raid in Eastern India rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Eastern India causes 12 damage total.
Battle in Guam
Battle in Solomon Islands
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 3 fighters, 2 tactical_bombers and 3 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 2 destroyers, 3 fighters, 2 tactical_bombers and 3 transports in 55 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Guam from Americans, taking Solomon Islands from ANZAC, taking 55 Sea Zone from Neutral with 1 battleship, 2 destroyers, 3 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 132 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 132 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in New Guinea
Japanese attack with 3 artilleries, 1 fighter and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in New Guinea, round 2 : 4/7 hits, 2.50 expected hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in New Guinea
2 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Manilla
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manilla, round 2 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 armour and 1 artillery moved from Kyushu to 7 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 7 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter and 3 tactical_bombers moved from 32 Sea Zone to Caroline Islands
1 fighter moved from Manilla to Davao
1 tactical_bomber moved from Manilla to Davao
1 tactical_bomber moved from 132 Sea Zone to French Indo China
1 fighter moved from 132 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Siam to French Indo China
1 fighter moved from Kiangsu to French Indo China
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Jehol to Anhwe
1 artillery moved from Shansi to Anhwe
3 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Japan to Kyushu
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
2 bombers moved from Eastern India to French Indo China
1 fighter moved from New Guinea to 50 Sea Zone
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 50 Sea Zone
Place Units - Japanese
1 carrier, 1 cruiser and 2 transports placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 3.33
UK_Pacific AA : -0.33
ANZAC regular : 0.00
British regular : -0.33
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Americans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Marshall Islands
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 fighter moved from 28 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier and 1 transport moved from 28 Sea Zone to 27 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
3 fighters and 1 tactical_bomber moved from Marshall Islands to 27 Sea Zone
1 bomber moved from Marshall Islands to Hawaiian Islands
1 infantry moved from Central United States to Eastern United States
1 armour moved from Western United States to Eastern United States
Place Units - Americans
1 carrier and 1 destroyer placed in 11 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
2 artilleries and 2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 cruisers and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
1 armour moved from Egypt to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 83 Sea Zone to Trans-Jordan
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
Combat - British
Battle in Kweichow
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 infantry moved from Ethiopia to 78 Sea Zone
1 artillery moved from Ethiopia to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
British take Southern Persia from Neutral_Allies
2 fighters moved from Trans-Jordan to 83 Sea Zone
1 tactical_bomber moved from Trans-Jordan to British Somaliland
2 infantry moved from Rhodesia to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from Kweichow to Eastern India
3 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
4 infantry and 1 mech_infantry moved from Eastern India to Burma
1 fighter moved from Malta to British Somaliland
Place Units - British
1 carrier and 1 transport placed in 73 Sea Zone
1 fighter placed in 73 Sea Zone
1 submarine placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,5,3,4,6
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.67
Italians regular : 0.67
Japanese regular : 1.00
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 submarine and 2 transports; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Yugoslavia to Poland
1 bomber moved from Southern Italy to Poland
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
Combat - Italians
Battle in Poland
Italians attack with 1 armour and 1 bomber
Russians defend with 1 armour
Italians roll dice for 1 armour and 1 bomber in Poland, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Poland
1 armour owned by the Russians lost in Poland
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 bomber moved from Poland to Bulgaria
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery moved from Tobruk to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery and 1 infantry moved from Yugoslavia to Albania
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : 0.50
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 submarine moved from 64 Sea Zone to 30 Sea Zone
2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from Queensland to New South Wales
1 cruiser moved from 28 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,4,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Germans
Germans buy 3 armour and 3 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Germany to Poland
Germans take Poland from Russians
1 armour moved from Poland to Eastern Poland
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
21 infantry moved from Eastern Poland to Southern Belarus
5 artilleries moved from Eastern Poland to Southern Belarus
1 armour moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Eastern Poland
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
10 armour and 9 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 armour moved from Western Germany to Slovakia Hungary
Combat - Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 aaGuns moved from Eastern Poland to Southern Belarus
1 aaGun moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from Gibraltar to 93 Sea Zone
1 fighter moved from Alexandria to Egypt
1 fighter and 3 tactical_bombers moved from Tobruk to Romania
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 98 Sea Zone
5 infantry moved from Karelia to Finland
Place Units - Germans
3 armour placed in Romania
3 tactical_bombers placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,3
Germans collect 45 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Leningrad to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Leningrad to Northern Belarus
Russians take Northern Belarus from Germans
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Archangel to Vologda
3 infantry moved from Yaroslavl to Russia
1 aaGun and 10 infantry moved from Novgorod to Yaroslavl
1 aaGun, 2 artilleries and 4 infantry moved from Leningrad to Vologda
1 armour and 1 mech_infantry moved from Leningrad to Yaroslavl
2 fighters and 1 tactical_bomber moved from Leningrad to Russia
2 armour and 1 mech_infantry moved from Ukraine to Stalingrad
1 infantry moved from Stalingrad to Rostov
1 artillery and 13 infantry moved from Ukraine to Rostov
2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Rostov
1 artillery and 1 infantry moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Stalingrad
1 armour and 1 mech_infantry placed in Urals
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
2 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from Kyushu to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
1 marine moved from Solomon Islands to 50 Sea Zone
1 carrier moved from 6 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from New Guinea to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 50 Sea Zone to New South Wales
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 destroyers moved from 55 Sea Zone to 43 Sea Zone
1 battleship moved from 55 Sea Zone to 43 Sea Zone
1 battleship and 3 carriers moved from 50 Sea Zone to 64 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
1 artillery moved from New Guinea to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Java
2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 64 Sea Zone
2 artilleries and 2 infantry moved from 64 Sea Zone to New South Wales
1 cruiser and 1 marine moved from 50 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to New South Wales
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 64 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to New South Wales
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
2 infantry moved from Anhwe to Hopei
2 bombers moved from French Indo China to Hopei
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
1 fighter moved from French Indo China to Borneo
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 3 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in New South Wales
Japanese attack with 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
ANZAC roll AA dice in New South Wales : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry, 1 marine and 2 tactical_bombers in New South Wales, round 2 : 2/13 hits, 5.33 expected hits
ANZAC roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 fighter and 4 infantry in New South Wales, round 2 : 3/9 hits, 3.50 expected hits
3 infantry owned by the Japanese lost in New South Wales
2 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in New South Wales, round 3 : 6/10 hits, 4.50 expected hits
ANZAC roll dice for 1 armour, 3 artilleries, 1 fighter and 2 infantry in New South Wales, round 3 : 3/7 hits, 2.83 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in New South Wales
1 armour owned by the ANZAC, 2 infantry owned by the ANZAC and 3 artilleries owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in New South Wales, round 4 : 4/7 hits, 3.50 expected hits
ANZAC roll dice for 1 fighter in New South Wales, round 4 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in New South Wales
1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 8PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 artilleries, 2 fighters and 4 infantry
Casualties for ANZAC: 2 aaGuns, 1 armour, 3 artilleries, 1 fighter and 4 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from Manilla to Davao
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Kyushu to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 fighter moved from French Indo China to 37 Sea Zone
2 bombers moved from Hopei to French Indo China
1 tactical_bomber moved from Caroline Islands to Davao
1 fighter moved from Caroline Islands to Japan
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Caroline Islands to Davao
1 fighter and 1 tactical_bomber moved from French Indo China to Davao
1 fighter moved from Borneo to French Indo China
1 tactical_bomber moved from Borneo to 37 Sea Zone
1 fighter moved from Borneo to French Indo China
1 aaGun and 1 infantry moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Davao to 64 Sea Zone
1 submarine moved from 132 Sea Zone to 38 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.83
ANZAC AA : 1.00
ANZAC regular : -0.00
UK_Pacific regular : -0.33
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
1 submarine moved from 27 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
1 bomber and 2 fighters moved from Hawaiian Islands to 17 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in 17 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Gibraltar from Germans with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 17 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 90 Sea Zone
1 fighter moved from Eastern United States to British Guiana
1 aaGun moved from Eastern United States to Central United States
1 aaGun moved from Quebec to Eastern United States
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
2 carriers, 1 submarine and 2 transports placed in 11 Sea Zone
Americans undo move 2.
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
1 artillery owned by the Chinese retreated to Tsinghai
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
1 infantry placed in Tsinghai
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Trans-Jordan to Egypt
2 fighters moved from 83 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from British Somaliland to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 transport moved from 73 Sea Zone to 74 Sea Zone
1 artillery moved from Kenya to 74 Sea Zone
1 artillery and 1 transport moved from 74 Sea Zone to 78 Sea Zone
1 infantry moved from Italian Somaliland to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 transport moved from 73 Sea Zone to 74 Sea Zone
2 infantry moved from Tanganyika Territory to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
2 artilleries and 4 infantry moved from 83 Sea Zone to Egypt
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
1 bomber moved from United Kingdom to 94 Sea Zone
Combat - British
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Egypt
British attack with 1 armour, 3 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
British roll dice for 2 cruisers in Egypt, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 armour, 3 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/13 hits, 5.17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits, 3.67 expected hits
3 infantry owned by the British lost in Egypt
1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 3 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 5/10 hits, 4.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Egypt, round 3 : 2/4 hits, 2.00 expected hits
2 artilleries owned by the British lost in Egypt
1 mech_infantry owned by the Italians, 1 fighter owned by the Germans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 2 artilleries and 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Germans: 1 fighter
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Burma to Yunnan
1 infantry moved from Southern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 carrier and 1 fighter moved from 73 Sea Zone to 74 Sea Zone
1 carrier and 1 fighter moved from 74 Sea Zone to 83 Sea Zone
1 fighter moved from Egypt to Southern Persia
2 fighters and 1 tactical_bomber moved from Egypt to 83 Sea Zone
1 bomber moved from 94 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
2 fighters moved from 90 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 104 Sea Zone to 90 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
Place Units - British
1 factory_minor placed in Southern Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
1 transport placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 90 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,1,3,4,5,1
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,4
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -2.50
Americans regular : 0.67
Italians regular : -0.67
Japanese regular : 2.00
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to 96 Sea Zone
2 infantry moved from Tunisia to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 100 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery moved from Albania to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 100 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Bulgaria to Egypt
2 infantry moved from Morocco to Algeria
1 submarine moved from 100 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
British defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Egypt, round 2 : 2/11 hits, 3.83 expected hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Italians lost in Egypt
1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Egypt, round 3 : 2/10 hits, 3.67 expected hits
British roll dice for 1 armour and 1 mech_infantry in Egypt, round 3 : 0/2 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from Albania to Greece
Place Units - Italians
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern Italy
1 transport placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -5.17
British regular : -1.67
Game History
Round: 3
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 30 Sea Zone to 27 Sea Zone
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries and 22 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
14 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Baltic States
3 armour moved from Romania to Southern Belarus
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Slovakia Hungary to Southern Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Belarus
1 bomber moved from Southern Italy to Northern Belarus
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Eastern Poland to Northern Belarus
1 bomber moved from Southern Italy to 93 Sea Zone
1 tactical_bomber moved from Romania to Northern Belarus
1 fighter moved from Romania to Baltic States
1 tactical_bomber moved from Romania to Northern Belarus
1 tactical_bomber moved from Romania to Baltic States
5 infantry moved from Finland to Vyborg
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber
British defend with 1 submarine and 1 transport; Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans and 1 submarine owned by the British submerged
1 transport owned by the British and 1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Battle in Northern Belarus
Germans attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Northern Belarus, round 2 : 5/7 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Baltic States, round 2 : 2/7 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 aaGuns moved from Southern Belarus to Bryansk
1 bomber, 1 fighter and 3 tactical_bombers moved from Northern Belarus to Southern Belarus
2 fighters and 4 tactical_bombers moved from Baltic States to Southern Belarus
1 tactical_bomber moved from 98 Sea Zone to Eastern Poland
2 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
1 carrier moved from 98 Sea Zone to 100 Sea Zone
1 fighter moved from 98 Sea Zone to 100 Sea Zone
1 battleship moved from 98 Sea Zone to 100 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from 93 Sea Zone to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
1 submarine placed in 95 Sea Zone
2 bombers placed in Western Germany
Germans undo move 2.
2 bombers placed in Romania
1 infantry placed in Romania
Germans undo move 2.
1 bomber placed in Western Germany
1 infantry placed in Romania
2 infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
1 bomber placed in Romania
Germans undo move 5.
1 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 7.
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,4
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.50
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 9 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Northern Manchuria
1 aaGun and 6 infantry moved from Siberia to Amur
2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber moved from Russia to Samara
1 armour and 1 mech_infantry moved from Urals to Samara
1 aaGun, 1 armour, 10 infantry and 1 mech_infantry moved from Yaroslavl to Gorky
1 aaGun, 2 artilleries and 7 infantry moved from Vologda to Gorky
3 armour, 3 infantry and 2 mech_infantrys moved from Stalingrad to Samara
2 aaGuns, 2 artilleries and 20 infantry moved from Rostov to Stalingrad
Place Units - Russians
2 fighters and 1 tactical_bomber placed in Urals
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Stalingrad
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Celebes to 45 Sea Zone
1 armour moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
Japanese take Queensland from ANZAC
1 artillery moved from Java to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 46 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 artillery moved from 46 Sea Zone to Dutch New Guinea
2 infantry moved from Sumatra to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Anhwe to Honan
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 marine moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Davao to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
2 bombers moved from French Indo China to Malaya
2 fighters moved from French Indo China to Malaya
1 carrier moved from 37 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
3 transports moved from 64 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Davao to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 46 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 battleship moved from 43 Sea Zone to 46 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 38 Sea Zone to 56 Sea Zone
2 infantry moved from Borneo to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 64 Sea Zone to 35 Sea Zone
1 carrier moved from 64 Sea Zone to 35 Sea Zone
1 carrier moved from 64 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 35 Sea Zone
1 battleship moved from 64 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in Dutch New Guinea
Battle in Malaya
Japanese attack with 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in Malaya, round 2 : 2/11 hits, 3.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Malaya from UK_Pacific with 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
1 fighter moved from Malaya to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
2 bombers moved from Malaya to French Indo China
1 transport moved from 64 Sea Zone to 63 Sea Zone
1 cruiser moved from 64 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Davao: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in Shantung
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in New South Wales
1 artillery and 3 infantry placed in Japan
Japanese undo move 5.
1 infantry placed in Japan
2 infantry placed in New South Wales
Japanese undo move 2.
1 destroyer placed in 7 Sea Zone
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67
UK_Pacific regular : -0.33
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
2 artilleries, 4 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 25 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from 25 Sea Zone to Midway
Combat - Americans
Battle in Morocco
Battle in Midway
Non Combat Move - Americans
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 carrier and 1 destroyer moved from 90 Sea Zone to 94 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from British Guiana to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 tactical_bomber moved from 27 Sea Zone to Midway
1 fighter moved from 27 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 aaGun moved from Central United States to Western United States
1 tactical_bomber moved from Midway to 25 Sea Zone
Place Units - Americans
1 infantry placed in Eastern United States
1 submarine and 1 transport placed in 104 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 7 infantry moved from Tsinghai to Szechwan
1 fighter and 2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 7 infantry in Szechwan, round 2 : 1/9 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Southern Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
3 fighters and 1 tactical_bomber moved from 83 Sea Zone to Iraq
1 fighter moved from Southern Persia to Iraq
2 cruisers moved from 83 Sea Zone to 82 Sea Zone
1 bomber moved from Gibraltar to Southern France
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in Iraq
British attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 7/9 hits, 3.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 carriers, 1 destroyer and 2 transports moved from 83 Sea Zone to 82 Sea Zone
1 transport moved from 83 Sea Zone to 74 Sea Zone
3 fighters and 1 tactical_bomber moved from Iraq to 82 Sea Zone
1 fighter moved from Iraq to Southern Persia
1 bomber moved from Southern France to Gibraltar
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 90 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to Morocco
Place Units - British
1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in Union of South Africa
1 airfield placed in Gibraltar
Turning on Edit Mode
EDIT: Removing units owned by British from Morocco: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,3,4,4,5,4,4
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.83
Japanese regular : -1.00
Germans AA : -0.17
Neutral_Axis regular : 0.00
British regular : 3.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 11 PUs;
Combat Move - Italians
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Malta
2 cruisers moved from 100 Sea Zone to 98 Sea Zone
1 battleship moved from 100 Sea Zone to 98 Sea Zone
1 bomber moved from Alexandria to Malta
1 tactical_bomber moved from Southern Italy to Malta
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 fighters moved from Alexandria to Anglo-Egyptian Sudan
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malta
Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield and 1 infantry
British roll AA dice in Malta : 1/2 hits, 0.33 expected hits
1 tactical_bomber owned by the Italians lost in Malta
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 bomber and 2 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 tactical_bomber
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Malta to Southern Italy
2 fighters moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Egypt
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 100 Sea Zone to 96 Sea Zone
2 infantry moved from Algeria to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Malta
Place Units - Italians
1 factory_minor placed in Egypt
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British AA : 0.67
British regular : -1.00
Game History
Round: 4
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 27 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 infantry moved from French Equatorial Africa to Belgian Congo
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
Germans captures 46PUs while taking Russians capital
Germans converts factory_major into different units
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
Germans take Russia from Russians
1 infantry moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
4 infantry moved from Vyborg to Leningrad
4 armour moved from Southern Belarus to Russia
1 armour moved from Bryansk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Russia
2 infantry moved from Romania to Bessarabia
1 infantry moved from Egypt to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
1 bomber moved from Southern France to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Southern Belarus to Southern Italy
9 mech_infantrys moved from Bryansk to Russia
22 infantry moved from Bryansk to Russia
5 artilleries moved from Bryansk to Russia
1 armour moved from Bryansk to Kursk
Germans take Kursk from Russians
11 armour moved from Bryansk to Russia
1 bomber moved from Romania to Southern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 100 Sea Zone to 98 Sea Zone
1 carrier moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from 100 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Eastern Poland to 98 Sea Zone
1 armour moved from Kursk to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Belarus to Ukraine
1 tactical_bomber moved from Southern Belarus to Ukraine
1 tactical_bomber moved from Southern Belarus to Ukraine
2 tactical_bombers moved from Southern Belarus to Ukraine
2 fighters moved from Southern Belarus to Ukraine
1 tactical_bomber moved from Southern Belarus to Western Germany
1 tactical_bomber moved from Southern Belarus to Ukraine
1 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Baltic States to Northern Belarus
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Germans
Battle in Crete
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 aaGuns moved from Bryansk to Russia
1 artillery and 3 infantry moved from Germany to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Southern France to France
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 116 Sea Zone
1 fighter placed in 116 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Romania
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2
Germans collect 57 PUs (3 lost to blockades); end with 104 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 107 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 120 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 130 PUs
Combat Hit Differential Summary :