dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
G40 OOB Mike64 (axis) vs captain walker (allies +40)
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 3 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 44 Sea Zone 6 fighters moved from 42 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 2 artilleries, 2 infantry and 9 mech_infantrys moved from Yunnan to Burma 5 artilleries and 2 infantry moved from Shan State to Burma 2 bombers moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to Burma 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/10 hits, 5.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 armour, 7 artilleries, 2 bombers, 4 infantry and 10 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 infantry and 10 mech_infantrys in Burma, round 2 : 10/24 hits, 7.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 7 artilleries, 2 bombers, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone 3 artilleries and 3 infantry moved from 38 Sea Zone to Burma 1 aaGun moved from Yunnan to Burma 1 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Shan State 2 bombers moved from Burma to French Indo China 1 fighter moved from Japan to Philippines 2 tactical_bombers moved from Japan to French Indo China 1 submarine moved from 20 Sea Zone to 38 Sea Zone 1 battleship moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 6 fighters moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 mech_infantrys moved from Kweichow to Burma 1 infantry moved from Amur to Manchuria 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Shensi to Tsinghai 1 armour moved from Kansu to Tsinghai Place Units - Japanese 1 airfield placed in Shan State 3 mech_infantrys placed in Malaya 1 fighter placed in French Indo China 1 carrier and 1 destroyer placed in 36 Sea Zone 2 destroyers placed in 20 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Removing units owned by Japanese from Java: 2 infantry EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 1.17 UK_Pacific regular : 0.33 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from United Kingdom to Southern France Combat - Americans Battle in Southern France Americans attack with 4 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 4/6 hits, 2.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Southern France to United Kingdom 2 fighters moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 1 aaGun, 5 infantry and 3 transports moved from 103 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 102 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 102 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 2 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Italians regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - British British buy 1 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 fighters and 2 infantry moved from 99 Sea Zone to Greece 3 infantry moved from Northwest Persia to Caucasus 1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Caucasus Combat - British Battle in Greece British attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Holland Belgium British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Persia 1 artillery and 4 infantry moved from Persia to Eastern Persia 3 aaGuns, 4 artilleries, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India 1 fighter and 1 tactical_bomber moved from West India to Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 1 transport moved from 80 Sea Zone to 71 Sea Zone 2 fighters moved from Greece to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 artillery and 2 infantry placed in Persia 1 armour and 2 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.00 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Bulgaria to Greece 2 fighters moved from Southern Italy to Greece 2 infantry moved from France to Southern France 1 bomber moved from Western Germany to Southern France Combat - Italians Battle in Greece Italians attack with 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the British lost in Greece Italians roll dice for 2 fighters and 1 infantry in Greece, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 infantry in Greece, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the British lost in Greece Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Battle in Southern France Italians attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the Americans lost in Southern France Italians roll dice for 1 bomber and 1 infantry in Southern France, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Western Germany 2 fighters moved from Greece to Southern Italy 2 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,6,3,6,3,2 Italians collect 5 PUs (8 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -1.50 British regular : 0.67 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 3 fighters and 2 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Romania to Greece Germans take Greece from British 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Rostov to Caucasus 2 tactical_bombers moved from Volgograd to Caucasus 2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bulgaria to Caucasus Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers, 3 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Caucasus Germans attack with 3 fighters, 2 infantry and 5 tactical_bombers British defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in Caucasus, round 2 : 5/10 hits, 4.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 3 fighters and 5 tactical_bombers moved from Caucasus to Ukraine 3 artilleries moved from Ukraine to Bryansk 3 artilleries and 3 infantry moved from Rostov to Bryansk 8 armour moved from Volgograd to Rostov 5 mech_infantrys moved from Volgograd to Rostov 3 artilleries moved from Volgograd to Rostov 1 armour moved from Kansu to Novosibirsk 3 mech_infantrys moved from Novgorod to Bryansk 4 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Romania to Ukraine 3 infantry moved from Western Germany to France 2 bombers and 3 fighters moved from Holland Belgium to Western Germany 2 bombers moved from Western Germany to Eastern Poland 2 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Western Germany to France 1 artillery moved from Germany to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in France 3 artilleries and 6 infantry placed in Western Germany 3 armour placed in Ukraine 3 infantry placed in Volgograd 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,6,4,1,2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,6,1,2,2,1 Germans collect 62 PUs (4 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.00 British regular : -0.67 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour, 13 artilleries, 2 fighters, 82 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 3 armour, 13 artilleries, 2 fighters, 82 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 armour, 13 artilleries, 2 fighters, 82 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 21/102 hits, 23.50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 armour, 13 artilleries, 2 fighters, 82 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Samara to Persia 5 aaGuns moved from Russia to Samara Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -2.50 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 10 artilleries, 6 infantry and 12 mech_infantrys moved from Burma to India 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry and 1 mech_infantry moved from 39 Sea Zone to Ceylon 1 battleship moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry and 1 mech_infantry moved from 39 Sea Zone to India 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Ceylon Battle in India Japanese attack with 1 armour, 11 artilleries, 8 infantry and 13 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 11 artilleries, 8 infantry and 13 mech_infantrys in India, round 2 : 8/33 hits, 9.50 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in India 2 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 11 artilleries, 7 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Burma to India 2 transports moved from 38 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Malaya to Burma 1 infantry moved from French Indo China to Shan State 1 carrier and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 20 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Tsinghai to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to Shan State Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 destroyer and 2 submarines placed in 20 Sea Zone 1 submarine placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery and 1 infantry placed in French Indo China 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Japanese regular : -1.17 UK_Pacific regular : 0.33 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 fighter moved from United Kingdom to Southern France Combat - Americans Battle in Southern France Americans attack with 4 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Southern France to United Kingdom 2 fighters moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 4 infantry and 2 transports moved from 102 Sea Zone to 103 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Western United States to Queensland 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - British British buy 1 armour and 13 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 infantry moved from Northwest Persia to Caucasus 1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to Caucasus Combat - British Battle in Holland Belgium British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Caucasus British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/8 hits, 3.50 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from Caucasus to Persia 1 artillery and 6 infantry moved from Eastern Persia to Persia 3 aaGuns, 4 artilleries, 19 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 armour moved from Egypt to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - British 3 infantry placed in Persia 2 infantry placed in Union of South Africa 1 armour and 2 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans regular : 0.67 British regular : 1.00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 2 fighters owned by the Italians retreated 1 infantry owned by the Italians retreated to Western Germany British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 1 bomber and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Southern France to Western Germany 2 armour and 1 mech_infantry moved from Bryansk to Tambov 2 infantry moved from Yugoslavia to Northern Italy 1 armour moved from Romania to Ukraine Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,3,4,6 Italians collect 2 PUs (11 lost to blockades); end with 3 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.17 British regular : 0.33 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Bryansk to Russia 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Ukraine to Russia 2 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 bomber moved from Eastern Poland to Russia 1 bomber moved from Eastern Poland to Caucasus 1 tactical_bomber moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Caucasus Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1.67 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Russia Germans attack with 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 3 infantry Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers in Russia, round 2 : 6/9 hits, 4.00 expected hits Russians roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Russia 3 infantry owned by the Russians lost in Russia Germans captures 9PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Caucasus Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Caucasus 1 infantry owned by the British lost in Caucasus 1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Non Combat Move - Germans 4 aaGuns, 4 armour, 30 artilleries, 30 infantry and 18 mech_infantrys moved from Bryansk to Tambov 1 infantry moved from Volgograd to Rostov 8 armour and 5 mech_infantrys moved from Rostov to Tambov 3 armour and 1 mech_infantry moved from Ukraine to Tambov 1 bomber moved from Caucasus to Eastern Poland 1 bomber moved from Russia to Eastern Poland 2 fighters and 2 tactical_bombers moved from Russia to Tambov 1 tactical_bomber moved from Russia to Ukraine 1 fighter and 2 tactical_bombers moved from Caucasus to Ukraine 2 artilleries and 2 infantry moved from Bryansk to Rostov 1 armour moved from Novosibirsk to Yenisey 2 artilleries and 2 infantry moved from Bryansk to Tambov 1 infantry moved from Belarus to Smolensk 3 infantry moved from Belarus to Bryansk 6 infantry moved from Western Germany to France 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 6 infantry moved from Germany to Western Germany 3 fighters moved from Holland Belgium to Western Germany 1 mech_infantry moved from Greece to Romania Place Units - Germans 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 3 artilleries placed in France 1 artillery and 9 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,3,6,5 Germans collect 62 PUs (4 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 76 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.17 British regular : 0.00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Combat Move - Russians 2 artilleries and 3 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 3 armour, 11 artilleries and 1 mech_infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 73 infantry moved from Samara to Kazakhstan 4 infantry moved from Samara to Kazakhstan Combat - Russians Battle in Volgograd Russians attack with 2 artilleries and 3 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 artilleries in Volgograd, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Volgograd Russians roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Volgograd, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Volgograd, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win with 2 infantry remaining. Battle score for attacker is -14 Casualties for Russians: 2 artilleries and 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 aaGuns moved from Samara to Kazakhstan Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -1.83 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 harbour, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from India to West India 2 bombers moved from Shan State to West India Combat - Japanese Battle in West India Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in West India, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from West India to Shan State 1 mech_infantry moved from Burma to Kweichow 1 armour and 1 infantry moved from Shensi to Kweichow 1 infantry and 1 mech_infantry moved from Ceylon to 39 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to Burma 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 2 infantry moved from 38 Sea Zone to Burma 1 mech_infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 battleship, 2 destroyers and 2 submarines moved from 39 Sea Zone to 42 Sea Zone 1 destroyer and 2 submarines moved from 20 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 harbour placed in Java 3 artilleries placed in India 3 infantry placed in Malaya 1 submarine and 2 transports placed in 20 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 artilleries and 5 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 33 Sea Zone 2 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 16 fighters moved from 54 Sea Zone to Caroline Islands Combat - Americans Battle in Celebes Battle in Caroline Islands Americans attack with 2 artilleries, 17 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 17 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 15/26 hits, 11.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Celebes from Japanese, taking Caroline Islands from Japanese with 2 artilleries, 17 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Southern France Americans attack with 4 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Southern France to United Kingdom 2 fighters moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 4 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 3 transports moved from 102 Sea Zone to 101 Sea Zone 9 carriers, 8 destroyers and 8 submarines moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Wake Island 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 17 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 4 infantry placed in Eastern United States 1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : 4.83 Italians regular : 0.67 Japanese regular : -0.67 Japanese AA : -0.50 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - British British buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 infantry moved from Eastern Persia to West India 1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to West India Combat - British Battle in West India British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in West India, round 2 : 2/8 hits, 3.50 expected hits Japanese roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in West India 2 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Holland Belgium British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Holland Belgium 4 infantry moved from Egypt to 81 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 armour moved from Iraq to Persia 1 armour moved from Egypt to Iraq 1 bomber, 2 fighters and 2 tactical_bombers moved from West India to Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 6 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Eastern Persia to Persia Place Units - British 3 infantry placed in Persia 1 armour and 2 infantry placed in Egypt 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.33 British regular : -2.50 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - British British buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 infantry moved from Eastern Persia to West India 1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to West India Combat - British Battle in West India British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in West India, round 2 : 2/8 hits, 3.50 expected hits Japanese roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in West India 2 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Holland Belgium British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Holland Belgium 4 infantry moved from Egypt to 81 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 armour moved from Iraq to Persia 1 armour moved from Egypt to Iraq 1 bomber, 2 fighters and 2 tactical_bombers moved from West India to Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 6 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Eastern Persia to Persia Place Units - British 3 infantry placed in Persia 1 armour and 2 infantry placed in Egypt 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.33 British regular : -2.50





