@barnee
Thank you - looks like that did the trick!
G40 OOB Mike64 (axis) vs captain walker (allies +40)
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Northwest Persia to Iraq 1 armour, 1 fighter and 1 mech_infantry moved from Caucasus to Iraq 4 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Caucasus to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Iraq Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Iraq Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 4 : 1/3 hits, 1.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 5 : 1/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - Russians 1 fighter moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Vologda 4 aaGuns, 2 armour and 5 artilleries moved from Bryansk to Russia 30 infantry moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Tsinghai to Kansu 6 infantry moved from Timguska to Kansu 2 aaGuns and 10 infantry moved from Yenisey to Timguska Place Units - Russians 10 infantry placed in Russia 1 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -2.00 Neutral_Axis regular : -1.00
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
Combat Hit Differential Summary :
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scramble 39 ?
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@mike64 no scramble
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 39 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers British defend with 2 transports; French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone 1 destroyer owned by the French and 2 transports owned by the British lost in 39 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Casualties for British: 2 transports Battle in Philippines Japanese attack with 2 bombers and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 bombers moved from Philippines to French Indo China 3 infantry moved from Hopei to Shensi 1 aaGun moved from Hopei to Shensi 1 artillery moved from Kweichow to Shensi 1 mech_infantry moved from Burma to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 armour moved from Malaya to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to Shensi Place Units - Japanese 1 factory_minor placed in Malaya 3 mech_infantrys placed in French Indo China 2 carriers and 1 submarine placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 1.00 ANZAC regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 carrier, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Non Combat Move - British 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Libya to Alexandria 1 infantry moved from Tunisia to Libya 1 artillery moved from Algeria to Morocco 4 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 5 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Gibraltar 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 submarine placed in 98 Sea Zone 3 infantry placed in Persia 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 2 infantry placed in Egypt 1 transport placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 3 mech_infantrys moved from Romania to Bessarabia 1 infantry moved from Northern Italy to Yugoslavia Non Combat Move - Italians Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,6 Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Libya 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Baltic States to Archangel 4 infantry moved from Western Ukraine to Ukraine 2 fighters and 2 tactical_bombers moved from Bessarabia to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Ukraine 13 armour, 4 artilleries, 15 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Eastern Poland to Bryansk Combat - Germans Battle in Bryansk Germans attack with 13 armour, 4 artilleries, 17 infantry and 17 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 4 artilleries, 17 infantry and 17 mech_infantrys in Bryansk, round 2 : 17/51 hits, 14.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 13 armour, 4 artilleries, 17 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 4 fighters, 4 infantry and 4 tactical_bombers Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 4 fighters, 4 infantry and 4 tactical_bombers in Ukraine, round 2 : 7/12 hits, 5.33 expected hits Russians roll dice for 4 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Archangel Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Western Ukraine to Bryansk 2 artilleries and 4 infantry moved from Eastern Poland to Belarus 1 aaGun and 1 infantry moved from Baltic States to Belarus 1 artillery and 2 infantry moved from Novgorod to Belarus 3 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Archangel to Novgorod 1 fighter moved from Western Germany to Novgorod 2 fighters and 2 tactical_bombers moved from Ukraine to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Ukraine to Bessarabia 1 artillery moved from Poland to Eastern Poland 1 mech_infantry moved from Poland to Western Ukraine 1 artillery and 1 infantry moved from Germany to Poland 3 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 2 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 transport placed in 115 Sea Zone 2 mech_infantrys placed in Novgorod 3 artilleries and 3 mech_infantrys placed in Germany Germans undo move 3. 1 artillery, 4 infantry and 1 mech_infantry placed in Western Germany 2 artilleries and 2 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,2 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 56 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : 4.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 115 Sea Zone Germans scrambles 2 units out of Novgorod to defend against the attack in 115 Sea Zone Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Timguska to Novosibirsk 1 fighter moved from Caucasus to Russia 1 armour and 1 mech_infantry moved from Volgograd to Russia 1 armour and 1 mech_infantry moved from Iraq to Caucasus Place Units - Russians 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Hopei to Suiyuyan 1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan 1 infantry moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in Siberia Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Siberia from Russians, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Manchuria to Jehol 1 fighter moved from Shensi to French Indo China 1 artillery and 1 infantry moved from Kweichow to Shensi 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi 1 infantry moved from Yunnan to Kweichow 1 armour moved from Yunnan to Kweichow 3 mech_infantrys moved from French Indo China to Kweichow 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 artillery moved from Shan State to Yunnan 1 infantry moved from Siam to Shan State 1 carrier moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Malaya 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 3 submarines placed in 20 Sea Zone 1 destroyer and 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -1.83 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 infantry owned by the Japanese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 1 artillery, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 unit repaired. 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 infantry moved from Eastern Persia to West India 1 artillery and 3 infantry moved from Persia to Northwest Persia 2 artilleries and 6 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 armour moved from Alexandria to Trans-Jordan 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Libya to Tobruk 1 transport moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 artillery, 1 harbour and 2 infantry placed in Persia 1 submarine placed in 98 Sea Zone 2 infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Japanese regular : 0.67 British regular : 0.50
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@mike64 would it be ok if I edit my US fighter in Aus to my fleet when I do Anzac? I forgot to do that on US turn…
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No problem
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 3 mech_infantrys moved from Bessarabia to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Northern Italy to Romania Place Units - Italians 2 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,4 Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.67