@barnee
Thank you - looks like that did the trick!
G40 OOB Mike64 (axis) vs captain walker (allies +40)
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Non Combat Move - British 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Libya to Alexandria 1 infantry moved from Tunisia to Libya 1 artillery moved from Algeria to Morocco 4 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 5 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Gibraltar 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 submarine placed in 98 Sea Zone 3 infantry placed in Persia 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 2 infantry placed in Egypt 1 transport placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 3 mech_infantrys moved from Romania to Bessarabia 1 infantry moved from Northern Italy to Yugoslavia Non Combat Move - Italians Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,6 Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Libya 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Baltic States to Archangel 4 infantry moved from Western Ukraine to Ukraine 2 fighters and 2 tactical_bombers moved from Bessarabia to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Ukraine 13 armour, 4 artilleries, 15 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Eastern Poland to Bryansk Combat - Germans Battle in Bryansk Germans attack with 13 armour, 4 artilleries, 17 infantry and 17 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 4 artilleries, 17 infantry and 17 mech_infantrys in Bryansk, round 2 : 17/51 hits, 14.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 13 armour, 4 artilleries, 17 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 4 fighters, 4 infantry and 4 tactical_bombers Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 4 fighters, 4 infantry and 4 tactical_bombers in Ukraine, round 2 : 7/12 hits, 5.33 expected hits Russians roll dice for 4 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Archangel Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Western Ukraine to Bryansk 2 artilleries and 4 infantry moved from Eastern Poland to Belarus 1 aaGun and 1 infantry moved from Baltic States to Belarus 1 artillery and 2 infantry moved from Novgorod to Belarus 3 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Archangel to Novgorod 1 fighter moved from Western Germany to Novgorod 2 fighters and 2 tactical_bombers moved from Ukraine to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Ukraine to Bessarabia 1 artillery moved from Poland to Eastern Poland 1 mech_infantry moved from Poland to Western Ukraine 1 artillery and 1 infantry moved from Germany to Poland 3 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 2 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 transport placed in 115 Sea Zone 2 mech_infantrys placed in Novgorod 3 artilleries and 3 mech_infantrys placed in Germany Germans undo move 3. 1 artillery, 4 infantry and 1 mech_infantry placed in Western Germany 2 artilleries and 2 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,2 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 56 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : 4.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 115 Sea Zone Germans scrambles 2 units out of Novgorod to defend against the attack in 115 Sea Zone Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Timguska to Novosibirsk 1 fighter moved from Caucasus to Russia 1 armour and 1 mech_infantry moved from Volgograd to Russia 1 armour and 1 mech_infantry moved from Iraq to Caucasus Place Units - Russians 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Hopei to Suiyuyan 1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan 1 infantry moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in Siberia Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Siberia from Russians, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Manchuria to Jehol 1 fighter moved from Shensi to French Indo China 1 artillery and 1 infantry moved from Kweichow to Shensi 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi 1 infantry moved from Yunnan to Kweichow 1 armour moved from Yunnan to Kweichow 3 mech_infantrys moved from French Indo China to Kweichow 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 artillery moved from Shan State to Yunnan 1 infantry moved from Siam to Shan State 1 carrier moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Malaya 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 3 submarines placed in 20 Sea Zone 1 destroyer and 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -1.83 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 infantry owned by the Japanese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 1 artillery, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 unit repaired. 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 infantry moved from Eastern Persia to West India 1 artillery and 3 infantry moved from Persia to Northwest Persia 2 artilleries and 6 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 armour moved from Alexandria to Trans-Jordan 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Libya to Tobruk 1 transport moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 artillery, 1 harbour and 2 infantry placed in Persia 1 submarine placed in 98 Sea Zone 2 infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Japanese regular : 0.67 British regular : 0.50
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@mike64 would it be ok if I edit my US fighter in Aus to my fleet when I do Anzac? I forgot to do that on US turn…
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No problem
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 3 mech_infantrys moved from Bessarabia to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Northern Italy to Romania Place Units - Italians 2 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,4 Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Combat Move - French Non Combat Move - French 2 infantry moved from Libya to Tobruk 1 infantry moved from Iraq to Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour and 5 mech_infantrys moved from Bryansk to Volgograd 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 3 mech_infantrys moved from Bryansk to Caucasus 1 tactical_bomber moved from Slovakia Hungary to Caucasus 1 fighter moved from Bessarabia to Caucasus 1 fighter and 1 tactical_bomber moved from Bessarabia to Volgograd 1 tactical_bomber moved from Bessarabia to Caucasus 1 tactical_bomber moved from Slovakia Hungary to Caucasus 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk Combat - Germans Battle in Volgograd Germans attack with 5 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 5 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 8/12 hits, 4.50 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd 3 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 5/7 hits, 2.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Germans 2 fighters moved from Slovakia Hungary to Western Germany 1 artillery moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 fighter moved from Caucasus to Bryansk 1 tactical_bomber moved from Caucasus to Bryansk 2 tactical_bombers moved from Caucasus to Rostov 2 infantry moved from Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Bryansk to Volgograd 1 aaGun, 3 artilleries and 6 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 1 artillery moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 5 infantry moved from Novgorod to Belarus 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 1 infantry moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 2 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 2 aaGuns moved from Germany to Western Germany 1 aaGun moved from Germany to Poland 1 infantry moved from Western Germany to France Place Units - Germans 1 fighter placed in Western Germany 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 2 artilleries and 2 infantry placed in Germany 1 artillery and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,5 Germans collect 55 PUs (4 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0.83 Germans regular : 5.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov Russians take Tambov from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Novosibirsk to Samara Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from Shensi to Kansu 1 armour and 2 mech_infantrys moved from Kweichow to Kansu 1 infantry moved from Suiyuyan to Kansu 2 bombers moved from French Indo China to Kansu 1 fighter and 1 tactical_bomber moved from French Indo China to Kansu 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma Combat - Japanese Battle in Soviet Far East Battle in Kansu Japanese attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 fighter and 6 infantry; Russians defend with 1 armour, 6 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 4/23 hits, 8.17 expected hits Chinese roll dice for 1 armour, 1 fighter, 12 infantry and 1 mech_infantry in Kansu, round 2 : 9/15 hits, 5.50 expected hits 9 infantry owned by the Japanese lost in Kansu 3 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 3 : 7/14 hits, 6.50 expected hits Chinese roll dice for 1 armour, 1 fighter, 8 infantry and 1 mech_infantry in Kansu, round 3 : 5/11 hits, 4.17 expected hits 1 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in Kansu 2 infantry owned by the Russians and 5 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 4 : 5/9 hits, 4.50 expected hits Chinese roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 4 : 2/4 hits, 1.83 expected hits 2 mech_infantrys owned by the Japanese lost in Kansu 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Soviet Far East from Russians, taking Kansu from Chinese with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 4 artilleries, 10 infantry and 2 mech_infantrys Casualties for Russians: 1 armour, 6 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 6 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kansu to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Jehol to Chahar 2 bombers moved from Kansu to Yunnan 1 artillery and 1 infantry moved from Kweichow to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 2 fighters moved from French Indo China to 42 Sea Zone 1 carrier and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 4 submarines moved from 20 Sea Zone to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to French Indo China Place Units - Japanese 3 submarines placed in 20 Sea Zone 1 carrier placed in 36 Sea Zone 3 mech_infantrys placed in Malaya 1 artillery and 1 infantry placed in French Indo China 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 4.50 Japanese regular : -2.50 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 fighter and 2 infantry placed in Eastern United States 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :