@Trout Hello, this is where we will post our turns! :)
G40 OOB Mike64 (axis) vs captain walker (allies +40)
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 3 fighters and 2 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Romania to Greece Germans take Greece from British 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Rostov to Caucasus 2 tactical_bombers moved from Volgograd to Caucasus 2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bulgaria to Caucasus Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers, 3 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Caucasus Germans attack with 3 fighters, 2 infantry and 5 tactical_bombers British defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in Caucasus, round 2 : 5/10 hits, 4.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 3 fighters and 5 tactical_bombers moved from Caucasus to Ukraine 3 artilleries moved from Ukraine to Bryansk 3 artilleries and 3 infantry moved from Rostov to Bryansk 8 armour moved from Volgograd to Rostov 5 mech_infantrys moved from Volgograd to Rostov 3 artilleries moved from Volgograd to Rostov 1 armour moved from Kansu to Novosibirsk 3 mech_infantrys moved from Novgorod to Bryansk 4 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Romania to Ukraine 3 infantry moved from Western Germany to France 2 bombers and 3 fighters moved from Holland Belgium to Western Germany 2 bombers moved from Western Germany to Eastern Poland 2 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Western Germany to France 1 artillery moved from Germany to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in France 3 artilleries and 6 infantry placed in Western Germany 3 armour placed in Ukraine 3 infantry placed in Volgograd 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,6,4,1,2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,6,1,2,2,1 Germans collect 62 PUs (4 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.00 British regular : -0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour, 13 artilleries, 2 fighters, 82 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 3 armour, 13 artilleries, 2 fighters, 82 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 armour, 13 artilleries, 2 fighters, 82 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 21/102 hits, 23.50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 armour, 13 artilleries, 2 fighters, 82 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Samara to Persia 5 aaGuns moved from Russia to Samara Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -2.50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 10 artilleries, 6 infantry and 12 mech_infantrys moved from Burma to India 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry and 1 mech_infantry moved from 39 Sea Zone to Ceylon 1 battleship moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry and 1 mech_infantry moved from 39 Sea Zone to India 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Ceylon Battle in India Japanese attack with 1 armour, 11 artilleries, 8 infantry and 13 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 11 artilleries, 8 infantry and 13 mech_infantrys in India, round 2 : 8/33 hits, 9.50 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in India 2 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 11 artilleries, 7 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Burma to India 2 transports moved from 38 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Malaya to Burma 1 infantry moved from French Indo China to Shan State 1 carrier and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 20 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Tsinghai to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to Shan State Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 destroyer and 2 submarines placed in 20 Sea Zone 1 submarine placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery and 1 infantry placed in French Indo China 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Japanese regular : -1.17 UK_Pacific regular : 0.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 fighter moved from United Kingdom to Southern France Combat - Americans Battle in Southern France Americans attack with 4 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Southern France to United Kingdom 2 fighters moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 4 infantry and 2 transports moved from 102 Sea Zone to 103 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Western United States to Queensland 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - British British buy 1 armour and 13 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 infantry moved from Northwest Persia to Caucasus 1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to Caucasus Combat - British Battle in Holland Belgium British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Caucasus British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/8 hits, 3.50 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from Caucasus to Persia 1 artillery and 6 infantry moved from Eastern Persia to Persia 3 aaGuns, 4 artilleries, 19 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 armour moved from Egypt to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - British 3 infantry placed in Persia 2 infantry placed in Union of South Africa 1 armour and 2 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 1.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 2 fighters owned by the Italians retreated 1 infantry owned by the Italians retreated to Western Germany British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 1 bomber and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Southern France to Western Germany 2 armour and 1 mech_infantry moved from Bryansk to Tambov 2 infantry moved from Yugoslavia to Northern Italy 1 armour moved from Romania to Ukraine Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,3,4,6 Italians collect 2 PUs (11 lost to blockades); end with 3 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.17 British regular : 0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Bryansk to Russia 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Ukraine to Russia 2 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 bomber moved from Eastern Poland to Russia 1 bomber moved from Eastern Poland to Caucasus 1 tactical_bomber moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Caucasus Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1.67 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Russia Germans attack with 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 3 infantry Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers in Russia, round 2 : 6/9 hits, 4.00 expected hits Russians roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Russia 3 infantry owned by the Russians lost in Russia Germans captures 9PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Caucasus Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Caucasus 1 infantry owned by the British lost in Caucasus 1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Non Combat Move - Germans 4 aaGuns, 4 armour, 30 artilleries, 30 infantry and 18 mech_infantrys moved from Bryansk to Tambov 1 infantry moved from Volgograd to Rostov 8 armour and 5 mech_infantrys moved from Rostov to Tambov 3 armour and 1 mech_infantry moved from Ukraine to Tambov 1 bomber moved from Caucasus to Eastern Poland 1 bomber moved from Russia to Eastern Poland 2 fighters and 2 tactical_bombers moved from Russia to Tambov 1 tactical_bomber moved from Russia to Ukraine 1 fighter and 2 tactical_bombers moved from Caucasus to Ukraine 2 artilleries and 2 infantry moved from Bryansk to Rostov 1 armour moved from Novosibirsk to Yenisey 2 artilleries and 2 infantry moved from Bryansk to Tambov 1 infantry moved from Belarus to Smolensk 3 infantry moved from Belarus to Bryansk 6 infantry moved from Western Germany to France 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 6 infantry moved from Germany to Western Germany 3 fighters moved from Holland Belgium to Western Germany 1 mech_infantry moved from Greece to Romania Place Units - Germans 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 3 artilleries placed in France 1 artillery and 9 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,3,6,5 Germans collect 62 PUs (4 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 76 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.17 British regular : 0.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Combat Move - Russians 2 artilleries and 3 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 3 armour, 11 artilleries and 1 mech_infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 73 infantry moved from Samara to Kazakhstan 4 infantry moved from Samara to Kazakhstan Combat - Russians Battle in Volgograd Russians attack with 2 artilleries and 3 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 artilleries in Volgograd, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Volgograd Russians roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Volgograd, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Volgograd, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win with 2 infantry remaining. Battle score for attacker is -14 Casualties for Russians: 2 artilleries and 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 aaGuns moved from Samara to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -1.83
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 harbour, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from India to West India 2 bombers moved from Shan State to West India Combat - Japanese Battle in West India Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in West India, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from West India to Shan State 1 mech_infantry moved from Burma to Kweichow 1 armour and 1 infantry moved from Shensi to Kweichow 1 infantry and 1 mech_infantry moved from Ceylon to 39 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to Burma 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 2 infantry moved from 38 Sea Zone to Burma 1 mech_infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 battleship, 2 destroyers and 2 submarines moved from 39 Sea Zone to 42 Sea Zone 1 destroyer and 2 submarines moved from 20 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 harbour placed in Java 3 artilleries placed in India 3 infantry placed in Malaya 1 submarine and 2 transports placed in 20 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 UK_Pacific regular : -0.33