@SuperbattleshipYamato russia-turn-2-complete-global-1940-game-37.tsvg nice
WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 1 Purchase Units - Italians Italians buy 1 barracks, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 submarines moved from 13a Sea Zone to 14b Sea Zone 2 cruisers moved from 14a Sea Zone to 14b Sea Zone 1 battleship moved from 14a Sea Zone to 14b Sea Zone 1 fighter moved from Italy to 14b Sea Zone 1 armour and 2 infantry moved from Libya to Tobruk Combat - Italians Battle in 14b Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 fighter and 2 submarines British defend with 1 cruiser and 1 destroyer Italians roll dice for 2 submarines in 14b Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 14b Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 14b Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 14b Sea Zone Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 submarines remaining. Battle score for attacker is 16 Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Italians 1 fighter moved from 14b Sea Zone to Tobruk 1 infantry moved from Sardinia to 14a Sea Zone 1 infantry moved from Corsica to 14a Sea Zone 2 infantry and 1 transport moved from 14a Sea Zone to 14b Sea Zone 2 infantry moved from 14b Sea Zone to Tobruk 1 infantry moved from Balkans to Romania 1 armour moved from Italy to Romania 1 artillery moved from Italy to Naples 1 infantry moved from Italy to Balkans 1 infantry moved from Italy to Balkans 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 barracks placed in Greece 1 transport placed in 14c Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 British regular : -0.83
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@Stucifer ping
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Sorry, been traveling a bunch and forgot about this one!
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 1 Purchase Units - Americans Americans buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Trigger FlyingTigers: 1 flyingTiger gained by PlayerId named:Chinese Chinese builds 3 units. Combat Move - Americans Americans loses 0 PUs for violating Mexicos neutrality. Americans loses 0 PUs for violating Northern South Americas neutrality. 1 bomber moved from Western United States to 59a Sea Zone 1 fighter moved from Western United States to 59a Sea Zone 1 fighter moved from Hawaiian Islands to 59a Sea Zone 1 fighter moved from 55a Sea Zone to 59a Sea Zone 1 fighter moved from Guam to 59a Sea Zone 1 destroyer moved from 55a Sea Zone to 59a Sea Zone 1 cruiser and 1 destroyer moved from 56a Sea Zone to 59a Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from Eastern United States to 12 Sea Zone 1 fighter moved from Eastern United States to 12 Sea Zone 1 infantry moved from Central United States to Mexico Americans take Mexico from Neutral 1 infantry moved from Panama to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco 1 cruiser moved from 19 Sea Zone to 12 Sea Zone Combat - Americans Battle in 12 Sea Zone Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 12 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 12 Sea Zone 1 submarine owned by the Germans lost in 12 Sea Zone Americans win with 1 bomber, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Morocco Battle in 59a Sea Zone Americans attack with 1 bomber, 1 cruiser, 2 destroyers and 4 fighters Japanese defend with 2 carriers and 3 fighters Americans roll dice for 1 bomber, 1 cruiser, 2 destroyers and 4 fighters in 59a Sea Zone, round 2 : 2/8 hits, 3.83 expected hits Japanese roll dice for 2 carriers and 3 fighters in 59a Sea Zone, round 2 : 3/5 hits, 2.67 expected hits 2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 59a Sea Zone 1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 59a Sea Zone Americans roll dice for 1 bomber, 1 cruiser and 3 fighters in 59a Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 carrier and 2 fighters in 59a Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the Americans lost in 59a Sea Zone 2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 59a Sea Zone Americans win, taking Morocco from Germans with 1 bomber and 3 fighters remaining. Battle score for attacker is 21 Casualties for Americans: 1 cruiser, 2 destroyers and 1 fighter Casualties for Japanese: 2 carriers and 3 fighters Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Brazil from Neutral to Americans EDIT: Turning off Edit Mode 1 bomber and 3 fighters moved from 59a Sea Zone to 57a Sea Zone 1 fighter moved from 57a Sea Zone to Hawaiian Islands 1 carrier moved from 55a Sea Zone to 57a Sea Zone 1 submarine moved from 56b Sea Zone to 57a Sea Zone 1 aaGun and 1 infantry moved from Western United States to 56a Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 56a Sea Zone to 57a Sea Zone 1 aaGun and 1 infantry moved from 57a Sea Zone to Hawaiian Islands 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Brazil 1 bomber moved from 12 Sea Zone to United Kingdom 1 fighter moved from 12 Sea Zone to United Kingdom 1 bomber moved from 57a Sea Zone to Hawaiian Islands 1 armour moved from Central United States to Western Canada Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 artillery and 1 infantry moved from Hubei to Szechuan 1 infantry moved from Chinghai to Szechuan 1 infantry moved from Ningxia to Xinjiang Place Units - Americans 2 submarines placed in 56a Sea Zone 1 fighter placed in Western United States Place Units - Chinese 1 flyingTiger and 2 infantry placed in Xinjiang 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.33 Germans regular : 0.83
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery, 1 fighter and 3 infantry moved from Finland to Leningrad 1 armour and 5 infantry moved from Baltic States to Leningrad 2 armour moved from Belorussia to Leningrad 1 artillery moved from Belorussia to Leningrad 2 armour moved from East Poland to Leningrad 1 armour moved from Eastern Ukraine to Baltic States 1 infantry moved from Ukraine to Eastern Ukraine 3 armour moved from Ukraine to Baltic States 3 fighters moved from Ukraine to NW Europe 1 infantry moved from Germany to NW Europe 1 artillery and 2 infantry moved from Libya to Algeria 2 armour moved from Tobruk to Algeria 1 transport moved from 5b Sea Zone to 5a Sea Zone 1 artillery moved from Germany to 5a Sea Zone 1 infantry moved from Germany to 5a Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5a Sea Zone to 5b Sea Zone 1 artillery and 1 infantry moved from 5b Sea Zone to Leningrad 2 infantry moved from Poland to East Poland 1 armour moved from Germany to East Poland 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to NW Europe 5 infantry moved from Germany to Poland 1 bomber moved from Norway to Germany Combat - Germans Battle in Leningrad Germans attack with 5 armour, 3 artilleries, 1 fighter and 9 infantry Russians defend with 1 aaGun, 3 bunkers, 1 factory and 5 infantry Russians roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits Germans roll dice for 2 cruisers in Leningrad, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 bunker owned by the Russians Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 9 infantry in Leningrad, round 2 : 4/18 hits, 6.00 expected hits Units damaged: 2 bunkers owned by the Russians Russians roll dice for 3 bunkers and 5 infantry in Leningrad, round 2 : 4/8 hits, 3.67 expected hits 4 infantry owned by the Germans lost in Leningrad 2 infantry owned by the Russians lost in Leningrad Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 5 infantry in Leningrad, round 3 : 4/14 hits, 5.33 expected hits Russians roll dice for 3 bunkers and 3 infantry in Leningrad, round 3 : 3/6 hits, 3.00 expected hits 3 infantry owned by the Germans lost in Leningrad 3 infantry owned by the Russians and 1 bunker owned by the Russians lost in Leningrad Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 2 infantry in Leningrad, round 4 : 6/11 hits, 4.67 expected hits Russians roll dice for 2 bunkers in Leningrad, round 4 : 2/2 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Leningrad 2 bunkers owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 5 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 15 Casualties for Germans: 9 infantry Casualties for Russians: 3 bunkers and 5 infantry Non Combat Move - Germans 1 fighter moved from Leningrad to Baltic States 1 fighter moved from Norway to Baltic States 1 destroyer, 1 submarine and 1 transport moved from 16b Sea Zone to 16a Sea Zone Place Units - Germans 1 aaGun placed in Germany 1 artillery and 2 infantry placed in Romania 3 armour, 1 artillery, 1 fighter and 5 infantry placed in Germany 1 submarine placed in 5a Sea Zone Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Objective 1 German Oil: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -2.00 Russians AA : -0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2 Purchase Units - Russians Trigger ArchangelLease: 1 aaGun gained by PlayerId named:Russians Trigger PersiaLease: 1 armour gained by PlayerId named:Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 2 infantry moved from Russia to Belorussia 1 fighter moved from Russia to Belorussia 1 infantry moved from Amur to Hulunbuir Russians take Hulunbuir from Japanese 3 artilleries and 3 infantry moved from Caucasus to Eastern Ukraine 2 artilleries and 2 infantry moved from Russia to Eastern Ukraine 2 armour moved from Russia to Eastern Ukraine 1 submarine moved from 58a Sea Zone to 62b Sea Zone Combat - Russians Battle in 62b Sea Zone Russians attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Russians roll dice for 1 submarine in 62b Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 62b Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 62b Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 62b Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 62b Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -5 Casualties for Russians: 1 submarine Battle in Eastern Ukraine Russians attack with 2 armour, 5 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 5 artilleries and 5 infantry in Eastern Ukraine, round 2 : 3/12 hits, 4.33 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 2 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belorussia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Eastern Ukraine 1 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Volga to Caucasus 1 fighter moved from Ukraine to Caucasus 1 fighter moved from Belorussia to Caucasus 1 artillery moved from Archangel to Volga 2 infantry moved from Irkutsk to Amur 1 infantry moved from Amur to Buryatia S.S.R. 1 armour moved from Archangel to Caucasus 1 fighter moved from Caucasus to Armenia Place Units - Russians 1 artillery and 5 infantry placed in Russia 2 infantry placed in Irkutsk 1 armour placed in Urals 1 infantry placed in Urals 1 aaGun and 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective 1 Northern Lend-Lease: Russians met a national objective for an additional 0 PUs; end with 38 PUs Objective 3 Southern Lend-Lease: Russians met a national objective for an additional 0 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.00 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 barracks, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Burma to 37 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 35b Sea Zone 1 artillery and 1 infantry moved from 35b Sea Zone to Bengal 1 artillery and 1 infantry moved from Burma to Bengal 1 armour moved from Yunnan to Bengal 1 fighter moved from Thailand to Bengal 1 fighter moved from Indochina to Bengal 1 infantry moved from Suiyuan to Ningxia Japanese take Ningxia from Chinese 1 infantry moved from Suiyuan to Chinghai 1 infantry moved from Suiyuan to Chinghai 1 fighter moved from Kiangsu to Chinghai 1 infantry moved from Henan to Hubei Japanese take Hubei from Chinese 1 armour moved from Kwangtung to Henan Japanese take Fukien from Chinese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Henan to Hunan 1 infantry moved from Philippine Islands to 50a Sea Zone 1 infantry and 1 transport moved from 50a Sea Zone to 50b Sea Zone 1 infantry moved from 50b Sea Zone to Guam Japanese take Guam from Americans 1 destroyer moved from 50a Sea Zone to 49a Sea Zone 1 fighter moved from 50a Sea Zone to 49a Sea Zone 1 fighter moved from 50a Sea Zone to 49a Sea Zone 1 artillery moved from Philippine Islands to 50a Sea Zone 1 infantry moved from Philippine Islands to 50a Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50a Sea Zone to 38a Sea Zone 1 artillery moved from 38a Sea Zone to Sumatra Japanese take Sumatra from British 1 infantry moved from 38a Sea Zone to Sumatra 1 cruiser moved from 36 Sea Zone to 38a Sea Zone 1 cruiser moved from 50a Sea Zone to 49b Sea Zone 1 carrier moved from 50a Sea Zone to 49b Sea Zone 2 transports moved from 61a Sea Zone to 62a Sea Zone 1 transport moved from 62b Sea Zone to 62a Sea Zone 1 artillery and 7 infantry moved from Japan to 62a Sea Zone 1 artillery and 7 infantry moved from 62a Sea Zone to Buryatia S.S.R. 1 fighter and 3 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. 1 destroyer moved from 62b Sea Zone to 50b Sea Zone 1 infantry moved from Kwangtung to Fukien Combat - Japanese Battle in Chinghai Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Chinghai, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 artillery, 2 fighters and 11 infantry Russians defend with 1 aaGun, 1 armour, 1 bunker and 6 infantry Russians roll AA dice in Buryatia S.S.R. : 1/2 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Buryatia S.S.R. Japanese roll dice for 1 artillery, 1 fighter and 11 infantry in Buryatia S.S.R., round 2 : 2/13 hits, 2.83 expected hits Units damaged: 1 bunker owned by the Russians Russians roll dice for 1 armour, 1 bunker and 6 infantry in Buryatia S.S.R., round 2 : 3/8 hits, 3.17 expected hits 3 infantry owned by the Japanese lost in Buryatia S.S.R. 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Buryatia S.S.R., round 3 : 1/10 hits, 2.33 expected hits Russians roll dice for 1 armour, 1 bunker and 5 infantry in Buryatia S.S.R., round 3 : 2/7 hits, 2.83 expected hits 2 infantry owned by the Japanese lost in Buryatia S.S.R. 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery, 1 fighter and 6 infantry in Buryatia S.S.R., round 4 : 1/8 hits, 2.00 expected hits Russians roll dice for 1 armour, 1 bunker and 4 infantry in Buryatia S.S.R., round 4 : 2/6 hits, 2.50 expected hits 2 infantry owned by the Japanese lost in Buryatia S.S.R. 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Buryatia S.S.R., round 5 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 armour, 1 bunker and 3 infantry in Buryatia S.S.R., round 5 : 1/5 hits, 2.17 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 6 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 armour, 1 bunker and 3 infantry in Buryatia S.S.R., round 6 : 3/5 hits, 2.17 expected hits 3 infantry owned by the Japanese lost in Buryatia S.S.R. 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 7 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 bunker in Buryatia S.S.R., round 7 : 0/2 hits, 1.17 expected hits 1 armour owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 8 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 bunker in Buryatia S.S.R., round 8 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Buryatia S.S.R. Japanese roll dice for 1 fighter in Buryatia S.S.R., round 9 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 bunker in Buryatia S.S.R., round 9 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Buryatia S.S.R. Russians win with 1 bunker remaining. Battle score for attacker is -34 Casualties for Japanese: 1 artillery, 2 fighters and 11 infantry Casualties for Russians: 1 armour and 6 infantry Battle in Bengal Japanese attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry British defend with 1 aaGun, 1 bunker and 4 infantry British roll AA dice in Bengal : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Bengal, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Bengal, round 2 : 2/7 hits, 2.83 expected hits British roll dice for 1 bunker and 4 infantry in Bengal, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Bengal 1 bunker owned by the British and 2 infantry owned by the British lost in Bengal Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Bengal, round 3 : 1/6 hits, 2.50 expected hits British roll dice for 2 infantry in Bengal, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Bengal Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Bengal, round 4 : 4/6 hits, 2.50 expected hits British roll dice for 1 infantry in Bengal, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bengal Japanese win, taking Bengal from British with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 1 infantry Casualties for British: 1 bunker and 4 infantry Battle in 49b Sea Zone Japanese attack with 1 carrier and 1 cruiser British defend with 1 destroyer Japanese roll dice for 1 carrier and 1 cruiser in 49b Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 49b Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 49b Sea Zone Japanese win with 1 carrier and 1 cruiser remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in 49a Sea Zone Japanese attack with 1 destroyer and 2 fighters British defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 49a Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 submarine in 49a Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 49a Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 submarine Non Combat Move - Japanese 1 fighter moved from 49a Sea Zone to 49b Sea Zone 1 fighter moved from Bengal to Burma 1 fighter moved from Bengal to Burma 1 fighter moved from 49a Sea Zone to 62a Sea Zone 1 carrier moved from 61a Sea Zone to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 fighter moved from Chinghai to Manchuria Place Units - Japanese 1 carrier and 1 destroyer placed in 62a Sea Zone 1 barracks placed in Burma 1 fighter placed in 62a Sea Zone 1 armour, 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective 1 Japanese Oil: Japanese met a national objective for an additional 6 PUs; end with 59 PUs 1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -4.33 British AA : -0.33 Russians regular : -2.33 British regular : -2.50 Russians AA : 0.67
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Vladivostok holds!! But I offered several risky battles that turn, and you were due for some good dice.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2 Purchase Units - French French buy 1 transport; Remaining resources: 2 PUs; Non Combat Move - French 1 fighter moved from 12 Sea Zone to Nigeria 1 artillery moved from French Equatorial Africa to Nigeria Place Units - French 1 transport placed in 23 Sea Zone Turn Complete - French French collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour and 1 infantry moved from Romania to Ukraine 1 infantry moved from Bulgaria to Greece 1 infantry moved from Balkans to Greece 1 infantry moved from Balkans to Greece 1 fighter moved from Tobruk to Italy 1 armour and 4 infantry moved from Tobruk to Libya Combat - Italians Battle in Ukraine Italians attack with 1 armour and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 armour and 1 bomber placed in Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33
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@Stucifer You definitely caught my Italians napping! I thought for sure they had another turn or so with at least some presence in the Med. I guess the Greek barracks were a mistake.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans COMMENT: forgot to NCM the french sub to 53, will edit 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Germany to United Kingdom 2 infantry moved from Brazil to 18 Sea Zone 2 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco 1 fighter moved from United Kingdom to Morocco 2 submarines moved from 56a Sea Zone to 57a Sea Zone EDIT: 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 infantry moved from Mexico to Panama 2 infantry moved from Hawaiian Islands to 57a Sea Zone 1 carrier, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 57a Sea Zone to 59a Sea Zone 2 infantry moved from 59a Sea Zone to Wake Island 1 bomber moved from Hawaiian Islands to Wake Island 1 fighter moved from Western United States to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island Combat Move - Chinese 1 artillery and 1 infantry moved from Szechuan to Chinghai 1 infantry moved from Xinjiang to Chinghai 1 flyingTiger and 2 infantry moved from Xinjiang to Ningxia Combat - Chinese Battle in Chinghai Chinese attack with 1 artillery and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 2 infantry in Chinghai, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Chinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Chinghai Chinese win, taking Chinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Ningxia Chinese attack with 1 flyingTiger and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 flyingTiger and 2 infantry in Ningxia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ningxia Chinese win, taking Ningxia from Japanese with 1 flyingTiger and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 flyingTiger moved from Ningxia to Szechuan Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 56a Sea Zone Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -1.00 Germans AA : -0.17
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Is there supposed to be a 3-unit limit to placing new infantry like AA50 original rules? Let me place one in Chinghai but I can place in in Ningxia if that isn’t supposed to be allowed still.
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@Argothair said in WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1:
@Stucifer You definitely caught my Italians napping! I thought for sure they had another turn or so with at least some presence in the Med. I guess the Greek barracks were a mistake.
I like all the differences in the Sea Zones but after playing with all the scramble options PtV offers fleets feel so vulnerable haha
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@Stucifer Great question! I had not thought about it. My personal preference is to just let China place its infantry whereever; they have enough problems. But I do want to minimize changes from WW2v3 where not absolutely necessary. Let me know if you have an opinion. :)
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@Stucifer Yeah, I mean that’s at least partly my fault. The design is supposed to be that if the Italians are nervous about Allied air power, they can leave their fleet in the northern Adriatic, next to Yugoslavia, and then the Allies won’t have any bases they can hit it with early in the game; the Allies have to start liberating Med. islands first, or at least stage their air on Malta the turn before. No Taranto raids directly from London, I don’t think. But I left my fleet in the southern Med, where it’s more vulnerable.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory; Remaining resources: 58 PUs; 0 techTokens; Germans buy 4 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 3 fighters moved from NW Europe to Morocco 2 armour, 1 artillery and 3 infantry moved from Algeria to Morocco 1 bomber moved from Germany to Morocco 1 artillery moved from Leningrad to Vologda 1 armour moved from Baltic States to Vologda 1 fighter moved from Baltic States to Vologda 1 infantry moved from East Poland to Belorussia 1 infantry moved from East Poland to Belorussia 1 artillery moved from Leningrad to Belorussia 1 artillery moved from Leningrad to Belorussia 1 armour moved from Baltic States to Belorussia 1 fighter moved from Baltic States to Belorussia 2 armour moved from Baltic States to East Poland 5 infantry moved from Poland to East Poland 3 armour moved from Germany to East Poland 1 infantry moved from Germany to France 1 artillery moved from Germany to France 1 infantry moved from Germany to NW Europe 1 submarine moved from 5b Sea Zone to 5a Sea Zone 1 transport moved from 5b Sea Zone to 5a Sea Zone 1 infantry moved from Germany to 5a Sea Zone 1 infantry moved from Germany to 5a Sea Zone 2 infantry and 1 transport moved from 5a Sea Zone to 5b Sea Zone 1 infantry moved from 5b Sea Zone to Leningrad 1 infantry moved from 5b Sea Zone to Leningrad 1 infantry moved from Germany to Poland 1 artillery moved from Romania to East Poland 1 infantry moved from Romania to East Poland 1 infantry moved from Romania to East Poland 1 armour moved from Leningrad to East Poland 1 armour moved from Leningrad to East Poland Combat - Germans Battle in Belorussia Germans attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Belorussia, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 armour, 1 artillery and 1 fighter Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 fighter in Vologda, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Morocco Germans attack with 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry British defend with 1 armour, 2 fighters and 1 infantry; Americans defend with 1 fighter and 3 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Morocco, round 2 : 5/10 hits, 4.17 expected hits Americans roll dice for 1 armour, 3 fighters and 4 infantry in Morocco, round 2 : 2/8 hits, 3.83 expected hits 2 infantry owned by the Germans lost in Morocco 3 infantry owned by the Americans, 1 infantry owned by the British and 1 armour owned by the British lost in Morocco Germans roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry in Morocco, round 3 : 5/8 hits, 3.83 expected hits Americans roll dice for 3 fighters in Morocco, round 3 : 3/3 hits, 2.00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Morocco 1 fighter owned by the Americans and 2 fighters owned by the British lost in Morocco Germans win, taking Morocco from Americans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 29 Casualties for Germans: 1 armour, 1 artillery and 3 infantry Casualties for Americans: 1 fighter and 3 infantry Casualties for British: 1 armour, 2 fighters and 1 infantry Non Combat Move - Germans 3 fighters moved from Morocco to Algeria 1 bomber moved from Morocco to Libya 1 fighter moved from Vologda to Leningrad 1 fighter moved from Belorussia to East Poland 1 fighter moved from Germany to Normandy 1 aaGun moved from Germany to Poland Place Units - Germans 3 infantry placed in Leningrad 1 artillery and 2 infantry placed in Romania 4 armour, 1 fighter and 3 infantry placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective 1 German Oil: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Russians regular : -1.00 Germans regular : 1.33
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The position seems pretty historically accurate so far, if I do say so myself. Of course, that means the Axis are in deep trouble…