@SuperbattleshipYamato ANZAC-france-turn-2-complete-global-1940-game-37.tsvg
I have been using the TripleA calculator for some battles, is that okay or do you want me to stop using it?
@Stucifer ping
Sorry, been traveling a bunch and forgot about this one!
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Trigger FlyingTigers: 1 flyingTiger gained by PlayerId named:Chinese
Chinese builds 3 units.
Combat Move - Americans
Americans loses 0 PUs for violating Mexicos neutrality.
Americans loses 0 PUs for violating Northern South Americas neutrality.
1 bomber moved from Western United States to 59a Sea Zone
1 fighter moved from Western United States to 59a Sea Zone
1 fighter moved from Hawaiian Islands to 59a Sea Zone
1 fighter moved from 55a Sea Zone to 59a Sea Zone
1 fighter moved from Guam to 59a Sea Zone
1 destroyer moved from 55a Sea Zone to 59a Sea Zone
1 cruiser and 1 destroyer moved from 56a Sea Zone to 59a Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Eastern United States to 12 Sea Zone
1 fighter moved from Eastern United States to 12 Sea Zone
1 infantry moved from Central United States to Mexico
Americans take Mexico from Neutral
1 infantry moved from Panama to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco
1 cruiser moved from 19 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in 12 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 12 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 12 Sea Zone
1 submarine owned by the Germans lost in 12 Sea Zone
Americans win with 1 bomber, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Morocco
Battle in 59a Sea Zone
Americans attack with 1 bomber, 1 cruiser, 2 destroyers and 4 fighters
Japanese defend with 2 carriers and 3 fighters
Americans roll dice for 1 bomber, 1 cruiser, 2 destroyers and 4 fighters in 59a Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
Japanese roll dice for 2 carriers and 3 fighters in 59a Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 59a Sea Zone
1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 59a Sea Zone
Americans roll dice for 1 bomber, 1 cruiser and 3 fighters in 59a Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 carrier and 2 fighters in 59a Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
1 cruiser owned by the Americans lost in 59a Sea Zone
2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 59a Sea Zone
Americans win, taking Morocco from Germans with 1 bomber and 3 fighters remaining. Battle score for attacker is 21
Casualties for Americans: 1 cruiser, 2 destroyers and 1 fighter
Casualties for Japanese: 2 carriers and 3 fighters
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Brazil from Neutral to Americans
EDIT: Turning off Edit Mode
1 bomber and 3 fighters moved from 59a Sea Zone to 57a Sea Zone
1 fighter moved from 57a Sea Zone to Hawaiian Islands
1 carrier moved from 55a Sea Zone to 57a Sea Zone
1 submarine moved from 56b Sea Zone to 57a Sea Zone
1 aaGun and 1 infantry moved from Western United States to 56a Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 56a Sea Zone to 57a Sea Zone
1 aaGun and 1 infantry moved from 57a Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Brazil
1 bomber moved from 12 Sea Zone to United Kingdom
1 fighter moved from 12 Sea Zone to United Kingdom
1 bomber moved from 57a Sea Zone to Hawaiian Islands
1 armour moved from Central United States to Western Canada
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Hubei to Szechuan
1 infantry moved from Chinghai to Szechuan
1 infantry moved from Ningxia to Xinjiang
Place Units - Americans
2 submarines placed in 56a Sea Zone
1 fighter placed in Western United States
Place Units - Chinese
1 flyingTiger and 2 infantry placed in Xinjiang
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.33
Germans regular : 0.83
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery, 1 fighter and 3 infantry moved from Finland to Leningrad
1 armour and 5 infantry moved from Baltic States to Leningrad
2 armour moved from Belorussia to Leningrad
1 artillery moved from Belorussia to Leningrad
2 armour moved from East Poland to Leningrad
1 armour moved from Eastern Ukraine to Baltic States
1 infantry moved from Ukraine to Eastern Ukraine
3 armour moved from Ukraine to Baltic States
3 fighters moved from Ukraine to NW Europe
1 infantry moved from Germany to NW Europe
1 artillery and 2 infantry moved from Libya to Algeria
2 armour moved from Tobruk to Algeria
1 transport moved from 5b Sea Zone to 5a Sea Zone
1 artillery moved from Germany to 5a Sea Zone
1 infantry moved from Germany to 5a Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5a Sea Zone to 5b Sea Zone
1 artillery and 1 infantry moved from 5b Sea Zone to Leningrad
2 infantry moved from Poland to East Poland
1 armour moved from Germany to East Poland
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to NW Europe
5 infantry moved from Germany to Poland
1 bomber moved from Norway to Germany
Combat - Germans
Battle in Leningrad
Germans attack with 5 armour, 3 artilleries, 1 fighter and 9 infantry
Russians defend with 1 aaGun, 3 bunkers, 1 factory and 5 infantry
Russians roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 cruisers in Leningrad, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 bunker owned by the Russians
Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 9 infantry in Leningrad, round 2 : 4/18 hits, 6.00 expected hits
Units damaged: 2 bunkers owned by the Russians
Russians roll dice for 3 bunkers and 5 infantry in Leningrad, round 2 : 4/8 hits, 3.67 expected hits
4 infantry owned by the Germans lost in Leningrad
2 infantry owned by the Russians lost in Leningrad
Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 5 infantry in Leningrad, round 3 : 4/14 hits, 5.33 expected hits
Russians roll dice for 3 bunkers and 3 infantry in Leningrad, round 3 : 3/6 hits, 3.00 expected hits
3 infantry owned by the Germans lost in Leningrad
3 infantry owned by the Russians and 1 bunker owned by the Russians lost in Leningrad
Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 2 infantry in Leningrad, round 4 : 6/11 hits, 4.67 expected hits
Russians roll dice for 2 bunkers in Leningrad, round 4 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Leningrad
2 bunkers owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 5 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 9 infantry
Casualties for Russians: 3 bunkers and 5 infantry
Non Combat Move - Germans
1 fighter moved from Leningrad to Baltic States
1 fighter moved from Norway to Baltic States
1 destroyer, 1 submarine and 1 transport moved from 16b Sea Zone to 16a Sea Zone
Place Units - Germans
1 aaGun placed in Germany
1 artillery and 2 infantry placed in Romania
3 armour, 1 artillery, 1 fighter and 5 infantry placed in Germany
1 submarine placed in 5a Sea Zone
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Objective 1 German Oil: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -2.00
Russians AA : -0.17
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2
Purchase Units - Russians
Trigger ArchangelLease: 1 aaGun gained by PlayerId named:Russians
Trigger PersiaLease: 1 armour gained by PlayerId named:Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
2 infantry moved from Russia to Belorussia
1 fighter moved from Russia to Belorussia
1 infantry moved from Amur to Hulunbuir
Russians take Hulunbuir from Japanese
3 artilleries and 3 infantry moved from Caucasus to Eastern Ukraine
2 artilleries and 2 infantry moved from Russia to Eastern Ukraine
2 armour moved from Russia to Eastern Ukraine
1 submarine moved from 58a Sea Zone to 62b Sea Zone
Combat - Russians
Battle in 62b Sea Zone
Russians attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 62b Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 62b Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 62b Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 62b Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 62b Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -5
Casualties for Russians: 1 submarine
Battle in Eastern Ukraine
Russians attack with 2 armour, 5 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 5 artilleries and 5 infantry in Eastern Ukraine, round 2 : 3/12 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 2 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Eastern Ukraine
1 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Volga to Caucasus
1 fighter moved from Ukraine to Caucasus
1 fighter moved from Belorussia to Caucasus
1 artillery moved from Archangel to Volga
2 infantry moved from Irkutsk to Amur
1 infantry moved from Amur to Buryatia S.S.R.
1 armour moved from Archangel to Caucasus
1 fighter moved from Caucasus to Armenia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
2 infantry placed in Irkutsk
1 armour placed in Urals
1 infantry placed in Urals
1 aaGun and 2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Objective 1 Northern Lend-Lease: Russians met a national objective for an additional 0 PUs; end with 38 PUs
Objective 3 Southern Lend-Lease: Russians met a national objective for an additional 0 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.00
Russians regular : -1.67
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 barracks, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Burma to 37 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 35b Sea Zone
1 artillery and 1 infantry moved from 35b Sea Zone to Bengal
1 artillery and 1 infantry moved from Burma to Bengal
1 armour moved from Yunnan to Bengal
1 fighter moved from Thailand to Bengal
1 fighter moved from Indochina to Bengal
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Suiyuan to Chinghai
1 infantry moved from Suiyuan to Chinghai
1 fighter moved from Kiangsu to Chinghai
1 infantry moved from Henan to Hubei
Japanese take Hubei from Chinese
1 armour moved from Kwangtung to Henan
Japanese take Fukien from Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Henan to Hunan
1 infantry moved from Philippine Islands to 50a Sea Zone
1 infantry and 1 transport moved from 50a Sea Zone to 50b Sea Zone
1 infantry moved from 50b Sea Zone to Guam
Japanese take Guam from Americans
1 destroyer moved from 50a Sea Zone to 49a Sea Zone
1 fighter moved from 50a Sea Zone to 49a Sea Zone
1 fighter moved from 50a Sea Zone to 49a Sea Zone
1 artillery moved from Philippine Islands to 50a Sea Zone
1 infantry moved from Philippine Islands to 50a Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50a Sea Zone to 38a Sea Zone
1 artillery moved from 38a Sea Zone to Sumatra
Japanese take Sumatra from British
1 infantry moved from 38a Sea Zone to Sumatra
1 cruiser moved from 36 Sea Zone to 38a Sea Zone
1 cruiser moved from 50a Sea Zone to 49b Sea Zone
1 carrier moved from 50a Sea Zone to 49b Sea Zone
2 transports moved from 61a Sea Zone to 62a Sea Zone
1 transport moved from 62b Sea Zone to 62a Sea Zone
1 artillery and 7 infantry moved from Japan to 62a Sea Zone
1 artillery and 7 infantry moved from 62a Sea Zone to Buryatia S.S.R.
1 fighter and 3 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 destroyer moved from 62b Sea Zone to 50b Sea Zone
1 infantry moved from Kwangtung to Fukien
Combat - Japanese
Battle in Chinghai
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Chinghai, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 2 fighters and 11 infantry
Russians defend with 1 aaGun, 1 armour, 1 bunker and 6 infantry
Russians roll AA dice in Buryatia S.S.R. : 1/2 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 11 infantry in Buryatia S.S.R., round 2 : 2/13 hits, 2.83 expected hits
Units damaged: 1 bunker owned by the Russians
Russians roll dice for 1 armour, 1 bunker and 6 infantry in Buryatia S.S.R., round 2 : 3/8 hits, 3.17 expected hits
3 infantry owned by the Japanese lost in Buryatia S.S.R.
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Buryatia S.S.R., round 3 : 1/10 hits, 2.33 expected hits
Russians roll dice for 1 armour, 1 bunker and 5 infantry in Buryatia S.S.R., round 3 : 2/7 hits, 2.83 expected hits
2 infantry owned by the Japanese lost in Buryatia S.S.R.
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 6 infantry in Buryatia S.S.R., round 4 : 1/8 hits, 2.00 expected hits
Russians roll dice for 1 armour, 1 bunker and 4 infantry in Buryatia S.S.R., round 4 : 2/6 hits, 2.50 expected hits
2 infantry owned by the Japanese lost in Buryatia S.S.R.
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Buryatia S.S.R., round 5 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 armour, 1 bunker and 3 infantry in Buryatia S.S.R., round 5 : 1/5 hits, 2.17 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 6 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 armour, 1 bunker and 3 infantry in Buryatia S.S.R., round 6 : 3/5 hits, 2.17 expected hits
3 infantry owned by the Japanese lost in Buryatia S.S.R.
3 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 7 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 armour and 1 bunker in Buryatia S.S.R., round 7 : 0/2 hits, 1.17 expected hits
1 armour owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 8 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 bunker in Buryatia S.S.R., round 8 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 fighter in Buryatia S.S.R., round 9 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 bunker in Buryatia S.S.R., round 9 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Buryatia S.S.R.
Russians win with 1 bunker remaining. Battle score for attacker is -34
Casualties for Japanese: 1 artillery, 2 fighters and 11 infantry
Casualties for Russians: 1 armour and 6 infantry
Battle in Bengal
Japanese attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
British defend with 1 aaGun, 1 bunker and 4 infantry
British roll AA dice in Bengal : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Bengal, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Bengal, round 2 : 2/7 hits, 2.83 expected hits
British roll dice for 1 bunker and 4 infantry in Bengal, round 2 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Bengal
1 bunker owned by the British and 2 infantry owned by the British lost in Bengal
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Bengal, round 3 : 1/6 hits, 2.50 expected hits
British roll dice for 2 infantry in Bengal, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Bengal
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Bengal, round 4 : 4/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Bengal, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bengal
Japanese win, taking Bengal from British with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 1 infantry
Casualties for British: 1 bunker and 4 infantry
Battle in 49b Sea Zone
Japanese attack with 1 carrier and 1 cruiser
British defend with 1 destroyer
Japanese roll dice for 1 carrier and 1 cruiser in 49b Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 49b Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 49b Sea Zone
Japanese win with 1 carrier and 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Battle in 49a Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 49a Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 49a Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 49a Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 49a Sea Zone to 49b Sea Zone
1 fighter moved from Bengal to Burma
1 fighter moved from Bengal to Burma
1 fighter moved from 49a Sea Zone to 62a Sea Zone
1 carrier moved from 61a Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Chinghai to Manchuria
Place Units - Japanese
1 carrier and 1 destroyer placed in 62a Sea Zone
1 barracks placed in Burma
1 fighter placed in 62a Sea Zone
1 armour, 1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective 1 Japanese Oil: Japanese met a national objective for an additional 6 PUs; end with 59 PUs
1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -4.33
British AA : -0.33
Russians regular : -2.33
British regular : -2.50
Russians AA : 0.67
Vladivostok holds!! But I offered several risky battles that turn, and you were due for some good dice.
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2
Purchase Units - French
French buy 1 transport; Remaining resources: 2 PUs;
Non Combat Move - French
1 fighter moved from 12 Sea Zone to Nigeria
1 artillery moved from French Equatorial Africa to Nigeria
Place Units - French
1 transport placed in 23 Sea Zone
Turn Complete - French
French collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 1 bomber; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour and 1 infantry moved from Romania to Ukraine
1 infantry moved from Bulgaria to Greece
1 infantry moved from Balkans to Greece
1 infantry moved from Balkans to Greece
1 fighter moved from Tobruk to Italy
1 armour and 4 infantry moved from Tobruk to Libya
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 armour and 1 bomber placed in Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -0.33
@Stucifer You definitely caught my Italians napping! I thought for sure they had another turn or so with at least some presence in the Med. I guess the Greek barracks were a mistake.
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
COMMENT: forgot to NCM the french sub to 53, will edit
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Germany to United Kingdom
2 infantry moved from Brazil to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
2 submarines moved from 56a Sea Zone to 57a Sea Zone
EDIT: 1 submarine moved from 46 Sea Zone to 53 Sea Zone
1 infantry moved from Mexico to Panama
2 infantry moved from Hawaiian Islands to 57a Sea Zone
1 carrier, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 57a Sea Zone to 59a Sea Zone
2 infantry moved from 59a Sea Zone to Wake Island
1 bomber moved from Hawaiian Islands to Wake Island
1 fighter moved from Western United States to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechuan to Chinghai
1 infantry moved from Xinjiang to Chinghai
1 flyingTiger and 2 infantry moved from Xinjiang to Ningxia
Combat - Chinese
Battle in Chinghai
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chinghai, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Chinghai, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Chinghai
Chinese win, taking Chinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Ningxia
Chinese attack with 1 flyingTiger and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 flyingTiger and 2 infantry in Ningxia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Ningxia
Chinese win, taking Ningxia from Japanese with 1 flyingTiger and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 flyingTiger moved from Ningxia to Szechuan
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 56a Sea Zone
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -1.00
Germans AA : -0.17
Is there supposed to be a 3-unit limit to placing new infantry like AA50 original rules? Let me place one in Chinghai but I can place in in Ningxia if that isn’t supposed to be allowed still.
@Argothair said in WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1:
@Stucifer You definitely caught my Italians napping! I thought for sure they had another turn or so with at least some presence in the Med. I guess the Greek barracks were a mistake.
I like all the differences in the Sea Zones but after playing with all the scramble options PtV offers fleets feel so vulnerable haha
@Stucifer Great question! I had not thought about it. My personal preference is to just let China place its infantry whereever; they have enough problems. But I do want to minimize changes from WW2v3 where not absolutely necessary. Let me know if you have an opinion. :)
@Stucifer Yeah, I mean that’s at least partly my fault. The design is supposed to be that if the Italians are nervous about Allied air power, they can leave their fleet in the northern Adriatic, next to Yugoslavia, and then the Allies won’t have any bases they can hit it with early in the game; the Allies have to start liberating Med. islands first, or at least stage their air on Malta the turn before. No Taranto raids directly from London, I don’t think. But I left my fleet in the southern Med, where it’s more vulnerable.
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 58 PUs; 0 techTokens;
Germans buy 4 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
3 fighters moved from NW Europe to Morocco
2 armour, 1 artillery and 3 infantry moved from Algeria to Morocco
1 bomber moved from Germany to Morocco
1 artillery moved from Leningrad to Vologda
1 armour moved from Baltic States to Vologda
1 fighter moved from Baltic States to Vologda
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 artillery moved from Leningrad to Belorussia
1 artillery moved from Leningrad to Belorussia
1 armour moved from Baltic States to Belorussia
1 fighter moved from Baltic States to Belorussia
2 armour moved from Baltic States to East Poland
5 infantry moved from Poland to East Poland
3 armour moved from Germany to East Poland
1 infantry moved from Germany to France
1 artillery moved from Germany to France
1 infantry moved from Germany to NW Europe
1 submarine moved from 5b Sea Zone to 5a Sea Zone
1 transport moved from 5b Sea Zone to 5a Sea Zone
1 infantry moved from Germany to 5a Sea Zone
1 infantry moved from Germany to 5a Sea Zone
2 infantry and 1 transport moved from 5a Sea Zone to 5b Sea Zone
1 infantry moved from 5b Sea Zone to Leningrad
1 infantry moved from 5b Sea Zone to Leningrad
1 infantry moved from Germany to Poland
1 artillery moved from Romania to East Poland
1 infantry moved from Romania to East Poland
1 infantry moved from Romania to East Poland
1 armour moved from Leningrad to East Poland
1 armour moved from Leningrad to East Poland
Combat - Germans
Battle in Belorussia
Germans attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Belorussia, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 armour, 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 fighter in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Germans attack with 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry
British defend with 1 armour, 2 fighters and 1 infantry; Americans defend with 1 fighter and 3 infantry
Germans roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Morocco, round 2 : 5/10 hits, 4.17 expected hits
Americans roll dice for 1 armour, 3 fighters and 4 infantry in Morocco, round 2 : 2/8 hits, 3.83 expected hits
2 infantry owned by the Germans lost in Morocco
3 infantry owned by the Americans, 1 infantry owned by the British and 1 armour owned by the British lost in Morocco
Germans roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry in Morocco, round 3 : 5/8 hits, 3.83 expected hits
Americans roll dice for 3 fighters in Morocco, round 3 : 3/3 hits, 2.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Morocco
1 fighter owned by the Americans and 2 fighters owned by the British lost in Morocco
Germans win, taking Morocco from Americans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Americans: 1 fighter and 3 infantry
Casualties for British: 1 armour, 2 fighters and 1 infantry
Non Combat Move - Germans
3 fighters moved from Morocco to Algeria
1 bomber moved from Morocco to Libya
1 fighter moved from Vologda to Leningrad
1 fighter moved from Belorussia to East Poland
1 fighter moved from Germany to Normandy
1 aaGun moved from Germany to Poland
Place Units - Germans
3 infantry placed in Leningrad
1 artillery and 2 infantry placed in Romania
4 armour, 1 fighter and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Objective 1 German Oil: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Russians regular : -1.00
Germans regular : 1.33
The position seems pretty historically accurate so far, if I do say so myself. Of course, that means the Axis are in deep trouble…
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 3
Purchase Units - Russians
Trigger PersiaLease: 1 armour gained by PlayerId named:Russians
Russians buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery moved from Volga to Archangel
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 artilleries and 3 infantry moved from Eastern Ukraine to Belorussia
3 infantry moved from Caucasus to Ukraine
1 fighter moved from Armenia to Ukraine
1 armour moved from Urals to Archangel
1 fighter moved from Caucasus to Vologda
1 infantry moved from Caucasus to Ukraine
1 artillery moved from Eastern Ukraine to Belorussia
1 infantry moved from Russia to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 armour, 2 artilleries and 2 infantry
Russians roll dice for 3 artilleries and 4 infantry in Belorussia, round 2 : 2/7 hits, 2.17 expected hits
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Belorussia, round 2 : 0/5 hits, 1.83 expected hits
2 infantry owned by the Germans lost in Belorussia
Russians roll dice for 3 artilleries and 4 infantry in Belorussia, round 3 : 4/7 hits, 2.17 expected hits
Germans roll dice for 1 armour and 2 artilleries in Belorussia, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in Belorussia
2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 4 infantry
Italians defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Ukraine, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Ukraine
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Archangel
Russians attack with 1 armour and 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 artillery in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 artillery in Vologda, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 artillery in Vologda, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Vologda
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 artillery
Non Combat Move - Russians
1 aaGun and 2 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Armenia to Caucasus
1 armour moved from Eastern Ukraine to Russia
1 armour moved from Eastern Ukraine to Caucasus
1 infantry moved from Urals to Volga
2 infantry moved from Russia to Volga
2 infantry moved from Amur to Buryatia S.S.R.
1 infantry moved from Hulunbuir to Buryatia S.S.R.
2 infantry moved from Irkutsk to Amur
1 aaGun moved from Caucasus to Armenia
1 artillery moved from Eastern Ukraine to Caucasus
1 artillery moved from Eastern Ukraine to Russia
1 fighter moved from Ukraine to Caucasus
1 fighter moved from Vologda to Caucasus
Place Units - Russians
4 infantry placed in Caucasus
1 armour, 1 artillery and 4 infantry placed in Russia
Russians undo move 2.
1 artillery and 1 infantry placed in Irkutsk
3 armour and 3 infantry placed in Russia
Russians undo move 3.
1 armour placed in Urals
2 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Objective 1 Northern Lend-Lease: Russians met a national objective for an additional 0 PUs; end with 38 PUs
Objective 3 Southern Lend-Lease: Russians met a national objective for an additional 0 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 3.17
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 38a Sea Zone
1 artillery moved from Bengal to 35b Sea Zone
1 infantry moved from Bengal to 35b Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 35b Sea Zone to 35a Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 38a Sea Zone to 35a Sea Zone
2 artilleries and 2 infantry moved from 35a Sea Zone to India
1 armour and 1 artillery moved from Bengal to India
1 fighter moved from Burma to India
1 fighter moved from 37 Sea Zone to India
1 carrier moved from 37 Sea Zone to 35a Sea Zone
1 infantry moved from Guam to 50b Sea Zone
1 infantry and 1 transport moved from 50b Sea Zone to 48b Sea Zone
1 infantry moved from 48b Sea Zone to Papua
Japanese take Papua from British
1 carrier, 1 cruiser and 1 fighter moved from 49b Sea Zone to 48b Sea Zone
1 destroyer moved from 49a Sea Zone to 48b Sea Zone
1 destroyer moved from 50b Sea Zone to 62b Sea Zone
1 transport moved from 62a Sea Zone to 62b Sea Zone
1 carrier moved from 62a Sea Zone to 62b Sea Zone
2 fighters moved from 62a Sea Zone to 62b Sea Zone
1 destroyer moved from 62a Sea Zone to 62b Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 62a Sea Zone
1 armour, 1 artillery and 2 infantry moved from 62a Sea Zone to Manchuria
1 fighter moved from Manchuria to 62b Sea Zone
1 destroyer moved from 62a Sea Zone to 62b Sea Zone
1 transport moved from 62a Sea Zone to 36 Sea Zone
1 infantry moved from Fukien to Henan
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 3 artilleries, 2 fighters and 2 infantry
British defend with 1 armour, 1 factory, 1 fighter and 4 infantry
Japanese roll dice for 1 battleship and 2 cruisers in India, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 2 infantry in India, round 2 : 6/8 hits, 3.17 expected hits
British roll dice for 1 armour, 1 fighter and 4 infantry in India, round 2 : 4/6 hits, 2.50 expected hits
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India
1 fighter owned by the British, 4 infantry owned by the British and 1 armour owned by the British lost in India
Japanese win, taking India from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 1 armour, 1 fighter and 4 infantry
Non Combat Move - Japanese
1 aaGun moved from Bengal to India
1 fighter moved from India to 35a Sea Zone
1 fighter moved from India to 35a Sea Zone
Place Units - Japanese
1 battleship, 1 carrier and 1 fighter placed in 62b Sea Zone
1 factory placed in Manchuria
2 infantry placed in Burma
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective 1 Japanese Oil: Japanese met a national objective for an additional 6 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : 3.17
British regular : 1.50
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 3
Purchase Units - French
French buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - French
1 artillery, 1 fighter and 2 infantry moved from Nigeria to French West Africa
1 submarine moved from 53 Sea Zone to 42 Sea Zone
Combat - French
Battle in French West Africa
French attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 bunker
French roll dice for 1 artillery, 1 fighter and 2 infantry in French West Africa, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 bunker owned by the Germans
Germans roll dice for 1 bunker in French West Africa, round 2 : 0/1 hits, 0.67 expected hits
French roll dice for 1 artillery, 1 fighter and 2 infantry in French West Africa, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 bunker in French West Africa, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the French lost in French West Africa
1 bunker owned by the Germans lost in French West Africa
French win, taking French West Africa from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for Germans: 1 bunker
Non Combat Move - French
1 fighter moved from French West Africa to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
Place Units - French
2 infantry placed in French Equatorial Africa
Turn Complete - French
French collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
French regular : -0.67
Germans regular : -0.33