FYI, I changed my email address to michaelsimmons@dr.com instead of my gmail account.
BM4 fasthard(X) vs Oskar2KX(L+24)
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 mech_infantry moved from Burma to India 2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to India 1 tactical_bomber moved from Burma to India 1 armour moved from Novosibirsk to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Tsinghai to Sikang 1 infantry moved from Sikang to Tsinghai 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 4 fighters moved from 35 Sea Zone to Celebes Combat - Japanese Battle in Celebes Japanese attack with 6 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 6/10 hits, 4,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in India Japanese attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 6/8 hits, 3,50 expected hits UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in India 2 mech_infantrys owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 mech_infantrys Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from India to French Indo China 5 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 2 mech_infantrys moved from Kwangtung to Yunnan 3 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to Japan 1 tactical_bomber moved from French Indo China to Japan 2 bombers moved from India to French Indo China 1 fighter moved from Burma to Kiangsu 1 fighter moved from Burma to Kwangtung 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 aaGun and 2 infantry moved from French Indo China to Yunnan 2 fighters moved from Burma to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 4 fighters and 2 tactical_bombers moved from Volgograd to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from Chahar to Kweichow 1 mech_infantry moved from Jehol to Hunan 1 mech_infantry moved from Amur to Chahar 1 mech_infantry moved from Kiangsu to Kwangtung 1 mech_infantry moved from Kiangsu to Hunan 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 fighter placed in Japan 1 submarine placed in 6 Sea Zone 1 carrier and 1 transport placed in 36 Sea Zone 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Kwangtung Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6 Japanese collect 68 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Japanese regular : 3,83 UK_Pacific regular : 0,33 ANZAC regular : 1,33 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 9 artilleries, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 fighter moved from Brazil to Chile 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 fighter moved from Gibraltar to Tunisia 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Formosa 1 armour moved from Yakut S.S.R. to Evenkiyskiy Americans take Yenisey from Japanese Americans take Evenkiyskiy from Japanese 1 infantry moved from Siberia to Amur Americans take Amur from Japanese 2 fighters moved from Gibraltar to Portugal 4 fighters moved from Southern France to Portugal Combat - Americans Battle in Formosa Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Celebes 1 infantry owned by the Japanese lost in Celebes Japanese win, taking Formosa from Japanese with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Chile Americans attack with 1 artillery, 1 fighter and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Chile, round 2 : 1/3 hits, 1,17 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Chile 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 1 artillery and 1 fighter in Chile, round 3 : 0/2 hits, 0,83 expected hits Neutral_True roll dice for 1 infantry in Chile, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Chile 1 fighter owned by the Americans retreated Neutral_True win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Neutral_True: 1 infantry Battle in Portugal Americans attack with 1 artillery, 6 fighters and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Portugal, round 2 : 2/8 hits, 3,67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery and 6 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Tunisia Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 aaGun and 1 artillery Italians roll AA dice in Tunisia : 0/1 hits, 0,17 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 aaGun and 1 artillery in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Tunisia 1 aaGun owned by the Italians lost in Tunisia Americans roll dice for 1 artillery and 1 fighter in Tunisia, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Italians: 1 aaGun and 1 artillery Non Combat Move - Americans 1 fighter moved from Tunisia to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 2 destroyers moved from 91 Sea Zone to 94 Sea Zone 2 carriers moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Portugal to 94 Sea Zone 5 fighters moved from Portugal to Southern France 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Chile to Brazil 2 aaGuns, 2 artilleries and 4 infantry moved from Spain to Southern France Place Units - Americans 3 artilleries placed in Southern France 5 artilleries and 5 infantry placed in Central United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUsCombat Hit Differential Summary :
Americans regular : -2,67 Italians regular : 0,33 Japanese regular : 1,33 Neutral_True regular : 1,33 Italians AA : -0,17 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 6 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 9 artilleries, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 fighter moved from Brazil to Chile 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 fighter moved from Gibraltar to Tunisia 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Formosa 1 armour moved from Yakut S.S.R. to Evenkiyskiy Americans take Yenisey from Japanese Americans take Evenkiyskiy from Japanese 1 infantry moved from Siberia to Amur Americans take Amur from Japanese 2 fighters moved from Gibraltar to Portugal 4 fighters moved from Southern France to Portugal Combat - Americans Battle in Formosa Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Celebes 1 infantry owned by the Japanese lost in Celebes Japanese win, taking Formosa from Japanese with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Chile Americans attack with 1 artillery, 1 fighter and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Chile, round 2 : 1/3 hits, 1,17 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Chile 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 1 artillery and 1 fighter in Chile, round 3 : 0/2 hits, 0,83 expected hits Neutral_True roll dice for 1 infantry in Chile, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Chile 1 fighter owned by the Americans retreated Neutral_True win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Neutral_True: 1 infantry Battle in Portugal Americans attack with 1 artillery, 6 fighters and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Portugal, round 2 : 2/8 hits, 3,67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery and 6 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Tunisia Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 aaGun and 1 artillery Italians roll AA dice in Tunisia : 0/1 hits, 0,17 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 aaGun and 1 artillery in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Tunisia 1 aaGun owned by the Italians lost in Tunisia Americans roll dice for 1 artillery and 1 fighter in Tunisia, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Italians: 1 aaGun and 1 artillery Non Combat Move - Americans 1 fighter moved from Tunisia to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 2 destroyers moved from 91 Sea Zone to 94 Sea Zone 2 carriers moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Portugal to 94 Sea Zone 5 fighters moved from Portugal to Southern France 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Chile to Brazil 2 aaGuns, 2 artilleries and 4 infantry moved from Spain to Southern France Place Units - Americans 3 artilleries placed in Southern France 5 artilleries and 5 infantry placed in Central United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 6 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 aaGun, 1 artillery, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 1 mech_infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 infantry and 1 mech_infantry moved from Caucasus to Rostov 2 infantry moved from West India to India 1 artillery moved from West India to India 1 infantry moved from West India to India 6 fighters moved from Caucasus to Rostov 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Southern France to Holland Belgium 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - British Battle in Crete Battle in Holland Belgium British attack with 1 fighter and 4 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium British win, taking Crete from Italians, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Rostov British attack with 6 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 infantry British roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Rostov, round 2 : 3/8 hits, 3,33 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Italians with 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in India British attack with 1 artillery and 3 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry British roll dice for 1 artillery and 3 infantry in India, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in India 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - British 3 artilleries moved from Turkey to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 6 fighters moved from Rostov to Caucasus 1 mech_infantry moved from Syria to Greece 2 mech_infantrys moved from Syria to Caucasus 1 armour and 2 mech_infantrys moved from Egypt to Syria 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 1 infantry moved from Saudi Arabia to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 3 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Holland Belgium to Southern France Place Units - British 1 aaGun and 2 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Normandy Bordeaux 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 54 PUs; end with 54 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -2,67 Italians regular : 0,00 Japanese regular : 1,33 Germans regular : 0,33 Neutral_True regular : 1,33 British regular : 1,33 Italians AA : -0,17 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 armour moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,1 Italians collect 5 PUs (5 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in 44 Sea Zone Americans loiter and taunt; ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from Queensland to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in 44 Sea Zone Americans loiter and taunt; ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from Queensland to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 17 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Southern Italy to Rostov 1 tactical_bomber moved from Volgograd to Rostov 2 bombers moved from Southern Italy to Bulgaria 1 mech_infantry moved from Northern Italy to Bulgaria 1 mech_infantry moved from Northern Italy to Bulgaria 3 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Southern Italy to Holland Belgium 3 infantry moved from Ukraine to Rostov 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Archangel 1 infantry moved from Bryansk to Rostov Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters and 4 infantry British defend with 3 infantry Germans roll dice for 3 fighters and 4 infantry in Holland Belgium, round 2 : 0/7 hits, 2,17 expected hits British roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 3 : 2/6 hits, 2,00 expected hits British roll dice for 3 infantry in Holland Belgium, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 4 : 1/4 hits, 1,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for British: 3 infantry Battle in Rostov Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 1,83 expected hits British roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Rostov 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Bulgaria Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Bulgaria, round 2 : 0/4 hits, 1,67 expected hits British roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers and 2 mech_infantrys in Bulgaria, round 3 : 3/4 hits, 1,67 expected hits British roll dice for 1 mech_infantry in Bulgaria, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria 1 mech_infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Bulgaria to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 aaGun moved from Ukraine to Rostov 2 mech_infantrys moved from Ukraine to Volgograd 2 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Russia to Tambov 1 infantry moved from Smolensk to Bryansk 1 armour moved from Western Germany to Northern Italy 1 armour moved from Northern Italy to Southern Italy 6 infantry moved from Germany to Western Germany 1 armour moved from Germany to Northern Italy 15 infantry moved from Western Germany to Northern Italy 3 fighters moved from Holland Belgium to Western Germany 1 infantry moved from Finland to Karelia Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 10 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,5 Germans collect 58 PUs (5 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans regular : -3,00 British regular : 1,33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Combat Move - Russians 1 artillery and 1 infantry moved from Nenetsia to Urals Russians take Urals from Japanese Combat - Russians Non Combat Move - Russians 1 aaGun moved from Nenetsia to Urals 1 infantry moved from Sakha to Amur Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Burma to India 5 mech_infantrys moved from Yunnan to India 2 bombers moved from French Indo China to India 1 mech_infantry moved from Kweichow to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shensi to Suiyuyan 1 armour moved from Sikang to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan 1 fighter moved from Yunnan to Suiyuyan 1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport; ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 transport Casualties for Americans: 1 transport Battle in India Japanese attack with 1 artillery, 2 bombers, 3 infantry and 6 mech_infantrys British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 3 infantry and 6 mech_infantrys in India, round 2 : 5/12 hits, 3,33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in India 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Suiyuyan Japanese attack with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 2 : 5/9 hits, 3,83 expected hits Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Japanese lost in Suiyuyan 5 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 3 : 4/7 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar 1 infantry moved from Anhwe to Chahar 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Hunan to Shensi 1 aaGun moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangtung to 36 Sea Zone 1 fighter moved from Kiangsu to 36 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 2 bombers moved from India to French Indo China Place Units - Japanese 2 carriers and 1 destroyer placed in 36 Sea Zone 1 submarine placed in 20 Sea Zone 1 submarine placed in 19 Sea Zone Japanese undo move 3. 3 infantry placed in Kiangsu 2 infantry placed in Kwangtung 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 Japanese collect 57 PUs (4 lost to blockades); end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 3,33 UK_Pacific regular : 0,00





